Gadagar is a wild world of bonds between humanoid and animal. Therianthropic magic, familiars, and mounted monsters are fixtures of daily life, and the hunt and the chase are matters of survival for nearly everyone. And yet, even on such a plane, artifice has begun to bloom, threatening the delicate balance of all things...
Aurochs (G)
Token Creature - Aurochs (S)
Trample
3/3
Brainwashed Deinosuchus4B
Creature- Crocodile
Defender, Lifelink Used by all the Sivaki tribes, wild Deinosuchus no longer exist.
4/4
Venom Acolyte3G
Creature - Human Druid (C)
When Venom Acolyte enters the battlefield, create a 1/1 green Snake creature token.
Whenever Venom Acolyte attacks or blocks, it gets +0/+1 and gains deathtouch until end of turn if a Snake you control is attacking or blocking.
2/2
Common 3 of 10
Summoner's Assistant2U
Creature- Human Wizard (C)
When Summoner's Assistant enters the battlefield, populate. "You're fired until you can bring me something bigger."
2/2
Snarling Wolverine1R
Creature- Wolverineb(C)
First strike
Snarling Woverine attacks each turn if able unless you control a Druid or Shaman. "Snarling beast? I see a poor, hungry little wretch, who's far from home."
2/2
Morosi's Priest1W
Creature- Human Cleric (C) 1, T: Tap target non-Human creature. "The beasts of the world will bow to me." - Morosi, Nature's Favored
Gadagar is a wild world of bonds between humanoid and animal. Therianthropic magic, familiars, and mounted monsters are fixtures of daily life, and the hunt and the chase are matters of survival for nearly everyone. And yet, even on such a plane, artifice has begun to bloom, threatening the delicate balance of all things...
Aurochs (G)
Token Creature - Aurochs (S)
Trample
3/3
Brainwashed Deinosuchus4B
Creature- Crocodile
Defender, Lifelink Used by all the Sivaki tribes, wild Deinosuchus no longer exist.
4/4
Venom Acolyte3G
Creature - Human Druid (C)
When Venom Acolyte enters the battlefield, create a 1/1 green Snake creature token.
Whenever Venom Acolyte attacks or blocks, it gets +0/+1 and gains deathtouch until end of turn if a Snake you control is attacking or blocking.
2/2
Snarling Wolverine1R
Creature- Wolverineb(C)
First strike
Snarling Woverine attacks each turn if able unless you control a Druid or Shaman. "Snarling beast? I see a poor, hungry little wretch, who's far from home."
2/2
Common 4 of 10
Wolfsoul Hermit1R
Creature - Human Rogue (C)
When ~ dies, create a 2/2 green Wolf creature token. Human half and wolf half are sharing one mind among two bodies, that's why lifetime of hermits is longer than lifetime of average humans - sometimes one of them replaces the other.
1/1
Bonds of BroodW
Enchantment - Aura (C)
Enchant creature
Whenever another creature enters the battlefield under your control, enchanted creature gets +1/+1 until end of turn. On Gadagar, concept of family is much wider than everywhere else.
Gadagar is a wild world of bonds between humanoid and animal. Therianthropic magic, familiars, and mounted monsters are fixtures of daily life, and the hunt and the chase are matters of survival for nearly everyone. And yet, even on such a plane, artifice has begun to bloom, threatening the delicate balance of all things...
Aurochs (G)
Token Creature - Aurochs (S)
Trample
3/3
Brainwashed Deinosuchus4B
Creature- Crocodile
Defender, Lifelink Used by all the Sivaki tribes, wild Deinosuchus no longer exist.
4/4
Venom Acolyte3G
Creature - Human Druid (C)
When Venom Acolyte enters the battlefield, create a 1/1 green Snake creature token.
Whenever Venom Acolyte attacks or blocks, it gets +0/+1 and gains deathtouch until end of turn if a Snake you control is attacking or blocking.
2/2
Snarling Wolverine1R
Creature- Wolverineb(C)
First strike
Snarling Woverine attacks each turn if able unless you control a Druid or Shaman. "Snarling beast? I see a poor, hungry little wretch, who's far from home."
2/2
Wolfsoul Hermit1R
Creature - Human Rogue (C)
When ~ dies, create a 2/2 green Wolf creature token. Human half and wolf half are sharing one mind among two bodies, that's why lifetime of hermits is longer than lifetime of average humans - sometimes one of them replaces the other.
1/1
Common 5 of 10
Wildbond Ranger2G
Creature- Human Shaman(C)
Soulbond
As long as Wildbond Ranger is paired with a creature, that creature gets +1/+1. If that creature is a Wolf, Bear, or Beast, that creature gains trample.
2/3
Jungle's Victim1B
Sorcery (C)
Destroy target nongreen creature. "Nargal the Proud rode into the jungle on his great cat. A week later, the cat returned."
Sarria's Song3U
Instant (C)
Choose one, then choose one again. (You may choose the same mode twice):
- Draw a card.
- Create a 1/1 blue bird creature token with flying.
Wolfsoul Hermit would be so great in an environment with Sadco block!
Gadagar is a wild world of bonds between humanoid and animal. Therianthropic magic, familiars, and mounted monsters are fixtures of daily life, and the hunt and the chase are matters of survival for nearly everyone. And yet, even on such a plane, artifice has begun to bloom, threatening the delicate balance of all things...
Aurochs (G)
Token Creature - Aurochs (S)
Trample
3/3
Brainwashed Deinosuchus4B
Creature- Crocodile
Defender, Lifelink Used by all the Sivaki tribes, wild Deinosuchus no longer exist.
4/4
Venom Acolyte3G
Creature - Human Druid (C)
When Venom Acolyte enters the battlefield, create a 1/1 green Snake creature token.
Whenever Venom Acolyte attacks or blocks, it gets +0/+1 and gains deathtouch until end of turn if a Snake you control is attacking or blocking.
2/2
Snarling Wolverine1R
Creature- Wolverineb(C)
First strike
Snarling Woverine attacks each turn if able unless you control a Druid or Shaman. "Snarling beast? I see a poor, hungry little wretch, who's far from home."
2/2
Wolfsoul Hermit1R
Creature - Human Rogue (C)
When ~ dies, create a 2/2 green Wolf creature token. Human half and wolf half are sharing one mind among two bodies, that's why lifetime of hermits is longer than lifetime of average humans - sometimes one of them replaces the other.
1/1
Jungle's Victim1B
Sorcery (C)
Destroy target nongreen creature. "Nargal the Proud rode into the jungle on his great cat. A week later, the cat returned."
Common 6 of 10:
Glory of the PackW
Instant (C)
Hound and Wolf creatures you control get +1/+1 until end of turn and you gain 3 life.
Affiliate 2(2: Change the text of this spell by replacing each creature type word with another. Activate this ability only while this spell is on the stack.)
(If chosen as a mechanic affiliate could go on permanents, obviously not with the "only on the stack" text and lasting until end of turn.)
Silent Hunter2U
Creature - Merfolk Rogue (C)
Silent Hunter can't be blocked unless a player cast a spell this turn. The near-undetectable calls of shark and narwhal guide her.
2/3
Gadagar is a wild world of bonds between humanoid and animal. Therianthropic magic, familiars, and mounted monsters are fixtures of daily life, and the hunt and the chase are matters of survival for nearly everyone. And yet, even on such a plane, artifice has begun to bloom, threatening the delicate balance of all things...
Aurochs (G)
Token Creature - Aurochs (S)
Trample
3/3
Brainwashed Deinosuchus4B
Creature- Crocodile
Defender, Lifelink Used by all the Sivaki tribes, wild Deinosuchus no longer exist.
4/4
Venom Acolyte3G
Creature - Human Druid (C)
When Venom Acolyte enters the battlefield, create a 1/1 green Snake creature token.
Whenever Venom Acolyte attacks or blocks, it gets +0/+1 and gains deathtouch until end of turn if a Snake you control is attacking or blocking.
2/2
Snarling Wolverine1R
Creature- Wolverineb(C)
First strike
Snarling Woverine attacks each turn if able unless you control a Druid or Shaman. "Snarling beast? I see a poor, hungry little wretch, who's far from home."
2/2
Wolfsoul Hermit1R
Creature - Human Rogue (C)
When ~ dies, create a 2/2 green Wolf creature token. Human half and wolf half are sharing one mind among two bodies, that's why lifetime of hermits is longer than lifetime of average humans - sometimes one of them replaces the other.
1/1
Jungle's Victim1B
Sorcery (C)
Destroy target nongreen creature. "Nargal the Proud rode into the jungle on his great cat. A week later, the cat returned."
Silent Hunter2U
Creature - Merfolk Rogue (C)
Silent Hunter can't be blocked unless a player cast a spell this turn. The near-undetectable calls of shark and narwhal guide her.
2/3
MurrainB
Sorcery (C)
Target opponent reveals his or her hand, then chooses and discards a creature card from it. "I know a lot of people who would die rather than tolerate a death of favorite horse." - Omuso, Kamain chief breeder
Song of the SeaU
Instant (C)
Each Fish and Whale creature you control gets +0/+1 and gains hexproof until end of turn.
Affiliate 1(1: Change the text of this spell by replacing each creature type word with another. Activate this ability only while this spell is on the stack.) A beautiful song that can be performed even without lungs or vocal cords.
Gadagar is a wild world of bonds between humanoid and animal. Therianthropic magic, familiars, and mounted monsters are fixtures of daily life, and the hunt and the chase are matters of survival for nearly everyone. And yet, even on such a plane, artifice has begun to bloom, threatening the delicate balance of all things...
Affiliate COST (COST: Change the text of this spell or permanent by replacing each creature type word with another. [Activate this ability only while this spell is on the stack.])
Aurochs (G)
Token Creature - Aurochs (S)
Trample
3/3
Brainwashed Deinosuchus4B
Creature- Crocodile
Defender, Lifelink Used by all the Sivaki tribes, wild Deinosuchus no longer exist.
4/4
Venom Acolyte3G
Creature - Human Druid (C)
When Venom Acolyte enters the battlefield, create a 1/1 green Snake creature token.
Whenever Venom Acolyte attacks or blocks, it gets +0/+1 and gains deathtouch until end of turn if a Snake you control is attacking or blocking.
2/2
Snarling Wolverine1R
Creature- Wolverineb(C)
First strike
Snarling Woverine attacks each turn if able unless you control a Druid or Shaman. "Snarling beast? I see a poor, hungry little wretch, who's far from home."
2/2
Wolfsoul Hermit1R
Creature - Human Rogue (C)
When ~ dies, create a 2/2 green Wolf creature token. Human half and wolf half are sharing one mind among two bodies, that's why lifetime of hermits is longer than lifetime of average humans - sometimes one of them replaces the other.
1/1
Jungle's Victim1B
Sorcery (C)
Destroy target nongreen creature. "Nargal the Proud rode into the jungle on his great cat. A week later, the cat returned."
Silent Hunter2U
Creature - Merfolk Rogue (C)
Silent Hunter can't be blocked unless a player cast a spell this turn. The near-undetectable calls of shark and narwhal guide her.
2/3
Song of the SeaU
Instant (C)
Each Fish and Whale creature you control gets +0/+1 and gains hexproof until end of turn.
Affiliate 1(1: Change the text of this spell by replacing each creature type word with another. Activate this ability only while this spell is on the stack.) A beautiful song that can be performed even without lungs or vocal cords.
Common 8 of 10:
Kamain War Lion4W
Creature - Cat (C)
Defy 1 (This creature enters the battlefield with a +1/+1 counter on it if you control fewer creatures than an opponent.)
Kamain War Lion can block any number of creatures. The herds do not stampede undefended.
3/4
Utter UselessnessG
Enchantment - Aura (C)
Enchant artifact
Enchanted artifact loses all abilities. If it's a creature, it's 1/1. "Such trinkets have little reason to even be on Gadagar - except perhaps as goo fodder." - Morosi, Nature's Favored
Gadagar is a wild world of bonds between humanoid and animal. Therianthropic magic, familiars, and mounted monsters are fixtures of daily life, and the hunt and the chase are matters of survival for nearly everyone. And yet, even on such a plane, artifice has begun to bloom, threatening the delicate balance of all things...
Affiliate COST (COST: Change the text of this spell or permanent by replacing each creature type word with another. [Activate this ability only while this spell is on the stack.])
Aurochs (G)
Token Creature - Aurochs (S)
Trample
3/3
Brainwashed Deinosuchus4B
Creature- Crocodile
Defender, Lifelink Used by all the Sivaki tribes, wild Deinosuchus no longer exist.
4/4
Venom Acolyte3G
Creature - Human Druid (C)
When Venom Acolyte enters the battlefield, create a 1/1 green Snake creature token.
Whenever Venom Acolyte attacks or blocks, it gets +0/+1 and gains deathtouch until end of turn if a Snake you control is attacking or blocking.
2/2
Snarling Wolverine1R
Creature- Wolverineb(C)
First strike
Snarling Woverine attacks each turn if able unless you control a Druid or Shaman. "Snarling beast? I see a poor, hungry little wretch, who's far from home."
2/2
Wolfsoul Hermit1R
Creature - Human Rogue (C)
When ~ dies, create a 2/2 green Wolf creature token. Human half and wolf half are sharing one mind among two bodies, that's why lifetime of hermits is longer than lifetime of average humans - sometimes one of them replaces the other.
1/1
Jungle's Victim1B
Sorcery (C)
Destroy target nongreen creature. "Nargal the Proud rode into the jungle on his great cat. A week later, the cat returned."
Silent Hunter2U
Creature - Merfolk Rogue (C)
Silent Hunter can't be blocked unless a player cast a spell this turn. The near-undetectable calls of shark and narwhal guide her.
2/3
Song of the SeaU
Instant (C)
Each Fish and Whale creature you control gets +0/+1 and gains hexproof until end of turn.
Affiliate 1(1: Change the text of this spell by replacing each creature type word with another. Activate this ability only while this spell is on the stack.) A beautiful song that can be performed even without lungs or vocal cords.
