It's a better name for it anyway. Btw, i changed the text of stockpile a bit, it can go on noncreature permanents as well.
EDIT: pff, too slow again. Inkh is a desolate world of bleak nothingness. Great Queen Daal jealously guards the few prosperous forests in a cutthroat world of enemies. However, a strange planeswalker called Vashtu has come to the plane bearing hope of a rebirth. With him, the ashes spring to life from a seemingly infinite wellspring of energy.
Stockpile [COST] (At the beginning of your upkeep, you may pay [COST]. If you do, put a stockpile counter on this permanent) Isolation - As long as you control two or fewer nonland permanents, x happens.
Emblem
Emblem - Vashtu (S)
Whenever a player casts a spell, you gain life equal to that spell's converted mana cost.
Daali Warehouse Guard1W
Creature - Human Soldier (C)
Stockpile 2W(At the beginning of your upkeep, you may pay 2W. If you do, put a stockpile counter on this creature)
Whenever ~ dies, you gain 2 life for each stockpile counter on it. Signing up is the easiest way to both get food on your plate and a knife in your back. 2/2
Stronghold Discipline2BB
Sorcery (C)
Each player loses 1 life for each creature he or she controls. Armies ready to dismantle Daal's utopia are quick to see her relentless tactics. Only rarely do they have the strength to tell their friends.
Poverty Mob3BB
Creature - Human Berserker (C) Isolation - Poverty Mob enters the battlefield with a +1/+1 counter on it if you control two or fewer nonland permanents. Prepared to kill for a chance at bread, at homes, at anything.
3/5
VacateU
Instant (C)
Counter target creature spell with power 3 or less. Whatever Daal inflicts on the weak is an example to the strong - and the other way around.
Common 5 of 10:
Touch of the Lifebringer1G
Instant
Choose two -
Put a +1/+1 counter on target creature you control.
Put a stockpile counter on target permanent you control
You gain 2 life.
"The lifebringer walks straight, water springs and grass sprouts under his feet" - Book of Daali Prophecies
Plunder the Supplies1UU
Sorcery
Draw two cards, then discard a card.
Tap target creature. It doesn't untap during it's controller's next untap step. It's hard to stand up to pirates when your last five meals were stolen by other pirates.
Blindside Charge1R
Sorcery
Target creature you control gains +3/+0 until end of turn.
Another target creature can't block it this turn. Smashed doors keep appearing in places out of sight.
Private Mod Note
():
Rollback Post to RevisionRollBack
I took up depression as a hobby, but playing Magic sometimes keeps me away from it....
Somewhere in East Europe, I play commander.
Inkh is a desolate world of bleak nothingness. Great Queen Daal jealously guards the few prosperous forests in a cutthroat world of enemies. However, a strange planeswalker called Vashtu has come to the plane bearing hope of a rebirth. With him, the ashes spring to life from a seemingly infinite wellspring of energy.
Stockpile [COST] (At the beginning of your upkeep, you may pay [COST]. If you do, put a stockpile counter on this permanent) Isolation - As long as you control two or fewer nonland permanents, x happens.
Emblem
Emblem - Vashtu (S)
Whenever a player casts a spell, you gain life equal to that spell's converted mana cost.
Daali Warehouse Guard1W
Creature - Human Soldier (C)
Stockpile 2W(At the beginning of your upkeep, you may pay 2W. If you do, put a stockpile counter on this creature)
Whenever ~ dies, you gain 2 life for each stockpile counter on it. Signing up is the easiest way to both get food on your plate and a knife in your back. 2/2
Stronghold Discipline2BB
Sorcery (C)
Each player loses 1 life for each creature he or she controls. Armies ready to dismantle Daal's utopia are quick to see her relentless tactics. Only rarely do they have the strength to tell their friends.
Poverty Mob3BB
Creature - Human Berserker (C) Isolation - Poverty Mob enters the battlefield with a +1/+1 counter on it if you control two or fewer nonland permanents. Prepared to kill for a chance at bread, at homes, at anything.
3/5
VacateU
Instant (C)
Counter target creature spell with power 3 or less. Whatever Daal inflicts on the weak is an example to the strong - and the other way around.
Touch of the Lifebringer1G
Instant
Choose two -
Put a +1/+1 counter on target creature you control.
Put a stockpile counter on target permanent you control
You gain 2 life.
"The lifebringer walks straight, water springs and grass sprouts under his feet" - Book of Daali Prophecies
Common 6 of 10:
Daal's Greed4R
Sorcery (C)
Destroy target artifact or land. Isolation - If you control two or fewer nonland permanents, draw a card. "Send it to the coffers with the rest!"
Lokkimn Hoarder2G
Creature - Boar Druid (C)
Trample
Stockpile G(At the beginning of your upkeep, you may pay G. If you do, put a stockpile counter on this permanent.) T: Remove any number of stockpile counters from Lokkimn Hoarder and choose a color. Add one mana of the chosen color to your mana pool for each stockpile counter removed in this way.
2/2
Inkh is a desolate world of bleak nothingness. Great Queen Daal jealously guards the few prosperous forests in a cutthroat world of enemies. However, a strange planeswalker called Vashtu has come to the plane bearing hope of a rebirth. With him, the ashes spring to life from a seemingly infinite wellspring of energy.
Stockpile [COST] (At the beginning of your upkeep, you may pay [COST]. If you do, put a stockpile counter on this permanent) Isolation - As long as you control two or fewer nonland permanents, x happens.
Emblem
Emblem - Vashtu (S)
Whenever a player casts a spell, you gain life equal to that spell's converted mana cost.
Daali Warehouse Guard1W
Creature - Human Soldier (C)
Stockpile 2W(At the beginning of your upkeep, you may pay 2W. If you do, put a stockpile counter on this creature)
Whenever ~ dies, you gain 2 life for each stockpile counter on it. Signing up is the easiest way to both get food on your plate and a knife in your back. 2/2
Stronghold Discipline2BB
Sorcery (C)
Each player loses 1 life for each creature he or she controls. Armies ready to dismantle Daal's utopia are quick to see her relentless tactics. Only rarely do they have the strength to tell their friends.
Poverty Mob3BB
Creature - Human Berserker (C) Isolation - Poverty Mob enters the battlefield with a +1/+1 counter on it if you control two or fewer nonland permanents. Prepared to kill for a chance at bread, at homes, at anything.
3/5
VacateU
Instant (C)
Counter target creature spell with power 3 or less. Whatever Daal inflicts on the weak is an example to the strong - and the other way around.
Touch of the Lifebringer1G
Instant
Choose two -
Put a +1/+1 counter on target creature you control.
Put a stockpile counter on target permanent you control
You gain 2 life.
"The lifebringer walks straight, water springs and grass sprouts under his feet" - Book of Daali Prophecies
Lokkimn Hoarder2G
Creature - Boar Druid (C)
Trample
Stockpile G(At the beginning of your upkeep, you may pay G. If you do, put a stockpile counter on this permanent.) T: Remove any number of stockpile counters from Lokkimn Hoarder and choose a color. Add one mana of the chosen color to your mana pool for each stockpile counter removed in this way.
2/2
Common 7 of 10
Born to Stand1W
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+3 and has defender. "We were surrounded and ready to die, when He appeared." - Root Twazzi, Queen Daal's guard
Back to Back1WW
Enchantment (C) Isolation - If you control two or fewer nonland permanents, creatures you control get +1/+2 and have "2, t: Untap another target creature you control."
Inkh is a desolate world of bleak nothingness. Great Queen Daal jealously guards the few prosperous forests in a cutthroat world of enemies. However, a strange planeswalker called Vashtu has come to the plane bearing hope of a rebirth. With him, the ashes spring to life from a seemingly infinite wellspring of energy.
Stockpile [COST] (At the beginning of your upkeep, you may pay [COST]. If you do, put a stockpile counter on this permanent) Isolation - As long as you control two or fewer nonland permanents, x happens.
Emblem
Emblem - Vashtu (S)
Whenever a player casts a spell, you gain life equal to that spell's converted mana cost.
Daali Warehouse Guard1W
Creature - Human Soldier (C)
Stockpile 2W(At the beginning of your upkeep, you may pay 2W. If you do, put a stockpile counter on this creature)
Whenever ~ dies, you gain 2 life for each stockpile counter on it. Signing up is the easiest way to both get food on your plate and a knife in your back. 2/2
Stronghold Discipline2BB
Sorcery (C)
Each player loses 1 life for each creature he or she controls. Armies ready to dismantle Daal's utopia are quick to see her relentless tactics. Only rarely do they have the strength to tell their friends.
Poverty Mob3BB
Creature - Human Berserker (C) Isolation - Poverty Mob enters the battlefield with a +1/+1 counter on it if you control two or fewer nonland permanents. Prepared to kill for a chance at bread, at homes, at anything.
3/5
VacateU
Instant (C)
Counter target creature spell with power 3 or less. Whatever Daal inflicts on the weak is an example to the strong - and the other way around.
Touch of the Lifebringer1G
Instant
Choose two -
Put a +1/+1 counter on target creature you control.
Put a stockpile counter on target permanent you control
You gain 2 life.
"The lifebringer walks straight, water springs and grass sprouts under his feet" - Book of Daali Prophecies
Lokkimn Hoarder2G
Creature - Boar Druid (C)
Trample
Stockpile G(At the beginning of your upkeep, you may pay G. If you do, put a stockpile counter on this permanent.) T: Remove any number of stockpile counters from Lokkimn Hoarder and choose a color. Add one mana of the chosen color to your mana pool for each stockpile counter removed in this way.
2/2
Born to Stand1W
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+3 and has defender. "We were surrounded and ready to die, when He appeared." - Root Twazzi, Queen Daal's guard
Common 8 of 10:
Daal's Waterfetcher1U
Creature - Homunculus Minion (C) U: Return Daal's Waterfetcher to its owner's hand. They know when they're not wanted. Daal likes that in her subjects.
2/1
Horror of the Shivered Canyons4RR
Creature - Ouphe Horror (C)
First strike
Horror of the Shivered Canyons can't be blocked by creatures with defender, flying, or reach. Farms fallen into neglect give rise to vengeful attendants.
4/1
Inkh is a desolate world of bleak nothingness. Great Queen Daal jealously guards the few prosperous forests in a cutthroat world of enemies. However, a strange planeswalker called Vashtu has come to the plane bearing hope of a rebirth. With him, the ashes spring to life from a seemingly infinite wellspring of energy.
Stockpile [COST] (At the beginning of your upkeep, you may pay [COST]. If you do, put a stockpile counter on this permanent) Isolation - As long as you control two or fewer nonland permanents, x happens.
Emblem
Emblem - Vashtu (S)
Whenever a player casts a spell, you gain life equal to that spell's converted mana cost.
Daali Warehouse Guard1W
Creature - Human Soldier (C)
Stockpile 2W(At the beginning of your upkeep, you may pay 2W. If you do, put a stockpile counter on this creature)
Whenever ~ dies, you gain 2 life for each stockpile counter on it. Signing up is the easiest way to both get food on your plate and a knife in your back. 2/2
Stronghold Discipline2BB
Sorcery (C)
Each player loses 1 life for each creature he or she controls. Armies ready to dismantle Daal's utopia are quick to see her relentless tactics. Only rarely do they have the strength to tell their friends.
Poverty Mob3BB
Creature - Human Berserker (C) Isolation - Poverty Mob enters the battlefield with a +1/+1 counter on it if you control two or fewer nonland permanents. Prepared to kill for a chance at bread, at homes, at anything.
3/5
VacateU
Instant (C)
Counter target creature spell with power 3 or less. Whatever Daal inflicts on the weak is an example to the strong - and the other way around.
Touch of the Lifebringer1G
Instant
Choose two -
Put a +1/+1 counter on target creature you control.
Put a stockpile counter on target permanent you control
You gain 2 life.
"The lifebringer walks straight, water springs and grass sprouts under his feet" - Book of Daali Prophecies
Lokkimn Hoarder2G
Creature - Boar Druid (C)
Trample
Stockpile G(At the beginning of your upkeep, you may pay G. If you do, put a stockpile counter on this permanent.) T: Remove any number of stockpile counters from Lokkimn Hoarder and choose a color. Add one mana of the chosen color to your mana pool for each stockpile counter removed in this way.
2/2
Born to Stand1W
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+3 and has defender. "We were surrounded and ready to die, when He appeared." - Root Twazzi, Queen Daal's guard
Horror of the Shivered Canyons4RR
Creature - Ouphe Horror (C)
First strike
Horror of the Shivered Canyons can't be blocked by creatures with defender, flying, or reach. Farms fallen into neglect give rise to vengeful attendants.
4/1
Common 9 of 10
Dryscape Marauders2R
Creature - Human Rogue (C)
When ~ deals damage, add R to your mana pool. Vashtu brings abundance. Abundance brings marauders. Marauders bring hostility.
3/1
Followers of Vashtu3W
Creature - Rhino Cleric (C) 1W: prevent all damage that would be dealt by ~ and dealt to ~ this turn. Many different Inkh folks tend to follow Lifebringer for different reasons.
3/3
Merra's Megapod3U
Creature - Octopus (C)
~ can't attack unless you've drawn two or more cards this turn. "He can play musical instruments in the right mood, I swear." - Merra
3/5
Inkh is a desolate world of bleak nothingness. Great Queen Daal jealously guards the few prosperous forests in a cutthroat world of enemies. However, a strange planeswalker called Vashtu has come to the plane bearing hope of a rebirth. With him, the ashes spring to life from a seemingly infinite wellspring of energy.
Stockpile [COST] (At the beginning of your upkeep, you may pay [COST]. If you do, put a stockpile counter on this permanent) Isolation - As long as you control two or fewer nonland permanents, x happens.
Emblem
Emblem - Vashtu (S)
Whenever a player casts a spell, you gain life equal to that spell's converted mana cost.
Daali Warehouse Guard1W
Creature - Human Soldier (C)
Stockpile 2W(At the beginning of your upkeep, you may pay 2W. If you do, put a stockpile counter on this creature)
Whenever ~ dies, you gain 2 life for each stockpile counter on it. Signing up is the easiest way to both get food on your plate and a knife in your back. 2/2
Stronghold Discipline2BB
Sorcery (C)
Each player loses 1 life for each creature he or she controls. Armies ready to dismantle Daal's utopia are quick to see her relentless tactics. Only rarely do they have the strength to tell their friends.
Poverty Mob3BB
Creature - Human Berserker (C) Isolation - Poverty Mob enters the battlefield with a +1/+1 counter on it if you control two or fewer nonland permanents. Prepared to kill for a chance at bread, at homes, at anything.
3/5
VacateU
Instant (C)
Counter target creature spell with power 3 or less. Whatever Daal inflicts on the weak is an example to the strong - and the other way around.
Touch of the Lifebringer1G
Instant
Choose two -
Put a +1/+1 counter on target creature you control.
Put a stockpile counter on target permanent you control
You gain 2 life.
"The lifebringer walks straight, water springs and grass sprouts under his feet" - Book of Daali Prophecies
Lokkimn Hoarder2G
Creature - Boar Druid (C)
Trample
Stockpile G(At the beginning of your upkeep, you may pay G. If you do, put a stockpile counter on this permanent.) T: Remove any number of stockpile counters from Lokkimn Hoarder and choose a color. Add one mana of the chosen color to your mana pool for each stockpile counter removed in this way.
2/2
Born to Stand1W
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+3 and has defender. "We were surrounded and ready to die, when He appeared." - Root Twazzi, Queen Daal's guard
Horror of the Shivered Canyons4RR
Creature - Ouphe Horror (C)
First strike
Horror of the Shivered Canyons can't be blocked by creatures with defender, flying, or reach. Farms fallen into neglect give rise to vengeful attendants.
4/1
Dryscape Marauders2R
Creature - Human Rogue (C)
When ~ deals damage, add R to your mana pool. Vashtu brings abundance. Abundance brings marauders. Marauders bring hostility.
3/1
Common 10 of 10:
Vashtu's EvangelU
Creature - Vedalken Cleric (C)
Whenever Vashtu's Evangel blocks, prevent all damage that would be dealt to or dealt by Vashtu's Evangel this turn. "I can prove His way is the only logical path!"
1/1
Desecrate the StorehousesR
Instant (C)
Desecrate the Storehouses deals 1 damage to target creature or player and 1 damage to each creature with a stockpile counter on it. "Who knows what else the profaners have put away here!" - Shich Amloo, chief rioter
Inkh is a desolate world of bleak nothingness. Great Queen Daal jealously guards the few prosperous forests in a cutthroat world of enemies. However, a strange planeswalker called Vashtu has come to the plane bearing hope of a rebirth. With him, the ashes spring to life from a seemingly infinite wellspring of energy.
Stockpile [COST] (At the beginning of your upkeep, you may pay [COST]. If you do, put a stockpile counter on this permanent) Isolation - As long as you control two or fewer nonland permanents, x happens.
Emblem
Emblem - Vashtu (S)
Whenever a player casts a spell, you gain life equal to that spell's converted mana cost.
Daali Warehouse Guard1W
Creature - Human Soldier (C)
Stockpile 2W(At the beginning of your upkeep, you may pay 2W. If you do, put a stockpile counter on this creature)
Whenever ~ dies, you gain 2 life for each stockpile counter on it. Signing up is the easiest way to both get food on your plate and a knife in your back. 2/2
Stronghold Discipline2BB
Sorcery (C)
Each player loses 1 life for each creature he or she controls. Armies ready to dismantle Daal's utopia are quick to see her relentless tactics. Only rarely do they have the strength to tell their friends.
