Lord of Lizards3RR
Legendary Creature - Lizard
Multikicker (You may pay an additional any number of times as you cast this spell.)
Echo 3R
Haste
~ enters the battlefield with a +1/+1 counter on it for each time it was kicked.
4/3
Nomadic Tradition3RR
Tribal Enchantment - Nomad
Whenever a land is put to a graveyard, choose one: creatures under your control gain haste until end of turn; or you may draw a card.
Overmastered Pyromania - 1RRR Enchantment
Red sources you control may target or deal damage to permanents or players with protection, shroud, or hexproof as though they didn't have those abilities.
Scorched-Earth Edict3R
Sorcery
Each player sacrifices a land. ~ deals damage to each creature without flying equal to the number of lands sacrificed this way.
Private Mod Note
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"The only thing necessary for the triumph of evil is for good men to do nothing."
Tor Blaze GoblinRR
Creature - Goblin
When ~ enters the battlefield, ~ deals X damage to each player, where X is equal to the number of mountains you control plus the number of goblins you control.
1/1
Undulating Fire1RR
Instant
~ deals 3 damage to target creature or player. For each spell or ability on the stack with one or more targets that player or creature's controller controls, reselect that spell or ability's targets at random.
Violent Awakening 4R Sorcery Destroy target land. If that land was nonbasic, put a 3/3 red Giant creature token onto the battlefield. -minrar: uncommon Violent Backlash RR Instant Counter target spell. Violent Backlash deals 7 damage to you. -minrar: common Viron's Passage 2RR Sorcery Remove any number of counters from permanents you control. Target creature gets +1/+0 until end of turn for each counter removed this way. -minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Bumper Crops1GGG
Enchantment
At the beginning of your upkeep, search your library for a land card and reveal it. If it's basic, put it onto the battlefield tapped. Otherwise, put that card into your hand. Then shuffle your library.
Cannibal Vorrac( 3GG( Creature – Boar Beast( Sacrifice a Boar or Beast: Cannibal Vorrac gets +1/+1 until end of turn for each permanent target opponent controls.( 3/3( -minrar: rare
Chateau le Vert 3G Enchantment Creatures you control get +0/+1. Green creatures you control get an additional +0/+1. -minrar: uncommon
Compost Aggregate 3G Sorcery Delve Return target card from your graveyard to your hand. -minrar: uncommon
Crash Course 2G Enchantment Whenever a creature with flying attacks, you may pay 1G. If you do, destroy it. -minrar: uncommon
Curse of Unbridled Hunger 3GG Enchantment – Aura Curse Enchant player Attacking creatures enchanted player controls get +2/-1. -minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Eldersworn Kentaurides 2GG Creature – Centaur Archer Dragonsworn(This creature gets +1/+1 as long as you control a Dragon, plus an additional +1/+1 as long as you control a legendary Dragon.) t: Target creature gets +1/+1 until end of turn. 3/3 -minrar: common
Embrace of the Tangle 2G Sorcery Destroy target artifact. Metalcraft – If you control three or more artifacts and that card was put into a graveyard this way, return that card to the battlefield under your control. -minrar: uncommon
Emrakul’s Pheromone 1G Creature – Eldrazi Drone Flying, shroud Whenever Emrakul’s Pheromone attacks and isn’t blocked, you may search your library for an Eldrazi Drone card and reveal it. If you do, shuffle your library, put the revealed card on top of it, and Emrakul’s Pheromone assigns no combat damage this turn. 1/1 -minrar: uncommon
Exurban Brushwagg GG Creature – Brushwagg Prevent all damage that would be dealt to Exurban Brushwagg by a multicolored source or an ability from a multicolored source. 2/3 -minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Fuse and RemoldxGG
Sorcery
Destroy X target artifacts. If UU was spent to cast ~, search your library for an artifact card with converted mana cost less than or equal to those artifacts' total converted mana cost and put that card onto the battlefield. Then shufle your library.
Greatbow Courser 3G Creature – Centaur Warrior Archer Reach Whenever Greatbow Courser deals damage to a creature with flying, Greatbow Courser deals that much damage to its controller. 3/3 -minrar: common
Greater Herptomancy 2G Enchantment Basilisk, Crocodile, Dinosaur, Frog, Lizard, Snake and Turtle creatures you control get +1/+1 and have trample. -minrar: uncommon
Gruul Horncaller 3G Creature – Elf Warrior Shaman When Gruul Horncaller attacks for the first time, put a 4/4 green Rhino creature token with trample onto the battlefield tapped and attacking. Bloodrush – 2GG, Discard Gruul Horncaller: Target attacking creature gets +1/+1 until end of turn. Its controller puts a 4/4 green Rhino creature token with trample onto the battlefield tapped and attacking. 1/1 -minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Krosan Thoctar - 4GGG Creature - Beast
Hexproof, trample G: Regenerate Krosan Thoctar. A planeswalker brought a thoctar from Alara to the Krosan Forest once. Within days, the beast had proven its dominance over the wilds.
6/5
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Legendary Creature - Lizard
Multikicker (You may pay an additional any number of times as you cast this spell.)
Echo 3R
Haste
~ enters the battlefield with a +1/+1 counter on it for each time it was kicked.
4/3
Enchantment
Creatures you control get +1/+0 for each Mountain you control.
Tribal Enchantment - Nomad
Whenever a land is put to a graveyard, choose one: creatures under your control gain haste until end of turn; or you may draw a card.