Utter UselessnessG
Enchantment - Aura (C)
Enchant artifact
Enchanted artifact loses all abilities. If it's a creature, it's 1/1. "Such trinkets have little reason to even be on Gadagar - except perhaps as goo fodder." - Morosi, Nature's Favored
Common 9 of 10
One-Eyed Shepherd3RR
Creature - Cyclops (C) One eye is more than enough to watch the herd.
4/5
Dolphin Riders2UU
Creature - Merfolk (C)
Defy 1 (This creature enters the battlefield with a +1/+1 counter on it if you control fewer creatures than an opponent.)
~ can't be blocked. "High tide brings me headache. And bad memories." - Vorolo, Kamain coast sentry
2/2
Gadagar is a wild world of bonds between humanoid and animal. Therianthropic magic, familiars, and mounted monsters are fixtures of daily life, and the hunt and the chase are matters of survival for nearly everyone. And yet, even on such a plane, artifice has begun to bloom, threatening the delicate balance of all things...
Affiliate COST (COST: Change the text of this spell or permanent by replacing each creature type word with another. [Activate this ability only while this spell is on the stack.])
Defy N (This creature enters the battlefield with N +1/+1 counters on it if you control fewer creatures than an opponent.)
Aurochs (G)
Token Creature - Aurochs (S)
Trample
3/3
Brainwashed Deinosuchus4B
Creature- Crocodile
Defender, Lifelink Used by all the Sivaki tribes, wild Deinosuchus no longer exist.
4/4
Venom Acolyte3G
Creature - Human Druid (C)
When Venom Acolyte enters the battlefield, create a 1/1 green Snake creature token.
Whenever Venom Acolyte attacks or blocks, it gets +0/+1 and gains deathtouch until end of turn if a Snake you control is attacking or blocking.
2/2
Snarling Wolverine1R
Creature- Wolverineb(C)
First strike
Snarling Woverine attacks each turn if able unless you control a Druid or Shaman. "Snarling beast? I see a poor, hungry little wretch, who's far from home."
2/2
Wolfsoul Hermit1R
Creature - Human Rogue (C)
When ~ dies, create a 2/2 green Wolf creature token. Human half and wolf half are sharing one mind among two bodies, that's why lifetime of hermits is longer than lifetime of average humans - sometimes one of them replaces the other.
1/1
Jungle's Victim1B
Sorcery (C)
Destroy target nongreen creature. "Nargal the Proud rode into the jungle on his great cat. A week later, the cat returned."
Silent Hunter2U
Creature - Merfolk Rogue (C)
Silent Hunter can't be blocked unless a player cast a spell this turn. The near-undetectable calls of shark and narwhal guide her.
2/3
Song of the SeaU
Instant (C)
Each Fish and Whale creature you control gets +0/+1 and gains hexproof until end of turn.
Affiliate 1(1: Change the text of this spell by replacing each creature type word with another. Activate this ability only while this spell is on the stack.) A beautiful song that can be performed even without lungs or vocal cords.
Utter UselessnessG
Enchantment - Aura (C)
Enchant artifact
Enchanted artifact loses all abilities. If it's a creature, it's 1/1. "Such trinkets have little reason to even be on Gadagar - except perhaps as goo fodder." - Morosi, Nature's Favored
Dolphin Riders2UU
Creature - Merfolk (C)
Defy 1 (This creature enters the battlefield with a +1/+1 counter on it if you control fewer creatures than an opponent.)
~ can't be blocked. "High tide brings me headache. And bad memories." - Vorolo, Kamain coast sentry
2/2
Common 10 of 10:
Solsen Mastiff1W
Creature - Hound (C)
Defy 2 (This creature enters the battlefield with two +1/+1 counters on it if you control fewer creatures than an opponent.) "You know what to do when you see someone you don't know, yes, Mottleback? That's right, boy! Maul!"
1/1
Wall of Bait3U
Creature - Wall (C)
Defender T: Target creature attacks this turn if able. UU, T, Sacrifice Wall of Bait: Create a 3/3 blue Siren creature token with flying.
0/4
Gadagar is a wild world of bonds between humanoid and animal. Therianthropic magic, familiars, and mounted monsters are fixtures of daily life, and the hunt and the chase are matters of survival for nearly everyone. And yet, even on such a plane, artifice has begun to bloom, threatening the delicate balance of all things...
Affiliate COST (COST: Change the text of this spell or permanent by replacing each creature type word with another. [Activate this ability only while this spell is on the stack.])
Defy N (This creature enters the battlefield with N +1/+1 counters on it if you control fewer creatures than an opponent.)
Aurochs (G)
Token Creature - Aurochs (S)
Trample
3/3
Brainwashed Deinosuchus4B
Creature- Crocodile
Defender, Lifelink Used by all the Sivaki tribes, wild Deinosuchus no longer exist.
4/4
Venom Acolyte3G
Creature - Human Druid (C)
When Venom Acolyte enters the battlefield, create a 1/1 green Snake creature token.
Whenever Venom Acolyte attacks or blocks, it gets +0/+1 and gains deathtouch until end of turn if a Snake you control is attacking or blocking.
2/2
Snarling Wolverine1R
Creature- Wolverineb(C)
First strike
Snarling Woverine attacks each turn if able unless you control a Druid or Shaman. "Snarling beast? I see a poor, hungry little wretch, who's far from home."
2/2
Wolfsoul Hermit1R
Creature - Human Rogue (C)
When ~ dies, create a 2/2 green Wolf creature token. Human half and wolf half are sharing one mind among two bodies, that's why lifetime of hermits is longer than lifetime of average humans - sometimes one of them replaces the other.
1/1
Jungle's Victim1B
Sorcery (C)
Destroy target nongreen creature. "Nargal the Proud rode into the jungle on his great cat. A week later, the cat returned."
Silent Hunter2U
Creature - Merfolk Rogue (C)
Silent Hunter can't be blocked unless a player cast a spell this turn. The near-undetectable calls of shark and narwhal guide her.
2/3
Song of the SeaU
Instant (C)
Each Fish and Whale creature you control gets +0/+1 and gains hexproof until end of turn.
Affiliate 1(1: Change the text of this spell by replacing each creature type word with another. Activate this ability only while this spell is on the stack.) A beautiful song that can be performed even without lungs or vocal cords.
Utter UselessnessG
Enchantment - Aura (C)
Enchant artifact
Enchanted artifact loses all abilities. If it's a creature, it's 1/1. "Such trinkets have little reason to even be on Gadagar - except perhaps as goo fodder." - Morosi, Nature's Favored
Dolphin Riders2UU
Creature - Merfolk (C)
Defy 1 (This creature enters the battlefield with a +1/+1 counter on it if you control fewer creatures than an opponent.)
~ can't be blocked. "High tide brings me headache. And bad memories." - Vorolo, Kamain coast sentry
2/2
Solsen Mastiff1W
Creature - Hound (C)
Defy 2 (This creature enters the battlefield with two +1/+1 counters on it if you control fewer creatures than an opponent.) "You know what to do when you see someone you don't know, yes, Mottleback? That's right, boy! Maul!"
1/1
Uncommon 1 of 3
Rugged Kennel-Master2R
Creature- Human Shaman (U)
Wolf and Hound creatures you control have menace.
Affiliate 1R "I once saw a giant run screaming from a pup. It's all about the snarl."
2/2
Sivaki Shapeshifter2G
Creature- Human Shapeshifter (U) G: Sivaki Shapeshifter gets -1/-1, and becomes a Lizard until end of turn. 1G: Target Lizard creature gets your choice of deathtouch, hexproof, or forestwalk until end of turn.
2/3
Revesion of FormB
Instant (U)
Target creature gets -X/-X until end of turn, where X is the number of creature types that creature has. "What are you? That's right. You're nothing."
Gadagar is a wild world of bonds between humanoid and animal. Therianthropic magic, familiars, and mounted monsters are fixtures of daily life, and the hunt and the chase are matters of survival for nearly everyone. And yet, even on such a plane, artifice has begun to bloom, threatening the delicate balance of all things...
Affiliate COST (COST: Change the text of this spell or permanent by replacing each creature type word with another. [Activate this ability only while this spell is on the stack.])
Defy N (This creature enters the battlefield with N +1/+1 counters on it if you control fewer creatures than an opponent.)
Aurochs (G)
Token Creature - Aurochs (S)
Trample
3/3
Brainwashed Deinosuchus4B
Creature- Crocodile
Defender, Lifelink Used by all the Sivaki tribes, wild Deinosuchus no longer exist.
4/4
Venom Acolyte3G
Creature - Human Druid (C)
When Venom Acolyte enters the battlefield, create a 1/1 green Snake creature token.
Whenever Venom Acolyte attacks or blocks, it gets +0/+1 and gains deathtouch until end of turn if a Snake you control is attacking or blocking.
2/2
Snarling Wolverine1R
Creature- Wolverineb(C)
First strike
Snarling Woverine attacks each turn if able unless you control a Druid or Shaman. "Snarling beast? I see a poor, hungry little wretch, who's far from home."
2/2
Wolfsoul Hermit1R
Creature - Human Rogue (C)
When ~ dies, create a 2/2 green Wolf creature token. Human half and wolf half are sharing one mind among two bodies, that's why lifetime of hermits is longer than lifetime of average humans - sometimes one of them replaces the other.
1/1
Jungle's Victim1B
Sorcery (C)
Destroy target nongreen creature. "Nargal the Proud rode into the jungle on his great cat. A week later, the cat returned."
Silent Hunter2U
Creature - Merfolk Rogue (C)
Silent Hunter can't be blocked unless a player cast a spell this turn. The near-undetectable calls of shark and narwhal guide her.
2/3
Song of the SeaU
Instant (C)
Each Fish and Whale creature you control gets +0/+1 and gains hexproof until end of turn.
Affiliate 1(1: Change the text of this spell by replacing each creature type word with another. Activate this ability only while this spell is on the stack.) A beautiful song that can be performed even without lungs or vocal cords.
Utter UselessnessG
Enchantment - Aura (C)
Enchant artifact
Enchanted artifact loses all abilities. If it's a creature, it's 1/1. "Such trinkets have little reason to even be on Gadagar - except perhaps as goo fodder." - Morosi, Nature's Favored
Dolphin Riders2UU
Creature - Merfolk (C)
Defy 1 (This creature enters the battlefield with a +1/+1 counter on it if you control fewer creatures than an opponent.)
~ can't be blocked. "High tide brings me headache. And bad memories." - Vorolo, Kamain coast sentry
2/2
Solsen Mastiff1W
Creature - Hound (C)
Defy 2 (This creature enters the battlefield with two +1/+1 counters on it if you control fewer creatures than an opponent.) "You know what to do when you see someone you don't know, yes, Mottleback? That's right, boy! Maul!"
1/1
Sivaki Shapeshifter2G
Creature- Human Shapeshifter (U) G: Sivaki Shapeshifter gets -1/-1, and becomes a Lizard until end of turn. 1G: Target Lizard creature gets your choice of deathtouch, hexproof, or forestwalk until end of turn.
2/3
Uncommon 2 of 3
Cargo Elasmotherium2GU
Creature - Rhino (U)
Trample
Whenever ~ deals combat damage to a player, you may draw two cards. Always delivers. Never displeases.
3/2
Cunning Beastbreaker2WW
Creature - Cyclops (U)
Prowess t: tap target creature with power equal or less than ~'s power. Herds of aurochs and elasmotheriums are requiring very special shepherds.
3/3
Gadagar is a wild world of bonds between humanoid and animal. Therianthropic magic, familiars, and mounted monsters are fixtures of daily life, and the hunt and the chase are matters of survival for nearly everyone. And yet, even on such a plane, artifice has begun to bloom, threatening the delicate balance of all things...
Affiliate COST (COST: Change the text of this spell or permanent by replacing each creature type word with another. [Activate this ability only while this spell is on the stack.])
Defy N (This creature enters the battlefield with N +1/+1 counters on it if you control fewer creatures than an opponent.)
Aurochs (G)
Token Creature - Aurochs (S)
Trample
3/3
Brainwashed Deinosuchus4B
Creature- Crocodile
Defender, Lifelink Used by all the Sivaki tribes, wild Deinosuchus no longer exist.
4/4
Venom Acolyte3G
Creature - Human Druid (C)
When Venom Acolyte enters the battlefield, create a 1/1 green Snake creature token.
Whenever Venom Acolyte attacks or blocks, it gets +0/+1 and gains deathtouch until end of turn if a Snake you control is attacking or blocking.
2/2
Snarling Wolverine1R
Creature- Wolverineb(C)
First strike
Snarling Woverine attacks each turn if able unless you control a Druid or Shaman. "Snarling beast? I see a poor, hungry little wretch, who's far from home."
2/2
Wolfsoul Hermit1R
Creature - Human Rogue (C)
When ~ dies, create a 2/2 green Wolf creature token. Human half and wolf half are sharing one mind among two bodies, that's why lifetime of hermits is longer than lifetime of average humans - sometimes one of them replaces the other.
1/1
Jungle's Victim1B
Sorcery (C)
Destroy target nongreen creature. "Nargal the Proud rode into the jungle on his great cat. A week later, the cat returned."
Silent Hunter2U
Creature - Merfolk Rogue (C)
Silent Hunter can't be blocked unless a player cast a spell this turn. The near-undetectable calls of shark and narwhal guide her.
2/3
Song of the SeaU
Instant (C)
Each Fish and Whale creature you control gets +0/+1 and gains hexproof until end of turn.
Affiliate 1(1: Change the text of this spell by replacing each creature type word with another. Activate this ability only while this spell is on the stack.) A beautiful song that can be performed even without lungs or vocal cords.
Utter UselessnessG
Enchantment - Aura (C)
Enchant artifact
Enchanted artifact loses all abilities. If it's a creature, it's 1/1. "Such trinkets have little reason to even be on Gadagar - except perhaps as goo fodder." - Morosi, Nature's Favored
Dolphin Riders2UU
Creature - Merfolk (C)
Defy 1 (This creature enters the battlefield with a +1/+1 counter on it if you control fewer creatures than an opponent.)