Poverty Mob3BB
Creature - Human Berserker (C) Isolation - Poverty Mob enters the battlefield with a +1/+1 counter on it if you control two or fewer nonland permanents. Prepared to kill for a chance at bread, at homes, at anything.
3/5
VacateU
Instant (C)
Counter target creature spell with power 3 or less. Whatever Daal inflicts on the weak is an example to the strong - and the other way around.
Touch of the Lifebringer1G
Instant
Choose two -
Put a +1/+1 counter on target creature you control.
Put a stockpile counter on target permanent you control
You gain 2 life.
"The lifebringer walks straight, water springs and grass sprouts under his feet" - Book of Daali Prophecies
Lokkimn Hoarder2G
Creature - Boar Druid (C)
Trample
Stockpile G(At the beginning of your upkeep, you may pay G. If you do, put a stockpile counter on this permanent.) T: Remove any number of stockpile counters from Lokkimn Hoarder and choose a color. Add one mana of the chosen color to your mana pool for each stockpile counter removed in this way.
2/2
Born to Stand1W
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+3 and has defender. "We were surrounded and ready to die, when He appeared." - Root Twazzi, Queen Daal's guard
Horror of the Shivered Canyons4RR
Creature - Ouphe Horror (C)
First strike
Horror of the Shivered Canyons can't be blocked by creatures with defender, flying, or reach. Farms fallen into neglect give rise to vengeful attendants.
4/1
Dryscape Marauders2R
Creature - Human Rogue (C)
When ~ deals damage, add R to your mana pool. Vashtu brings abundance. Abundance brings marauders. Marauders bring hostility.
3/1
Desecrate the StorehousesR
Instant (C)
Desecrate the Storehouses deals 1 damage to target creature or player and 1 damage to each creature with a stockpile counter on it. "Who knows what else the profaners have put away here!" - Shich Amloo, chief rioter
Uncommon 1 of 3:
Stronghold Peacekeeper2W
Creature - Human Knight (UC) Isolation - Whenever ~ deals combat damage to a player, if you control two or fewer nonland permanents, create a 1/1 white human soldier token. Queen Daal spends a great time calculating how to send as few men as possible to deal with problems
2/3
Lokkimn Sea-Pig1U
Creature - Boar Pirate (uc) Isolation - Whenever ~ deals combat damage to a player, if you control two or fewer nonland permanents, you may draw a card. If you do, discard a card. They are born to be the best treasure diggers. 2/1
Hunger for Flesh1B
Enchantment - Aura
Enchant Creature
Enchanted Creature gets +2/+0 and has lifelink Isolation - As long as you control two or fewer nonland permanents, you may cast ~ as though it had flash. You would consider it if you had to eat your bootstrap for last dinner.
Private Mod Note
():
Rollback Post to RevisionRollBack
I took up depression as a hobby, but playing Magic sometimes keeps me away from it....
Somewhere in East Europe, I play commander.
Inkh is a desolate world of bleak nothingness. Great Queen Daal jealously guards the few prosperous forests in a cutthroat world of enemies. However, a strange planeswalker called Vashtu has come to the plane bearing hope of a rebirth. With him, the ashes spring to life from a seemingly infinite wellspring of energy.
Stockpile [COST] (At the beginning of your upkeep, you may pay [COST]. If you do, put a stockpile counter on this permanent) Isolation - As long as you control two or fewer nonland permanents, x happens.
Emblem
Emblem - Vashtu (S)
Whenever a player casts a spell, you gain life equal to that spell's converted mana cost.
Daali Warehouse Guard1W
Creature - Human Soldier (C)
Stockpile 2W(At the beginning of your upkeep, you may pay 2W. If you do, put a stockpile counter on this creature)
Whenever ~ dies, you gain 2 life for each stockpile counter on it. Signing up is the easiest way to both get food on your plate and a knife in your back. 2/2
Stronghold Discipline2BB
Sorcery (C)
Each player loses 1 life for each creature he or she controls. Armies ready to dismantle Daal's utopia are quick to see her relentless tactics. Only rarely do they have the strength to tell their friends.
Poverty Mob3BB
Creature - Human Berserker (C) Isolation - Poverty Mob enters the battlefield with a +1/+1 counter on it if you control two or fewer nonland permanents. Prepared to kill for a chance at bread, at homes, at anything.
3/5
VacateU
Instant (C)
Counter target creature spell with power 3 or less. Whatever Daal inflicts on the weak is an example to the strong - and the other way around.
Touch of the Lifebringer1G
Instant
Choose two -
Put a +1/+1 counter on target creature you control.
Put a stockpile counter on target permanent you control
You gain 2 life.
"The lifebringer walks straight, water springs and grass sprouts under his feet" - Book of Daali Prophecies
Lokkimn Hoarder2G
Creature - Boar Druid (C)
Trample
Stockpile G(At the beginning of your upkeep, you may pay G. If you do, put a stockpile counter on this permanent.) T: Remove any number of stockpile counters from Lokkimn Hoarder and choose a color. Add one mana of the chosen color to your mana pool for each stockpile counter removed in this way.
2/2
Born to Stand1W
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+3 and has defender. "We were surrounded and ready to die, when He appeared." - Root Twazzi, Queen Daal's guard
Horror of the Shivered Canyons4RR
Creature - Ouphe Horror (C)
First strike
Horror of the Shivered Canyons can't be blocked by creatures with defender, flying, or reach. Farms fallen into neglect give rise to vengeful attendants.
4/1
Dryscape Marauders2R
Creature - Human Rogue (C)
When ~ deals damage, add R to your mana pool. Vashtu brings abundance. Abundance brings marauders. Marauders bring hostility.
3/1
Desecrate the StorehousesR
Instant (C)
Desecrate the Storehouses deals 1 damage to target creature or player and 1 damage to each creature with a stockpile counter on it. "Who knows what else the profaners have put away here!" - Shich Amloo, chief rioter
Lokkimn Sea-Pig1U
Creature - Boar Pirate (uc) Isolation - Whenever ~ deals combat damage to a player, if you control two or fewer nonland permanents, you may draw a card. If you do, discard a card. They are born to be the best treasure diggers. 2/1
Uncommon 2 of 3:
Compost Hydra3GG
Creature - Plant Hydra (U)
Reach
Stockpile 1G(At the beginning of your upkeep, you may pay 1G. If you do, put a stockpile counter on this permanent.)
Compost Hydra gets +3/+3 for each stockpile counter on it.
3/3
Battle Fatigue3W
Enchantment (U)
When Battle Fatigue enters the battlefield, draw a card.
Creatures can't attack unless their controller pays 1 for each attacking creature.
Spells cost 1 more to cast during combat.
Inkh is a desolate world of bleak nothingness. Great Queen Daal jealously guards the few prosperous forests in a cutthroat world of enemies. However, a strange planeswalker called Vashtu has come to the plane bearing hope of a rebirth. With him, the ashes spring to life from a seemingly infinite wellspring of energy.
Stockpile [COST] (At the beginning of your upkeep, you may pay [COST]. If you do, put a stockpile counter on this permanent) Isolation - As long as you control two or fewer nonland permanents, x happens.
Emblem
Emblem - Vashtu (S)
Whenever a player casts a spell, you gain life equal to that spell's converted mana cost.
Daali Warehouse Guard1W
Creature - Human Soldier (C)
Stockpile 2W(At the beginning of your upkeep, you may pay 2W. If you do, put a stockpile counter on this creature)
Whenever ~ dies, you gain 2 life for each stockpile counter on it. Signing up is the easiest way to both get food on your plate and a knife in your back. 2/2
Stronghold Discipline2BB
Sorcery (C)
Each player loses 1 life for each creature he or she controls. Armies ready to dismantle Daal's utopia are quick to see her relentless tactics. Only rarely do they have the strength to tell their friends.
Poverty Mob3BB
Creature - Human Berserker (C) Isolation - Poverty Mob enters the battlefield with a +1/+1 counter on it if you control two or fewer nonland permanents. Prepared to kill for a chance at bread, at homes, at anything.
3/5
VacateU
Instant (C)
Counter target creature spell with power 3 or less. Whatever Daal inflicts on the weak is an example to the strong - and the other way around.
Touch of the Lifebringer1G
Instant
Choose two -
Put a +1/+1 counter on target creature you control.
Put a stockpile counter on target permanent you control
You gain 2 life.
"The lifebringer walks straight, water springs and grass sprouts under his feet" - Book of Daali Prophecies
Lokkimn Hoarder2G
Creature - Boar Druid (C)
Trample
Stockpile G(At the beginning of your upkeep, you may pay G. If you do, put a stockpile counter on this permanent.) T: Remove any number of stockpile counters from Lokkimn Hoarder and choose a color. Add one mana of the chosen color to your mana pool for each stockpile counter removed in this way.
2/2
Born to Stand1W
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+3 and has defender. "We were surrounded and ready to die, when He appeared." - Root Twazzi, Queen Daal's guard
Horror of the Shivered Canyons4RR
Creature - Ouphe Horror (C)
First strike
Horror of the Shivered Canyons can't be blocked by creatures with defender, flying, or reach. Farms fallen into neglect give rise to vengeful attendants.
4/1
Dryscape Marauders2R
Creature - Human Rogue (C)
When ~ deals damage, add R to your mana pool. Vashtu brings abundance. Abundance brings marauders. Marauders bring hostility.
3/1
Desecrate the StorehousesR
Instant (C)
Desecrate the Storehouses deals 1 damage to target creature or player and 1 damage to each creature with a stockpile counter on it. "Who knows what else the profaners have put away here!" - Shich Amloo, chief rioter
Lokkimn Sea-Pig1U
Creature - Boar Pirate (uc) Isolation - Whenever ~ deals combat damage to a player, if you control two or fewer nonland permanents, you may draw a card. If you do, discard a card. They are born to be the best treasure diggers. 2/1
Battle Fatigue3W
Enchantment (U)
When Battle Fatigue enters the battlefield, draw a card.
Creatures can't attack unless their controller pays 1 for each attacking creature.
Spells cost 1 more to cast during combat.
Uncommon 3 of 3
DrakefeederWU
Creature - Vedalken Rogue (U) WU, t, Pay all life you've gain this turn: Create a 2/2 white and blue Drake creature token with flying. Activate this ability only as a sorcery and only if you've gain life this turn. "This world goes well if you can spend priceless food to something like this." - Sorin Markov
1/3
Renovated Storehouse
Land (U)
When ~ enters the battlefield, you gain 1 life. t: Add C to your mana pool. t, Remove a stockpile counter from permanent you control: add one mana of any color to your mana pool.
Inkh is a desolate world of bleak nothingness. Great Queen Daal jealously guards the few prosperous forests in a cutthroat world of enemies. However, a strange planeswalker called Vashtu has come to the plane bearing hope of a rebirth. With him, the ashes spring to life from a seemingly infinite wellspring of energy.
Stockpile [COST] (At the beginning of your upkeep, you may pay [COST]. If you do, put a stockpile counter on this permanent) Isolation - As long as you control two or fewer nonland permanents, x happens.
Emblem
Emblem - Vashtu (S)
Whenever a player casts a spell, you gain life equal to that spell's converted mana cost.
Daali Warehouse Guard1W
Creature - Human Soldier (C)
Stockpile 2W(At the beginning of your upkeep, you may pay 2W. If you do, put a stockpile counter on this creature)
Whenever ~ dies, you gain 2 life for each stockpile counter on it. Signing up is the easiest way to both get food on your plate and a knife in your back. 2/2
Stronghold Discipline2BB
Sorcery (C)
Each player loses 1 life for each creature he or she controls. Armies ready to dismantle Daal's utopia are quick to see her relentless tactics. Only rarely do they have the strength to tell their friends.
Poverty Mob3BB
Creature - Human Berserker (C) Isolation - Poverty Mob enters the battlefield with a +1/+1 counter on it if you control two or fewer nonland permanents. Prepared to kill for a chance at bread, at homes, at anything.
3/5
VacateU
Instant (C)
Counter target creature spell with power 3 or less. Whatever Daal inflicts on the weak is an example to the strong - and the other way around.
Touch of the Lifebringer1G
Instant
Choose two -
Put a +1/+1 counter on target creature you control.
Put a stockpile counter on target permanent you control
You gain 2 life.
"The lifebringer walks straight, water springs and grass sprouts under his feet" - Book of Daali Prophecies
Lokkimn Hoarder2G
Creature - Boar Druid (C)
Trample
Stockpile G(At the beginning of your upkeep, you may pay G. If you do, put a stockpile counter on this permanent.) T: Remove any number of stockpile counters from Lokkimn Hoarder and choose a color. Add one mana of the chosen color to your mana pool for each stockpile counter removed in this way.
2/2
Born to Stand1W
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+3 and has defender. "We were surrounded and ready to die, when He appeared." - Root Twazzi, Queen Daal's guard
Horror of the Shivered Canyons4RR
Creature - Ouphe Horror (C)
First strike
Horror of the Shivered Canyons can't be blocked by creatures with defender, flying, or reach. Farms fallen into neglect give rise to vengeful attendants.
4/1
Dryscape Marauders2R
Creature - Human Rogue (C)
When ~ deals damage, add R to your mana pool. Vashtu brings abundance. Abundance brings marauders. Marauders bring hostility.
3/1
Desecrate the StorehousesR
Instant (C)
Desecrate the Storehouses deals 1 damage to target creature or player and 1 damage to each creature with a stockpile counter on it. "Who knows what else the profaners have put away here!" - Shich Amloo, chief rioter
Lokkimn Sea-Pig1U
Creature - Boar Pirate (uc) Isolation - Whenever ~ deals combat damage to a player, if you control two or fewer nonland permanents, you may draw a card. If you do, discard a card. They are born to be the best treasure diggers. 2/1
Battle Fatigue3W
Enchantment (U)
When Battle Fatigue enters the battlefield, draw a card.
Creatures can't attack unless their controller pays 1 for each attacking creature.
Spells cost 1 more to cast during combat.
DrakefeederWU
Creature - Vedalken Rogue (U) WU, t, Pay all life you've gain this turn: Create a 2/2 white and blue Drake creature token with flying. Activate this ability only as a sorcery and only if you've gain life this turn. "This world goes well if you can spend priceless food to something like this." - Sorin Markov
1/3
Rare 1 of 1:
Daal's Orb1
Legendary Artifact (R)
Sacrifice a land: Gain 1 life.
Sacrifice two nonland permanents: Gain 3 life. "This world is mine, and I will use it." -Queen Daal
Hidden Oasis
Land (R)
Isolation - Hidden Oasis enters the battlefield tapped unless you control two or fewer nonland permanents. T: Add U or G to your mana pool.
Vashtu, The Lifebringer(B/G)GG
Planeswalker- Vashtu (M)
{+1}: You may put a land card from your hand onto the battlfield. You gain 1 life.
{-1}: Target noncreature permanent's controller sacrifices it. He or she may search his or her library for a basic land card, and put that card onto the battlefield tapped.
{-8}: You get an emblem with "Whenever a player casts a spell, you gain life equal to that spell's converted mana cost."
{{3}}
Inkh is a desolate world of bleak nothingness. Great Queen Daal jealously guards the few prosperous forests in a cutthroat world of enemies. However, a strange planeswalker called Vashtu has come to the plane bearing hope of a rebirth. With him, the ashes spring to life from a seemingly infinite wellspring of energy.
Stockpile [COST] (At the beginning of your upkeep, you may pay [COST]. If you do, put a stockpile counter on this permanent) Isolation - As long as you control two or fewer nonland permanents, x happens.
Emblem
Emblem - Vashtu (S)
Whenever a player casts a spell, you gain life equal to that spell's converted mana cost.
Daali Warehouse Guard1W
Creature - Human Soldier (C)
Stockpile 2W(At the beginning of your upkeep, you may pay 2W. If you do, put a stockpile counter on this creature)
Whenever ~ dies, you gain 2 life for each stockpile counter on it. Signing up is the easiest way to both get food on your plate and a knife in your back. 2/2
Stronghold Discipline2BB
Sorcery (C)
Each player loses 1 life for each creature he or she controls. Armies ready to dismantle Daal's utopia are quick to see her relentless tactics. Only rarely do they have the strength to tell their friends.
Poverty Mob3BB
Creature - Human Berserker (C) Isolation - Poverty Mob enters the battlefield with a +1/+1 counter on it if you control two or fewer nonland permanents. Prepared to kill for a chance at bread, at homes, at anything.
3/5
VacateU
Instant (C)
Counter target creature spell with power 3 or less. Whatever Daal inflicts on the weak is an example to the strong - and the other way around.
Touch of the Lifebringer1G
Instant
Choose two -
Put a +1/+1 counter on target creature you control.
Put a stockpile counter on target permanent you control
You gain 2 life.
"The lifebringer walks straight, water springs and grass sprouts under his feet" - Book of Daali Prophecies
Lokkimn Hoarder2G
Creature - Boar Druid (C)
Trample
Stockpile G(At the beginning of your upkeep, you may pay G. If you do, put a stockpile counter on this permanent.) T: Remove any number of stockpile counters from Lokkimn Hoarder and choose a color. Add one mana of the chosen color to your mana pool for each stockpile counter removed in this way.
2/2
Born to Stand1W
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+3 and has defender. "We were surrounded and ready to die, when He appeared." - Root Twazzi, Queen Daal's guard
Horror of the Shivered Canyons4RR
Creature - Ouphe Horror (C)
First strike
Horror of the Shivered Canyons can't be blocked by creatures with defender, flying, or reach. Farms fallen into neglect give rise to vengeful attendants.
