Blood Sheath
Artifact
:2mana:, tap an untapped Vampire you control: Prevent the next 2 damage that would be dealt to you this turn.
Whenever a Vampire enters the battlefield or dies, you may gain 1 life.
Private Mod Note
():
Rollback Post to RevisionRollBack
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Calling Stone1
Artifact
Whenever a creature enters the battlefield, put a charge counter on ~. t: Look at the top X cards of your library, where X is the number of charge counters on ~. You may exile a creature card from among them and cast it this turn. If you don't, sacrifice ~ and draw a card.
Eviserater Unit3
Artifact Creature - Construct
First Strike
2/1
Eveningwell Waters3
Artifact , sacrifice ~: choose one: regenerate target creature; or you gain 7 life; or draw a card. Water from the elves' mystic springs have useful qualities both physical and mental.
Epsilon Glyph4
Artifact
As long as you have six or more cards in hand creatures you control get +1/+1.
Faerie Powder2 Artifact - Equipment {U}
Equipped creature has "T, Unattach ~ and sacrifice it: Search your library for a Faerie card, reveal it, and put it into your hand. Then shuffle your library.
Equip 2
Faraday's Cluttered Influence4 Enchantment Creature - Elemental {M} (This is of all colors of mana used to cast it.)
Bestow 4(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
As ~ enters the battlefield, choose a color.
At the beginning of your upkeep, if ~ is monstrous, sacrifice it unless you pay 4. Heroic - When ~ becomes the target of a spell you control, if it's a creature, you may monstrosity X, where X is your devotion to the chosen color. (Each mana symbol of the chosen color of permanents you control counts toward your devotion to that color. If this creature isn't monstrous, put a number of +1/+1 counters on it equal to your devotion to the chosen color on it and it becomes monstrous.)
4/4
Private Mod Note
():
Rollback Post to RevisionRollBack
How to use card tags (please use them for everybody's sanity)
[c]Lightning Bolt[/c] -> Lightning Bolt
[c=Lightning Bolt]Apple Pie[/c] -> Apple Pie
Vowels-Only Format Minimum deck size: 60 Maximum number of identical cards: 4 Ban list: Cards whose English names begin with a consonant, Unglued and Unhinged cards, cards involving ante, Ancestral Recall
Greater Dragon Engine 6
Artifact Creature – Engine Construct 3: Greater Dragon Engine gets +3/+0 until end of turn. 3: Greater Dragon Engine gains indestructible until end of turn.
2/5
-minrar: uncommon
Grizzly Bear
Vanguard
Your deck can have any number of a card with the same name if it’s a green creature card with no abilities.
Starting & Max. Hand Size: +0
Starting Life: +10
Grove of the Unicorns
Outer Plane – Beastlands
All creatures have hexproof.
Whenever a Unicorn creature attacks, it gets +1/+1 for each other creature its controller controls.
Whenever you roll :chaos:, put a 2/2 green Unicorn creature token onto the battlefield.
Give My Regards to The Abyss
Scheme
When you set this scheme in motion, remove target nonland permanent from the game. You may gain life equal to its converted mana cost.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Halls of the Mana Engine
Art shows the inside of a building, with orbs of mana being sucked into and being manufactured somehow by what looks like to be small windmills in it. Plane - Eryss
If mana would empty from a player's mana pool, that mana empties, but that player loses 1 life for each mana emptied from that player's mana pool this way.
Whenever you roll C, target player activates a mana ability of each permanent he or she controls if able.
Private Mod Note
():
Rollback Post to RevisionRollBack
How to use card tags (please use them for everybody's sanity)
[c]Lightning Bolt[/c] -> Lightning Bolt
[c=Lightning Bolt]Apple Pie[/c] -> Apple Pie
Vowels-Only Format Minimum deck size: 60 Maximum number of identical cards: 4 Ban list: Cards whose English names begin with a consonant, Unglued and Unhinged cards, cards involving ante, Ancestral Recall
I Scoff at Your Feeble Attempts
Ongoing Scheme (An ongoing scheme remains face up until it's abandoned.)