~ can't be blocked. "High tide brings me headache. And bad memories." - Vorolo, Kamain coast sentry
2/2
Solsen Mastiff1W
Creature - Hound (C)
Defy 2 (This creature enters the battlefield with two +1/+1 counters on it if you control fewer creatures than an opponent.) "You know what to do when you see someone you don't know, yes, Mottleback? That's right, boy! Maul!"
1/1
Sivaki Shapeshifter2G
Creature- Human Shapeshifter (U) G: Sivaki Shapeshifter gets -1/-1, and becomes a Lizard until end of turn. 1G: Target Lizard creature gets your choice of deathtouch, hexproof, or forestwalk until end of turn.
2/3
Cunning Beastbreaker2WW
Creature - Cyclops (U)
Prowess t: tap target creature with power equal or less than ~'s power. Herds of aurochs and elasmotheriums are requiring very special shepherds.
3/3
Uncommon 3 of 3:
Of Divided Mind2B
Enchantment (U)
When Of Divided Mind enters the battlefield, draw a card.
If an opponent would discard one or more cards, that player discards that many cards plus one instead. (That player chooses and discards the additional card no matter what.) Woe betide the therianthrope whose "other half" is not inclined to agreement.
Conversionbolt4R
Sorcery (U)
Conversionbolt deals 4 damage to target creature or player. This damage can't be prevented.
Add CCCC to your mana pool. The most militant of Morosi's followers have learned to wield the power released by their own changes of shape.
I think Affiliate should be used in the stack only - no combat trick replacements on the permanents on the battlefield - you cast a permanent spell with an additional cost and it enters the battlefield with new text. Am I right?
Gadagar is a wild world of bonds between humanoid and animal. Therianthropic magic, familiars, and mounted monsters are fixtures of daily life, and the hunt and the chase are matters of survival for nearly everyone. And yet, even on such a plane, artifice has begun to bloom, threatening the delicate balance of all things...
Affiliate COST (COST: Change the text of this spell or permanent by replacing each creature type word with another. [Activate this ability only while this spell is on the stack.])
Defy N (This creature enters the battlefield with N +1/+1 counters on it if you control fewer creatures than an opponent.)
Aurochs (G)
Token Creature - Aurochs (S)
Trample
3/3
Brainwashed Deinosuchus4B
Creature- Crocodile
Defender, Lifelink Used by all the Sivaki tribes, wild Deinosuchus no longer exist.
4/4
Venom Acolyte3G
Creature - Human Druid (C)
When Venom Acolyte enters the battlefield, create a 1/1 green Snake creature token.
Whenever Venom Acolyte attacks or blocks, it gets +0/+1 and gains deathtouch until end of turn if a Snake you control is attacking or blocking.
2/2
Snarling Wolverine1R
Creature- Wolverineb(C)
First strike
Snarling Woverine attacks each turn if able unless you control a Druid or Shaman. "Snarling beast? I see a poor, hungry little wretch, who's far from home."
2/2
Wolfsoul Hermit1R
Creature - Human Rogue (C)
When ~ dies, create a 2/2 green Wolf creature token. Human half and wolf half are sharing one mind among two bodies, that's why lifetime of hermits is longer than lifetime of average humans - sometimes one of them replaces the other.
1/1
Jungle's Victim1B
Sorcery (C)
Destroy target nongreen creature. "Nargal the Proud rode into the jungle on his great cat. A week later, the cat returned."
Silent Hunter2U
Creature - Merfolk Rogue (C)
Silent Hunter can't be blocked unless a player cast a spell this turn. The near-undetectable calls of shark and narwhal guide her.
2/3
Song of the SeaU
Instant (C)
Each Fish and Whale creature you control gets +0/+1 and gains hexproof until end of turn.
Affiliate 1(1: Change the text of this spell by replacing each creature type word with another. Activate this ability only while this spell is on the stack.) A beautiful song that can be performed even without lungs or vocal cords.
Utter UselessnessG
Enchantment - Aura (C)
Enchant artifact
Enchanted artifact loses all abilities. If it's a creature, it's 1/1. "Such trinkets have little reason to even be on Gadagar - except perhaps as goo fodder." - Morosi, Nature's Favored
Dolphin Riders2UU
Creature - Merfolk (C)
Defy 1 (This creature enters the battlefield with a +1/+1 counter on it if you control fewer creatures than an opponent.)
~ can't be blocked. "High tide brings me headache. And bad memories." - Vorolo, Kamain coast sentry
2/2
Solsen Mastiff1W
Creature - Hound (C)
Defy 2 (This creature enters the battlefield with two +1/+1 counters on it if you control fewer creatures than an opponent.) "You know what to do when you see someone you don't know, yes, Mottleback? That's right, boy! Maul!"
1/1
Sivaki Shapeshifter2G
Creature- Human Shapeshifter (U) G: Sivaki Shapeshifter gets -1/-1, and becomes a Lizard until end of turn. 1G: Target Lizard creature gets your choice of deathtouch, hexproof, or forestwalk until end of turn.
2/3
Cunning Beastbreaker2WW
Creature - Cyclops (U)
Prowess t: tap target creature with power equal or less than ~'s power. Herds of aurochs and elasmotheriums are requiring very special shepherds.
3/3
Conversionbolt4R
Sorcery (U)
Conversionbolt deals 4 damage to target creature or player. This damage can't be prevented.
Add CCCC to your mana pool. The most militant of Morosi's followers have learned to wield the power released by their own changes of shape.
Rare 1 of 1
Rock Paintings2
Artifact (R)
Spells you control have Affiliate 1(Whenever you cast a spell , you may pay 1. If you do, change the text of that spell or permanent by replacing each creature type word with another. [Activate this ability only while that spell is on the stack.])
Sivaki ShapesharerBGU
Creature - Shapeshifter (R)
As long as any other creature on the battlefield has flying, ~ has flying. The same is true for menace, prowess, first strike, double strike, deathtouch, haste, lifelink, reach, trample, hexproof, and vigilance.
3/4
Zielle, Unbeatable Florist1GG
Legendary Creature - Elf (R)
When ~ enters the battlefield, create two 0/1 green Plant creature tokens.
Plant creatures you control have "t: Add one mana of any color to your mana pool."
Affiliate G(G: change the text of that spell or permanent by replacing each creature type word with another. [Activate this ability only while that spell is on the stack.])
2/2
Note: The two "Innistrad" sequel expansions are separate and are not in the same block as each other. The two Homelands expansions are separate as well, and take place in alternate timelines.
Gadagar is a wild world of bonds between humanoid and animal. Therianthropic magic, familiars, and mounted monsters are fixtures of daily life, and the hunt and the chase are matters of survival for nearly everyone. And yet, even on such a plane, artifice has begun to bloom, threatening the delicate balance of all things...
Affiliate COST (COST: Change the text of this spell or permanent by replacing each creature type word with another. [Activate this ability only while this spell is on the stack.])
Defy N (This creature enters the battlefield with N +1/+1 counters on it if you control fewer creatures than an opponent.)
Aurochs (G)
Token Creature - Aurochs (S)
Trample
3/3
Brainwashed Deinosuchus4B
Creature- Crocodile
Defender, Lifelink Used by all the Sivaki tribes, wild Deinosuchus no longer exist.
4/4
Venom Acolyte3G
Creature - Human Druid (C)
When Venom Acolyte enters the battlefield, create a 1/1 green Snake creature token.
Whenever Venom Acolyte attacks or blocks, it gets +0/+1 and gains deathtouch until end of turn if a Snake you control is attacking or blocking.
2/2
Snarling Wolverine1R
Creature- Wolverineb(C)
First strike
Snarling Woverine attacks each turn if able unless you control a Druid or Shaman. "Snarling beast? I see a poor, hungry little wretch, who's far from home."
2/2
Wolfsoul Hermit1R
Creature - Human Rogue (C)
When ~ dies, create a 2/2 green Wolf creature token. Human half and wolf half are sharing one mind among two bodies, that's why lifetime of hermits is longer than lifetime of average humans - sometimes one of them replaces the other.
1/1
Jungle's Victim1B
Sorcery (C)
Destroy target nongreen creature. "Nargal the Proud rode into the jungle on his great cat. A week later, the cat returned."
Silent Hunter2U
Creature - Merfolk Rogue (C)
Silent Hunter can't be blocked unless a player cast a spell this turn. The near-undetectable calls of shark and narwhal guide her.
2/3
Song of the SeaU
Instant (C)
Each Fish and Whale creature you control gets +0/+1 and gains hexproof until end of turn.
Affiliate 1(1: Change the text of this spell by replacing each creature type word with another. Activate this ability only while this spell is on the stack.) A beautiful song that can be performed even without lungs or vocal cords.
Utter UselessnessG
Enchantment - Aura (C)
Enchant artifact
Enchanted artifact loses all abilities. If it's a creature, it's 1/1. "Such trinkets have little reason to even be on Gadagar - except perhaps as goo fodder." - Morosi, Nature's Favored
Dolphin Riders2UU
Creature - Merfolk (C)
Defy 1 (This creature enters the battlefield with a +1/+1 counter on it if you control fewer creatures than an opponent.)
~ can't be blocked. "High tide brings me headache. And bad memories." - Vorolo, Kamain coast sentry
2/2
Solsen Mastiff1W
Creature - Hound (C)
Defy 2 (This creature enters the battlefield with two +1/+1 counters on it if you control fewer creatures than an opponent.) "You know what to do when you see someone you don't know, yes, Mottleback? That's right, boy! Maul!"
1/1
Sivaki Shapeshifter2G
Creature- Human Shapeshifter (U) G: Sivaki Shapeshifter gets -1/-1, and becomes a Lizard until end of turn. 1G: Target Lizard creature gets your choice of deathtouch, hexproof, or forestwalk until end of turn.
2/3
Cunning Beastbreaker2WW
Creature - Cyclops (U)
Prowess t: tap target creature with power equal or less than ~'s power. Herds of aurochs and elasmotheriums are requiring very special shepherds.
3/3
Conversionbolt4R
Sorcery (U)
Conversionbolt deals 4 damage to target creature or player. This damage can't be prevented.
Add CCCC to your mana pool. The most militant of Morosi's followers have learned to wield the power released by their own changes of shape.
Rock Paintings2
Artifact (R)
Spells you control have Affiliate 1(Whenever you cast a spell , you may pay 1. If you do, change the text of that spell or permanent by replacing each creature type word with another. [Activate this ability only while that spell is on the stack.])
Next:
Plysut was once ruled by three great empires, their idiosyncratic relationship maintaining peace between them in a perfect equity of power. But now, for their own reasons, each of these nations has been cloven in two: the theocratic Lezilin over a succession dispute between the twin daughters of the recently deceased Heirophant Lord, the warlike Ebumear due to the machinations of a renegade naval fleet, and the technologically-advanced Teul thanks to conflict between its rational-minded leaders and a previously-unknown doomsday cult...
In response to an ancient threat, Klenglurh became a plane unlike any other: A world where weapons are everything and everything is a weapon. The peril is long gone, but the plane remains the best-armed that any planeswalker has documented, more so even than militarized planes like Konjin or Bysteole. With its people itching for duels to test out their ever more exotic implements of battle, and swords and axes springing from the very ground and growing like fruit on the trees, how long before all semblance of peace is gone?
Plysut was once ruled by three great empires, their idiosyncratic relationship maintaining peace between them in a perfect equity of power. But now, for their own reasons, each of these nations has been cloven in two: the theocratic Lezilin over a succession dispute between the twin daughters of the recently deceased Heirophant Lord, the warlike Ebumear due to the machinations of a renegade naval fleet, and the technologically-advanced Teul thanks to conflict between its rational-minded leaders and a previously-unknown doomsday cult...
Tactics X (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +X/+X until end of turn.)
Viashino Warrior(R)
Token Creature - Viashino Warrior
Tactics 1 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +1/+1 until end of turn.)
1/1
Common 1/10
Urkon Halbredier2R
Creature - Orc Warrior (C)
First strike
Tactics 1 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +1/+1 until end of turn.) The Urkon clan proclaimed their loyalty to the Warlord almost immediately after the news of the Regenade Fleet, but some still question their Chieften's motives.
2/2
Intimidating Roar1G
Sorcery (C)
Target creature gets +2/+2 and cannot be blocked by creatures with power 2 or less until end of turn.
Raptor Crossbow3
Artifact - Equipment (C)
Equipped creature gets +2/+1 and has first strike.
Equip 2 Originally Of Teulian design, the raptor crossbow's reliability and simple construction meant imitations quickly sprung up in the opposing nations.
Plysut was once ruled by three great empires, their idiosyncratic relationship maintaining peace between them in a perfect equity of power. But now, for their own reasons, each of these nations has been cloven in two: the theocratic Lezilin over a succession dispute between the twin daughters of the recently deceased Heirophant Lord, the warlike Ebumear due to the machinations of a renegade naval fleet, and the technologically-advanced Teul thanks to conflict between its rational-minded leaders and a previously-unknown doomsday cult...
Tactics X (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +X/+X until end of turn.)
Viashino Warrior(R)
Token Creature - Viashino Warrior
Tactics 1 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +1/+1 until end of turn.)
1/1
Intimidating Roar1G
Sorcery (C)
Target creature gets +2/+2 and cannot be blocked by creatures with power 2 or less until end of turn.
Common 2 of 10
Seal of Lezilin1W
Enchantment - Aura (C)
Enchant creature
You and permanents you control have protection from enchanted creature. Marked by Lezilin high priests, heretics aren't welcome in Lezilin realm.
Remains of Famous One1B
Creature - Zombie (C)
~ can't block.
Tactics 2 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +2/+2 until end of turn.)
1/1
Plysut was once ruled by three great empires, their idiosyncratic relationship maintaining peace between them in a perfect equity of power. But now, for their own reasons, each of these nations has been cloven in two: the theocratic Lezilin over a succession dispute between the twin daughters of the recently deceased Heirophant Lord, the warlike Ebumear due to the machinations of a renegade naval fleet, and the technologically-advanced Teul thanks to conflict between its rational-minded leaders and a previously-unknown doomsday cult...
Tactics X (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +X/+X until end of turn.)
Viashino Warrior(R)
Token Creature - Viashino Warrior
Tactics 1 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +1/+1 until end of turn.)