4/1
Dryscape Marauders2R
Creature - Human Rogue (C)
When ~ deals damage, add R to your mana pool. Vashtu brings abundance. Abundance brings marauders. Marauders bring hostility.
3/1
Desecrate the StorehousesR
Instant (C)
Desecrate the Storehouses deals 1 damage to target creature or player and 1 damage to each creature with a stockpile counter on it. "Who knows what else the profaners have put away here!" - Shich Amloo, chief rioter
Lokkimn Sea-Pig1U
Creature - Boar Pirate (uc) Isolation - Whenever ~ deals combat damage to a player, if you control two or fewer nonland permanents, you may draw a card. If you do, discard a card. They are born to be the best treasure diggers. 2/1
Battle Fatigue3W
Enchantment (U)
When Battle Fatigue enters the battlefield, draw a card.
Creatures can't attack unless their controller pays 1 for each attacking creature.
Spells cost 1 more to cast during combat.
DrakefeederWU
Creature - Vedalken Rogue (U) WU, t, Pay all life you've gain this turn: Create a 2/2 white and blue Drake creature token with flying. Activate this ability only as a sorcery and only if you've gain life this turn. "This world goes well if you can spend priceless food to something like this." - Sorin Markov
1/3
Daal's Orb1
Legendary Artifact (R)
Sacrifice a land: Gain 1 life.
Sacrifice two nonland permanents: Gain 3 life. "This world is mine, and I will use it." -Queen Daal
Next!
Wabara is a world of wast trenches, towering cliffs, bottomless craters, desolate wastes and impenetrable fogs. Strange mechanical life exists and does strange things in the sky, on the ground and under the surface. Primitive tribes of Wabara, who fully degraded after world-devastating war two hundred years ago, can only hope to hunt constructs left from the great war and somehow use them or their details in daily tasks.
On Lillibo, the very fabric of the plane is tied to music. From deep within the heart of the plane, The Distortion has risen to threaten the rhythm that has held the plane in harmony for thousands of years. Can the people of Lillibo put their world back in tune?
On Xerdum, magic and alchemy are one. The new Yovai clan has exploded in popularity, and dominated the other clans, promising a form of alchemical 'perfection' to its subjects. They clamor to drink from The Green Fountain, a mysterious, and potentially sinister artifact, as they other clans attempt to recover.
Omens were true. Enormous activity of Enchala sun brings to life semi-forgotten ancient thing. Dark legends portray it as demon, or dragon, or wolf, or crocodile, or something else, but one thing is always the same: it can easily devour the sun. Join the last dance of silenced world. Try to survive the Eclipse.
On Lillibo, the very fabric of the plane is tied to music. From deep within the heart of the plane, The Distortion has risen to threaten the rhythm that has held the plane in harmony for thousands of years. Can the people of Lillibo put their world back in tune?
Creature type: Bard Enchantment type: Song
Harmony - As long as you control three or more Bard creatures with different names, [effect]
Crescendo (At the beginning of your upkeep, you may put a verse counter on this permanent.)
Silence [Cost] (Spells and abilities that target this permanent cost an additional [Cost].)
(note: Dissonance is the opposite mechanic for Resonance from Lillibo set, mechanic that was made, but wasn't chosen).
Common 1 of 10
Noisehorn Band2R
Creature - Devil Bard (C) Dissonance - whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, ~ gets +2/-1 until end of turn.
2/3
Afflatus1U
Sorcery (C)
Scry X, where X is your biggest scale, then draw a card (One or more nonland permanents you control with consecutive converted mana costs form a scale.)
Dread Tune2B
Sorcery (C)
Target opponent loses life equal to your range (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
On Lillibo, the very fabric of the plane is tied to music. From deep within the heart of the plane, The Distortion has risen to threaten the rhythm that has held the plane in harmony for thousands of years. Can the people of Lillibo put their world back in tune?
Creature type: Bard Enchantment type: Song
Harmony - As long as you control three or more Bard creatures with different names, [effect]
Crescendo (At the beginning of your upkeep, you may put a verse counter on this permanent.)
Silence [Cost] (Spells and abilities that target this permanent cost an additional [Cost].)
Dissonance - Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell...
Noisehorn Band2R
Creature - Devil Bard (C) Dissonance - whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, ~ gets +2/-1 until end of turn.
2/3
Common 2 of 10:
Nivenwood Hypnotist2G
Creature - Satyr Bard (C)
Reach
Whenever Nivenwood Hypnotist blocks, tap all attacking creatures. Activated abilities of those creatures can't be activated this turn. Many beautiful and moving melodies can be produced by the syrinx, but lullabies are a specialty.
2/1
Sonorous Duo5W
Instant (C)
Create a 2/2 green Frog Bard creature token with vigilance and a 1/1 blue Bird Bard creature token with flying.
Draw a card. Nature itself was the earliest resister against the Discord and its Distortion.
Awesome. Lillibo was my favorite set. It was also full of parasitic cards, Kamigawa style, but that gave it charm.
On Lillibo, the very fabric of the plane is tied to music. From deep within the heart of the plane, The Distortion has risen to threaten the rhythm that has held the plane in harmony for thousands of years. Can the people of Lillibo put their world back in tune?
Creature type: Bard Enchantment type: Song
Harmony - As long as you control three or more Bard creatures with different names, [effect]
Crescendo (At the beginning of your upkeep, you may put a verse counter on this permanent.)
Silence [Cost] (Spells and abilities that target this permanent cost an additional [Cost].)
Dissonance - Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell...
Noisehorn Band2R
Creature - Devil Bard (C) Dissonance - whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, ~ gets +2/-1 until end of turn.
2/3
Sonorous Duo5W
Instant (C)
Create a 2/2 green Frog Bard creature token with vigilance and a 1/1 blue Bird Bard creature token with flying.
Draw a card. Nature itself was the earliest resister against the Discord and its Distortion.
Common 3 of 10
Retune1W
Instant (C)
You may untap target artifact or creature, then you may put a verse counter on target permanent, then you may gain life equal to your largest scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.) "Better."
Discordant CanticleR
Enchantment- Aura Song (C)
Enchant Creature
Crescendo (At the beginning of your upkeep, you may put a verse counter on this permanent.)
Enchanted creature attacks each turn if able. When enchanted creature attacks, it deals damage to its controller equal to the number of verse counters on Discordant Canticle.
On Lillibo, the very fabric of the plane is tied to music. From deep within the heart of the plane, The Distortion has risen to threaten the rhythm that has held the plane in harmony for thousands of years. Can the people of Lillibo put their world back in tune?
Creature type: Bard Enchantment type: Song
Harmony - As long as you control three or more Bard creatures with different names, [effect]
Crescendo (At the beginning of your upkeep, you may put a verse counter on this permanent.)
Silence [Cost] (Spells and abilities that target this permanent cost an additional [Cost].)
Dissonance - Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell...
Scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.)
Noisehorn Band2R
Creature - Devil Bard (C) Dissonance - whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, ~ gets +2/-1 until end of turn.
2/3
Sonorous Duo5W
Instant (C)
Create a 2/2 green Frog Bard creature token with vigilance and a 1/1 blue Bird Bard creature token with flying.
Draw a card. Nature itself was the earliest resister against the Discord and its Distortion.
Retune1W
Instant (C)
You may untap target artifact or creature, then you may put a verse counter on target permanent, then you may gain life equal to your largest scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.) "Better."
Common 4 of 10:
Banshee Soprano2BB
Creature - Spirit Bard (C)
Flying
When Banshee Soprano enters the battlefield, target creature gets -X/-X until end of turn, where X is your range. (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
1/3
Braying Charger2R
Creature - Horse (C) R: Braying Charger gains first strike until end of turn. 3R: Braying Charger gets +2/+1 and gains trample until end of turn. "My tunes used to calm him. Now nothing will keep him from bucking." - Pahul, Nivenwood stablekeeper
2/2
On Lillibo, the very fabric of the plane is tied to music. From deep within the heart of the plane, The Distortion has risen to threaten the rhythm that has held the plane in harmony for thousands of years. Can the people of Lillibo put their world back in tune?
Creature type: Bard Enchantment type: Song
Harmony - As long as you control three or more Bard creatures with different names, [effect]
Crescendo (At the beginning of your upkeep, you may put a verse counter on this permanent.)
Silence [Cost] (Spells and abilities that target this permanent cost an additional [Cost].)
Dissonance - Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell...
Scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.)
Range (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
Noisehorn Band2R
Creature - Devil Bard (C) Dissonance - whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, ~ gets +2/-1 until end of turn.
2/3
Sonorous Duo5W
Instant (C)
Create a 2/2 green Frog Bard creature token with vigilance and a 1/1 blue Bird Bard creature token with flying.
Draw a card. Nature itself was the earliest resister against the Discord and its Distortion.
Retune1W
Instant (C)
You may untap target artifact or creature, then you may put a verse counter on target permanent, then you may gain life equal to your largest scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.) "Better."
Banshee Soprano2BB
Creature - Spirit Bard (C)
Flying
When Banshee Soprano enters the battlefield, target creature gets -X/-X until end of turn, where X is your range. (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
1/3
Common 5 of 10
Living Organ4GG
Creature - Elemental (C)
When ~ enters the battlefield, create a 0/1 blue Homunculus creature token. Its grandiose melody makes you feel miserable.
6/5
Last Lullaby2W
Enchantment - Aura Song (C)
Enchant creature
Enchanted creature can't attack or block.
Crescendo (At the beginning of your upkeep, you may put a verse counter on this permanent.)
If ~ has four or more verse counters on it, enchanted creature's controller sacrifices it.
On Lillibo, the very fabric of the plane is tied to music. From deep within the heart of the plane, The Distortion has risen to threaten the rhythm that has held the plane in harmony for thousands of years. Can the people of Lillibo put their world back in tune?
Creature type: Bard Enchantment type: Song
Harmony - As long as you control three or more Bard creatures with different names, [effect]
Crescendo (At the beginning of your upkeep, you may put a verse counter on this permanent.)
Silence [Cost] (Spells and abilities that target this permanent cost an additional [Cost].)
Dissonance - Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell...
Scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.)
Range (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
Noisehorn Band2R
Creature - Devil Bard (C) Dissonance - whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, ~ gets +2/-1 until end of turn.
2/3
Sonorous Duo5W
Instant (C)
Create a 2/2 green Frog Bard creature token with vigilance and a 1/1 blue Bird Bard creature token with flying.
Draw a card. Nature itself was the earliest resister against the Discord and its Distortion.
Retune1W
Instant (C)
You may untap target artifact or creature, then you may put a verse counter on target permanent, then you may gain life equal to your largest scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.) "Better."
Banshee Soprano2BB
Creature - Spirit Bard (C)
Flying
When Banshee Soprano enters the battlefield, target creature gets -X/-X until end of turn, where X is your range. (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
1/3
Living Organ4GG
Creature - Elemental (C)
When ~ enters the battlefield, create a 0/1 blue Homunculus creature token. Its grandiose melody makes you feel miserable.
6/5
Common 6 of 10:
Harpist Crab2U
Creature - Crab (C) T: Exile the top card of target player's library and look at that player's hand. Stories of harpist crabs congregating atop buried treasure are enough to attract the curious, who are then promptly struck with amnesia by the crabs' melodies.
1/3
Bannok Soul-Grinder4RR
Creature - Giant Shaman Heretic (C)
Fugue (This card's converted mana cost is 0.)
When Bannok Soul-Grinder enters the battlefield, target permanent with a mana ability doesn't untap during its controller's next untap step.
4/4
On Lillibo, the very fabric of the plane is tied to music. From deep within the heart of the plane, The Distortion has risen to threaten the rhythm that has held the plane in harmony for thousands of years. Can the people of Lillibo put their world back in tune?
Creature type: Bard Enchantment type: Song
Harmony - As long as you control three or more Bard creatures with different names, [effect]
Crescendo (At the beginning of your upkeep, you may put a verse counter on this permanent.)
Silence [Cost] (Spells and abilities that target this permanent cost an additional [Cost].)
Dissonance - Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell...
Scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.)
Range (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
Noisehorn Band2R
Creature - Devil Bard (C) Dissonance - whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, ~ gets +2/-1 until end of turn.
2/3
Sonorous Duo5W
Instant (C)
Create a 2/2 green Frog Bard creature token with vigilance and a 1/1 blue Bird Bard creature token with flying.
Draw a card. Nature itself was the earliest resister against the Discord and its Distortion.
Retune1W
Instant (C)
You may untap target artifact or creature, then you may put a verse counter on target permanent, then you may gain life equal to your largest scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.) "Better."
Banshee Soprano2BB
Creature - Spirit Bard (C)
Flying
When Banshee Soprano enters the battlefield, target creature gets -X/-X until end of turn, where X is your range. (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
1/3
Living Organ4GG
Creature - Elemental (C)
When ~ enters the battlefield, create a 0/1 blue Homunculus creature token. Its grandiose melody makes you feel miserable.
6/5
Harpist Crab2U
Creature - Crab (C) T: Exile the top card of target player's library and look at that player's hand. Stories of harpist crabs congregating atop buried treasure are enough to attract the curious, who are then promptly struck with amnesia by the crabs' melodies.
1/3
Common 7 of 10:
Springwind Conductor2G
Creature- Elf Bard (C) T: Add G to your mana pool.
Bard spells and Song spells you cast cost 1 less to cast. "Now more than ever, we must come together as one."
1/3
Worshipers of Discord3W
Creature- Human Cleric (C)
Dissonance- Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, target creature gets +1/+1 and vigilance until end of turn. Not everyone believed in the Great Harmony.
3/3
Springwind Trumpet2
Artifact- Equipment (C)
Equipped creature has haste and "T: Target creature can't attack or block this turn. You may put a verse counter on target Song."
Equip 1 "Everyone has a song in their heart if you know where to find it."
On Lillibo, the very fabric of the plane is tied to music. From deep within the heart of the plane, The Distortion has risen to threaten the rhythm that has held the plane in harmony for thousands of years. Can the people of Lillibo put their world back in tune?
Creature type: Bard Enchantment type: Song
Harmony - As long as you control three or more Bard creatures with different names, [effect]
Crescendo (At the beginning of your upkeep, you may put a verse counter on this permanent.)
Silence [Cost] (Spells and abilities that target this permanent cost an additional [Cost].)
Dissonance - Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell...
Scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.)
Range (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
Noisehorn Band2R
Creature - Devil Bard (C) Dissonance - whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, ~ gets +2/-1 until end of turn.
2/3
Sonorous Duo5W
Instant (C)
Create a 2/2 green Frog Bard creature token with vigilance and a 1/1 blue Bird Bard creature token with flying.
Draw a card. Nature itself was the earliest resister against the Discord and its Distortion.
Retune1W
Instant (C)
You may untap target artifact or creature, then you may put a verse counter on target permanent, then you may gain life equal to your largest scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.) "Better."
Banshee Soprano2BB
Creature - Spirit Bard (C)
Flying
When Banshee Soprano enters the battlefield, target creature gets -X/-X until end of turn, where X is your range. (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
1/3
Living Organ4GG
Creature - Elemental (C)
When ~ enters the battlefield, create a 0/1 blue Homunculus creature token. Its grandiose melody makes you feel miserable.
6/5
Harpist Crab2U
Creature - Crab (C) T: Exile the top card of target player's library and look at that player's hand. Stories of harpist crabs congregating atop buried treasure are enough to attract the curious, who are then promptly struck with amnesia by the crabs' melodies.
1/3
Worshipers of Discord3W
Creature- Human Cleric (C)
Dissonance- Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, target creature gets +1/+1 and vigilance until end of turn. Not everyone believed in the Great Harmony.
3/3
Common 8 of 10:
Shrieker of the Discord1U
Creature - Marsupial Assassin (C)
Shrieker of the Discord enters the battlefield tapped.
Shrieker of the Discord can't be blocked as long as defending player controls a Bard and a Song. Overnight, thousands of composers became troubled by ringing in the ears and hallucinations of spectral opossums. Thus the Distortion began.
2/2
Trustdirge4BB
Sorcery (C)
Fugue (This card's converted mana cost is 0.)
Target player loses life equal to the number of artifacts on the battlefield plus the number of enchantments on the battlefield. "The Discord has shown me the glorious reality that all things resound with the tones of betrayal." - Aclarh, Bannok earthshaker
On Lillibo, the very fabric of the plane is tied to music. From deep within the heart of the plane, The Distortion has risen to threaten the rhythm that has held the plane in harmony for thousands of years. Can the people of Lillibo put their world back in tune?
Creature type: Bard Enchantment type: Song
Harmony - As long as you control three or more Bard creatures with different names, [effect]
Crescendo (At the beginning of your upkeep, you may put a verse counter on this permanent.)
Silence [Cost] (Spells and abilities that target this permanent cost an additional [Cost].)
hanics] Dissonance - Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell...
Scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.)
Range (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
Noisehorn Band2R
Creature - Devil Bard (C) Dissonance - whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, ~ gets +2/-1 until end of turn.
2/3
Sonorous Duo5W
Instant (C)
Create a 2/2 green Frog Bard creature token with vigilance and a 1/1 blue Bird Bard creature token with flying.
Draw a card. Nature itself was the earliest resister against the Discord and its Distortion.
Retune1W
Instant (C)
You may untap target artifact or creature, then you may put a verse counter on target permanent, then you may gain life equal to your largest scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.) "Better."
