Maybe you'll get Archenemy cards in your Duel Decks From The Vault: Deck Builder's Toolkit All-Foil Duels of the Planeswalkers Downloadable Content Expansion (Tactics Edition).
Daunting Deterrence1W
Enchantment - Aura
Enchant creature
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Enchanted creature can't attack.
Gracious Offering :1mana::symw::symw:
Sorcery
Target opponent gains control of target creature you control. You gain life equal to twice that creature's mana cost.
Maybe you'll get Archenemy cards in your Duel Decks From The Vault: Deck Builder's Toolkit All-Foil Duels of the Planeswalkers Downloadable Content Expansion (Tactics Edition).
Hallowed Sanctum2WW
Enchantment
At the beginning of your upkeep, you gain 2 life. Channel — 1W, Discard Hallowed Sanctum: Prevent all combat damage that would be dealt this turn. "Those rebels may have forgotten their loyalty, but they have not forgotten their faith." —Cardinal Luiz Rion Vivar, Keeper of the Last Testament
Karmic Strike1W
Instant
When target creature you control dies this turn, return that card to the battlefield under your control if another creature dealt damage by the first creature died this turn.
Late Arrival1W
Instant
Target creature spell with converted mana cost 2 or less gains "This creature enters the battlefield with two +1/+1 counters on it" until end of turn. "What kept you?" —Lieutenant Carfax
Maziot Cartographer2W
Creature - Human Scout 2G, T: Search your library for a basic land card, reveal it, then put it onto the battlefield tapped. Shuffle your library.
2/2
Opal WelkinW
Enchantment
Whenever an opponent casts a creature spell, if Opal Welkin is an enchantment, it becomes a 1/1 white Bird creature with flying, then search your library for a card named Opal Welkin, reveal that card, and put it onto the battlefield. Shuffle your library afterwards. "Didn't we install only one of these sculptures?" —Misho, Sanaran architect
Sparring Partner2W
Creature - Human Monk
As long as a card blocking or blocked by Sparring Partner has first strike, Sparring Partner has first strike. The same is true for double strike, lifelink and protection. "It seems you need more practice."
2/3
Underground Crypt-KeeperW
Creature - Human Cleric W, T: Exile any number of creature cards from any number of graveyards. Gain life equal to the number of black creatures exiled this way.
1/1
Land
t: Add 1 to your mana pool.
3U,t: Draw a card.
Land
Flash
Play ~ only if you haven't played a land since the beginning of your last upkeep.
:symtap:: Add to your mana pool.
Land
t: Add 1 to your mana pool.
,t: Target Knight creature gets +1/+1 and gains flanking until end of turn.
Back to white...
Creature - Angel
Flying
~ is indestructible.
4/4
Enchantment
Blue creatures, black creatures, red creatures, and green creatures creatures you control get +1/+1.
Instant
Exile target permanent.
Threshold - Flashback :symw::symw::symw:
Enchantment - Aura
Enchant creature
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Enchanted creature can't attack.
Enchantment
Creatures you control are indestructible.
Creature - Human Cleric
Cleric creatures you control have "t: This creature deals 1 damage to target attacking creature."
3/3
Sorcery
Target opponent gains control of target creature you control. You gain life equal to twice that creature's mana cost.
Enchantment
At the beginning of your upkeep, you gain 2 life.
Channel — 1W, Discard Hallowed Sanctum: Prevent all combat damage that would be dealt this turn.
"Those rebels may have forgotten their loyalty, but they have not forgotten their faith." —Cardinal Luiz Rion Vivar, Keeper of the Last Testament
Sorcery
Return target legendary permanent card from your graveyard to the battlefield.
Creature - Giant
Cumulative Upkeep W
When ~ attacks tap a creature for each age counter on ~.
6/6
Instant
When target creature you control dies this turn, return that card to the battlefield under your control if another creature dealt damage by the first creature died this turn.
Instant
Target creature spell with converted mana cost 2 or less gains "This creature enters the battlefield with two +1/+1 counters on it" until end of turn.
"What kept you?" —Lieutenant Carfax
Creature - Human Scout
2G, T: Search your library for a basic land card, reveal it, then put it onto the battlefield tapped. Shuffle your library.
2/2
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has plainswalk.
Enchantment
Whenever an opponent casts a creature spell, if Opal Welkin is an enchantment, it becomes a 1/1 white Bird creature with flying, then search your library for a card named Opal Welkin, reveal that card, and put it onto the battlefield. Shuffle your library afterwards.
"Didn't we install only one of these sculptures?" —Misho, Sanaran architect
Instant
Replicate 2W
Destroy target enchantment. You gain 2 life.
Creature - Human Knight
Flash
Double strike, vigilance
3/3
Creature - Human Monk
As long as a card blocking or blocked by Sparring Partner has first strike, Sparring Partner has first strike. The same is true for double strike, lifelink and protection.
"It seems you need more practice."
2/3
Creature - Human
At the beginning of each opponent's upkeep, that player taps an untapped land he or she controls.
0/1
Creature - Human Cleric
W, T: Exile any number of creature cards from any number of graveyards. Gain life equal to the number of black creatures exiled this way.
1/1
Vicissitudes of War 2WWW
Enchantment
Creatures you control get +1/+1 and have first strike and vigilance.
Creature - Wall
Defender, protection from black and from red.
0/5