1/1
Intimidating Roar1G
Sorcery (C)
Target creature gets +2/+2 and cannot be blocked by creatures with power 2 or less until end of turn.
Seal of Lezilin1W
Enchantment - Aura (C)
Enchant creature
You and permanents you control have protection from enchanted creature. Marked by Lezilin high priests, heretics aren't welcome in Lezilin realm.
Common 3 of 10:
Underwater Champion3U
Creature - Merfolk Knight (C)
Underwater Champion can't be blocked.
Other creatures you control get -1/-0. "Capital ship, you say? Pitiful against my might. Everyone else hang back; I've got this."
3/3
Miasma Minefield3B
Enchantment (C)
Whenever an opponent attacks with one or more creatures, that player loses 1 life.
Embed 1B(You may cast this spell as an Aura with "Enchant creature you control" for its embed cost.)
... I have no idea why it's not showing my italics as italics, but oh well.
Plysut was once ruled by three great empires, their idiosyncratic relationship maintaining peace between them in a perfect equity of power. But now, for their own reasons, each of these nations has been cloven in two: the theocratic Lezilin over a succession dispute between the twin daughters of the recently deceased Heirophant Lord, the warlike Ebumear due to the machinations of a renegade naval fleet, and the technologically-advanced Teul thanks to conflict between its rational-minded leaders and a previously-unknown doomsday cult...
Tactics X [i](Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +X/+X until end of turn.)
Embed COST [i](You may cast this spell as an Aura with "Enchant creature you control" for its embed cost.)[/i]
Viashino Warrior [i](R)[/i]
Token Creature - Viashino Warrior
Tactics 1 [i](Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +1/+1 until end of turn.)[/i]
1/1
Intimidating Roar1G
Sorcery (C)
Target creature gets +2/+2 and cannot be blocked by creatures with power 2 or less until end of turn.
Seal of Lezilin1W
Enchantment - Aura (C)
Enchant creature
You and permanents you control have protection from enchanted creature.
[i]Marked by Lezilin high priests, heretics aren't welcome in Lezilin realm.[/i]
Miasma Minefield3B
Enchantment (C)
Whenever an opponent attacks with one or more creatures, that player loses 1 life.
Embed 1B [i](You may cast this spell as an Aura with "Enchant creature you control" for its embed cost.)[/i]
Common 4 of 10
Political Assassination5BB
Instant (C)
Destroy target creature.
Gain 2 life.
Draw a card.
[i]Death is so often an opportunity.[/i]
Teulan FanaticB
Creature- Surrakar Cleric (C)
Doomaday 1 [i](This creature enters the battlefield with a -1/-1 counter. When it dies, you may put its -1/-1 counters on target creature.)[/i]
[i]"Whatever it is they are planning, it is irrational and dangerous." - The Wise Councilwoman Zilli, of the Subcommittee on Internal Affairs[/i]
2/2
Renegade Raiders2U
Creature- Human Pirate (C)
When Renegade Raiders deals combat damage to a player, look at that player's hand, and draw a card.
[i]"We're taking what belongs to the people. We're people, after all." - Firir, Renegade Leader[/i]
2/2
You missed a closing italisizing thing under mechanics mergatroid.
Plysut was once ruled by three great empires, their idiosyncratic relationship maintaining peace between them in a perfect equity of power. But now, for their own reasons, each of these nations has been cloven in two: the theocratic Lezilin over a succession dispute between the twin daughters of the recently deceased Heirophant Lord, the warlike Ebumear due to the machinations of a renegade naval fleet, and the technologically-advanced Teul thanks to conflict between its rational-minded leaders and a previously-unknown doomsday cult...
Tactics X (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +X/+X until end of turn.)
Embed COST (You may cast this spell as an Aura with "Enchant creature you control" for its embed cost.)
Viashino Warrior(R)
Token Creature - Viashino Warrior
Tactics 1 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +1/+1 until end of turn.)
1/1
Intimidating Roar1G
Sorcery (C)
Target creature gets +2/+2 and cannot be blocked by creatures with power 2 or less until end of turn.
Seal of Lezilin1W
Enchantment - Aura (C)
Enchant creature
You and permanents you control have protection from enchanted creature. Marked by Lezilin high priests, heretics aren't welcome in Lezilin realm.
Miasma Minefield3B
Enchantment (C)
Whenever an opponent attacks with one or more creatures, that player loses 1 life.
Embed 1B(You may cast this spell as an Aura with "Enchant creature you control" for its embed cost.)
Renegade Raiders2U
Creature- Human Pirate (C)
When Renegade Raiders deals combat damage to a player, look at that player's hand, and draw a card. "We're taking what belongs to the people. We're people, after all." - Firir, Renegade Leader
2/2
Common 5 of 10
Beckoner of the End2B
Creature - Human Cleric (C)
Whenever ~ enters the battlefield or dies, target creature an opponent controls gets -1/-1 until end of turn.
2/3
Twinfang DuelistsRR
Creature - Viashino Warrior (C)
Tactics 1 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +1/+1 until end of turn.)
When ~ enters the battlefield, create a 1/1 red viashino warrior creature token with tactics 1. "Of course they're not going to fight you one at a time. Where's the fun in that?"
1/1
Daybreak Spear1W
Instant (C)
~ deals 3 damage to target attacking or blocking creature.
Scry 1. "In the name of Eria of the Sun, I smite thou."
Plysut was once ruled by three great empires, their idiosyncratic relationship maintaining peace between them in a perfect equity of power. But now, for their own reasons, each of these nations has been cloven in two: the theocratic Lezilin over a succession dispute between the twin daughters of the recently deceased Heirophant Lord, the warlike Ebumear due to the machinations of a renegade naval fleet, and the technologically-advanced Teul thanks to conflict between its rational-minded leaders and a previously-unknown doomsday cult...
Tactics X (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +X/+X until end of turn.)
Embed COST (You may cast this spell as an Aura with "Enchant creature you control" for its embed cost.)
Viashino Warrior(R)
Token Creature - Viashino Warrior
Tactics 1 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +1/+1 until end of turn.)
1/1
Intimidating Roar1G
Sorcery (C)
Target creature gets +2/+2 and cannot be blocked by creatures with power 2 or less until end of turn.
Seal of Lezilin1W
Enchantment - Aura (C)
Enchant creature
You and permanents you control have protection from enchanted creature. Marked by Lezilin high priests, heretics aren't welcome in Lezilin realm.
Miasma Minefield3B
Enchantment (C)
Whenever an opponent attacks with one or more creatures, that player loses 1 life.
Embed 1B(You may cast this spell as an Aura with "Enchant creature you control" for its embed cost.)
Renegade Raiders2U
Creature- Human Pirate (C)
When Renegade Raiders deals combat damage to a player, look at that player's hand, and draw a card. "We're taking what belongs to the people. We're people, after all." - Firir, Renegade Leader
2/2
Twinfang DuelistsRR
Creature - Viashino Warrior (C)
Tactics 1 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +1/+1 until end of turn.)
When ~ enters the battlefield, create a 1/1 red viashino warrior creature token with tactics 1. "Of course they're not going to fight you one at a time. Where's the fun in that?"
1/1
Teul Guardstone3
Artifact (C)
Whenever a creature enters the battlefield, you may have ~ become a 3/3 Golem creature until end of turn. "Another trick of those technocrats!" - last words, anonymous
Common 7 of 10
Lezilin Inquisitor2R
Creature - Human Soldier (C)
Prowess
As long as ~'s power is 4 or greater, it has trample.
2/2
Fogs of War2U
Instant (C)
Creatures get -2/-0 until end of turn.
Finality 3U(you may cast this spell for its finality cost. If you do, change its text by replacing all instances of "creatures" with "creatures you don't control.")
Plysut was once ruled by three great empires, their idiosyncratic relationship maintaining peace between them in a perfect equity of power. But now, for their own reasons, each of these nations has been cloven in two: the theocratic Lezilin over a succession dispute between the twin daughters of the recently deceased Heirophant Lord, the warlike Ebumear due to the machinations of a renegade naval fleet, and the technologically-advanced Teul thanks to conflict between its rational-minded leaders and a previously-unknown doomsday cult...
Tactics X (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +X/+X until end of turn.)
Embed COST (You may cast this spell as an Aura with "Enchant creature you control" for its embed cost.)
Finality COST (you may cast this spell for its finality cost. If you do, change its text by replacing all instances of "creatures" with "creatures you don't control.")
Viashino Warrior(R)
Token Creature - Viashino Warrior
Tactics 1 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +1/+1 until end of turn.)
1/1
Intimidating Roar1G
Sorcery (C)
Target creature gets +2/+2 and cannot be blocked by creatures with power 2 or less until end of turn.
Seal of Lezilin1W
Enchantment - Aura (C)
Enchant creature
You and permanents you control have protection from enchanted creature. Marked by Lezilin high priests, heretics aren't welcome in Lezilin realm.
Miasma Minefield3B
Enchantment (C)
Whenever an opponent attacks with one or more creatures, that player loses 1 life.
Embed 1B(You may cast this spell as an Aura with "Enchant creature you control" for its embed cost.)
Renegade Raiders2U
Creature- Human Pirate (C)
When Renegade Raiders deals combat damage to a player, look at that player's hand, and draw a card. "We're taking what belongs to the people. We're people, after all." - Firir, Renegade Leader
2/2
Twinfang DuelistsRR
Creature - Viashino Warrior (C)
Tactics 1 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +1/+1 until end of turn.)
When ~ enters the battlefield, create a 1/1 red viashino warrior creature token with tactics 1. "Of course they're not going to fight you one at a time. Where's the fun in that?"
1/1
Teul Guardstone3
Artifact (C)
Whenever a creature enters the battlefield, you may have ~ become a 3/3 Golem creature until end of turn. "Another trick of those technocrats!" - last words, anonymous
Fogs of War2U
Instant (C)
Creatures get -2/-0 until end of turn.
Finality 3U(you may cast this spell for its finality cost. If you do, change its text by replacing all instances of "creatures" with "creatures you don't control.")
Common 8 of 10
Winding Zulgara4GG
Creature- Wurm (C)
Trample
Winding Zulgara gets +2/+2 as long as it's enchanted. The Zulgara started rampaging on the day of the Hierophant's death, as if to herald an era of turmoil.
5/4
Silk-DancerU
Creature- Human (C)
Prowess T: Tap target creature with power less than or equal to Silk-Dancer's power. It's difficult to look away.
0/3
Teulan Spellbomb2
Artifact (C) 2,T, Sacrifice Teulan Spellbomb: It deals 2 damage to target creature or player. 6,T, Sacrifice Teulan Spellbomb: It deals 2 damage to target creature or player. Draw a card. "I almost pity those cultists." - Naji, Teulan Soldier
Plysut was once ruled by three great empires, their idiosyncratic relationship maintaining peace between them in a perfect equity of power. But now, for their own reasons, each of these nations has been cloven in two: the theocratic Lezilin over a succession dispute between the twin daughters of the recently deceased Heirophant Lord, the warlike Ebumear due to the machinations of a renegade naval fleet, and the technologically-advanced Teul thanks to conflict between its rational-minded leaders and a previously-unknown doomsday cult...
Tactics X (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +X/+X until end of turn.)
Embed COST (You may cast this spell as an Aura with "Enchant creature you control" for its embed cost.)
Finality COST (you may cast this spell for its finality cost. If you do, change its text by replacing all instances of "creatures" with "creatures you don't control.")
Viashino Warrior(R)
Token Creature - Viashino Warrior
Tactics 1 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +1/+1 until end of turn.)
1/1
Intimidating Roar1G
Sorcery (C)
Target creature gets +2/+2 and cannot be blocked by creatures with power 2 or less until end of turn.
Seal of Lezilin1W
Enchantment - Aura (C)
Enchant creature
You and permanents you control have protection from enchanted creature. Marked by Lezilin high priests, heretics aren't welcome in Lezilin realm.
Miasma Minefield3B
Enchantment (C)
Whenever an opponent attacks with one or more creatures, that player loses 1 life.
Embed 1B(You may cast this spell as an Aura with "Enchant creature you control" for its embed cost.)
Renegade Raiders2U
Creature- Human Pirate (C)
When Renegade Raiders deals combat damage to a player, look at that player's hand, and draw a card. "We're taking what belongs to the people. We're people, after all." - Firir, Renegade Leader
2/2
Twinfang DuelistsRR
Creature - Viashino Warrior (C)
Tactics 1 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +1/+1 until end of turn.)
When ~ enters the battlefield, create a 1/1 red viashino warrior creature token with tactics 1. "Of course they're not going to fight you one at a time. Where's the fun in that?"
1/1
Teul Guardstone3
Artifact (C)
Whenever a creature enters the battlefield, you may have ~ become a 3/3 Golem creature until end of turn. "Another trick of those technocrats!" - last words, anonymous
Fogs of War2U
Instant (C)
Creatures get -2/-0 until end of turn.
Finality 3U(you may cast this spell for its finality cost. If you do, change its text by replacing all instances of "creatures" with "creatures you don't control.")
Winding Zulgara4GG
Creature- Wurm (C)
Trample
Winding Zulgara gets +2/+2 as long as it's enchanted. The Zulgara started rampaging on the day of the Hierophant's death, as if to herald an era of turmoil.
5/4
Common 9 of 10:
Lezilin AnointedW
Creature - Human Cleric (C) Sacraments - When Lezilin Anointed enters the battlefield, you gain 1 life for each Aura you control. Whether Ynola or Moshna takes their father's throne, the rites in the Chamber of Perfumes will continue.
1/2
Ebumear Outlaws2RR
Creature - Human Pirate (C)
When Ebumear Outlaws enters the battlefield, destroy target artifact.
Ebumear Outlaws can't attack unless there is an Island on the battlefield. 2RR, Sacrifice Ebumear Outlaws: Ebumear Outlaws deals 4 damage to target creature or player.
4/3
Plysut was once ruled by three great empires, their idiosyncratic relationship maintaining peace between them in a perfect equity of power. But now, for their own reasons, each of these nations has been cloven in two: the theocratic Lezilin over a succession dispute between the twin daughters of the recently deceased Heirophant Lord, the warlike Ebumear due to the machinations of a renegade naval fleet, and the technologically-advanced Teul thanks to conflict between its rational-minded leaders and a previously-unknown doomsday cult...