Banshee Soprano2BB
Creature - Spirit Bard (C)
Flying
When Banshee Soprano enters the battlefield, target creature gets -X/-X until end of turn, where X is your range. (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
1/3
Living Organ4GG
Creature - Elemental (C)
When ~ enters the battlefield, create a 0/1 blue Homunculus creature token. Its grandiose melody makes you feel miserable.
6/5
Harpist Crab2U
Creature - Crab (C) T: Exile the top card of target player's library and look at that player's hand. Stories of harpist crabs congregating atop buried treasure are enough to attract the curious, who are then promptly struck with amnesia by the crabs' melodies.
1/3
Worshipers of Discord3W
Creature- Human Cleric (C)
Dissonance- Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, target creature gets +1/+1 and vigilance until end of turn. Not everyone believed in the Great Harmony.
3/3
Shrieker of the Discord1U
Creature - Marsupial Assassin (C)
Shrieker of the Discord enters the battlefield tapped.
Shrieker of the Discord can't be blocked as long as defending player controls a Bard and a Song. Overnight, thousands of composers became troubled by ringing in the ears and hallucinations of spectral opossums. Thus the Distortion began.
2/2
Common 9 of 10
Kanon Chanters2U
Creature - Homunculus Bard (C)
When ~ enters the battlefield, you may return target Song card from your graveyard to your hand. Not really smart, but with memory good enough, they can be nice at repeating songs.
2/2
Chapel Cantor1W
Creature - Human Monk (C)
Defender
Imperishable (This permanent can't be exiled, returned to its owner's hand or change controller). On Lillibo, interrupting a singer is a very, very bad etiquette.
1/4
On Lillibo, the very fabric of the plane is tied to music. From deep within the heart of the plane, The Distortion has risen to threaten the rhythm that has held the plane in harmony for thousands of years. Can the people of Lillibo put their world back in tune?
Creature type: Bard Enchantment type: Song
Harmony - As long as you control three or more Bard creatures with different names, [effect]
Crescendo (At the beginning of your upkeep, you may put a verse counter on this permanent.)
Silence [Cost] (Spells and abilities that target this permanent cost an additional [Cost].)
Dissonance - Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell...
Scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.)
Range (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
Imperishable (This permanent can't be exiled, returned to its owner's hand or change controller).
Noisehorn Band2R
Creature - Devil Bard (C) Dissonance - whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, ~ gets +2/-1 until end of turn.
2/3
Sonorous Duo5W
Instant (C)
Create a 2/2 green Frog Bard creature token with vigilance and a 1/1 blue Bird Bard creature token with flying.
Draw a card. Nature itself was the earliest resister against the Discord and its Distortion.
Retune1W
Instant (C)
You may untap target artifact or creature, then you may put a verse counter on target permanent, then you may gain life equal to your largest scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.) "Better."
Banshee Soprano2BB
Creature - Spirit Bard (C)
Flying
When Banshee Soprano enters the battlefield, target creature gets -X/-X until end of turn, where X is your range. (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
1/3
Living Organ4GG
Creature - Elemental (C)
When ~ enters the battlefield, create a 0/1 blue Homunculus creature token. Its grandiose melody makes you feel miserable.
6/5
Harpist Crab2U
Creature - Crab (C) T: Exile the top card of target player's library and look at that player's hand. Stories of harpist crabs congregating atop buried treasure are enough to attract the curious, who are then promptly struck with amnesia by the crabs' melodies.
1/3
Worshipers of Discord3W
Creature- Human Cleric (C)
Dissonance- Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, target creature gets +1/+1 and vigilance until end of turn. Not everyone believed in the Great Harmony.
3/3
Shrieker of the Discord1U
Creature - Marsupial Assassin (C)
Shrieker of the Discord enters the battlefield tapped.
Shrieker of the Discord can't be blocked as long as defending player controls a Bard and a Song. Overnight, thousands of composers became troubled by ringing in the ears and hallucinations of spectral opossums. Thus the Distortion began.
2/2
Chapel Cantor1W
Creature - Human Monk (C)
Defender
Imperishable (This permanent can't be exiled, returned to its owner's hand or change controller). On Lillibo, interrupting a singer is a very, very bad etiquette.
1/4
Common 10 of 10:
Desperation for MelodyRR
Sorcery (C)
Scry 2, then draw two cards, then discard two cards. Desperation for Melody deals 2 damage to each player. "Can my pen and my tongue both truly be empty?" - Hecclen, Prestissimo
Ranting Foe-Feller3R
Creature - Ogre Shaman Heretic (C)
Fugue (This card's converted mana cost is 0.)
Prowess
When Ranting Foe-Feller enters the battlefield, each player sacrifices a permanent with converted mana cost 1 or greater.
3/1
On Lillibo, the very fabric of the plane is tied to music. From deep within the heart of the plane, The Distortion has risen to threaten the rhythm that has held the plane in harmony for thousands of years. Can the people of Lillibo put their world back in tune?
Creature type: Bard Enchantment type: Song
Harmony - As long as you control three or more Bard creatures with different names, [effect]
Crescendo (At the beginning of your upkeep, you may put a verse counter on this permanent.)
Silence [Cost] (Spells and abilities that target this permanent cost an additional [Cost].)
Dissonance - Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell...
Scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.)
Range (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
Imperishable (This permanent can't be exiled, returned to its owner's hand or change controller).
Noisehorn Band2R
Creature - Devil Bard (C) Dissonance - whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, ~ gets +2/-1 until end of turn.
2/3
Sonorous Duo5W
Instant (C)
Create a 2/2 green Frog Bard creature token with vigilance and a 1/1 blue Bird Bard creature token with flying.
Draw a card. Nature itself was the earliest resister against the Discord and its Distortion.
Retune1W
Instant (C)
You may untap target artifact or creature, then you may put a verse counter on target permanent, then you may gain life equal to your largest scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.) "Better."
Banshee Soprano2BB
Creature - Spirit Bard (C)
Flying
When Banshee Soprano enters the battlefield, target creature gets -X/-X until end of turn, where X is your range. (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
1/3
Living Organ4GG
Creature - Elemental (C)
When ~ enters the battlefield, create a 0/1 blue Homunculus creature token. Its grandiose melody makes you feel miserable.
6/5
Harpist Crab2U
Creature - Crab (C) T: Exile the top card of target player's library and look at that player's hand. Stories of harpist crabs congregating atop buried treasure are enough to attract the curious, who are then promptly struck with amnesia by the crabs' melodies.
1/3
Worshipers of Discord3W
Creature- Human Cleric (C)
Dissonance- Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, target creature gets +1/+1 and vigilance until end of turn. Not everyone believed in the Great Harmony.
3/3
Shrieker of the Discord1U
Creature - Marsupial Assassin (C)
Shrieker of the Discord enters the battlefield tapped.
Shrieker of the Discord can't be blocked as long as defending player controls a Bard and a Song. Overnight, thousands of composers became troubled by ringing in the ears and hallucinations of spectral opossums. Thus the Distortion began.
2/2
Chapel Cantor1W
Creature - Human Monk (C)
Defender
Imperishable (This permanent can't be exiled, returned to its owner's hand or change controller). On Lillibo, interrupting a singer is a very, very bad etiquette.
1/4
Desperation for MelodyRR
Sorcery (C)
Scry 2, then draw two cards, then discard two cards. Desperation for Melody deals 2 damage to each player. "Can my pen and my tongue both truly be empty?" - Hecclen, Prestissimo
Uncommon 1 of 3
Songbound Beast3G
Creature - Beast (U)
Whenever a player casts a Song spell, tap ~.
Tap two Bards you control: tap ~. Any player can activate this ability.
4/4
Sea Tamer1UU
Creature - Vedalken Bard (U)
Whenever you cast a Song spell, you may tap target creature. That creature doesn't untap during its controller's next untap step. The Great Distortion doesn't mean a lot for those who can harness the storm with a song.
2/3
Deadly Harmonizer4B
Creature - Vampire Bard Heretic(U)
Flying
Fugue (This card's converted mana cost is 0.)
When ~ enters the battlefield, you may search tour library for a card with converted mana cost 0 and put it into your hand. If you do, shuffle your library.
3/3
Soloist of Indomitable Chorus1WU
Creature - Bird Bard (U)
Flying
Imperishable (This permanent can't be exiled, returned to its owner's hand or change controller).
Songs you control have imperishable.
2/2
On Lillibo, the very fabric of the plane is tied to music. From deep within the heart of the plane, The Distortion has risen to threaten the rhythm that has held the plane in harmony for thousands of years. Can the people of Lillibo put their world back in tune?
Creature type: Bard Enchantment type: Song
Harmony - As long as you control three or more Bard creatures with different names, [effect]
Crescendo (At the beginning of your upkeep, you may put a verse counter on this permanent.)
Silence [Cost] (Spells and abilities that target this permanent cost an additional [Cost].)
Dissonance - Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell...
Scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.)
Range (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
Imperishable (This permanent can't be exiled, returned to its owner's hand or change controller).
Noisehorn Band2R
Creature - Devil Bard (C) Dissonance - whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, ~ gets +2/-1 until end of turn.
2/3
Sonorous Duo5W
Instant (C)
Create a 2/2 green Frog Bard creature token with vigilance and a 1/1 blue Bird Bard creature token with flying.
Draw a card. Nature itself was the earliest resister against the Discord and its Distortion.
Retune1W
Instant (C)
You may untap target artifact or creature, then you may put a verse counter on target permanent, then you may gain life equal to your largest scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.) "Better."
Banshee Soprano2BB
Creature - Spirit Bard (C)
Flying
When Banshee Soprano enters the battlefield, target creature gets -X/-X until end of turn, where X is your range. (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
1/3
Living Organ4GG
Creature - Elemental (C)
When ~ enters the battlefield, create a 0/1 blue Homunculus creature token. Its grandiose melody makes you feel miserable.
6/5
Harpist Crab2U
Creature - Crab (C) T: Exile the top card of target player's library and look at that player's hand. Stories of harpist crabs congregating atop buried treasure are enough to attract the curious, who are then promptly struck with amnesia by the crabs' melodies.
1/3
Worshipers of Discord3W
Creature- Human Cleric (C)
Dissonance- Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, target creature gets +1/+1 and vigilance until end of turn. Not everyone believed in the Great Harmony.
3/3
Shrieker of the Discord1U
Creature - Marsupial Assassin (C)
Shrieker of the Discord enters the battlefield tapped.
Shrieker of the Discord can't be blocked as long as defending player controls a Bard and a Song. Overnight, thousands of composers became troubled by ringing in the ears and hallucinations of spectral opossums. Thus the Distortion began.
2/2
Chapel Cantor1W
Creature - Human Monk (C)
Defender
Imperishable (This permanent can't be exiled, returned to its owner's hand or change controller). On Lillibo, interrupting a singer is a very, very bad etiquette.
1/4
Desperation for MelodyRR
Sorcery (C)
Scry 2, then draw two cards, then discard two cards. Desperation for Melody deals 2 damage to each player. "Can my pen and my tongue both truly be empty?" - Hecclen, Prestissimo
Soloist of Indomitable Chorus1WU
Creature - Bird Bard (U)
Flying
Imperishable (This permanent can't be exiled, returned to its owner's hand or change controller).
Songs you control have imperishable.
2/2
Uncommon 2 of 3
Requiem for the Songless1B
Instant (U)
Destroy target creature with converted mana cost x or less, where x is your range plus one Harmony - If you control three or more Bard creatures with different names, you may destroy up to two target creatures with total converted mana cost x or less instead.
Rustic Guitar3
Artifact - Equipment (U)
Equip 2
~ has crescendo as long as it is attached to a creature
Equipped creature has imperishable and is a Bard in addition to it's other types
Tap equipped creature, remove all verse counters from ~: Scry X, where x is the number of verse counters removed this way.
Wartide Verse2R
Enchantment - Song
~ enters the battlefield with a verse counter on it
At the beginning of your upkeep, remove a verse counter from ~ Dissonance - Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, put a verse counter on ~.
Creatures you control get +1/+0 for each verse counter on ~. "This is what we consider a 'hit' song"
Private Mod Note
():
Rollback Post to RevisionRollBack
I took up depression as a hobby, but playing Magic sometimes keeps me away from it....
Somewhere in East Europe, I play commander.
On Lillibo, the very fabric of the plane is tied to music. From deep within the heart of the plane, The Distortion has risen to threaten the rhythm that has held the plane in harmony for thousands of years. Can the people of Lillibo put their world back in tune?
Creature type: Bard Enchantment type: Song
Harmony - As long as you control three or more Bard creatures with different names, [effect]
Crescendo (At the beginning of your upkeep, you may put a verse counter on this permanent.)
Silence [Cost] (Spells and abilities that target this permanent cost an additional [Cost].)
Dissonance - Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell...
Scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.)
Range (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
Imperishable (This permanent can't be exiled, returned to its owner's hand or change controller).
Noisehorn Band2R
Creature - Devil Bard (C) Dissonance - whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, ~ gets +2/-1 until end of turn.
2/3
Sonorous Duo5W
Instant (C)
Create a 2/2 green Frog Bard creature token with vigilance and a 1/1 blue Bird Bard creature token with flying.
Draw a card. Nature itself was the earliest resister against the Discord and its Distortion.
Retune1W
Instant (C)
You may untap target artifact or creature, then you may put a verse counter on target permanent, then you may gain life equal to your largest scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.) "Better."
Banshee Soprano2BB
Creature - Spirit Bard (C)
Flying
When Banshee Soprano enters the battlefield, target creature gets -X/-X until end of turn, where X is your range. (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
1/3
Living Organ4GG
Creature - Elemental (C)
When ~ enters the battlefield, create a 0/1 blue Homunculus creature token. Its grandiose melody makes you feel miserable.
6/5
Harpist Crab2U
Creature - Crab (C) T: Exile the top card of target player's library and look at that player's hand. Stories of harpist crabs congregating atop buried treasure are enough to attract the curious, who are then promptly struck with amnesia by the crabs' melodies.
1/3
Worshipers of Discord3W
Creature- Human Cleric (C)
Dissonance- Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, target creature gets +1/+1 and vigilance until end of turn. Not everyone believed in the Great Harmony.
3/3
Shrieker of the Discord1U
Creature - Marsupial Assassin (C)
Shrieker of the Discord enters the battlefield tapped.
Shrieker of the Discord can't be blocked as long as defending player controls a Bard and a Song. Overnight, thousands of composers became troubled by ringing in the ears and hallucinations of spectral opossums. Thus the Distortion began.
2/2
Chapel Cantor1W
Creature - Human Monk (C)
Defender
Imperishable (This permanent can't be exiled, returned to its owner's hand or change controller). On Lillibo, interrupting a singer is a very, very bad etiquette.
1/4
Desperation for MelodyRR
Sorcery (C)
Scry 2, then draw two cards, then discard two cards. Desperation for Melody deals 2 damage to each player. "Can my pen and my tongue both truly be empty?" - Hecclen, Prestissimo
Soloist of Indomitable Chorus1WU
Creature - Bird Bard (U)
Flying
Imperishable (This permanent can't be exiled, returned to its owner's hand or change controller).
Songs you control have imperishable.
2/2
Wartide Verse2R
Enchantment - Song
~ enters the battlefield with a verse counter on it
At the beginning of your upkeep, remove a verse counter from ~ Dissonance - Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, put a verse counter on ~.
Creatures you control get +1/+0 for each verse counter on ~. "This is what we consider a 'hit' song"
Uncommon 3 of 3
Harmonic Chimes4
Artifact (U) T: Add C to your mana pool. Tap target creature. "How could I not weep at such beauty?" -Brolog the Slaughterer
Thundering ChordR
Sorcery (U)
Thundering Chord deals 2 damage to target creature or player.
If you have a scale of 8 or more, Thundering Chord deals 8 damage to that creature or player instead. Not all music is beautiful.
Jovial MinstrelW
Creature- Human Bard (U)
Crescendo (At the beginning of your upkeep, you may put a verse counter on this permanent.)
Jovial Minstrel gets +0/+1 for each verse counter on it.
When Jovial Minstrel leaves the battlefield, you may put its verse counters on target permanent.
1/1
Springsong Prairie
Land (U)
Crescendo (At the beginning of your upkeep, you may put a verse counter on this permanent.) T, Remove a verse counter from Springsong Prairie: Add G or W to your mana pool. T, Remove 3 verse counters from Springsong Prairie: Add GW to your mana pool.
8 mechanics is too much? Come on, RtR has 11 and Tarkir has 13.
On Lillibo, the very fabric of the plane is tied to music. From deep within the heart of the plane, The Distortion has risen to threaten the rhythm that has held the plane in harmony for thousands of years. Can the people of Lillibo put their world back in tune?
Creature type: Bard Enchantment type: Song
Harmony - As long as you control three or more Bard creatures with different names, [effect]
Crescendo (At the beginning of your upkeep, you may put a verse counter on this permanent.)
Silence [Cost] (Spells and abilities that target this permanent cost an additional [Cost].)
Dissonance - Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell...
Scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.)
Range (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
Imperishable (This permanent can't be exiled, returned to its owner's hand or change controller).
Noisehorn Band2R
Creature - Devil Bard (C) Dissonance - whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, ~ gets +2/-1 until end of turn.
2/3
Sonorous Duo5W
Instant (C)
Create a 2/2 green Frog Bard creature token with vigilance and a 1/1 blue Bird Bard creature token with flying.
Draw a card. Nature itself was the earliest resister against the Discord and its Distortion.