For each opponent, counter the next spell that opponent casts this game.
At the beginning of your upkeep, if a spell an opponent controls has resolved since the end of your last turn, abandon this scheme.
Kraken's Coral Dancer4
Art depicts a sentient, human-shaped piece of coral whose clothes look like the blade and the hilt of a sword. Best description I could come up with at this time, sorry. Artifact Creature - Equipment Wall {U}
Entrust 3UUU(If you cast this card for its entrust cost, it's a noncreature Equipment artifact and enters the battlefield attached to a creature you control. It becomes a creature again if it's not attached to a creature.)
Hexproof, islandwalk
Equipped creature gets +2/+1 and has hexproof and islandwalk.
Equip 3(3: Attach to target creature you control if this isn't a creature. Equip only as a sorcery.)
2/1
---
Lost Livewire4 Artifact Creature - Equipment Construct {R}
Entrust 7(If you cast this card for its entrust cost, it's a noncreature Equipment artifact and enters the battlefield attached to a creature you control. It becomes a creature again if it's not attached to a creature.)
Whenever ~ becomes the target of a spell, ~ deals 2 damage to target creature or player.
Equipped creature gets +2/+2 and has "Whenever this creature becomes the target of a spell, it deals 2 damage to target creature or player."
Equip 2(2: Attach to target creature you control if this isn't a creature. Equip only as a sorcery.)
2/2
How to use card tags (please use them for everybody's sanity)
[c]Lightning Bolt[/c] -> Lightning Bolt
[c=Lightning Bolt]Apple Pie[/c] -> Apple Pie
Vowels-Only Format Minimum deck size: 60 Maximum number of identical cards: 4 Ban list: Cards whose English names begin with a consonant, Unglued and Unhinged cards, cards involving ante, Ancestral Recall
Nod Generator
Artifact - Contraption
Nod Generator may only be assembled from the graveyard.
During your upkeep put a nod counter on Nod Generator. 1, remove a nod counter from Nod Generator: Tap target creature.
Open Lock4
Artifact - Lock
~ enters the battlefield tapped.
When a Key enters the battlefield, untap ~. 2, :symtap:, Tap a Key permanent you control: Tap target creature. That creature does not untap during your next untap step. Lock away and throw away the Key.
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Pumpkin Pie Bomb3 Artifact Creature - Foodstuffs {U}
Entrust 3(If you cast this card for its entrust cost, it's a noncreature Equipment artifact and enters the battlefield attached to a creature you control. It becomes a creature again if it's not attached to a creature.)
Whenever ~ or equipped creature deals combat damage to a player, sacrifice ~. If you do, ~ deals 3 damage to that player.
1/1
Private Mod Note
():
Rollback Post to RevisionRollBack
How to use card tags (please use them for everybody's sanity)
[c]Lightning Bolt[/c] -> Lightning Bolt
[c=Lightning Bolt]Apple Pie[/c] -> Apple Pie
Vowels-Only Format Minimum deck size: 60 Maximum number of identical cards: 4 Ban list: Cards whose English names begin with a consonant, Unglued and Unhinged cards, cards involving ante, Ancestral Recall
Utvara Reclaimer -- 4
Artifact Creature -- Construct 3, Shuffle a card from your graveyard into your library: Put a +1/+1 counter on Utvara Reclaimer.
2/2
Viral Idea4
Artifact
During each player's upkeep, that player may sacrifice any number of permanents. That player puts a copy of Viral Idea onto the battlefield for each permanent sacrificed this way.
When twenty or more permanents named Viral Idea are on the battlefield, the player with the most permanents named Viral Idea wins the game.
Xorn's Armor4
Legendary Artifact - Equipment
Equipped creature gets +4/+4 and gains Vigilance.
When ~ deals combat damage to an opponent, attach ~ to a creature you control and end of combat.
Equip 4
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
To post a comment, please login or register a new account.
Artifact
:2mana:, tap an untapped Vampire you control: Prevent the next 2 damage that would be dealt to you this turn.