Enchantment
Red sources you control may target or deal damage to permanents or players with protection, shroud, or hexproof as though they didn't have those abilities.
Creature - Beast
T: ~ deals 1 damage to target creature without flying and that creature lose flying until end of turn.
2/2
Creature - Beast
Haste, First Strike
3/1
Sorcery
Each player sacrifices a land. ~ deals damage to each creature without flying equal to the number of lands sacrificed this way.
Creature - Goblin
When ~ enters the battlefield, ~ deals X damage to each player, where X is equal to the number of mountains you control plus the number of goblins you control.
1/1
Instant
~ deals 3 damage to target creature or player. For each spell or ability on the stack with one or more targets that player or creature's controller controls, reselect that spell or ability's targets at random.
4R
Sorcery
Destroy target land. If that land was nonbasic, put a 3/3 red Giant creature token onto the battlefield.
-minrar: uncommon
Violent Backlash
RR
Instant
Counter target spell. Violent Backlash deals 7 damage to you.
-minrar: common
Viron's Passage
2RR
Sorcery
Remove any number of counters from permanents you control. Target creature gets +1/+0 until end of turn for each counter removed this way.
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature - Beast
R,T: Target creature gains haste until end of turn.
3/2
Instant
Xenoblaze deals damage to each creature equal to the number of creatures on the battlefield that share a creature type with it.
Creature - Dragon
Flying
At the beginning of your upkeep, you may have ~ deal 5 damage to target creature. If you do, tap ~
5/5
Creature - Imp
Flying, first strike
2/1
Creature - Squirrel
t: ~ deals 1 damage to target creature with flying.
1/1
Enchantment
At the beginning of your upkeep, search your library for a land card and reveal it. If it's basic, put it onto the battlefield tapped. Otherwise, put that card into your hand. Then shuffle your library.
3GG(
Creature – Boar Beast(
Sacrifice a Boar or Beast: Cannibal Vorrac gets +1/+1 until end of turn for each permanent target opponent controls.(
3/3(
-minrar: rare
Chateau le Vert
3G
Enchantment
Creatures you control get +0/+1. Green creatures you control get an additional +0/+1.
-minrar: uncommon
Compost Aggregate
3G
Sorcery
Delve
Return target card from your graveyard to your hand.
-minrar: uncommon
Crash Course
2G
Enchantment
Whenever a creature with flying attacks, you may pay 1G. If you do, destroy it.
-minrar: uncommon
Curse of Unbridled Hunger
3GG
Enchantment – Aura Curse
Enchant player
Attacking creatures enchanted player controls get +2/-1.
-minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Enchantment (R)
Whenever an opponent cast a spell during another player's turn, you may draw a card.
2GG
Creature – Centaur Archer
Dragonsworn (This creature gets +1/+1 as long as you control a Dragon, plus an additional +1/+1 as long as you control a legendary Dragon.)
t: Target creature gets +1/+1 until end of turn.
3/3
-minrar: common
Embrace of the Tangle
2G
Sorcery
Destroy target artifact.
Metalcraft – If you control three or more artifacts and that card was put into a graveyard this way, return that card to the battlefield under your control.
-minrar: uncommon
Emrakul’s Pheromone
1G
Creature – Eldrazi Drone
Flying, shroud
Whenever Emrakul’s Pheromone attacks and isn’t blocked, you may search your library for an Eldrazi Drone card and reveal it. If you do, shuffle your library, put the revealed card on top of it, and Emrakul’s Pheromone assigns no combat damage this turn.
1/1
-minrar: uncommon
Exurban Brushwagg
GG
Creature – Brushwagg
Prevent all damage that would be dealt to Exurban Brushwagg by a multicolored source or an ability from a multicolored source.
2/3
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Sorcery
Destroy X target artifacts. If UU was spent to cast ~, search your library for an artifact card with converted mana cost less than or equal to those artifacts' total converted mana cost and put that card onto the battlefield. Then shufle your library.
3G
Creature – Centaur Warrior Archer
Reach
Whenever Greatbow Courser deals damage to a creature with flying, Greatbow Courser deals that much damage to its controller.
3/3
-minrar: common
Greater Herptomancy
2G
Enchantment
Basilisk, Crocodile, Dinosaur, Frog, Lizard, Snake and Turtle creatures you control get +1/+1 and have trample.
-minrar: uncommon
Gruul Horncaller
3G
Creature – Elf Warrior Shaman
When Gruul Horncaller attacks for the first time, put a 4/4 green Rhino creature token with trample onto the battlefield tapped and attacking.
Bloodrush – 2GG, Discard Gruul Horncaller: Target attacking creature gets +1/+1 until end of turn. Its controller puts a 4/4 green Rhino creature token with trample onto the battlefield tapped and attacking.
1/1
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Enchantment - Aura
Enchant green creature
Enchanted creature gets +3/+3.
1G
Creature – Insect
Flying, shroud
1/1
-minrar: common
Irridescent Dragon Fly
4GG
Creature – Dragon Insect
Flying, shroud
4/4
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature - Elf Warrior
Whenever another Elf enters the battlefield under your control, ~ gets +1/+1 until end of turn.
3/3
Creature - Beast
Hexproof, trample
G: Regenerate Krosan Thoctar.
A planeswalker brought a thoctar from Alara to the Krosan Forest once. Within days, the beast had proven its dominance over the wilds.
6/5