Retune1W
Instant (C)
You may untap target artifact or creature, then you may put a verse counter on target permanent, then you may gain life equal to your largest scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.) "Better."
Banshee Soprano2BB
Creature - Spirit Bard (C)
Flying
When Banshee Soprano enters the battlefield, target creature gets -X/-X until end of turn, where X is your range. (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
1/3
Living Organ4GG
Creature - Elemental (C)
When ~ enters the battlefield, create a 0/1 blue Homunculus creature token. Its grandiose melody makes you feel miserable.
6/5
Harpist Crab2U
Creature - Crab (C) T: Exile the top card of target player's library and look at that player's hand. Stories of harpist crabs congregating atop buried treasure are enough to attract the curious, who are then promptly struck with amnesia by the crabs' melodies.
1/3
Worshipers of Discord3W
Creature- Human Cleric (C)
Dissonance- Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, target creature gets +1/+1 and vigilance until end of turn. Not everyone believed in the Great Harmony.
3/3
Shrieker of the Discord1U
Creature - Marsupial Assassin (C)
Shrieker of the Discord enters the battlefield tapped.
Shrieker of the Discord can't be blocked as long as defending player controls a Bard and a Song. Overnight, thousands of composers became troubled by ringing in the ears and hallucinations of spectral opossums. Thus the Distortion began.
2/2
Chapel Cantor1W
Creature - Human Monk (C)
Defender
Imperishable (This permanent can't be exiled, returned to its owner's hand or change controller). On Lillibo, interrupting a singer is a very, very bad etiquette.
1/4
Desperation for MelodyRR
Sorcery (C)
Scry 2, then draw two cards, then discard two cards. Desperation for Melody deals 2 damage to each player. "Can my pen and my tongue both truly be empty?" - Hecclen, Prestissimo
Soloist of Indomitable Chorus1WU
Creature - Bird Bard (U)
Flying
Imperishable (This permanent can't be exiled, returned to its owner's hand or change controller).
Songs you control have imperishable.
2/2
Wartide Verse2R
Enchantment - Song
~ enters the battlefield with a verse counter on it
At the beginning of your upkeep, remove a verse counter from ~ Dissonance - Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, put a verse counter on ~.
Creatures you control get +1/+0 for each verse counter on ~. "This is what we consider a 'hit' song"
Springsong Prairie
Land (U)
Crescendo (At the beginning of your upkeep, you may put a verse counter on this permanent.) T, Remove a verse counter from Springsong Prairie: Add G or W to your mana pool. T, Remove 3 verse counters from Springsong Prairie: Add GW to your mana pool.
Rare 1 of 1
Perfect Harmony3WW
Enchantment (R)
At the beginning of your upkeep, gain life equal to your largest scale. Then you win the game if your scale is 10 or greater.
Surface Shapers2RR
Creature - Snake Shaman Bard (R) Dissonance - Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, create a */1 red Elemental creature token with trample, haste and "this creature's power is equal to your range". Exile it at the beginning of the next end step. They sing, and earth responds.
2/2
EDIT: pff, too slow again.
Inkh is a desolate world of bleak nothingness. Great Queen Daal jealously guards the few prosperous forests in a cutthroat world of enemies. However, a strange planeswalker called Vashtu has come to the plane bearing hope of a rebirth. With him, the ashes spring to life from a seemingly infinite wellspring of energy.
Stockpile [COST] (At the beginning of your upkeep, you may pay [COST]. If you do, put a stockpile counter on this permanent)
Isolation - As long as you control two or fewer nonland permanents, x happens.
Emblem - Vashtu (S)
Whenever a player casts a spell, you gain life equal to that spell's converted mana cost.
Daali Warehouse Guard 1W
Creature - Human Soldier (C)
Stockpile 2W (At the beginning of your upkeep, you may pay 2W. If you do, put a stockpile counter on this creature)
Whenever ~ dies, you gain 2 life for each stockpile counter on it.
Signing up is the easiest way to both get food on your plate and a knife in your back.
2/2
Stronghold Discipline 2BB
Sorcery (C)
Each player loses 1 life for each creature he or she controls.
Armies ready to dismantle Daal's utopia are quick to see her relentless tactics. Only rarely do they have the strength to tell their friends.
Poverty Mob 3BB
Creature - Human Berserker (C)
Isolation - Poverty Mob enters the battlefield with a +1/+1 counter on it if you control two or fewer nonland permanents.
Prepared to kill for a chance at bread, at homes, at anything.
3/5
Vacate U
Instant (C)
Counter target creature spell with power 3 or less.
Whatever Daal inflicts on the weak is an example to the strong - and the other way around.
Touch of the Lifebringer 1G
Instant
Choose two -
Plunder the Supplies 1UU
Sorcery
Draw two cards, then discard a card.
Tap target creature. It doesn't untap during it's controller's next untap step.
It's hard to stand up to pirates when your last five meals were stolen by other pirates.
Blindside Charge 1R
Sorcery
Target creature you control gains +3/+0 until end of turn.
Another target creature can't block it this turn.
Smashed doors keep appearing in places out of sight.
Somewhere in East Europe, I play commander.
Inkh is a desolate world of bleak nothingness. Great Queen Daal jealously guards the few prosperous forests in a cutthroat world of enemies. However, a strange planeswalker called Vashtu has come to the plane bearing hope of a rebirth. With him, the ashes spring to life from a seemingly infinite wellspring of energy.
Stockpile [COST] (At the beginning of your upkeep, you may pay [COST]. If you do, put a stockpile counter on this permanent)
Isolation - As long as you control two or fewer nonland permanents, x happens.
Emblem - Vashtu (S)
Whenever a player casts a spell, you gain life equal to that spell's converted mana cost.
Daali Warehouse Guard 1W
Creature - Human Soldier (C)
Stockpile 2W (At the beginning of your upkeep, you may pay 2W. If you do, put a stockpile counter on this creature)
Whenever ~ dies, you gain 2 life for each stockpile counter on it.
Signing up is the easiest way to both get food on your plate and a knife in your back.
2/2
Stronghold Discipline 2BB
Sorcery (C)
Each player loses 1 life for each creature he or she controls.
Armies ready to dismantle Daal's utopia are quick to see her relentless tactics. Only rarely do they have the strength to tell their friends.
Poverty Mob 3BB
Creature - Human Berserker (C)
Isolation - Poverty Mob enters the battlefield with a +1/+1 counter on it if you control two or fewer nonland permanents.
Prepared to kill for a chance at bread, at homes, at anything.
3/5
Vacate U
Instant (C)
Counter target creature spell with power 3 or less.
Whatever Daal inflicts on the weak is an example to the strong - and the other way around.
Touch of the Lifebringer 1G
Instant
Choose two -
Daal's Greed 4R
Sorcery (C)
Destroy target artifact or land.
Isolation - If you control two or fewer nonland permanents, draw a card.
"Send it to the coffers with the rest!"
Lokkimn Hoarder 2G
Creature - Boar Druid (C)
Trample
Stockpile G (At the beginning of your upkeep, you may pay G. If you do, put a stockpile counter on this permanent.)
T: Remove any number of stockpile counters from Lokkimn Hoarder and choose a color. Add one mana of the chosen color to your mana pool for each stockpile counter removed in this way.
2/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Stockpile [COST] (At the beginning of your upkeep, you may pay [COST]. If you do, put a stockpile counter on this permanent)
Isolation - As long as you control two or fewer nonland permanents, x happens.
Emblem - Vashtu (S)
Whenever a player casts a spell, you gain life equal to that spell's converted mana cost.
Daali Warehouse Guard 1W
Creature - Human Soldier (C)
Stockpile 2W (At the beginning of your upkeep, you may pay 2W. If you do, put a stockpile counter on this creature)
Whenever ~ dies, you gain 2 life for each stockpile counter on it.
Signing up is the easiest way to both get food on your plate and a knife in your back.
2/2
Stronghold Discipline 2BB
Sorcery (C)
Each player loses 1 life for each creature he or she controls.
Armies ready to dismantle Daal's utopia are quick to see her relentless tactics. Only rarely do they have the strength to tell their friends.
Poverty Mob 3BB
Creature - Human Berserker (C)
Isolation - Poverty Mob enters the battlefield with a +1/+1 counter on it if you control two or fewer nonland permanents.
Prepared to kill for a chance at bread, at homes, at anything.
3/5
Vacate U
Instant (C)
Counter target creature spell with power 3 or less.
Whatever Daal inflicts on the weak is an example to the strong - and the other way around.
Touch of the Lifebringer 1G
Instant
Choose two -
Lokkimn Hoarder 2G
Creature - Boar Druid (C)
Trample
Stockpile G (At the beginning of your upkeep, you may pay G. If you do, put a stockpile counter on this permanent.)
T: Remove any number of stockpile counters from Lokkimn Hoarder and choose a color. Add one mana of the chosen color to your mana pool for each stockpile counter removed in this way.
2/2
Common 7 of 10
Born to Stand 1W
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+3 and has defender.
"We were surrounded and ready to die, when He appeared." - Root Twazzi, Queen Daal's guard
Back to Back 1WW
Enchantment (C)
Isolation - If you control two or fewer nonland permanents, creatures you control get +1/+2 and have "2, t: Untap another target creature you control."
Stockpile [COST] (At the beginning of your upkeep, you may pay [COST]. If you do, put a stockpile counter on this permanent)
Isolation - As long as you control two or fewer nonland permanents, x happens.
Emblem - Vashtu (S)
Whenever a player casts a spell, you gain life equal to that spell's converted mana cost.
Daali Warehouse Guard 1W
Creature - Human Soldier (C)
Stockpile 2W (At the beginning of your upkeep, you may pay 2W. If you do, put a stockpile counter on this creature)
Whenever ~ dies, you gain 2 life for each stockpile counter on it.
Signing up is the easiest way to both get food on your plate and a knife in your back.
2/2
Stronghold Discipline 2BB
Sorcery (C)
Each player loses 1 life for each creature he or she controls.
Armies ready to dismantle Daal's utopia are quick to see her relentless tactics. Only rarely do they have the strength to tell their friends.
Poverty Mob 3BB
Creature - Human Berserker (C)
Isolation - Poverty Mob enters the battlefield with a +1/+1 counter on it if you control two or fewer nonland permanents.
Prepared to kill for a chance at bread, at homes, at anything.
3/5
Vacate U
Instant (C)
Counter target creature spell with power 3 or less.
Whatever Daal inflicts on the weak is an example to the strong - and the other way around.
Touch of the Lifebringer 1G
Instant
Choose two -
Lokkimn Hoarder 2G
Creature - Boar Druid (C)
Trample
Stockpile G (At the beginning of your upkeep, you may pay G. If you do, put a stockpile counter on this permanent.)
T: Remove any number of stockpile counters from Lokkimn Hoarder and choose a color. Add one mana of the chosen color to your mana pool for each stockpile counter removed in this way.
2/2
Born to Stand 1W
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+3 and has defender.
"We were surrounded and ready to die, when He appeared." - Root Twazzi, Queen Daal's guard
Daal's Waterfetcher 1U
Creature - Homunculus Minion (C)
U: Return Daal's Waterfetcher to its owner's hand.
They know when they're not wanted. Daal likes that in her subjects.
2/1
Horror of the Shivered Canyons 4RR
Creature - Ouphe Horror (C)
First strike
Horror of the Shivered Canyons can't be blocked by creatures with defender, flying, or reach.
Farms fallen into neglect give rise to vengeful attendants.
4/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Stockpile [COST] (At the beginning of your upkeep, you may pay [COST]. If you do, put a stockpile counter on this permanent)
Isolation - As long as you control two or fewer nonland permanents, x happens.
Emblem - Vashtu (S)
Whenever a player casts a spell, you gain life equal to that spell's converted mana cost.
Daali Warehouse Guard 1W
Creature - Human Soldier (C)
Stockpile 2W (At the beginning of your upkeep, you may pay 2W. If you do, put a stockpile counter on this creature)
Whenever ~ dies, you gain 2 life for each stockpile counter on it.
Signing up is the easiest way to both get food on your plate and a knife in your back.
2/2
Stronghold Discipline 2BB
Sorcery (C)
Each player loses 1 life for each creature he or she controls.
Armies ready to dismantle Daal's utopia are quick to see her relentless tactics. Only rarely do they have the strength to tell their friends.
Poverty Mob 3BB
Creature - Human Berserker (C)
Isolation - Poverty Mob enters the battlefield with a +1/+1 counter on it if you control two or fewer nonland permanents.
Prepared to kill for a chance at bread, at homes, at anything.
3/5
Vacate U
Instant (C)
Counter target creature spell with power 3 or less.
Whatever Daal inflicts on the weak is an example to the strong - and the other way around.
Touch of the Lifebringer 1G
Instant
Choose two -
Lokkimn Hoarder 2G
Creature - Boar Druid (C)
Trample
Stockpile G (At the beginning of your upkeep, you may pay G. If you do, put a stockpile counter on this permanent.)
T: Remove any number of stockpile counters from Lokkimn Hoarder and choose a color. Add one mana of the chosen color to your mana pool for each stockpile counter removed in this way.
2/2
Born to Stand 1W
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+3 and has defender.
"We were surrounded and ready to die, when He appeared." - Root Twazzi, Queen Daal's guard
Horror of the Shivered Canyons 4RR
Creature - Ouphe Horror (C)
First strike
Horror of the Shivered Canyons can't be blocked by creatures with defender, flying, or reach.
Farms fallen into neglect give rise to vengeful attendants.
4/1
Dryscape Marauders 2R
Creature - Human Rogue (C)
When ~ deals damage, add R to your mana pool.
Vashtu brings abundance. Abundance brings marauders. Marauders bring hostility.
3/1
Followers of Vashtu 3W
Creature - Rhino Cleric (C)
1W: prevent all damage that would be dealt by ~ and dealt to ~ this turn.
Many different Inkh folks tend to follow Lifebringer for different reasons.
3/3
Merra's Megapod 3U
Creature - Octopus (C)
~ can't attack unless you've drawn two or more cards this turn.
"He can play musical instruments in the right mood, I swear." - Merra
3/5
Stockpile [COST] (At the beginning of your upkeep, you may pay [COST]. If you do, put a stockpile counter on this permanent)
Isolation - As long as you control two or fewer nonland permanents, x happens.
Emblem - Vashtu (S)
Whenever a player casts a spell, you gain life equal to that spell's converted mana cost.
Daali Warehouse Guard 1W
Creature - Human Soldier (C)
Stockpile 2W (At the beginning of your upkeep, you may pay 2W. If you do, put a stockpile counter on this creature)
Whenever ~ dies, you gain 2 life for each stockpile counter on it.
Signing up is the easiest way to both get food on your plate and a knife in your back.
2/2
Stronghold Discipline 2BB
Sorcery (C)
Each player loses 1 life for each creature he or she controls.
Armies ready to dismantle Daal's utopia are quick to see her relentless tactics. Only rarely do they have the strength to tell their friends.
Poverty Mob 3BB
Creature - Human Berserker (C)
Isolation - Poverty Mob enters the battlefield with a +1/+1 counter on it if you control two or fewer nonland permanents.
Prepared to kill for a chance at bread, at homes, at anything.
3/5
Vacate U
Instant (C)
Counter target creature spell with power 3 or less.
Whatever Daal inflicts on the weak is an example to the strong - and the other way around.
Touch of the Lifebringer 1G
Instant
Choose two -
Lokkimn Hoarder 2G
Creature - Boar Druid (C)
Trample
Stockpile G (At the beginning of your upkeep, you may pay G. If you do, put a stockpile counter on this permanent.)
T: Remove any number of stockpile counters from Lokkimn Hoarder and choose a color. Add one mana of the chosen color to your mana pool for each stockpile counter removed in this way.
2/2
Born to Stand 1W
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+3 and has defender.
"We were surrounded and ready to die, when He appeared." - Root Twazzi, Queen Daal's guard
Horror of the Shivered Canyons 4RR
Creature - Ouphe Horror (C)
First strike
Horror of the Shivered Canyons can't be blocked by creatures with defender, flying, or reach.
Farms fallen into neglect give rise to vengeful attendants.
4/1
Dryscape Marauders 2R
Creature - Human Rogue (C)
When ~ deals damage, add R to your mana pool.
Vashtu brings abundance. Abundance brings marauders. Marauders bring hostility.
3/1
Vashtu's Evangel U
Creature - Vedalken Cleric (C)
Whenever Vashtu's Evangel blocks, prevent all damage that would be dealt to or dealt by Vashtu's Evangel this turn.
"I can prove His way is the only logical path!"
1/1
Desecrate the Storehouses R
Instant (C)
Desecrate the Storehouses deals 1 damage to target creature or player and 1 damage to each creature with a stockpile counter on it.
"Who knows what else the profaners have put away here!" - Shich Amloo, chief rioter
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Stockpile [COST] (At the beginning of your upkeep, you may pay [COST]. If you do, put a stockpile counter on this permanent)
Isolation - As long as you control two or fewer nonland permanents, x happens.
Emblem - Vashtu (S)
Whenever a player casts a spell, you gain life equal to that spell's converted mana cost.
Daali Warehouse Guard 1W
Creature - Human Soldier (C)
Stockpile 2W (At the beginning of your upkeep, you may pay 2W. If you do, put a stockpile counter on this creature)
Whenever ~ dies, you gain 2 life for each stockpile counter on it.
Signing up is the easiest way to both get food on your plate and a knife in your back.
2/2
Stronghold Discipline 2BB
Sorcery (C)
Each player loses 1 life for each creature he or she controls.
Armies ready to dismantle Daal's utopia are quick to see her relentless tactics. Only rarely do they have the strength to tell their friends.
Poverty Mob 3BB
Creature - Human Berserker (C)
Isolation - Poverty Mob enters the battlefield with a +1/+1 counter on it if you control two or fewer nonland permanents.
Prepared to kill for a chance at bread, at homes, at anything.
3/5
Vacate U
Instant (C)
Counter target creature spell with power 3 or less.
Whatever Daal inflicts on the weak is an example to the strong - and the other way around.
Touch of the Lifebringer 1G
Instant
Choose two -
Lokkimn Hoarder 2G
Creature - Boar Druid (C)
Trample
Stockpile G (At the beginning of your upkeep, you may pay G. If you do, put a stockpile counter on this permanent.)
T: Remove any number of stockpile counters from Lokkimn Hoarder and choose a color. Add one mana of the chosen color to your mana pool for each stockpile counter removed in this way.
2/2
Born to Stand 1W
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+3 and has defender.
"We were surrounded and ready to die, when He appeared." - Root Twazzi, Queen Daal's guard
Horror of the Shivered Canyons 4RR
Creature - Ouphe Horror (C)
First strike
Horror of the Shivered Canyons can't be blocked by creatures with defender, flying, or reach.
Farms fallen into neglect give rise to vengeful attendants.
4/1
Dryscape Marauders 2R
Creature - Human Rogue (C)
When ~ deals damage, add R to your mana pool.
Vashtu brings abundance. Abundance brings marauders. Marauders bring hostility.
3/1
Desecrate the Storehouses R
Instant (C)
Desecrate the Storehouses deals 1 damage to target creature or player and 1 damage to each creature with a stockpile counter on it.
"Who knows what else the profaners have put away here!" - Shich Amloo, chief rioter
Stronghold Peacekeeper 2W
Creature - Human Knight (UC)
Isolation - Whenever ~ deals combat damage to a player, if you control two or fewer nonland permanents, create a 1/1 white human soldier token.
Queen Daal spends a great time calculating how to send as few men as possible to deal with problems
2/3
Lokkimn Sea-Pig 1U
Creature - Boar Pirate (uc)
Isolation - Whenever ~ deals combat damage to a player, if you control two or fewer nonland permanents, you may draw a card. If you do, discard a card.
They are born to be the best treasure diggers.
2/1
Hunger for Flesh 1B
Enchantment - Aura
Enchant Creature
Enchanted Creature gets +2/+0 and has lifelink
Isolation - As long as you control two or fewer nonland permanents, you may cast ~ as though it had flash.
You would consider it if you had to eat your bootstrap for last dinner.
Somewhere in East Europe, I play commander.
Stockpile [COST] (At the beginning of your upkeep, you may pay [COST]. If you do, put a stockpile counter on this permanent)
Isolation - As long as you control two or fewer nonland permanents, x happens.
Emblem - Vashtu (S)
Whenever a player casts a spell, you gain life equal to that spell's converted mana cost.
Daali Warehouse Guard 1W
Creature - Human Soldier (C)
Stockpile 2W (At the beginning of your upkeep, you may pay 2W. If you do, put a stockpile counter on this creature)
Whenever ~ dies, you gain 2 life for each stockpile counter on it.
Signing up is the easiest way to both get food on your plate and a knife in your back.
2/2
Stronghold Discipline 2BB
Sorcery (C)
Each player loses 1 life for each creature he or she controls.
Armies ready to dismantle Daal's utopia are quick to see her relentless tactics. Only rarely do they have the strength to tell their friends.
Poverty Mob 3BB
Creature - Human Berserker (C)
Isolation - Poverty Mob enters the battlefield with a +1/+1 counter on it if you control two or fewer nonland permanents.
Prepared to kill for a chance at bread, at homes, at anything.
3/5
Vacate U
Instant (C)
Counter target creature spell with power 3 or less.
Whatever Daal inflicts on the weak is an example to the strong - and the other way around.
Touch of the Lifebringer 1G
Instant
Choose two -
Lokkimn Hoarder 2G
Creature - Boar Druid (C)
Trample
Stockpile G (At the beginning of your upkeep, you may pay G. If you do, put a stockpile counter on this permanent.)
T: Remove any number of stockpile counters from Lokkimn Hoarder and choose a color. Add one mana of the chosen color to your mana pool for each stockpile counter removed in this way.
2/2
Born to Stand 1W
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+3 and has defender.
"We were surrounded and ready to die, when He appeared." - Root Twazzi, Queen Daal's guard
Horror of the Shivered Canyons 4RR
Creature - Ouphe Horror (C)
First strike
Horror of the Shivered Canyons can't be blocked by creatures with defender, flying, or reach.
Farms fallen into neglect give rise to vengeful attendants.
4/1
Dryscape Marauders 2R
Creature - Human Rogue (C)
When ~ deals damage, add R to your mana pool.
Vashtu brings abundance. Abundance brings marauders. Marauders bring hostility.
3/1
Desecrate the Storehouses R
Instant (C)
Desecrate the Storehouses deals 1 damage to target creature or player and 1 damage to each creature with a stockpile counter on it.
"Who knows what else the profaners have put away here!" - Shich Amloo, chief rioter
Lokkimn Sea-Pig 1U
Creature - Boar Pirate (uc)
Isolation - Whenever ~ deals combat damage to a player, if you control two or fewer nonland permanents, you may draw a card. If you do, discard a card.
They are born to be the best treasure diggers.
2/1
Compost Hydra 3GG
Creature - Plant Hydra (U)
Reach
Stockpile 1G (At the beginning of your upkeep, you may pay 1G. If you do, put a stockpile counter on this permanent.)
Compost Hydra gets +3/+3 for each stockpile counter on it.
3/3
Battle Fatigue 3W
Enchantment (U)
When Battle Fatigue enters the battlefield, draw a card.
Creatures can't attack unless their controller pays 1 for each attacking creature.
Spells cost 1 more to cast during combat.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Stockpile [COST] (At the beginning of your upkeep, you may pay [COST]. If you do, put a stockpile counter on this permanent)
Isolation - As long as you control two or fewer nonland permanents, x happens.
Emblem - Vashtu (S)
Whenever a player casts a spell, you gain life equal to that spell's converted mana cost.
Daali Warehouse Guard 1W
Creature - Human Soldier (C)
Stockpile 2W (At the beginning of your upkeep, you may pay 2W. If you do, put a stockpile counter on this creature)
Whenever ~ dies, you gain 2 life for each stockpile counter on it.
Signing up is the easiest way to both get food on your plate and a knife in your back.
2/2
Stronghold Discipline 2BB
Sorcery (C)
Each player loses 1 life for each creature he or she controls.
Armies ready to dismantle Daal's utopia are quick to see her relentless tactics. Only rarely do they have the strength to tell their friends.
Poverty Mob 3BB
Creature - Human Berserker (C)
Isolation - Poverty Mob enters the battlefield with a +1/+1 counter on it if you control two or fewer nonland permanents.
Prepared to kill for a chance at bread, at homes, at anything.
3/5
Vacate U
Instant (C)
Counter target creature spell with power 3 or less.
Whatever Daal inflicts on the weak is an example to the strong - and the other way around.
Touch of the Lifebringer 1G
Instant
Choose two -
Lokkimn Hoarder 2G
Creature - Boar Druid (C)
Trample
Stockpile G (At the beginning of your upkeep, you may pay G. If you do, put a stockpile counter on this permanent.)
T: Remove any number of stockpile counters from Lokkimn Hoarder and choose a color. Add one mana of the chosen color to your mana pool for each stockpile counter removed in this way.
2/2
Born to Stand 1W
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+3 and has defender.
"We were surrounded and ready to die, when He appeared." - Root Twazzi, Queen Daal's guard
Horror of the Shivered Canyons 4RR
Creature - Ouphe Horror (C)
First strike
Horror of the Shivered Canyons can't be blocked by creatures with defender, flying, or reach.
Farms fallen into neglect give rise to vengeful attendants.
4/1
Dryscape Marauders 2R
Creature - Human Rogue (C)
When ~ deals damage, add R to your mana pool.
Vashtu brings abundance. Abundance brings marauders. Marauders bring hostility.
3/1
Desecrate the Storehouses R
Instant (C)
Desecrate the Storehouses deals 1 damage to target creature or player and 1 damage to each creature with a stockpile counter on it.
"Who knows what else the profaners have put away here!" - Shich Amloo, chief rioter
Lokkimn Sea-Pig 1U
Creature - Boar Pirate (uc)
Isolation - Whenever ~ deals combat damage to a player, if you control two or fewer nonland permanents, you may draw a card. If you do, discard a card.
They are born to be the best treasure diggers.
2/1
Battle Fatigue 3W
Enchantment (U)
When Battle Fatigue enters the battlefield, draw a card.
Creatures can't attack unless their controller pays 1 for each attacking creature.
Spells cost 1 more to cast during combat.
Drakefeeder WU
Creature - Vedalken Rogue (U)
WU, t, Pay all life you've gain this turn: Create a 2/2 white and blue Drake creature token with flying. Activate this ability only as a sorcery and only if you've gain life this turn.
"This world goes well if you can spend priceless food to something like this." - Sorin Markov
1/3
Renovated Storehouse
Land (U)
When ~ enters the battlefield, you gain 1 life.
t: Add C to your mana pool.
t, Remove a stockpile counter from permanent you control: add one mana of any color to your mana pool.
Stockpile [COST] (At the beginning of your upkeep, you may pay [COST]. If you do, put a stockpile counter on this permanent)
Isolation - As long as you control two or fewer nonland permanents, x happens.
Emblem - Vashtu (S)
Whenever a player casts a spell, you gain life equal to that spell's converted mana cost.
Daali Warehouse Guard 1W
Creature - Human Soldier (C)
Stockpile 2W (At the beginning of your upkeep, you may pay 2W. If you do, put a stockpile counter on this creature)
Whenever ~ dies, you gain 2 life for each stockpile counter on it.
Signing up is the easiest way to both get food on your plate and a knife in your back.
2/2
Stronghold Discipline 2BB
Sorcery (C)
Each player loses 1 life for each creature he or she controls.
Armies ready to dismantle Daal's utopia are quick to see her relentless tactics. Only rarely do they have the strength to tell their friends.
Poverty Mob 3BB
Creature - Human Berserker (C)
Isolation - Poverty Mob enters the battlefield with a +1/+1 counter on it if you control two or fewer nonland permanents.
Prepared to kill for a chance at bread, at homes, at anything.
3/5
Vacate U
Instant (C)
Counter target creature spell with power 3 or less.
Whatever Daal inflicts on the weak is an example to the strong - and the other way around.
Touch of the Lifebringer 1G
Instant
Choose two -
Lokkimn Hoarder 2G
Creature - Boar Druid (C)
Trample
Stockpile G (At the beginning of your upkeep, you may pay G. If you do, put a stockpile counter on this permanent.)
T: Remove any number of stockpile counters from Lokkimn Hoarder and choose a color. Add one mana of the chosen color to your mana pool for each stockpile counter removed in this way.
2/2
Born to Stand 1W
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+3 and has defender.
"We were surrounded and ready to die, when He appeared." - Root Twazzi, Queen Daal's guard
Horror of the Shivered Canyons 4RR
Creature - Ouphe Horror (C)
First strike
Horror of the Shivered Canyons can't be blocked by creatures with defender, flying, or reach.
Farms fallen into neglect give rise to vengeful attendants.
4/1
Dryscape Marauders 2R
Creature - Human Rogue (C)
When ~ deals damage, add R to your mana pool.
Vashtu brings abundance. Abundance brings marauders. Marauders bring hostility.
3/1
Desecrate the Storehouses R
Instant (C)
Desecrate the Storehouses deals 1 damage to target creature or player and 1 damage to each creature with a stockpile counter on it.
"Who knows what else the profaners have put away here!" - Shich Amloo, chief rioter
Lokkimn Sea-Pig 1U
Creature - Boar Pirate (uc)
Isolation - Whenever ~ deals combat damage to a player, if you control two or fewer nonland permanents, you may draw a card. If you do, discard a card.
They are born to be the best treasure diggers.
2/1
Battle Fatigue 3W
Enchantment (U)
When Battle Fatigue enters the battlefield, draw a card.
Creatures can't attack unless their controller pays 1 for each attacking creature.
Spells cost 1 more to cast during combat.
Drakefeeder WU
Creature - Vedalken Rogue (U)
WU, t, Pay all life you've gain this turn: Create a 2/2 white and blue Drake creature token with flying. Activate this ability only as a sorcery and only if you've gain life this turn.
"This world goes well if you can spend priceless food to something like this." - Sorin Markov
1/3
Daal's Orb 1
Legendary Artifact (R)
Sacrifice a land: Gain 1 life.
Sacrifice two nonland permanents: Gain 3 life.
"This world is mine, and I will use it." -Queen Daal
Hidden Oasis
Land (R)
Isolation - Hidden Oasis enters the battlefield tapped unless you control two or fewer nonland permanents.
T: Add U or G to your mana pool.
Vashtu, The Lifebringer (B/G)GG
Planeswalker- Vashtu (M)
{+1}: You may put a land card from your hand onto the battlfield. You gain 1 life.
{-1}: Target noncreature permanent's controller sacrifices it. He or she may search his or her library for a basic land card, and put that card onto the battlefield tapped.
{-8}: You get an emblem with "Whenever a player casts a spell, you gain life equal to that spell's converted mana cost."
{{3}}
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Stockpile [COST] (At the beginning of your upkeep, you may pay [COST]. If you do, put a stockpile counter on this permanent)
Isolation - As long as you control two or fewer nonland permanents, x happens.
Emblem - Vashtu (S)
Whenever a player casts a spell, you gain life equal to that spell's converted mana cost.
Daali Warehouse Guard 1W
Creature - Human Soldier (C)
Stockpile 2W (At the beginning of your upkeep, you may pay 2W. If you do, put a stockpile counter on this creature)
Whenever ~ dies, you gain 2 life for each stockpile counter on it.
Signing up is the easiest way to both get food on your plate and a knife in your back.
2/2
Stronghold Discipline 2BB
Sorcery (C)
Each player loses 1 life for each creature he or she controls.
Armies ready to dismantle Daal's utopia are quick to see her relentless tactics. Only rarely do they have the strength to tell their friends.
Poverty Mob 3BB
Creature - Human Berserker (C)
Isolation - Poverty Mob enters the battlefield with a +1/+1 counter on it if you control two or fewer nonland permanents.
Prepared to kill for a chance at bread, at homes, at anything.
3/5
Vacate U
Instant (C)
Counter target creature spell with power 3 or less.
Whatever Daal inflicts on the weak is an example to the strong - and the other way around.
Touch of the Lifebringer 1G
Instant
Choose two -
Lokkimn Hoarder 2G
Creature - Boar Druid (C)
Trample
Stockpile G (At the beginning of your upkeep, you may pay G. If you do, put a stockpile counter on this permanent.)
T: Remove any number of stockpile counters from Lokkimn Hoarder and choose a color. Add one mana of the chosen color to your mana pool for each stockpile counter removed in this way.
2/2
Born to Stand 1W
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+3 and has defender.
"We were surrounded and ready to die, when He appeared." - Root Twazzi, Queen Daal's guard
Horror of the Shivered Canyons 4RR
Creature - Ouphe Horror (C)
First strike
Horror of the Shivered Canyons can't be blocked by creatures with defender, flying, or reach.
Farms fallen into neglect give rise to vengeful attendants.
4/1
Dryscape Marauders 2R
Creature - Human Rogue (C)
When ~ deals damage, add R to your mana pool.
Vashtu brings abundance. Abundance brings marauders. Marauders bring hostility.
3/1
Desecrate the Storehouses R
Instant (C)
Desecrate the Storehouses deals 1 damage to target creature or player and 1 damage to each creature with a stockpile counter on it.
"Who knows what else the profaners have put away here!" - Shich Amloo, chief rioter
Lokkimn Sea-Pig 1U
Creature - Boar Pirate (uc)
Isolation - Whenever ~ deals combat damage to a player, if you control two or fewer nonland permanents, you may draw a card. If you do, discard a card.
They are born to be the best treasure diggers.
2/1
Battle Fatigue 3W
Enchantment (U)
When Battle Fatigue enters the battlefield, draw a card.
Creatures can't attack unless their controller pays 1 for each attacking creature.
Spells cost 1 more to cast during combat.
Drakefeeder WU
Creature - Vedalken Rogue (U)
WU, t, Pay all life you've gain this turn: Create a 2/2 white and blue Drake creature token with flying. Activate this ability only as a sorcery and only if you've gain life this turn.
"This world goes well if you can spend priceless food to something like this." - Sorin Markov
1/3
Daal's Orb 1
Legendary Artifact (R)
Sacrifice a land: Gain 1 life.
Sacrifice two nonland permanents: Gain 3 life.
"This world is mine, and I will use it." -Queen Daal
Next!
Wabara is a world of wast trenches, towering cliffs, bottomless craters, desolate wastes and impenetrable fogs. Strange mechanical life exists and does strange things in the sky, on the ground and under the surface. Primitive tribes of Wabara, who fully degraded after world-devastating war two hundred years ago, can only hope to hunt constructs left from the great war and somehow use them or their details in daily tasks.
On Lillibo, the very fabric of the plane is tied to music. From deep within the heart of the plane, The Distortion has risen to threaten the rhythm that has held the plane in harmony for thousands of years. Can the people of Lillibo put their world back in tune?