Whenever a Vampire enters the battlefield or dies, you may gain 1 life.
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Artifact
Whenever a creature enters the battlefield, put a charge counter on ~.
t: Look at the top X cards of your library, where X is the number of charge counters on ~. You may exile a creature card from among them and cast it this turn. If you don't, sacrifice ~ and draw a card.
Type 2
GW Populate
EDH
WB Teysa
WU Isperia
Artifact
All creatures gets -1/-1
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Artifact Creature - Construct
First Strike
2/1
Eveningwell Waters 3
Artifact
, sacrifice ~: choose one: regenerate target creature; or you gain 7 life; or draw a card.
Water from the elves' mystic springs have useful qualities both physical and mental.
Epsilon Glyph 4
Artifact
As long as you have six or more cards in hand creatures you control get +1/+1.
Artifact - Equipment {U}
Equipped creature has "T, Unattach ~ and sacrifice it: Search your library for a Faerie card, reveal it, and put it into your hand. Then shuffle your library.
Equip 2
Faraday's Cluttered Influence 4
Enchantment Creature - Elemental {M}
(This is of all colors of mana used to cast it.)
Bestow 4 (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
As ~ enters the battlefield, choose a color.
At the beginning of your upkeep, if ~ is monstrous, sacrifice it unless you pay 4.
Heroic - When ~ becomes the target of a spell you control, if it's a creature, you may monstrosity X, where X is your devotion to the chosen color. (Each mana symbol of the chosen color of permanents you control counts toward your devotion to that color. If this creature isn't monstrous, put a number of +1/+1 counters on it equal to your devotion to the chosen color on it and it becomes monstrous.)
4/4
[c]Lightning Bolt[/c] -> Lightning Bolt
[c=Lightning Bolt]Apple Pie[/c] -> Apple Pie
Vowels-Only Format
Minimum deck size: 60
Maximum number of identical cards: 4
Ban list: Cards whose English names begin with a consonant, Unglued and Unhinged cards, cards involving ante, Ancestral Recall
6
Artifact Creature – Engine Construct
3: Greater Dragon Engine gets +3/+0 until end of turn.
3: Greater Dragon Engine gains indestructible until end of turn.
2/5
-minrar: uncommon
Grizzly Bear
Vanguard
Your deck can have any number of a card with the same name if it’s a green creature card with no abilities.
Starting & Max. Hand Size: +0
Starting Life: +10
Grove of the Unicorns
Outer Plane – Beastlands
All creatures have hexproof.
Whenever a Unicorn creature attacks, it gets +1/+1 for each other creature its controller controls.
Whenever you roll :chaos:, put a 2/2 green Unicorn creature token onto the battlefield.
Give My Regards to The Abyss
Scheme
When you set this scheme in motion, remove target nonland permanent from the game. You may gain life equal to its converted mana cost.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Art shows the inside of a building, with orbs of mana being sucked into and being manufactured somehow by what looks like to be small windmills in it.
Plane - Eryss
If mana would empty from a player's mana pool, that mana empties, but that player loses 1 life for each mana emptied from that player's mana pool this way.
Whenever you roll C, target player activates a mana ability of each permanent he or she controls if able.
[c]Lightning Bolt[/c] -> Lightning Bolt
[c=Lightning Bolt]Apple Pie[/c] -> Apple Pie
Vowels-Only Format
Minimum deck size: 60
Maximum number of identical cards: 4
Ban list: Cards whose English names begin with a consonant, Unglued and Unhinged cards, cards involving ante, Ancestral Recall
Ongoing Scheme
(An ongoing scheme remains face up until it's abandoned.)
For each opponent, counter the next spell that opponent casts this game.
At the beginning of your upkeep, if a spell an opponent controls has resolved since the end of your last turn, abandon this scheme.
Creature - Human Warrior
At the beginning of your upkeep, sacrifice ~.
Flash
3/2
WE are on colorless my friend.
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Artifact Creature - Soldier
Defender, first strike
2: Jousting Dummy loses Defender until end of turn.