Tactics X (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +X/+X until end of turn.)
Embed COST (You may cast this spell as an Aura with "Enchant creature you control" for its embed cost.)
Finality COST (you may cast this spell for its finality cost. If you do, change its text by replacing all instances of "creatures" with "creatures you don't control.")
Sacraments - [When this enters the battlefield,] Do [SOMETHING] for each Aura you control.
Viashino Warrior(R)
Token Creature - Viashino Warrior
Tactics 1 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +1/+1 until end of turn.)
1/1
Intimidating Roar1G
Sorcery (C)
Target creature gets +2/+2 and cannot be blocked by creatures with power 2 or less until end of turn.
Seal of Lezilin1W
Enchantment - Aura (C)
Enchant creature
You and permanents you control have protection from enchanted creature. Marked by Lezilin high priests, heretics aren't welcome in Lezilin realm.
Miasma Minefield3B
Enchantment (C)
Whenever an opponent attacks with one or more creatures, that player loses 1 life.
Embed 1B(You may cast this spell as an Aura with "Enchant creature you control" for its embed cost.)
Renegade Raiders2U
Creature- Human Pirate (C)
When Renegade Raiders deals combat damage to a player, look at that player's hand, and draw a card. "We're taking what belongs to the people. We're people, after all." - Firir, Renegade Leader
2/2
Twinfang DuelistsRR
Creature - Viashino Warrior (C)
Tactics 1 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +1/+1 until end of turn.)
When ~ enters the battlefield, create a 1/1 red viashino warrior creature token with tactics 1. "Of course they're not going to fight you one at a time. Where's the fun in that?"
1/1
Teul Guardstone3
Artifact (C)
Whenever a creature enters the battlefield, you may have ~ become a 3/3 Golem creature until end of turn. "Another trick of those technocrats!" - last words, anonymous
Fogs of War2U
Instant (C)
Creatures get -2/-0 until end of turn.
Finality 3U(you may cast this spell for its finality cost. If you do, change its text by replacing all instances of "creatures" with "creatures you don't control.")
Winding Zulgara4GG
Creature- Wurm (C)
Trample
Winding Zulgara gets +2/+2 as long as it's enchanted. The Zulgara started rampaging on the day of the Hierophant's death, as if to herald an era of turmoil.
5/4
Lezilin AnointedW
Creature - Human Cleric (C) Sacraments - When Lezilin Anointed enters the battlefield, you gain 1 life for each Aura you control. Whether Ynola or Moshna takes their father's throne, the rites in the Chamber of Perfumes will continue.
1/2
Common 10 of 10
Ynola's Assassin3BB
Creature- Human Assassin (C)
When Ynola's Assassin enters the battlefield, destroy target tapped creature. "They say my sister never rests. When she does, kill her." -Ynola
3/3
Tactical Advantage2W
Enchantment (C)
Embed W(You may cast this spell as an Aura with "Enchant creature you control" for its embed cost.)
Each creature you control gets +0/+1, and can block an additional creature. "The rebels may control the sea, but they'll never take the city of Ebumear."
Cultist's Dagger1
Artifact- Equipment (C)
Equip 1
Equipped creature gets +1/+1, and has "T, Sacrifice this creature: Target player loses 1 life, and you gain 1 life." "I don't understand it: if they keep killing themselves, how are there always more of them?"
Plysut was once ruled by three great empires, their idiosyncratic relationship maintaining peace between them in a perfect equity of power. But now, for their own reasons, each of these nations has been cloven in two: the theocratic Lezilin over a succession dispute between the twin daughters of the recently deceased Heirophant Lord, the warlike Ebumear due to the machinations of a renegade naval fleet, and the technologically-advanced Teul thanks to conflict between its rational-minded leaders and a previously-unknown doomsday cult...
Tactics X (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +X/+X until end of turn.)
Embed COST (You may cast this spell as an Aura with "Enchant creature you control" for its embed cost.)
Finality COST (you may cast this spell for its finality cost. If you do, change its text by replacing all instances of "creatures" with "creatures you don't control.")
Sacraments - [When this enters the battlefield,] Do [SOMETHING] for each Aura you control.
Viashino Warrior(R)
Token Creature - Viashino Warrior
Tactics 1 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +1/+1 until end of turn.)
1/1
Intimidating Roar1G
Sorcery (C)
Target creature gets +2/+2 and cannot be blocked by creatures with power 2 or less until end of turn.
Seal of Lezilin1W
Enchantment - Aura (C)
Enchant creature
You and permanents you control have protection from enchanted creature. Marked by Lezilin high priests, heretics aren't welcome in Lezilin realm.
Miasma Minefield3B
Enchantment (C)
Whenever an opponent attacks with one or more creatures, that player loses 1 life.
Embed 1B(You may cast this spell as an Aura with "Enchant creature you control" for its embed cost.)
Renegade Raiders2U
Creature- Human Pirate (C)
When Renegade Raiders deals combat damage to a player, look at that player's hand, and draw a card. "We're taking what belongs to the people. We're people, after all." - Firir, Renegade Leader
2/2
Twinfang DuelistsRR
Creature - Viashino Warrior (C)
Tactics 1 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +1/+1 until end of turn.)
When ~ enters the battlefield, create a 1/1 red viashino warrior creature token with tactics 1. "Of course they're not going to fight you one at a time. Where's the fun in that?"
1/1
Teul Guardstone3
Artifact (C)
Whenever a creature enters the battlefield, you may have ~ become a 3/3 Golem creature until end of turn. "Another trick of those technocrats!" - last words, anonymous
Fogs of War2U
Instant (C)
Creatures get -2/-0 until end of turn.
Finality 3U(you may cast this spell for its finality cost. If you do, change its text by replacing all instances of "creatures" with "creatures you don't control.")
Winding Zulgara4GG
Creature- Wurm (C)
Trample
Winding Zulgara gets +2/+2 as long as it's enchanted. The Zulgara started rampaging on the day of the Hierophant's death, as if to herald an era of turmoil.
5/4
Lezilin AnointedW
Creature - Human Cleric (C) Sacraments - When Lezilin Anointed enters the battlefield, you gain 1 life for each Aura you control. Whether Ynola or Moshna takes their father's throne, the rites in the Chamber of Perfumes will continue.
1/2
Ynola's Assassin3BB
Creature- Human Assassin (C)
When Ynola's Assassin enters the battlefield, destroy target tapped creature. "They say my sister never rests. When she does, kill her." -Ynola
3/3
Uncommon 1 of 3
Lezilin Schismatic3U
Creature - Surrakar Shaman (U)
As long as you control an Aura, ~ has: "t: Draw a card." He doesn't tell what's true or not. He shows.
2/4
Insoluble Contradiction1R
Enchantment (U)
At the beginning of your end step, choose an opponent. If any permanent you control shares a color with any permanent that player controls, ~ deals 2 damage to that player and 1 damage to you.
Embed R(You may cast this spell as an Aura with "Enchant creature you control" for its embed cost.) There is no foe worse than former ally.
Ebumear Chronicler1G
Creature - Human Advisor (U)
Whenever a creature you control fights, you may pay 1. If you do, draw a card. "There is so many work nowadays."
2/2
Plysut was once ruled by three great empires, their idiosyncratic relationship maintaining peace between them in a perfect equity of power. But now, for their own reasons, each of these nations has been cloven in two: the theocratic Lezilin over a succession dispute between the twin daughters of the recently deceased Heirophant Lord, the warlike Ebumear due to the machinations of a renegade naval fleet, and the technologically-advanced Teul thanks to conflict between its rational-minded leaders and a previously-unknown doomsday cult...
Tactics X (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +X/+X until end of turn.)
Embed COST (You may cast this spell as an Aura with "Enchant creature you control" for its embed cost.)
Finality COST (you may cast this spell for its finality cost. If you do, change its text by replacing all instances of "creatures" with "creatures you don't control.")
Sacraments - [When this enters the battlefield,] Do [SOMETHING] for each Aura you control.
Viashino Warrior(R)
Token Creature - Viashino Warrior
Tactics 1 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +1/+1 until end of turn.)
1/1
Intimidating Roar1G
Sorcery (C)
Target creature gets +2/+2 and cannot be blocked by creatures with power 2 or less until end of turn.
Seal of Lezilin1W
Enchantment - Aura (C)
Enchant creature
You and permanents you control have protection from enchanted creature. Marked by Lezilin high priests, heretics aren't welcome in Lezilin realm.
Miasma Minefield3B
Enchantment (C)
Whenever an opponent attacks with one or more creatures, that player loses 1 life.
Embed 1B(You may cast this spell as an Aura with "Enchant creature you control" for its embed cost.)
Renegade Raiders2U
Creature- Human Pirate (C)
When Renegade Raiders deals combat damage to a player, look at that player's hand, and draw a card. "We're taking what belongs to the people. We're people, after all." - Firir, Renegade Leader
2/2
Twinfang DuelistsRR
Creature - Viashino Warrior (C)
Tactics 1 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +1/+1 until end of turn.)
When ~ enters the battlefield, create a 1/1 red viashino warrior creature token with tactics 1. "Of course they're not going to fight you one at a time. Where's the fun in that?"
1/1
Teul Guardstone3
Artifact (C)
Whenever a creature enters the battlefield, you may have ~ become a 3/3 Golem creature until end of turn. "Another trick of those technocrats!" - last words, anonymous
Fogs of War2U
Instant (C)
Creatures get -2/-0 until end of turn.
Finality 3U(you may cast this spell for its finality cost. If you do, change its text by replacing all instances of "creatures" with "creatures you don't control.")
Winding Zulgara4GG
Creature- Wurm (C)
Trample
Winding Zulgara gets +2/+2 as long as it's enchanted. The Zulgara started rampaging on the day of the Hierophant's death, as if to herald an era of turmoil.
5/4
Lezilin AnointedW
Creature - Human Cleric (C) Sacraments - When Lezilin Anointed enters the battlefield, you gain 1 life for each Aura you control. Whether Ynola or Moshna takes their father's throne, the rites in the Chamber of Perfumes will continue.
1/2
Ynola's Assassin3BB
Creature- Human Assassin (C)
When Ynola's Assassin enters the battlefield, destroy target tapped creature. "They say my sister never rests. When she does, kill her." -Ynola
3/3
Lezilin Schismatic3U
Creature - Surrakar Shaman (U)
As long as you control an Aura, ~ has: "t: Draw a card." He doesn't tell what's true or not. He shows.
2/4
Uncommon 2 of 3
Heavy Bombardment2R
Sorcery (U)
Heavy Bombardment deals 2 damage to all creatures.
Finality 3RR(you may cast this spell for its finality cost. If you do, change its text by replacing all instances of "creatures" with "creatures you don't control.")
Goblin Battlemaster1R
Creature- Goblin Warrior (U)
Tactics 4 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +4/+4 until end of turn.) "Pff, he don't look like much."
0/1
Stern Technocrat4U
Creature- Human Advisor (U)
When Stern Technocrat enters the battlefield, draw a card. T: Tap or untap another target artifact or creature. "You will disperse whether you wish to or not."
1/4
Token Creature - Aurochs (S)
Trample
3/3
Brainwashed Deinosuchus 4B
Creature- Crocodile
Defender, Lifelink
Used by all the Sivaki tribes, wild Deinosuchus no longer exist.
4/4
Venom Acolyte 3G
Creature - Human Druid (C)
When Venom Acolyte enters the battlefield, create a 1/1 green Snake creature token.
Whenever Venom Acolyte attacks or blocks, it gets +0/+1 and gains deathtouch until end of turn if a Snake you control is attacking or blocking.
2/2
Summoner's Assistant 2U
Creature- Human Wizard (C)
When Summoner's Assistant enters the battlefield, populate.
"You're fired until you can bring me something bigger."
2/2
Snarling Wolverine 1R
Creature- Wolverineb(C)
First strike
Snarling Woverine attacks each turn if able unless you control a Druid or Shaman.
"Snarling beast? I see a poor, hungry little wretch, who's far from home."
2/2
Morosi's Priest 1W
Creature- Human Cleric (C)
1, T: Tap target non-Human creature.
"The beasts of the world will bow to me." - Morosi, Nature's Favored
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Token Creature - Aurochs (S)
Trample
3/3
Brainwashed Deinosuchus 4B
Creature- Crocodile
Defender, Lifelink
Used by all the Sivaki tribes, wild Deinosuchus no longer exist.
4/4
Venom Acolyte 3G
Creature - Human Druid (C)
When Venom Acolyte enters the battlefield, create a 1/1 green Snake creature token.
Whenever Venom Acolyte attacks or blocks, it gets +0/+1 and gains deathtouch until end of turn if a Snake you control is attacking or blocking.
2/2
Snarling Wolverine 1R
Creature- Wolverineb(C)
First strike
Snarling Woverine attacks each turn if able unless you control a Druid or Shaman.
"Snarling beast? I see a poor, hungry little wretch, who's far from home."
2/2
Common 4 of 10
Wolfsoul Hermit 1R
Creature - Human Rogue (C)
When ~ dies, create a 2/2 green Wolf creature token.
Human half and wolf half are sharing one mind among two bodies, that's why lifetime of hermits is longer than lifetime of average humans - sometimes one of them replaces the other.
1/1
Bonds of Brood W
Enchantment - Aura (C)
Enchant creature
Whenever another creature enters the battlefield under your control, enchanted creature gets +1/+1 until end of turn.
On Gadagar, concept of family is much wider than everywhere else.
Token Creature - Aurochs (S)
Trample
3/3
Brainwashed Deinosuchus 4B
Creature- Crocodile
Defender, Lifelink
Used by all the Sivaki tribes, wild Deinosuchus no longer exist.
4/4
Venom Acolyte 3G
Creature - Human Druid (C)
When Venom Acolyte enters the battlefield, create a 1/1 green Snake creature token.
Whenever Venom Acolyte attacks or blocks, it gets +0/+1 and gains deathtouch until end of turn if a Snake you control is attacking or blocking.