On Xerdum, magic and alchemy are one. The new Yovai clan has exploded in popularity, and dominated the other clans, promising a form of alchemical 'perfection' to its subjects. They clamor to drink from The Green Fountain, a mysterious, and potentially sinister artifact, as they other clans attempt to recover.
Omens were true. Enormous activity of Enchala sun brings to life semi-forgotten ancient thing. Dark legends portray it as demon, or dragon, or wolf, or crocodile, or something else, but one thing is always the same: it can easily devour the sun. Join the last dance of silenced world. Try to survive the Eclipse.
Creature type: Bard
Enchantment type: Song
Harmony - As long as you control three or more Bard creatures with different names, [effect]
Crescendo (At the beginning of your upkeep, you may put a verse counter on this permanent.)
Silence [Cost] (Spells and abilities that target this permanent cost an additional [Cost].)
...
Sonor
(G) Legendary Token Creature - Spirit Bard (S)
Indestructible
2/2
(note: Dissonance is the opposite mechanic for Resonance from Lillibo set, mechanic that was made, but wasn't chosen).
Common 1 of 10
Noisehorn Band 2R
Creature - Devil Bard (C)
Dissonance - whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, ~ gets +2/-1 until end of turn.
2/3
Afflatus 1U
Sorcery (C)
Scry X, where X is your biggest scale, then draw a card (One or more nonland permanents you control with consecutive converted mana costs form a scale.)
Dread Tune 2B
Sorcery (C)
Target opponent loses life equal to your range (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
Creature type: Bard
Enchantment type: Song
Harmony - As long as you control three or more Bard creatures with different names, [effect]
Crescendo (At the beginning of your upkeep, you may put a verse counter on this permanent.)
Silence [Cost] (Spells and abilities that target this permanent cost an additional [Cost].)
Dissonance - Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell...
Sonor
(G) Legendary Token Creature - Spirit Bard (S)
Indestructible
2/2
Noisehorn Band 2R
Creature - Devil Bard (C)
Dissonance - whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, ~ gets +2/-1 until end of turn.
2/3
Nivenwood Hypnotist 2G
Creature - Satyr Bard (C)
Reach
Whenever Nivenwood Hypnotist blocks, tap all attacking creatures. Activated abilities of those creatures can't be activated this turn.
Many beautiful and moving melodies can be produced by the syrinx, but lullabies are a specialty.
2/1
Sonorous Duo 5W
Instant (C)
Create a 2/2 green Frog Bard creature token with vigilance and a 1/1 blue Bird Bard creature token with flying.
Draw a card.
Nature itself was the earliest resister against the Discord and its Distortion.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
On Lillibo, the very fabric of the plane is tied to music. From deep within the heart of the plane, The Distortion has risen to threaten the rhythm that has held the plane in harmony for thousands of years. Can the people of Lillibo put their world back in tune?
Creature type: Bard
Enchantment type: Song
Harmony - As long as you control three or more Bard creatures with different names, [effect]
Crescendo (At the beginning of your upkeep, you may put a verse counter on this permanent.)
Silence [Cost] (Spells and abilities that target this permanent cost an additional [Cost].)
Dissonance - Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell...
Sonor
(G) Legendary Token Creature - Spirit Bard (S)
Indestructible
2/2
Noisehorn Band 2R
Creature - Devil Bard (C)
Dissonance - whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, ~ gets +2/-1 until end of turn.
2/3
Sonorous Duo 5W
Instant (C)
Create a 2/2 green Frog Bard creature token with vigilance and a 1/1 blue Bird Bard creature token with flying.
Draw a card.
Nature itself was the earliest resister against the Discord and its Distortion.
Retune 1W
Instant (C)
You may untap target artifact or creature, then you may put a verse counter on target permanent, then you may gain life equal to your largest scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.)
"Better."
Discordant Canticle R
Enchantment- Aura Song (C)
Enchant Creature
Crescendo (At the beginning of your upkeep, you may put a verse counter on this permanent.)
Enchanted creature attacks each turn if able. When enchanted creature attacks, it deals damage to its controller equal to the number of verse counters on Discordant Canticle.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Creature type: Bard
Enchantment type: Song
Harmony - As long as you control three or more Bard creatures with different names, [effect]
Crescendo (At the beginning of your upkeep, you may put a verse counter on this permanent.)
Silence [Cost] (Spells and abilities that target this permanent cost an additional [Cost].)
Dissonance - Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell...
Scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.)
Sonor
(G) Legendary Token Creature - Spirit Bard (S)
Indestructible
2/2
Noisehorn Band 2R
Creature - Devil Bard (C)
Dissonance - whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, ~ gets +2/-1 until end of turn.
2/3
Sonorous Duo 5W
Instant (C)
Create a 2/2 green Frog Bard creature token with vigilance and a 1/1 blue Bird Bard creature token with flying.
Draw a card.
Nature itself was the earliest resister against the Discord and its Distortion.
Retune 1W
Instant (C)
You may untap target artifact or creature, then you may put a verse counter on target permanent, then you may gain life equal to your largest scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.)
"Better."
Banshee Soprano 2BB
Creature - Spirit Bard (C)
Flying
When Banshee Soprano enters the battlefield, target creature gets -X/-X until end of turn, where X is your range. (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
1/3
Braying Charger 2R
Creature - Horse (C)
R: Braying Charger gains first strike until end of turn.
3R: Braying Charger gets +2/+1 and gains trample until end of turn.
"My tunes used to calm him. Now nothing will keep him from bucking." - Pahul, Nivenwood stablekeeper
2/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature type: Bard
Enchantment type: Song
Harmony - As long as you control three or more Bard creatures with different names, [effect]
Crescendo (At the beginning of your upkeep, you may put a verse counter on this permanent.)
Silence [Cost] (Spells and abilities that target this permanent cost an additional [Cost].)
Dissonance - Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell...
Scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.)
Range (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
Sonor
(G) Legendary Token Creature - Spirit Bard (S)
Indestructible
2/2
Noisehorn Band 2R
Creature - Devil Bard (C)
Dissonance - whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, ~ gets +2/-1 until end of turn.
2/3
Sonorous Duo 5W
Instant (C)
Create a 2/2 green Frog Bard creature token with vigilance and a 1/1 blue Bird Bard creature token with flying.
Draw a card.
Nature itself was the earliest resister against the Discord and its Distortion.
Retune 1W
Instant (C)
You may untap target artifact or creature, then you may put a verse counter on target permanent, then you may gain life equal to your largest scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.)
"Better."
Banshee Soprano 2BB
Creature - Spirit Bard (C)
Flying
When Banshee Soprano enters the battlefield, target creature gets -X/-X until end of turn, where X is your range. (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
1/3
Common 5 of 10
Living Organ 4GG
Creature - Elemental (C)
When ~ enters the battlefield, create a 0/1 blue Homunculus creature token.
Its grandiose melody makes you feel miserable.
6/5
Last Lullaby 2W
Enchantment - Aura Song (C)
Enchant creature
Enchanted creature can't attack or block.
Crescendo (At the beginning of your upkeep, you may put a verse counter on this permanent.)
If ~ has four or more verse counters on it, enchanted creature's controller sacrifices it.
Creature type: Bard
Enchantment type: Song
Harmony - As long as you control three or more Bard creatures with different names, [effect]
Crescendo (At the beginning of your upkeep, you may put a verse counter on this permanent.)
Silence [Cost] (Spells and abilities that target this permanent cost an additional [Cost].)
Dissonance - Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell...
Scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.)
Range (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
Sonor
(G) Legendary Token Creature - Spirit Bard (S)
Indestructible
2/2
Noisehorn Band 2R
Creature - Devil Bard (C)
Dissonance - whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, ~ gets +2/-1 until end of turn.
2/3
Sonorous Duo 5W
Instant (C)
Create a 2/2 green Frog Bard creature token with vigilance and a 1/1 blue Bird Bard creature token with flying.
Draw a card.
Nature itself was the earliest resister against the Discord and its Distortion.
Retune 1W
Instant (C)
You may untap target artifact or creature, then you may put a verse counter on target permanent, then you may gain life equal to your largest scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.)
"Better."
Banshee Soprano 2BB
Creature - Spirit Bard (C)
Flying
When Banshee Soprano enters the battlefield, target creature gets -X/-X until end of turn, where X is your range. (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
1/3
Living Organ 4GG
Creature - Elemental (C)
When ~ enters the battlefield, create a 0/1 blue Homunculus creature token.
Its grandiose melody makes you feel miserable.
6/5
Harpist Crab 2U
Creature - Crab (C)
T: Exile the top card of target player's library and look at that player's hand.
Stories of harpist crabs congregating atop buried treasure are enough to attract the curious, who are then promptly struck with amnesia by the crabs' melodies.
1/3
Bannok Soul-Grinder 4RR
Creature - Giant Shaman Heretic (C)
Fugue (This card's converted mana cost is 0.)
When Bannok Soul-Grinder enters the battlefield, target permanent with a mana ability doesn't untap during its controller's next untap step.
4/4
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature type: Bard
Enchantment type: Song
Harmony - As long as you control three or more Bard creatures with different names, [effect]
Crescendo (At the beginning of your upkeep, you may put a verse counter on this permanent.)
Silence [Cost] (Spells and abilities that target this permanent cost an additional [Cost].)
Dissonance - Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell...
Scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.)
Range (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
Sonor
(G) Legendary Token Creature - Spirit Bard (S)
Indestructible
2/2
Noisehorn Band 2R
Creature - Devil Bard (C)
Dissonance - whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, ~ gets +2/-1 until end of turn.
2/3
Sonorous Duo 5W
Instant (C)
Create a 2/2 green Frog Bard creature token with vigilance and a 1/1 blue Bird Bard creature token with flying.
Draw a card.
Nature itself was the earliest resister against the Discord and its Distortion.
Retune 1W
Instant (C)
You may untap target artifact or creature, then you may put a verse counter on target permanent, then you may gain life equal to your largest scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.)
"Better."
Banshee Soprano 2BB
Creature - Spirit Bard (C)
Flying
When Banshee Soprano enters the battlefield, target creature gets -X/-X until end of turn, where X is your range. (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
1/3
Living Organ 4GG
Creature - Elemental (C)
When ~ enters the battlefield, create a 0/1 blue Homunculus creature token.
Its grandiose melody makes you feel miserable.
6/5
Harpist Crab 2U
Creature - Crab (C)
T: Exile the top card of target player's library and look at that player's hand.
Stories of harpist crabs congregating atop buried treasure are enough to attract the curious, who are then promptly struck with amnesia by the crabs' melodies.
1/3
Springwind Conductor 2G
Creature- Elf Bard (C)
T: Add G to your mana pool.
Bard spells and Song spells you cast cost 1 less to cast.
"Now more than ever, we must come together as one."
1/3
Worshipers of Discord 3W
Creature- Human Cleric (C)
Dissonance- Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, target creature gets +1/+1 and vigilance until end of turn.
Not everyone believed in the Great Harmony.
3/3
Springwind Trumpet 2
Artifact- Equipment (C)
Equipped creature has haste and "T: Target creature can't attack or block this turn. You may put a verse counter on target Song."
Equip 1
"Everyone has a song in their heart if you know where to find it."
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Creature type: Bard
Enchantment type: Song
Harmony - As long as you control three or more Bard creatures with different names, [effect]
Crescendo (At the beginning of your upkeep, you may put a verse counter on this permanent.)
Silence [Cost] (Spells and abilities that target this permanent cost an additional [Cost].)
Dissonance - Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell...
Scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.)
Range (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
Sonor
(G) Legendary Token Creature - Spirit Bard (S)
Indestructible
2/2
Noisehorn Band 2R
Creature - Devil Bard (C)
Dissonance - whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, ~ gets +2/-1 until end of turn.
2/3
Sonorous Duo 5W
Instant (C)
Create a 2/2 green Frog Bard creature token with vigilance and a 1/1 blue Bird Bard creature token with flying.
Draw a card.
Nature itself was the earliest resister against the Discord and its Distortion.
Retune 1W
Instant (C)
You may untap target artifact or creature, then you may put a verse counter on target permanent, then you may gain life equal to your largest scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.)
"Better."
Banshee Soprano 2BB
Creature - Spirit Bard (C)
Flying
When Banshee Soprano enters the battlefield, target creature gets -X/-X until end of turn, where X is your range. (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
1/3
Living Organ 4GG
Creature - Elemental (C)
When ~ enters the battlefield, create a 0/1 blue Homunculus creature token.
Its grandiose melody makes you feel miserable.
6/5
Harpist Crab 2U
Creature - Crab (C)
T: Exile the top card of target player's library and look at that player's hand.
Stories of harpist crabs congregating atop buried treasure are enough to attract the curious, who are then promptly struck with amnesia by the crabs' melodies.
1/3
Worshipers of Discord 3W
Creature- Human Cleric (C)
Dissonance- Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, target creature gets +1/+1 and vigilance until end of turn.
Not everyone believed in the Great Harmony.
3/3
Shrieker of the Discord 1U
Creature - Marsupial Assassin (C)
Shrieker of the Discord enters the battlefield tapped.
Shrieker of the Discord can't be blocked as long as defending player controls a Bard and a Song.
Overnight, thousands of composers became troubled by ringing in the ears and hallucinations of spectral opossums. Thus the Distortion began.
2/2
Trustdirge 4BB
Sorcery (C)
Fugue (This card's converted mana cost is 0.)
Target player loses life equal to the number of artifacts on the battlefield plus the number of enchantments on the battlefield.
"The Discord has shown me the glorious reality that all things resound with the tones of betrayal." - Aclarh, Bannok earthshaker
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature type: Bard
Enchantment type: Song
Harmony - As long as you control three or more Bard creatures with different names, [effect]
Crescendo (At the beginning of your upkeep, you may put a verse counter on this permanent.)
Silence [Cost] (Spells and abilities that target this permanent cost an additional [Cost].)
Dissonance - Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell...
Scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.)
Range (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
Sonor
(G) Legendary Token Creature - Spirit Bard (S)
Indestructible
2/2
Noisehorn Band 2R
Creature - Devil Bard (C)
Dissonance - whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, ~ gets +2/-1 until end of turn.
2/3
Sonorous Duo 5W
Instant (C)
Create a 2/2 green Frog Bard creature token with vigilance and a 1/1 blue Bird Bard creature token with flying.
Draw a card.
Nature itself was the earliest resister against the Discord and its Distortion.
Retune 1W
Instant (C)
You may untap target artifact or creature, then you may put a verse counter on target permanent, then you may gain life equal to your largest scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.)
"Better."
Banshee Soprano 2BB
Creature - Spirit Bard (C)
Flying
When Banshee Soprano enters the battlefield, target creature gets -X/-X until end of turn, where X is your range. (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
1/3
Living Organ 4GG
Creature - Elemental (C)
When ~ enters the battlefield, create a 0/1 blue Homunculus creature token.
Its grandiose melody makes you feel miserable.
6/5
Harpist Crab 2U
Creature - Crab (C)
T: Exile the top card of target player's library and look at that player's hand.
Stories of harpist crabs congregating atop buried treasure are enough to attract the curious, who are then promptly struck with amnesia by the crabs' melodies.
1/3
Worshipers of Discord 3W
Creature- Human Cleric (C)
Dissonance- Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, target creature gets +1/+1 and vigilance until end of turn.
Not everyone believed in the Great Harmony.
3/3
Shrieker of the Discord 1U
Creature - Marsupial Assassin (C)
Shrieker of the Discord enters the battlefield tapped.
Shrieker of the Discord can't be blocked as long as defending player controls a Bard and a Song.
Overnight, thousands of composers became troubled by ringing in the ears and hallucinations of spectral opossums. Thus the Distortion began.
2/2
Common 9 of 10
Kanon Chanters 2U
Creature - Homunculus Bard (C)
When ~ enters the battlefield, you may return target Song card from your graveyard to your hand.
Not really smart, but with memory good enough, they can be nice at repeating songs.
2/2
Chapel Cantor 1W
Creature - Human Monk (C)
Defender
Imperishable (This permanent can't be exiled, returned to its owner's hand or change controller).
On Lillibo, interrupting a singer is a very, very bad etiquette.
1/4
Creature type: Bard
Enchantment type: Song
Harmony - As long as you control three or more Bard creatures with different names, [effect]
Crescendo (At the beginning of your upkeep, you may put a verse counter on this permanent.)
Silence [Cost] (Spells and abilities that target this permanent cost an additional [Cost].)
Dissonance - Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell...
Scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.)
Range (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
Imperishable (This permanent can't be exiled, returned to its owner's hand or change controller).
Sonor
(G) Legendary Token Creature - Spirit Bard (S)
Indestructible
2/2
Noisehorn Band 2R
Creature - Devil Bard (C)
Dissonance - whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, ~ gets +2/-1 until end of turn.
2/3
Sonorous Duo 5W
Instant (C)
Create a 2/2 green Frog Bard creature token with vigilance and a 1/1 blue Bird Bard creature token with flying.
Draw a card.
Nature itself was the earliest resister against the Discord and its Distortion.
Retune 1W
Instant (C)
You may untap target artifact or creature, then you may put a verse counter on target permanent, then you may gain life equal to your largest scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.)
"Better."
Banshee Soprano 2BB
Creature - Spirit Bard (C)
Flying
When Banshee Soprano enters the battlefield, target creature gets -X/-X until end of turn, where X is your range. (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
1/3
Living Organ 4GG
Creature - Elemental (C)
When ~ enters the battlefield, create a 0/1 blue Homunculus creature token.
Its grandiose melody makes you feel miserable.