2/1
[Clan Flamingo]
Artifact—Equipment (C)
Equipped creature gets +2/+1, first strike and protection from Knights.
Equip
Art depicts a sentient, human-shaped piece of coral whose clothes look like the blade and the hilt of a sword. Best description I could come up with at this time, sorry.
Artifact Creature - Equipment Wall {U}
Entrust 3UUU (If you cast this card for its entrust cost, it's a noncreature Equipment artifact and enters the battlefield attached to a creature you control. It becomes a creature again if it's not attached to a creature.)
Hexproof, islandwalk
Equipped creature gets +2/+1 and has hexproof and islandwalk.
Equip 3 (3: Attach to target creature you control if this isn't a creature. Equip only as a sorcery.)
2/1
---
Lost Livewire 4
Artifact Creature - Equipment Construct {R}
Entrust 7 (If you cast this card for its entrust cost, it's a noncreature Equipment artifact and enters the battlefield attached to a creature you control. It becomes a creature again if it's not attached to a creature.)
Whenever ~ becomes the target of a spell, ~ deals 2 damage to target creature or player.
Equipped creature gets +2/+2 and has "Whenever this creature becomes the target of a spell, it deals 2 damage to target creature or player."
Equip 2 (2: Attach to target creature you control if this isn't a creature. Equip only as a sorcery.)
2/2
[c]Lightning Bolt[/c] -> Lightning Bolt
[c=Lightning Bolt]Apple Pie[/c] -> Apple Pie
Vowels-Only Format
Minimum deck size: 60
Maximum number of identical cards: 4
Ban list: Cards whose English names begin with a consonant, Unglued and Unhinged cards, cards involving ante, Ancestral Recall
Artifact Creature - Golem
Affinity for Forests
~ counts as a Forest
~ power is equal to the number of Forests you control.
*/3
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Artifact - Contraption
Nod Generator may only be assembled from the graveyard.
During your upkeep put a nod counter on Nod Generator.
1, remove a nod counter from Nod Generator: Tap target creature.
[Clan Flamingo]
Artifact - Lock
~ enters the battlefield tapped.
When a Key enters the battlefield, untap ~.
2, :symtap:, Tap a Key permanent you control: Tap target creature. That creature does not untap during your next untap step.
Lock away and throw away the Key.
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Artifact Creature - Foodstuffs {U}
Entrust 3 (If you cast this card for its entrust cost, it's a noncreature Equipment artifact and enters the battlefield attached to a creature you control. It becomes a creature again if it's not attached to a creature.)
Whenever ~ or equipped creature deals combat damage to a player, sacrifice ~. If you do, ~ deals 3 damage to that player.
1/1
[c]Lightning Bolt[/c] -> Lightning Bolt
[c=Lightning Bolt]Apple Pie[/c] -> Apple Pie
Vowels-Only Format
Minimum deck size: 60
Maximum number of identical cards: 4
Ban list: Cards whose English names begin with a consonant, Unglued and Unhinged cards, cards involving ante, Ancestral Recall
Artifact Creature - Golem
Trample
7/0
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Artifact
,t: Target creature can't attack this turn.
Artifact -- Equipment
Equipped creature gets +4/+4 and has flying and vigilance.
Equip 3(2/W)(2/W)
Artifact
t, Sacrifice an artifact: Add 2 to your mana pool.
Artifact Creature -- Construct
3, Shuffle a card from your graveyard into your library: Put a +1/+1 counter on Utvara Reclaimer.
2/2
Artifact
During each player's upkeep, that player may sacrifice any number of permanents. That player puts a copy of Viral Idea onto the battlefield for each permanent sacrificed this way.
When twenty or more permanents named Viral Idea are on the battlefield, the player with the most permanents named Viral Idea wins the game.
[Clan Flamingo]
Artifact Creature - Golem
Protection from everything, defender
1/1
Legendary Artifact - Equipment
Equipped creature gets +4/+4 and gains Vigilance.
When ~ deals combat damage to an opponent, attach ~ to a creature you control and end of combat.
Equip 4
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay