Mox Finder0
Artifact
Sacrifice ~: Search your deck for a card named Mox Jet, Mox Ruby, Mox Sapphire, Mox Emerald, Mox Pearl, Mox Opal, Mox Diamond or Chrome Mox, reveal it and put that card into your hand. Shuffle your library.
Nanite Injection 4
Sorcery
Put 2 +1/+1 counters on target creature. It becomes an artifact in addition to its other types. (This effect lasts indefinitely.)
Otherworld Orb
Artifact (R)
At the beginning of your upkeep, if you control exactly four artifacts named Otherworld Orb, you win the game.
Your maximum hand size is reduced by two.
Whenever a nonland permanent enters the battlefield during your turn, end the turn.
Palanquin of the Surrakar 3
Artifact - Equipment
Equip 2
When Palanquin of the Surrakar is equipped to a creature, tap two other creatures you control. Those creatures don't untap during your untap step for as long as a creature is equipped.
Equipped creature gets +3/+3, first strike and trample.
Quicksilver Whip4
Artifact - Equipment
Equipped creature has first strike and "t: This creature deals 2 damage to target creature. Tap that creature."
Equip 3
Private Mod Note
():
Rollback Post to RevisionRollBack
"The only thing necessary for the triumph of evil is for good men to do nothing."
Rusted Behemoth8
Artifact Creature - Juggernaut
Trample
When there are six or more repair counters on Rusted Behemoth, it has Vigilance and is Indestructible. ,t: Put a repair counter on Rusted Behemoth. A massive machine once used for war, has fallen to disrepair, if fixed, will once more be a devastating threat
10/10
... bah, I had flavor in mind but couldn't pull it off.
Vault of Ages 2 Artifact – Vault Vault of Ages enters the battlefield tapped. If Vault of Ages would untap during an untap step, instead it doesn’t. If Vault of Ages would untap due to the effect of a spell or ability of another permanent or card not on the battlefield, instead it doesn’t. If you would begin your turn while Vault of Ages is tapped, you may skip that turn instead. If you do, untap Vault of Ages. ,t: Target player takes an extra turn after this one. -minrar: rare -reservereprint: Time Vault
Vitality Matrix 4 Artifact – Matrix ,t: Put a matrix counter on target creature. Activate this ability only during your upkeep. If a permanent you control with a matrix counter on it would be destroyed, remove a matrix counter from it. If you do, regenerate that permanent. -minrar: uncommon -reservereprint: Life Matrix
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Yotian Garrison3
Artifact - Fortification
Fortified land has "t: Target artifact creature gets +1/+1 and gains vigilance until end of turn.
Fortify 2(2: Attach to target land you control. Fortify only as a sorcery.)
Private Mod Note
():
Rollback Post to RevisionRollBack
"The only thing necessary for the triumph of evil is for good men to do nothing."
Ant Lair
Land (R)
:symtap:: Add to your mana pool. If you control a red Insect creature, add to your mana pool instead.
:2mana::symr::symr:,:symtap:, Sacrifice Ant Lair: Put three 1/1 red Insect creature tokens with haste onto the battlefield.
Bant Aerie
Land (R)
Bant Aerie enters the battlefield tapped.
Exalted
:symtap:: Add :symg:, or to your mana pool. Use this mana only to play permanent spells with exalted.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Heroes' Grave
Land
~ enters the battlefield tapped. T: Add W or B to your mana pool. WB, T, Sacrifice ~: Return target legendary creature card from your graveyard to the battlefield.
Jungle Primeval
Land
~ enters the battlefield tapped.
When ~ is put into a graveyard from the battlefield, you may exile it. If you do, search your library for a land card, put it onto the battlefield tapped, then shuffle your library. T: Add G to your mana pool.
Private Mod Note
():
Rollback Post to RevisionRollBack
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Artifact
At the beginning of your upkeep, put a charge counter on each artifact and land you control.
Artifact
t, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
Artifact
Sacrifice ~: Search your deck for a card named Mox Jet, Mox Ruby, Mox Sapphire, Mox Emerald, Mox Pearl, Mox Opal, Mox Diamond or Chrome Mox, reveal it and put that card into your hand. Shuffle your library.
Sorcery
Put 2 +1/+1 counters on target creature. It becomes an artifact in addition to its other types. (This effect lasts indefinitely.)