6/5
Harpist Crab 2U
Creature - Crab (C)
T: Exile the top card of target player's library and look at that player's hand.
Stories of harpist crabs congregating atop buried treasure are enough to attract the curious, who are then promptly struck with amnesia by the crabs' melodies.
1/3
Worshipers of Discord 3W
Creature- Human Cleric (C)
Dissonance- Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, target creature gets +1/+1 and vigilance until end of turn.
Not everyone believed in the Great Harmony.
3/3
Shrieker of the Discord 1U
Creature - Marsupial Assassin (C)
Shrieker of the Discord enters the battlefield tapped.
Shrieker of the Discord can't be blocked as long as defending player controls a Bard and a Song.
Overnight, thousands of composers became troubled by ringing in the ears and hallucinations of spectral opossums. Thus the Distortion began.
2/2
Chapel Cantor 1W
Creature - Human Monk (C)
Defender
Imperishable (This permanent can't be exiled, returned to its owner's hand or change controller).
On Lillibo, interrupting a singer is a very, very bad etiquette.
1/4
Desperation for Melody RR
Sorcery (C)
Scry 2, then draw two cards, then discard two cards. Desperation for Melody deals 2 damage to each player.
"Can my pen and my tongue both truly be empty?" - Hecclen, Prestissimo
Ranting Foe-Feller 3R
Creature - Ogre Shaman Heretic (C)
Fugue (This card's converted mana cost is 0.)
Prowess
When Ranting Foe-Feller enters the battlefield, each player sacrifices a permanent with converted mana cost 1 or greater.
3/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature type: Bard
Enchantment type: Song
Harmony - As long as you control three or more Bard creatures with different names, [effect]
Crescendo (At the beginning of your upkeep, you may put a verse counter on this permanent.)
Silence [Cost] (Spells and abilities that target this permanent cost an additional [Cost].)
Dissonance - Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell...
Scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.)
Range (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
Imperishable (This permanent can't be exiled, returned to its owner's hand or change controller).
Sonor
(G) Legendary Token Creature - Spirit Bard (S)
Indestructible
2/2
Noisehorn Band 2R
Creature - Devil Bard (C)
Dissonance - whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, ~ gets +2/-1 until end of turn.
2/3
Sonorous Duo 5W
Instant (C)
Create a 2/2 green Frog Bard creature token with vigilance and a 1/1 blue Bird Bard creature token with flying.
Draw a card.
Nature itself was the earliest resister against the Discord and its Distortion.
Retune 1W
Instant (C)
You may untap target artifact or creature, then you may put a verse counter on target permanent, then you may gain life equal to your largest scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.)
"Better."
Banshee Soprano 2BB
Creature - Spirit Bard (C)
Flying
When Banshee Soprano enters the battlefield, target creature gets -X/-X until end of turn, where X is your range. (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
1/3
Living Organ 4GG
Creature - Elemental (C)
When ~ enters the battlefield, create a 0/1 blue Homunculus creature token.
Its grandiose melody makes you feel miserable.
6/5
Harpist Crab 2U
Creature - Crab (C)
T: Exile the top card of target player's library and look at that player's hand.
Stories of harpist crabs congregating atop buried treasure are enough to attract the curious, who are then promptly struck with amnesia by the crabs' melodies.
1/3
Worshipers of Discord 3W
Creature- Human Cleric (C)
Dissonance- Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, target creature gets +1/+1 and vigilance until end of turn.
Not everyone believed in the Great Harmony.
3/3
Shrieker of the Discord 1U
Creature - Marsupial Assassin (C)
Shrieker of the Discord enters the battlefield tapped.
Shrieker of the Discord can't be blocked as long as defending player controls a Bard and a Song.
Overnight, thousands of composers became troubled by ringing in the ears and hallucinations of spectral opossums. Thus the Distortion began.
2/2
Chapel Cantor 1W
Creature - Human Monk (C)
Defender
Imperishable (This permanent can't be exiled, returned to its owner's hand or change controller).
On Lillibo, interrupting a singer is a very, very bad etiquette.
1/4
Desperation for Melody RR
Sorcery (C)
Scry 2, then draw two cards, then discard two cards. Desperation for Melody deals 2 damage to each player.
"Can my pen and my tongue both truly be empty?" - Hecclen, Prestissimo
Uncommon 1 of 3
Songbound Beast 3G
Creature - Beast (U)
Whenever a player casts a Song spell, tap ~.
Tap two Bards you control: tap ~. Any player can activate this ability.
4/4
Sea Tamer 1UU
Creature - Vedalken Bard (U)
Whenever you cast a Song spell, you may tap target creature. That creature doesn't untap during its controller's next untap step.
The Great Distortion doesn't mean a lot for those who can harness the storm with a song.
2/3
Deadly Harmonizer 4B
Creature - Vampire Bard Heretic(U)
Flying
Fugue (This card's converted mana cost is 0.)
When ~ enters the battlefield, you may search tour library for a card with converted mana cost 0 and put it into your hand. If you do, shuffle your library.
3/3
Soloist of Indomitable Chorus 1WU
Creature - Bird Bard (U)
Flying
Imperishable (This permanent can't be exiled, returned to its owner's hand or change controller).
Songs you control have imperishable.
2/2
On Lillibo, the very fabric of the plane is tied to music. From deep within the heart of the plane, The Distortion has risen to threaten the rhythm that has held the plane in harmony for thousands of years. Can the people of Lillibo put their world back in tune?
Creature type: Bard
Enchantment type: Song
Harmony - As long as you control three or more Bard creatures with different names, [effect]
Crescendo (At the beginning of your upkeep, you may put a verse counter on this permanent.)
Silence [Cost] (Spells and abilities that target this permanent cost an additional [Cost].)
Dissonance - Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell...
Scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.)
Range (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
Imperishable (This permanent can't be exiled, returned to its owner's hand or change controller).
Sonor
(G) Legendary Token Creature - Spirit Bard (S)
Indestructible
2/2
Noisehorn Band 2R
Creature - Devil Bard (C)
Dissonance - whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, ~ gets +2/-1 until end of turn.
2/3
Sonorous Duo 5W
Instant (C)
Create a 2/2 green Frog Bard creature token with vigilance and a 1/1 blue Bird Bard creature token with flying.
Draw a card.
Nature itself was the earliest resister against the Discord and its Distortion.
Retune 1W
Instant (C)
You may untap target artifact or creature, then you may put a verse counter on target permanent, then you may gain life equal to your largest scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.)
"Better."
Banshee Soprano 2BB
Creature - Spirit Bard (C)
Flying
When Banshee Soprano enters the battlefield, target creature gets -X/-X until end of turn, where X is your range. (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
1/3
Living Organ 4GG
Creature - Elemental (C)
When ~ enters the battlefield, create a 0/1 blue Homunculus creature token.
Its grandiose melody makes you feel miserable.
6/5
Harpist Crab 2U
Creature - Crab (C)
T: Exile the top card of target player's library and look at that player's hand.
Stories of harpist crabs congregating atop buried treasure are enough to attract the curious, who are then promptly struck with amnesia by the crabs' melodies.
1/3
Worshipers of Discord 3W
Creature- Human Cleric (C)
Dissonance- Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, target creature gets +1/+1 and vigilance until end of turn.
Not everyone believed in the Great Harmony.
3/3
Shrieker of the Discord 1U
Creature - Marsupial Assassin (C)
Shrieker of the Discord enters the battlefield tapped.
Shrieker of the Discord can't be blocked as long as defending player controls a Bard and a Song.
Overnight, thousands of composers became troubled by ringing in the ears and hallucinations of spectral opossums. Thus the Distortion began.
2/2
Chapel Cantor 1W
Creature - Human Monk (C)
Defender
Imperishable (This permanent can't be exiled, returned to its owner's hand or change controller).
On Lillibo, interrupting a singer is a very, very bad etiquette.
1/4
Desperation for Melody RR
Sorcery (C)
Scry 2, then draw two cards, then discard two cards. Desperation for Melody deals 2 damage to each player.
"Can my pen and my tongue both truly be empty?" - Hecclen, Prestissimo
Soloist of Indomitable Chorus 1WU
Creature - Bird Bard (U)
Flying
Imperishable (This permanent can't be exiled, returned to its owner's hand or change controller).
Songs you control have imperishable.
2/2
Uncommon 2 of 3
Requiem for the Songless 1B
Instant (U)
Destroy target creature with converted mana cost x or less, where x is your range plus one
Harmony - If you control three or more Bard creatures with different names, you may destroy up to two target creatures with total converted mana cost x or less instead.
Rustic Guitar 3
Artifact - Equipment (U)
Equip 2
~ has crescendo as long as it is attached to a creature
Equipped creature has imperishable and is a Bard in addition to it's other types
Tap equipped creature, remove all verse counters from ~: Scry X, where x is the number of verse counters removed this way.
Wartide Verse 2R
Enchantment - Song
~ enters the battlefield with a verse counter on it
At the beginning of your upkeep, remove a verse counter from ~
Dissonance - Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, put a verse counter on ~.
Creatures you control get +1/+0 for each verse counter on ~.
"This is what we consider a 'hit' song"
Somewhere in East Europe, I play commander.
Creature type: Bard
Enchantment type: Song
Harmony - As long as you control three or more Bard creatures with different names, [effect]
Crescendo (At the beginning of your upkeep, you may put a verse counter on this permanent.)
Silence [Cost] (Spells and abilities that target this permanent cost an additional [Cost].)
Dissonance - Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell...
Scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.)
Range (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
Imperishable (This permanent can't be exiled, returned to its owner's hand or change controller).
Sonor
(G) Legendary Token Creature - Spirit Bard (S)
Indestructible
2/2
Noisehorn Band 2R
Creature - Devil Bard (C)
Dissonance - whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, ~ gets +2/-1 until end of turn.
2/3
Sonorous Duo 5W
Instant (C)
Create a 2/2 green Frog Bard creature token with vigilance and a 1/1 blue Bird Bard creature token with flying.
Draw a card.
Nature itself was the earliest resister against the Discord and its Distortion.
Retune 1W
Instant (C)
You may untap target artifact or creature, then you may put a verse counter on target permanent, then you may gain life equal to your largest scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.)
"Better."
Banshee Soprano 2BB
Creature - Spirit Bard (C)
Flying
When Banshee Soprano enters the battlefield, target creature gets -X/-X until end of turn, where X is your range. (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
1/3
Living Organ 4GG
Creature - Elemental (C)
When ~ enters the battlefield, create a 0/1 blue Homunculus creature token.
Its grandiose melody makes you feel miserable.
6/5
Harpist Crab 2U
Creature - Crab (C)
T: Exile the top card of target player's library and look at that player's hand.
Stories of harpist crabs congregating atop buried treasure are enough to attract the curious, who are then promptly struck with amnesia by the crabs' melodies.
1/3
Worshipers of Discord 3W
Creature- Human Cleric (C)
Dissonance- Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, target creature gets +1/+1 and vigilance until end of turn.
Not everyone believed in the Great Harmony.
3/3
Shrieker of the Discord 1U
Creature - Marsupial Assassin (C)
Shrieker of the Discord enters the battlefield tapped.
Shrieker of the Discord can't be blocked as long as defending player controls a Bard and a Song.
Overnight, thousands of composers became troubled by ringing in the ears and hallucinations of spectral opossums. Thus the Distortion began.
2/2
Chapel Cantor 1W
Creature - Human Monk (C)
Defender
Imperishable (This permanent can't be exiled, returned to its owner's hand or change controller).
On Lillibo, interrupting a singer is a very, very bad etiquette.
1/4
Desperation for Melody RR
Sorcery (C)
Scry 2, then draw two cards, then discard two cards. Desperation for Melody deals 2 damage to each player.
"Can my pen and my tongue both truly be empty?" - Hecclen, Prestissimo
Soloist of Indomitable Chorus 1WU
Creature - Bird Bard (U)
Flying
Imperishable (This permanent can't be exiled, returned to its owner's hand or change controller).
Songs you control have imperishable.
2/2
Wartide Verse 2R
Enchantment - Song
~ enters the battlefield with a verse counter on it
At the beginning of your upkeep, remove a verse counter from ~
Dissonance - Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, put a verse counter on ~.
Creatures you control get +1/+0 for each verse counter on ~.
"This is what we consider a 'hit' song"
Uncommon 3 of 3
Harmonic Chimes 4
Artifact (U)
T: Add C to your mana pool. Tap target creature.
"How could I not weep at such beauty?" -Brolog the Slaughterer
Thundering Chord R
Sorcery (U)
Thundering Chord deals 2 damage to target creature or player.
If you have a scale of 8 or more, Thundering Chord deals 8 damage to that creature or player instead.
Not all music is beautiful.
Jovial Minstrel W
Creature- Human Bard (U)
Crescendo (At the beginning of your upkeep, you may put a verse counter on this permanent.)
Jovial Minstrel gets +0/+1 for each verse counter on it.
When Jovial Minstrel leaves the battlefield, you may put its verse counters on target permanent.
1/1
Springsong Prairie
Land (U)
Crescendo (At the beginning of your upkeep, you may put a verse counter on this permanent.)
T, Remove a verse counter from Springsong Prairie: Add G or W to your mana pool.
T, Remove 3 verse counters from Springsong Prairie: Add GW to your mana pool.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
On Lillibo, the very fabric of the plane is tied to music. From deep within the heart of the plane, The Distortion has risen to threaten the rhythm that has held the plane in harmony for thousands of years. Can the people of Lillibo put their world back in tune?
Creature type: Bard
Enchantment type: Song
Harmony - As long as you control three or more Bard creatures with different names, [effect]
Crescendo (At the beginning of your upkeep, you may put a verse counter on this permanent.)
Silence [Cost] (Spells and abilities that target this permanent cost an additional [Cost].)
Dissonance - Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell...
Scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.)
Range (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
Imperishable (This permanent can't be exiled, returned to its owner's hand or change controller).
Sonor
(G) Legendary Token Creature - Spirit Bard (S)
Indestructible
2/2
Noisehorn Band 2R
Creature - Devil Bard (C)
Dissonance - whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, ~ gets +2/-1 until end of turn.
2/3
Sonorous Duo 5W
Instant (C)
Create a 2/2 green Frog Bard creature token with vigilance and a 1/1 blue Bird Bard creature token with flying.
Draw a card.
Nature itself was the earliest resister against the Discord and its Distortion.
Retune 1W
Instant (C)
You may untap target artifact or creature, then you may put a verse counter on target permanent, then you may gain life equal to your largest scale (One or more nonland permanents you control with consecutive converted mana costs form a scale.)
"Better."
Banshee Soprano 2BB
Creature - Spirit Bard (C)
Flying
When Banshee Soprano enters the battlefield, target creature gets -X/-X until end of turn, where X is your range. (Range is the difference between lowest and highest converted mana costs among nonland permanents you control.)
1/3
Living Organ 4GG
Creature - Elemental (C)
When ~ enters the battlefield, create a 0/1 blue Homunculus creature token.
Its grandiose melody makes you feel miserable.
6/5
Harpist Crab 2U
Creature - Crab (C)
T: Exile the top card of target player's library and look at that player's hand.
Stories of harpist crabs congregating atop buried treasure are enough to attract the curious, who are then promptly struck with amnesia by the crabs' melodies.
1/3
Worshipers of Discord 3W
Creature- Human Cleric (C)
Dissonance- Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, target creature gets +1/+1 and vigilance until end of turn.
Not everyone believed in the Great Harmony.
3/3
Shrieker of the Discord 1U
Creature - Marsupial Assassin (C)
Shrieker of the Discord enters the battlefield tapped.
Shrieker of the Discord can't be blocked as long as defending player controls a Bard and a Song.
Overnight, thousands of composers became troubled by ringing in the ears and hallucinations of spectral opossums. Thus the Distortion began.
2/2
Chapel Cantor 1W
Creature - Human Monk (C)
Defender
Imperishable (This permanent can't be exiled, returned to its owner's hand or change controller).
On Lillibo, interrupting a singer is a very, very bad etiquette.
1/4
Desperation for Melody RR
Sorcery (C)
Scry 2, then draw two cards, then discard two cards. Desperation for Melody deals 2 damage to each player.
"Can my pen and my tongue both truly be empty?" - Hecclen, Prestissimo
Soloist of Indomitable Chorus 1WU
Creature - Bird Bard (U)
Flying
Imperishable (This permanent can't be exiled, returned to its owner's hand or change controller).
Songs you control have imperishable.
2/2
Wartide Verse 2R
Enchantment - Song
~ enters the battlefield with a verse counter on it
At the beginning of your upkeep, remove a verse counter from ~
Dissonance - Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, put a verse counter on ~.
Creatures you control get +1/+0 for each verse counter on ~.
"This is what we consider a 'hit' song"
Springsong Prairie
Land (U)
Crescendo (At the beginning of your upkeep, you may put a verse counter on this permanent.)
T, Remove a verse counter from Springsong Prairie: Add G or W to your mana pool.
T, Remove 3 verse counters from Springsong Prairie: Add GW to your mana pool.
Perfect Harmony 3WW
Enchantment (R)
At the beginning of your upkeep, gain life equal to your largest scale. Then you win the game if your scale is 10 or greater.
Surface Shapers 2RR
Creature - Snake Shaman Bard (R)
Dissonance - Whenever you cast a spell, if you control no permanents with the same converted mana cost as that spell, create a */1 red Elemental creature token with trample, haste and "this creature's power is equal to your range". Exile it at the beginning of the next end step.
They sing, and earth responds.
2/2