2/2
Snarling Wolverine 1R
Creature- Wolverineb(C)
First strike
Snarling Woverine attacks each turn if able unless you control a Druid or Shaman.
"Snarling beast? I see a poor, hungry little wretch, who's far from home."
2/2
Wolfsoul Hermit 1R
Creature - Human Rogue (C)
When ~ dies, create a 2/2 green Wolf creature token.
Human half and wolf half are sharing one mind among two bodies, that's why lifetime of hermits is longer than lifetime of average humans - sometimes one of them replaces the other.
1/1
Common 5 of 10
Wildbond Ranger 2G
Creature- Human Shaman(C)
Soulbond
As long as Wildbond Ranger is paired with a creature, that creature gets +1/+1. If that creature is a Wolf, Bear, or Beast, that creature gains trample.
2/3
Jungle's Victim 1B
Sorcery (C)
Destroy target nongreen creature.
"Nargal the Proud rode into the jungle on his great cat. A week later, the cat returned."
Sarria's Song 3U
Instant (C)
Choose one, then choose one again. (You may choose the same mode twice):
- Draw a card.
- Create a 1/1 blue bird creature token with flying.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Gadagar is a wild world of bonds between humanoid and animal. Therianthropic magic, familiars, and mounted monsters are fixtures of daily life, and the hunt and the chase are matters of survival for nearly everyone. And yet, even on such a plane, artifice has begun to bloom, threatening the delicate balance of all things...
Token Creature - Aurochs (S)
Trample
3/3
Brainwashed Deinosuchus 4B
Creature- Crocodile
Defender, Lifelink
Used by all the Sivaki tribes, wild Deinosuchus no longer exist.
4/4
Venom Acolyte 3G
Creature - Human Druid (C)
When Venom Acolyte enters the battlefield, create a 1/1 green Snake creature token.
Whenever Venom Acolyte attacks or blocks, it gets +0/+1 and gains deathtouch until end of turn if a Snake you control is attacking or blocking.
2/2
Snarling Wolverine 1R
Creature- Wolverineb(C)
First strike
Snarling Woverine attacks each turn if able unless you control a Druid or Shaman.
"Snarling beast? I see a poor, hungry little wretch, who's far from home."
2/2
Wolfsoul Hermit 1R
Creature - Human Rogue (C)
When ~ dies, create a 2/2 green Wolf creature token.
Human half and wolf half are sharing one mind among two bodies, that's why lifetime of hermits is longer than lifetime of average humans - sometimes one of them replaces the other.
1/1
Jungle's Victim 1B
Sorcery (C)
Destroy target nongreen creature.
"Nargal the Proud rode into the jungle on his great cat. A week later, the cat returned."
Glory of the Pack W
Instant (C)
Hound and Wolf creatures you control get +1/+1 until end of turn and you gain 3 life.
Affiliate 2 (2: Change the text of this spell by replacing each creature type word with another. Activate this ability only while this spell is on the stack.)
(If chosen as a mechanic affiliate could go on permanents, obviously not with the "only on the stack" text and lasting until end of turn.)
Silent Hunter 2U
Creature - Merfolk Rogue (C)
Silent Hunter can't be blocked unless a player cast a spell this turn.
The near-undetectable calls of shark and narwhal guide her.
2/3
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Gadagar is a wild world of bonds between humanoid and animal. Therianthropic magic, familiars, and mounted monsters are fixtures of daily life, and the hunt and the chase are matters of survival for nearly everyone. And yet, even on such a plane, artifice has begun to bloom, threatening the delicate balance of all things...
Token Creature - Aurochs (S)
Trample
3/3
Brainwashed Deinosuchus 4B
Creature- Crocodile
Defender, Lifelink
Used by all the Sivaki tribes, wild Deinosuchus no longer exist.
4/4
Venom Acolyte 3G
Creature - Human Druid (C)
When Venom Acolyte enters the battlefield, create a 1/1 green Snake creature token.
Whenever Venom Acolyte attacks or blocks, it gets +0/+1 and gains deathtouch until end of turn if a Snake you control is attacking or blocking.
2/2
Snarling Wolverine 1R
Creature- Wolverineb(C)
First strike
Snarling Woverine attacks each turn if able unless you control a Druid or Shaman.
"Snarling beast? I see a poor, hungry little wretch, who's far from home."
2/2
Wolfsoul Hermit 1R
Creature - Human Rogue (C)
When ~ dies, create a 2/2 green Wolf creature token.
Human half and wolf half are sharing one mind among two bodies, that's why lifetime of hermits is longer than lifetime of average humans - sometimes one of them replaces the other.
1/1
Jungle's Victim 1B
Sorcery (C)
Destroy target nongreen creature.
"Nargal the Proud rode into the jungle on his great cat. A week later, the cat returned."
Silent Hunter 2U
Creature - Merfolk Rogue (C)
Silent Hunter can't be blocked unless a player cast a spell this turn.
The near-undetectable calls of shark and narwhal guide her.
2/3
Murrain B
Sorcery (C)
Target opponent reveals his or her hand, then chooses and discards a creature card from it.
"I know a lot of people who would die rather than tolerate a death of favorite horse." - Omuso, Kamain chief breeder
Song of the Sea U
Instant (C)
Each Fish and Whale creature you control gets +0/+1 and gains hexproof until end of turn.
Affiliate 1 (1: Change the text of this spell by replacing each creature type word with another. Activate this ability only while this spell is on the stack.)
A beautiful song that can be performed even without lungs or vocal cords.
Affiliate COST (COST: Change the text of this spell or permanent by replacing each creature type word with another. [Activate this ability only while this spell is on the stack.])
Token Creature - Aurochs (S)
Trample
3/3
Brainwashed Deinosuchus 4B
Creature- Crocodile
Defender, Lifelink
Used by all the Sivaki tribes, wild Deinosuchus no longer exist.
4/4
Venom Acolyte 3G
Creature - Human Druid (C)
When Venom Acolyte enters the battlefield, create a 1/1 green Snake creature token.
Whenever Venom Acolyte attacks or blocks, it gets +0/+1 and gains deathtouch until end of turn if a Snake you control is attacking or blocking.
2/2
Snarling Wolverine 1R
Creature- Wolverineb(C)
First strike
Snarling Woverine attacks each turn if able unless you control a Druid or Shaman.
"Snarling beast? I see a poor, hungry little wretch, who's far from home."
2/2
Wolfsoul Hermit 1R
Creature - Human Rogue (C)
When ~ dies, create a 2/2 green Wolf creature token.
Human half and wolf half are sharing one mind among two bodies, that's why lifetime of hermits is longer than lifetime of average humans - sometimes one of them replaces the other.
1/1
Jungle's Victim 1B
Sorcery (C)
Destroy target nongreen creature.
"Nargal the Proud rode into the jungle on his great cat. A week later, the cat returned."
Silent Hunter 2U
Creature - Merfolk Rogue (C)
Silent Hunter can't be blocked unless a player cast a spell this turn.
The near-undetectable calls of shark and narwhal guide her.
2/3
Song of the Sea U
Instant (C)
Each Fish and Whale creature you control gets +0/+1 and gains hexproof until end of turn.
Affiliate 1 (1: Change the text of this spell by replacing each creature type word with another. Activate this ability only while this spell is on the stack.)
A beautiful song that can be performed even without lungs or vocal cords.
Kamain War Lion 4W
Creature - Cat (C)
Defy 1 (This creature enters the battlefield with a +1/+1 counter on it if you control fewer creatures than an opponent.)
Kamain War Lion can block any number of creatures.
The herds do not stampede undefended.
3/4
Utter Uselessness G
Enchantment - Aura (C)
Enchant artifact
Enchanted artifact loses all abilities. If it's a creature, it's 1/1.
"Such trinkets have little reason to even be on Gadagar - except perhaps as goo fodder." - Morosi, Nature's Favored
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Affiliate COST (COST: Change the text of this spell or permanent by replacing each creature type word with another. [Activate this ability only while this spell is on the stack.])
Token Creature - Aurochs (S)
Trample
3/3
Brainwashed Deinosuchus 4B
Creature- Crocodile
Defender, Lifelink
Used by all the Sivaki tribes, wild Deinosuchus no longer exist.
4/4
Venom Acolyte 3G
Creature - Human Druid (C)
When Venom Acolyte enters the battlefield, create a 1/1 green Snake creature token.
Whenever Venom Acolyte attacks or blocks, it gets +0/+1 and gains deathtouch until end of turn if a Snake you control is attacking or blocking.
2/2
Snarling Wolverine 1R
Creature- Wolverineb(C)
First strike
Snarling Woverine attacks each turn if able unless you control a Druid or Shaman.
"Snarling beast? I see a poor, hungry little wretch, who's far from home."
2/2
Wolfsoul Hermit 1R
Creature - Human Rogue (C)
When ~ dies, create a 2/2 green Wolf creature token.
Human half and wolf half are sharing one mind among two bodies, that's why lifetime of hermits is longer than lifetime of average humans - sometimes one of them replaces the other.
1/1
Jungle's Victim 1B
Sorcery (C)
Destroy target nongreen creature.
"Nargal the Proud rode into the jungle on his great cat. A week later, the cat returned."
Silent Hunter 2U
Creature - Merfolk Rogue (C)
Silent Hunter can't be blocked unless a player cast a spell this turn.
The near-undetectable calls of shark and narwhal guide her.
2/3
Song of the Sea U
Instant (C)
Each Fish and Whale creature you control gets +0/+1 and gains hexproof until end of turn.
Affiliate 1 (1: Change the text of this spell by replacing each creature type word with another. Activate this ability only while this spell is on the stack.)
A beautiful song that can be performed even without lungs or vocal cords.
Utter Uselessness G
Enchantment - Aura (C)
Enchant artifact
Enchanted artifact loses all abilities. If it's a creature, it's 1/1.
"Such trinkets have little reason to even be on Gadagar - except perhaps as goo fodder." - Morosi, Nature's Favored
One-Eyed Shepherd 3RR
Creature - Cyclops (C)
One eye is more than enough to watch the herd.
4/5
Dolphin Riders 2UU
Creature - Merfolk (C)
Defy 1 (This creature enters the battlefield with a +1/+1 counter on it if you control fewer creatures than an opponent.)
~ can't be blocked.
"High tide brings me headache. And bad memories." - Vorolo, Kamain coast sentry
2/2
Affiliate COST (COST: Change the text of this spell or permanent by replacing each creature type word with another. [Activate this ability only while this spell is on the stack.])
Defy N (This creature enters the battlefield with N +1/+1 counters on it if you control fewer creatures than an opponent.)
Token Creature - Aurochs (S)
Trample
3/3
Brainwashed Deinosuchus 4B
Creature- Crocodile
Defender, Lifelink
Used by all the Sivaki tribes, wild Deinosuchus no longer exist.
4/4
Venom Acolyte 3G
Creature - Human Druid (C)
When Venom Acolyte enters the battlefield, create a 1/1 green Snake creature token.
Whenever Venom Acolyte attacks or blocks, it gets +0/+1 and gains deathtouch until end of turn if a Snake you control is attacking or blocking.
2/2
Snarling Wolverine 1R
Creature- Wolverineb(C)
First strike
Snarling Woverine attacks each turn if able unless you control a Druid or Shaman.
"Snarling beast? I see a poor, hungry little wretch, who's far from home."
2/2
Wolfsoul Hermit 1R
Creature - Human Rogue (C)
When ~ dies, create a 2/2 green Wolf creature token.
Human half and wolf half are sharing one mind among two bodies, that's why lifetime of hermits is longer than lifetime of average humans - sometimes one of them replaces the other.
1/1
Jungle's Victim 1B
Sorcery (C)
Destroy target nongreen creature.
"Nargal the Proud rode into the jungle on his great cat. A week later, the cat returned."
Silent Hunter 2U
Creature - Merfolk Rogue (C)
Silent Hunter can't be blocked unless a player cast a spell this turn.
The near-undetectable calls of shark and narwhal guide her.
2/3
Song of the Sea U
Instant (C)
Each Fish and Whale creature you control gets +0/+1 and gains hexproof until end of turn.
Affiliate 1 (1: Change the text of this spell by replacing each creature type word with another. Activate this ability only while this spell is on the stack.)
A beautiful song that can be performed even without lungs or vocal cords.
Utter Uselessness G
Enchantment - Aura (C)
Enchant artifact
Enchanted artifact loses all abilities. If it's a creature, it's 1/1.
"Such trinkets have little reason to even be on Gadagar - except perhaps as goo fodder." - Morosi, Nature's Favored
Dolphin Riders 2UU
Creature - Merfolk (C)
Defy 1 (This creature enters the battlefield with a +1/+1 counter on it if you control fewer creatures than an opponent.)
~ can't be blocked.
"High tide brings me headache. And bad memories." - Vorolo, Kamain coast sentry
2/2
Solsen Mastiff 1W
Creature - Hound (C)
Defy 2 (This creature enters the battlefield with two +1/+1 counters on it if you control fewer creatures than an opponent.)
"You know what to do when you see someone you don't know, yes, Mottleback? That's right, boy! Maul!"
1/1
Wall of Bait 3U
Creature - Wall (C)
Defender
T: Target creature attacks this turn if able.
UU, T, Sacrifice Wall of Bait: Create a 3/3 blue Siren creature token with flying.
0/4
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Affiliate COST (COST: Change the text of this spell or permanent by replacing each creature type word with another. [Activate this ability only while this spell is on the stack.])
Defy N (This creature enters the battlefield with N +1/+1 counters on it if you control fewer creatures than an opponent.)
Token Creature - Aurochs (S)
Trample
3/3
Brainwashed Deinosuchus 4B
Creature- Crocodile
Defender, Lifelink
Used by all the Sivaki tribes, wild Deinosuchus no longer exist.
4/4
Venom Acolyte 3G
Creature - Human Druid (C)
When Venom Acolyte enters the battlefield, create a 1/1 green Snake creature token.
Whenever Venom Acolyte attacks or blocks, it gets +0/+1 and gains deathtouch until end of turn if a Snake you control is attacking or blocking.