Draft my cube! (630 cards)
Artifact (R)
At the beginning of your upkeep, if you control exactly four artifacts named Otherworld Orb, you win the game.
Your maximum hand size is reduced by two.
Whenever a nonland permanent enters the battlefield during your turn, end the turn.
Artifact - Equipment
Equip 2
When Palanquin of the Surrakar is equipped to a creature, tap two other creatures you control. Those creatures don't untap during your untap step for as long as a creature is equipped.
Equipped creature gets +3/+3, first strike and trample.
Draft my cube! (630 cards)
Artifact - Equipment
Equipped creature has first strike and "t: This creature deals 2 damage to target creature. Tap that creature."
Equip 3
Artifact Creature - Juggernaut
Trample
When there are six or more repair counters on Rusted Behemoth, it has Vigilance and is Indestructible.
,t: Put a repair counter on Rusted Behemoth.
A massive machine once used for war, has fallen to disrepair, if fixed, will once more be a devastating threat
10/10
... bah, I had flavor in mind but couldn't pull it off.
Artist: //gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&artist=[%22Daniel%20Ljunggren%22">"]Daniel Ljunggren
Artifact
Lifelink
1RW, :symtap:: Staff of the Healing Flame deals 2 damage to target creature or player.
Draft my cube! (630 cards)
Artifact
t: Put a charge counter on ~.
t, Remove X charge counters from ~ and sacrifice it: Add x to your mana pool.
Artifact - Equipment
Equipped creature gets +2/+1 and has Fear.
Equip -
2
Artifact – Vault
Vault of Ages enters the battlefield tapped.
If Vault of Ages would untap during an untap step, instead it doesn’t.
If Vault of Ages would untap due to the effect of a spell or ability of another permanent or card not on the battlefield, instead it doesn’t.
If you would begin your turn while Vault of Ages is tapped, you may skip that turn instead. If you do, untap Vault of Ages.
,t: Target player takes an extra turn after this one.
-minrar: rare
-reservereprint: Time Vault
Vitality Matrix
4
Artifact – Matrix
,t: Put a matrix counter on target creature. Activate this ability only during your upkeep.
If a permanent you control with a matrix counter on it would be destroyed, remove a matrix counter from it. If you do, regenerate that permanent.
-minrar: uncommon
-reservereprint: Life Matrix
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Artifact
At the beginning of the end step, if a player searched a library this turn, you may draw a card.
Artifact
At the beginning of your upkeep, each player discards a card then draws a card for each card discarded this way.
Artifact - Fortification
Fortified land has "t: Target artifact creature gets +1/+1 and gains vigilance until end of turn.
Fortify 2 (2: Attach to target land you control. Fortify only as a sorcery.)
Artifact Creature - Golem
8/8
Land (R)
:symtap:: Add to your mana pool. If you control a red Insect creature, add to your mana pool instead.
:2mana::symr::symr:,:symtap:, Sacrifice Ant Lair: Put three 1/1 red Insect creature tokens with haste onto the battlefield.
Land (R)
Bant Aerie enters the battlefield tapped.
Exalted
:symtap:: Add :symg:, or to your mana pool. Use this mana only to play permanent spells with exalted.
Draft my cube! (630 cards)
Land
t: Add W or B to your mana pool.
Sacrifice Cathedral of Shadows: Put a cleric onto the battlefield from your graveyard.
Artist: //gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&artist=[%22Daniel%20Ljunggren%22">"]Daniel Ljunggren
Land
T: Add G to your mana pool.
G, T: Target green creature gains trample until end of turn.
Land
t: Add 1 to your mana pool.
t: Add B or G to your mana pool. Each opponent gains 1 life.
Land - Grove
t: Add 1 to your mana pool.
,t or G,t: You gain 6 life. Sacrifice Gelfruit Grove.
-minrar: common
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Land
~ enters the battlefield tapped.
T: Add W or B to your mana pool.
WB, T, Sacrifice ~: Return target legendary creature card from your graveyard to the battlefield.
Land
Izzet Tower enters the battlefield tapped unless you control a permanent that is red or blue.
t: Add R or U to your mana pool.
Artist: //gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&artist=[%22Daniel%20Ljunggren%22">"]Daniel Ljunggren
Land
~ enters the battlefield tapped.
When ~ is put into a graveyard from the battlefield, you may exile it. If you do, search your library for a land card, put it onto the battlefield tapped, then shuffle your library.
T: Add G to your mana pool.