2/2
Snarling Wolverine 1R
Creature- Wolverineb(C)
First strike
Snarling Woverine attacks each turn if able unless you control a Druid or Shaman.
"Snarling beast? I see a poor, hungry little wretch, who's far from home."
2/2
Wolfsoul Hermit 1R
Creature - Human Rogue (C)
When ~ dies, create a 2/2 green Wolf creature token.
Human half and wolf half are sharing one mind among two bodies, that's why lifetime of hermits is longer than lifetime of average humans - sometimes one of them replaces the other.
1/1
Jungle's Victim 1B
Sorcery (C)
Destroy target nongreen creature.
"Nargal the Proud rode into the jungle on his great cat. A week later, the cat returned."
Silent Hunter 2U
Creature - Merfolk Rogue (C)
Silent Hunter can't be blocked unless a player cast a spell this turn.
The near-undetectable calls of shark and narwhal guide her.
2/3
Song of the Sea U
Instant (C)
Each Fish and Whale creature you control gets +0/+1 and gains hexproof until end of turn.
Affiliate 1 (1: Change the text of this spell by replacing each creature type word with another. Activate this ability only while this spell is on the stack.)
A beautiful song that can be performed even without lungs or vocal cords.
Utter Uselessness G
Enchantment - Aura (C)
Enchant artifact
Enchanted artifact loses all abilities. If it's a creature, it's 1/1.
"Such trinkets have little reason to even be on Gadagar - except perhaps as goo fodder." - Morosi, Nature's Favored
Dolphin Riders 2UU
Creature - Merfolk (C)
Defy 1 (This creature enters the battlefield with a +1/+1 counter on it if you control fewer creatures than an opponent.)
~ can't be blocked.
"High tide brings me headache. And bad memories." - Vorolo, Kamain coast sentry
2/2
Solsen Mastiff 1W
Creature - Hound (C)
Defy 2 (This creature enters the battlefield with two +1/+1 counters on it if you control fewer creatures than an opponent.)
"You know what to do when you see someone you don't know, yes, Mottleback? That's right, boy! Maul!"
1/1
Rugged Kennel-Master 2R
Creature- Human Shaman (U)
Wolf and Hound creatures you control have menace.
Affiliate 1R
"I once saw a giant run screaming from a pup. It's all about the snarl."
2/2
Sivaki Shapeshifter 2G
Creature- Human Shapeshifter (U)
G: Sivaki Shapeshifter gets -1/-1, and becomes a Lizard until end of turn.
1G: Target Lizard creature gets your choice of deathtouch, hexproof, or forestwalk until end of turn.
2/3
Revesion of Form B
Instant (U)
Target creature gets -X/-X until end of turn, where X is the number of creature types that creature has.
"What are you? That's right. You're nothing."
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Affiliate COST (COST: Change the text of this spell or permanent by replacing each creature type word with another. [Activate this ability only while this spell is on the stack.])
Defy N (This creature enters the battlefield with N +1/+1 counters on it if you control fewer creatures than an opponent.)
Token Creature - Aurochs (S)
Trample
3/3
Brainwashed Deinosuchus 4B
Creature- Crocodile
Defender, Lifelink
Used by all the Sivaki tribes, wild Deinosuchus no longer exist.
4/4
Venom Acolyte 3G
Creature - Human Druid (C)
When Venom Acolyte enters the battlefield, create a 1/1 green Snake creature token.
Whenever Venom Acolyte attacks or blocks, it gets +0/+1 and gains deathtouch until end of turn if a Snake you control is attacking or blocking.
2/2
Snarling Wolverine 1R
Creature- Wolverineb(C)
First strike
Snarling Woverine attacks each turn if able unless you control a Druid or Shaman.
"Snarling beast? I see a poor, hungry little wretch, who's far from home."
2/2
Wolfsoul Hermit 1R
Creature - Human Rogue (C)
When ~ dies, create a 2/2 green Wolf creature token.
Human half and wolf half are sharing one mind among two bodies, that's why lifetime of hermits is longer than lifetime of average humans - sometimes one of them replaces the other.
1/1
Jungle's Victim 1B
Sorcery (C)
Destroy target nongreen creature.
"Nargal the Proud rode into the jungle on his great cat. A week later, the cat returned."
Silent Hunter 2U
Creature - Merfolk Rogue (C)
Silent Hunter can't be blocked unless a player cast a spell this turn.
The near-undetectable calls of shark and narwhal guide her.
2/3
Song of the Sea U
Instant (C)
Each Fish and Whale creature you control gets +0/+1 and gains hexproof until end of turn.
Affiliate 1 (1: Change the text of this spell by replacing each creature type word with another. Activate this ability only while this spell is on the stack.)
A beautiful song that can be performed even without lungs or vocal cords.
Utter Uselessness G
Enchantment - Aura (C)
Enchant artifact
Enchanted artifact loses all abilities. If it's a creature, it's 1/1.
"Such trinkets have little reason to even be on Gadagar - except perhaps as goo fodder." - Morosi, Nature's Favored
Dolphin Riders 2UU
Creature - Merfolk (C)
Defy 1 (This creature enters the battlefield with a +1/+1 counter on it if you control fewer creatures than an opponent.)
~ can't be blocked.
"High tide brings me headache. And bad memories." - Vorolo, Kamain coast sentry
2/2
Solsen Mastiff 1W
Creature - Hound (C)
Defy 2 (This creature enters the battlefield with two +1/+1 counters on it if you control fewer creatures than an opponent.)
"You know what to do when you see someone you don't know, yes, Mottleback? That's right, boy! Maul!"
1/1
Sivaki Shapeshifter 2G
Creature- Human Shapeshifter (U)
G: Sivaki Shapeshifter gets -1/-1, and becomes a Lizard until end of turn.
1G: Target Lizard creature gets your choice of deathtouch, hexproof, or forestwalk until end of turn.
2/3
Cargo Elasmotherium 2GU
Creature - Rhino (U)
Trample
Whenever ~ deals combat damage to a player, you may draw two cards.
Always delivers. Never displeases.
3/2
Cunning Beastbreaker 2WW
Creature - Cyclops (U)
Prowess
t: tap target creature with power equal or less than ~'s power.
Herds of aurochs and elasmotheriums are requiring very special shepherds.
3/3
Affiliate COST (COST: Change the text of this spell or permanent by replacing each creature type word with another. [Activate this ability only while this spell is on the stack.])
Defy N (This creature enters the battlefield with N +1/+1 counters on it if you control fewer creatures than an opponent.)
Token Creature - Aurochs (S)
Trample
3/3
Brainwashed Deinosuchus 4B
Creature- Crocodile
Defender, Lifelink
Used by all the Sivaki tribes, wild Deinosuchus no longer exist.
4/4
Venom Acolyte 3G
Creature - Human Druid (C)
When Venom Acolyte enters the battlefield, create a 1/1 green Snake creature token.
Whenever Venom Acolyte attacks or blocks, it gets +0/+1 and gains deathtouch until end of turn if a Snake you control is attacking or blocking.
2/2
Snarling Wolverine 1R
Creature- Wolverineb(C)
First strike
Snarling Woverine attacks each turn if able unless you control a Druid or Shaman.
"Snarling beast? I see a poor, hungry little wretch, who's far from home."
2/2
Wolfsoul Hermit 1R
Creature - Human Rogue (C)
When ~ dies, create a 2/2 green Wolf creature token.
Human half and wolf half are sharing one mind among two bodies, that's why lifetime of hermits is longer than lifetime of average humans - sometimes one of them replaces the other.
1/1
Jungle's Victim 1B
Sorcery (C)
Destroy target nongreen creature.
"Nargal the Proud rode into the jungle on his great cat. A week later, the cat returned."
Silent Hunter 2U
Creature - Merfolk Rogue (C)
Silent Hunter can't be blocked unless a player cast a spell this turn.
The near-undetectable calls of shark and narwhal guide her.
2/3
Song of the Sea U
Instant (C)
Each Fish and Whale creature you control gets +0/+1 and gains hexproof until end of turn.
Affiliate 1 (1: Change the text of this spell by replacing each creature type word with another. Activate this ability only while this spell is on the stack.)
A beautiful song that can be performed even without lungs or vocal cords.
Utter Uselessness G
Enchantment - Aura (C)
Enchant artifact
Enchanted artifact loses all abilities. If it's a creature, it's 1/1.
"Such trinkets have little reason to even be on Gadagar - except perhaps as goo fodder." - Morosi, Nature's Favored
Dolphin Riders 2UU
Creature - Merfolk (C)
Defy 1 (This creature enters the battlefield with a +1/+1 counter on it if you control fewer creatures than an opponent.)
~ can't be blocked.
"High tide brings me headache. And bad memories." - Vorolo, Kamain coast sentry
2/2
Solsen Mastiff 1W
Creature - Hound (C)
Defy 2 (This creature enters the battlefield with two +1/+1 counters on it if you control fewer creatures than an opponent.)
"You know what to do when you see someone you don't know, yes, Mottleback? That's right, boy! Maul!"
1/1
Sivaki Shapeshifter 2G
Creature- Human Shapeshifter (U)
G: Sivaki Shapeshifter gets -1/-1, and becomes a Lizard until end of turn.
1G: Target Lizard creature gets your choice of deathtouch, hexproof, or forestwalk until end of turn.
2/3
Cunning Beastbreaker 2WW
Creature - Cyclops (U)
Prowess
t: tap target creature with power equal or less than ~'s power.
Herds of aurochs and elasmotheriums are requiring very special shepherds.
3/3
Of Divided Mind 2B
Enchantment (U)
When Of Divided Mind enters the battlefield, draw a card.
If an opponent would discard one or more cards, that player discards that many cards plus one instead. (That player chooses and discards the additional card no matter what.)
Woe betide the therianthrope whose "other half" is not inclined to agreement.
Conversionbolt 4R
Sorcery (U)
Conversionbolt deals 4 damage to target creature or player. This damage can't be prevented.
Add CCCC to your mana pool.
The most militant of Morosi's followers have learned to wield the power released by their own changes of shape.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Gadagar is a wild world of bonds between humanoid and animal. Therianthropic magic, familiars, and mounted monsters are fixtures of daily life, and the hunt and the chase are matters of survival for nearly everyone. And yet, even on such a plane, artifice has begun to bloom, threatening the delicate balance of all things...
Affiliate COST (COST: Change the text of this spell or permanent by replacing each creature type word with another. [Activate this ability only while this spell is on the stack.])
Defy N (This creature enters the battlefield with N +1/+1 counters on it if you control fewer creatures than an opponent.)
Token Creature - Aurochs (S)
Trample
3/3
Brainwashed Deinosuchus 4B
Creature- Crocodile
Defender, Lifelink
Used by all the Sivaki tribes, wild Deinosuchus no longer exist.
4/4
Venom Acolyte 3G
Creature - Human Druid (C)
When Venom Acolyte enters the battlefield, create a 1/1 green Snake creature token.
Whenever Venom Acolyte attacks or blocks, it gets +0/+1 and gains deathtouch until end of turn if a Snake you control is attacking or blocking.
2/2
Snarling Wolverine 1R
Creature- Wolverineb(C)
First strike
Snarling Woverine attacks each turn if able unless you control a Druid or Shaman.
"Snarling beast? I see a poor, hungry little wretch, who's far from home."
2/2
Wolfsoul Hermit 1R
Creature - Human Rogue (C)
When ~ dies, create a 2/2 green Wolf creature token.
Human half and wolf half are sharing one mind among two bodies, that's why lifetime of hermits is longer than lifetime of average humans - sometimes one of them replaces the other.
1/1
Jungle's Victim 1B
Sorcery (C)
Destroy target nongreen creature.
"Nargal the Proud rode into the jungle on his great cat. A week later, the cat returned."
Silent Hunter 2U
Creature - Merfolk Rogue (C)
Silent Hunter can't be blocked unless a player cast a spell this turn.
The near-undetectable calls of shark and narwhal guide her.
2/3
Song of the Sea U
Instant (C)
Each Fish and Whale creature you control gets +0/+1 and gains hexproof until end of turn.
Affiliate 1 (1: Change the text of this spell by replacing each creature type word with another. Activate this ability only while this spell is on the stack.)
A beautiful song that can be performed even without lungs or vocal cords.
Utter Uselessness G
Enchantment - Aura (C)
Enchant artifact
Enchanted artifact loses all abilities. If it's a creature, it's 1/1.
"Such trinkets have little reason to even be on Gadagar - except perhaps as goo fodder." - Morosi, Nature's Favored
Dolphin Riders 2UU
Creature - Merfolk (C)
Defy 1 (This creature enters the battlefield with a +1/+1 counter on it if you control fewer creatures than an opponent.)
~ can't be blocked.
"High tide brings me headache. And bad memories." - Vorolo, Kamain coast sentry
2/2
Solsen Mastiff 1W
Creature - Hound (C)
Defy 2 (This creature enters the battlefield with two +1/+1 counters on it if you control fewer creatures than an opponent.)
"You know what to do when you see someone you don't know, yes, Mottleback? That's right, boy! Maul!"
1/1
Sivaki Shapeshifter 2G
Creature- Human Shapeshifter (U)
G: Sivaki Shapeshifter gets -1/-1, and becomes a Lizard until end of turn.
1G: Target Lizard creature gets your choice of deathtouch, hexproof, or forestwalk until end of turn.
2/3
Cunning Beastbreaker 2WW
Creature - Cyclops (U)
Prowess
t: tap target creature with power equal or less than ~'s power.
Herds of aurochs and elasmotheriums are requiring very special shepherds.
3/3
Conversionbolt 4R
Sorcery (U)
Conversionbolt deals 4 damage to target creature or player. This damage can't be prevented.
Add CCCC to your mana pool.
The most militant of Morosi's followers have learned to wield the power released by their own changes of shape.
Rare 1 of 1
Rock Paintings 2
Artifact (R)
Spells you control have Affiliate 1 (Whenever you cast a spell , you may pay 1. If you do, change the text of that spell or permanent by replacing each creature type word with another. [Activate this ability only while that spell is on the stack.])
Sivaki Shapesharer BGU
Creature - Shapeshifter (R)
As long as any other creature on the battlefield has flying, ~ has flying. The same is true for menace, prowess, first strike, double strike, deathtouch, haste, lifelink, reach, trample, hexproof, and vigilance.
3/4
Zielle, Unbeatable Florist 1GG
Legendary Creature - Elf (R)
When ~ enters the battlefield, create two 0/1 green Plant creature tokens.
Plant creatures you control have "t: Add one mana of any color to your mana pool."
Affiliate G (G: change the text of that spell or permanent by replacing each creature type word with another. [Activate this ability only while that spell is on the stack.])
2/2
Here's the last update.
Arnath
Dreamvale
Primeriad
Ahrox / Riot World
Raoim
Azshanir
Rachweir
Innistrad Returned (an alternate return to Innistrad)
Haibar
Scydeon
Rammburg / Emergence
Tornaly / Tornaly at War
Return to Dominaria
Windspawn / Rooted Revenge
Airanimod
Lornadruina / Cataclysm
Solfluss
Paranis
Krunt
The Wayward Spark
Dintrel
Scilur
Arabian Paradise
Reisia
Kovzee
Innistrad: Civil War (an alternate return to Innistrad)
Guldium
Niobe
Tahrax, World of Prisms
Ekhovha
Clegohn: Collapse / Uprising / Parallax
Anapathinis
Korundum
Homecoming (a return to Homelands)
Sagrida
Journeys into the Underdark (the Magic / Forgotten Realms crossover)
Return of the Magi
Karanthion
Elor: Discoveries
Darahro
Zonh: Under Siege / Cloudburst
Kebast / Mirage of Alaron
Tuyera / Stars Beyond
Doramia
Factions of Ailon
Outerworld
Hedha
Ignixust
Quon / Looming Light / Crumble
Dhuniimok / Resurrection
Kalagh / Chorus of Roars / Supreme Predators
Gombai
Fenasera
Layvroth
Del-Sula
Spline
Brozinc
Fargreen
Braehann
Staktis
Zenith
Brux
Sparganion / Empyrical Quest
Thelb
Rimewrind and Cabalar
Malphene
Lustra / Slaves of Eldra
Henarial
Ul-Khadash / Nergalli War / Deluge
Glem Arkadia / Annihilation
Samhayn / Heirs of Maclyr
Equilor
M50 Core Set
Avinekk
The Non Mainstream (Special Set)
Eragh
Hawthri
Eonas / Coalition / Faceless
Unsound / Unleashed (the third and fourth "Un-" expansions)
Shotoki
Ochagon
Elohara
Siel
Zern'Thir / Radiant Eye
Fiora (the setting for the Conspiracy expansion)
Confluence
Fespinia
Vantrika
Shores of Eternities
Remnants of Regalia
Naroc
Excotar
Warajoroo
Settlers of Trigodora
Inaquehat
Invasion of Kamigawa / Kamigawa Steadfast (a return to Kamigawa)
Bysteole
Grauchenstein / Diamant Immanence
Mahaqua
The Luck of Jylede
The Relic
Velvechia / Infinite Toybox
Homelands alternate
Procella
Taulach
Hive of Caderith
Pendleton
Belantara
Iacta
Dexmaal
Zastrovoya
Timetwist
Helix
Zumm
Nerenia
Prism of Kuapai
Vydris
Maltheon
Killers of Vahiel
Konjin / Attack of Kaiju
Rochos / Grand Theory
Sadco / Frozen Soul
Nghorr: Amphitheater of Death
Stavado / Golden God
Magar
Enalp
Dawn on Vandos / Jungle Noon
Armies of Umanxi/ Meltdown
Pomylia
Temporal Rift
Shekhei / Endless Mutations
Lillibo
Tehkma
Toradeth
Mirrored Worlds
Xerdum
Nandnoor
Hammers of Quadai / Heresy
Ribble / Rainy Day
Nirris
Upheaval (another return to Ravnica)
Enchala
Slaves of Nepherkhon
The Legend Continues (a return to Legends lore)
Chignia
Yinma and Angla
War of the Giants
Skortor
Voyages of Vellin
Athryma
Jivvid
Bennrhydion
Onnhara
Trinketworld of Ipodri
Nakuloosh
Somacreis
Ellmont
Gadagar
Note: The two "Innistrad" sequel expansions are separate and are not in the same block as each other. The two Homelands expansions are separate as well, and take place in alternate timelines.
Affiliate COST (COST: Change the text of this spell or permanent by replacing each creature type word with another. [Activate this ability only while this spell is on the stack.])
Defy N (This creature enters the battlefield with N +1/+1 counters on it if you control fewer creatures than an opponent.)
Token Creature - Aurochs (S)
Trample
3/3
Brainwashed Deinosuchus 4B
Creature- Crocodile
Defender, Lifelink
Used by all the Sivaki tribes, wild Deinosuchus no longer exist.
4/4
Venom Acolyte 3G
Creature - Human Druid (C)
When Venom Acolyte enters the battlefield, create a 1/1 green Snake creature token.
Whenever Venom Acolyte attacks or blocks, it gets +0/+1 and gains deathtouch until end of turn if a Snake you control is attacking or blocking.
2/2
Snarling Wolverine 1R
Creature- Wolverineb(C)
First strike
Snarling Woverine attacks each turn if able unless you control a Druid or Shaman.
"Snarling beast? I see a poor, hungry little wretch, who's far from home."
2/2
Wolfsoul Hermit 1R
Creature - Human Rogue (C)
When ~ dies, create a 2/2 green Wolf creature token.
Human half and wolf half are sharing one mind among two bodies, that's why lifetime of hermits is longer than lifetime of average humans - sometimes one of them replaces the other.
1/1
Jungle's Victim 1B
Sorcery (C)
Destroy target nongreen creature.
"Nargal the Proud rode into the jungle on his great cat. A week later, the cat returned."
Silent Hunter 2U
Creature - Merfolk Rogue (C)
Silent Hunter can't be blocked unless a player cast a spell this turn.
The near-undetectable calls of shark and narwhal guide her.
2/3
Song of the Sea U
Instant (C)
Each Fish and Whale creature you control gets +0/+1 and gains hexproof until end of turn.
Affiliate 1 (1: Change the text of this spell by replacing each creature type word with another. Activate this ability only while this spell is on the stack.)
A beautiful song that can be performed even without lungs or vocal cords.
Utter Uselessness G
Enchantment - Aura (C)
Enchant artifact
Enchanted artifact loses all abilities. If it's a creature, it's 1/1.
"Such trinkets have little reason to even be on Gadagar - except perhaps as goo fodder." - Morosi, Nature's Favored
Dolphin Riders 2UU
Creature - Merfolk (C)
Defy 1 (This creature enters the battlefield with a +1/+1 counter on it if you control fewer creatures than an opponent.)
~ can't be blocked.
"High tide brings me headache. And bad memories." - Vorolo, Kamain coast sentry
2/2
Solsen Mastiff 1W
Creature - Hound (C)
Defy 2 (This creature enters the battlefield with two +1/+1 counters on it if you control fewer creatures than an opponent.)
"You know what to do when you see someone you don't know, yes, Mottleback? That's right, boy! Maul!"
1/1
Sivaki Shapeshifter 2G
Creature- Human Shapeshifter (U)
G: Sivaki Shapeshifter gets -1/-1, and becomes a Lizard until end of turn.
1G: Target Lizard creature gets your choice of deathtouch, hexproof, or forestwalk until end of turn.
2/3
Cunning Beastbreaker 2WW
Creature - Cyclops (U)
Prowess
t: tap target creature with power equal or less than ~'s power.
Herds of aurochs and elasmotheriums are requiring very special shepherds.
3/3
Conversionbolt 4R
Sorcery (U)
Conversionbolt deals 4 damage to target creature or player. This damage can't be prevented.
Add CCCC to your mana pool.
The most militant of Morosi's followers have learned to wield the power released by their own changes of shape.
Rock Paintings 2
Artifact (R)
Spells you control have Affiliate 1 (Whenever you cast a spell , you may pay 1. If you do, change the text of that spell or permanent by replacing each creature type word with another. [Activate this ability only while that spell is on the stack.])
Plysut was once ruled by three great empires, their idiosyncratic relationship maintaining peace between them in a perfect equity of power. But now, for their own reasons, each of these nations has been cloven in two: the theocratic Lezilin over a succession dispute between the twin daughters of the recently deceased Heirophant Lord, the warlike Ebumear due to the machinations of a renegade naval fleet, and the technologically-advanced Teul thanks to conflict between its rational-minded leaders and a previously-unknown doomsday cult...
In response to an ancient threat, Klenglurh became a plane unlike any other: A world where weapons are everything and everything is a weapon. The peril is long gone, but the plane remains the best-armed that any planeswalker has documented, more so even than militarized planes like Konjin or Bysteole. With its people itching for duels to test out their ever more exotic implements of battle, and swords and axes springing from the very ground and growing like fruit on the trees, how long before all semblance of peace is gone?
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Tactics X (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +X/+X until end of turn.)
Viashino Warrior (R)
Token Creature - Viashino Warrior
Tactics 1 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +1/+1 until end of turn.)
1/1
Common 1/10
Urkon Halbredier 2R
Creature - Orc Warrior (C)
First strike
Tactics 1 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +1/+1 until end of turn.)
The Urkon clan proclaimed their loyalty to the Warlord almost immediately after the news of the Regenade Fleet, but some still question their Chieften's motives.
2/2
Intimidating Roar 1G
Sorcery (C)
Target creature gets +2/+2 and cannot be blocked by creatures with power 2 or less until end of turn.
Raptor Crossbow 3
Artifact - Equipment (C)
Equipped creature gets +2/+1 and has first strike.
Equip 2
Originally Of Teulian design, the raptor crossbow's reliability and simple construction meant imitations quickly sprung up in the opposing nations.
Tactics X (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +X/+X until end of turn.)
Viashino Warrior (R)
Token Creature - Viashino Warrior
Tactics 1 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +1/+1 until end of turn.)
1/1
Intimidating Roar 1G
Sorcery (C)
Target creature gets +2/+2 and cannot be blocked by creatures with power 2 or less until end of turn.
Seal of Lezilin 1W
Enchantment - Aura (C)
Enchant creature
You and permanents you control have protection from enchanted creature.
Marked by Lezilin high priests, heretics aren't welcome in Lezilin realm.
Remains of Famous One 1B
Creature - Zombie (C)
~ can't block.
Tactics 2 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +2/+2 until end of turn.)
1/1
Tactics X (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +X/+X until end of turn.)
Viashino Warrior (R)
Token Creature - Viashino Warrior
Tactics 1 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +1/+1 until end of turn.)
1/1
Intimidating Roar 1G
Sorcery (C)
Target creature gets +2/+2 and cannot be blocked by creatures with power 2 or less until end of turn.
Seal of Lezilin 1W
Enchantment - Aura (C)
Enchant creature
You and permanents you control have protection from enchanted creature.
Marked by Lezilin high priests, heretics aren't welcome in Lezilin realm.
Underwater Champion 3U
Creature - Merfolk Knight (C)
Underwater Champion can't be blocked.
Other creatures you control get -1/-0.
"Capital ship, you say? Pitiful against my might. Everyone else hang back; I've got this."
3/3
Miasma Minefield 3B
Enchantment (C)
Whenever an opponent attacks with one or more creatures, that player loses 1 life.
Embed 1B (You may cast this spell as an Aura with "Enchant creature you control" for its embed cost.)
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Plysut was once ruled by three great empires, their idiosyncratic relationship maintaining peace between them in a perfect equity of power. But now, for their own reasons, each of these nations has been cloven in two: the theocratic Lezilin over a succession dispute between the twin daughters of the recently deceased Heirophant Lord, the warlike Ebumear due to the machinations of a renegade naval fleet, and the technologically-advanced Teul thanks to conflict between its rational-minded leaders and a previously-unknown doomsday cult...
Tactics X [i](Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +X/+X until end of turn.)
Embed COST [i](You may cast this spell as an Aura with "Enchant creature you control" for its embed cost.)[/i]
Viashino Warrior [i](R)[/i]
Token Creature - Viashino Warrior
Tactics 1 [i](Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +1/+1 until end of turn.)[/i]
1/1
Intimidating Roar 1G
Sorcery (C)
Target creature gets +2/+2 and cannot be blocked by creatures with power 2 or less until end of turn.
Seal of Lezilin 1W
Enchantment - Aura (C)
Enchant creature
You and permanents you control have protection from enchanted creature.
[i]Marked by Lezilin high priests, heretics aren't welcome in Lezilin realm.[/i]
Miasma Minefield 3B
Enchantment (C)
Whenever an opponent attacks with one or more creatures, that player loses 1 life.
Embed 1B [i](You may cast this spell as an Aura with "Enchant creature you control" for its embed cost.)[/i]
Political Assassination 5BB
Instant (C)
Destroy target creature.
Gain 2 life.
Draw a card.
[i]Death is so often an opportunity.[/i]
Teulan Fanatic B
Creature- Surrakar Cleric (C)
Doomaday 1 [i](This creature enters the battlefield with a -1/-1 counter. When it dies, you may put its -1/-1 counters on target creature.)[/i]
[i]"Whatever it is they are planning, it is irrational and dangerous." - The Wise Councilwoman Zilli, of the Subcommittee on Internal Affairs[/i]
2/2
Renegade Raiders 2U
Creature- Human Pirate (C)
When Renegade Raiders deals combat damage to a player, look at that player's hand, and draw a card.
[i]"We're taking what belongs to the people. We're people, after all." - Firir, Renegade Leader[/i]
2/2
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Plysut was once ruled by three great empires, their idiosyncratic relationship maintaining peace between them in a perfect equity of power. But now, for their own reasons, each of these nations has been cloven in two: the theocratic Lezilin over a succession dispute between the twin daughters of the recently deceased Heirophant Lord, the warlike Ebumear due to the machinations of a renegade naval fleet, and the technologically-advanced Teul thanks to conflict between its rational-minded leaders and a previously-unknown doomsday cult...
Tactics X (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +X/+X until end of turn.)
Embed COST (You may cast this spell as an Aura with "Enchant creature you control" for its embed cost.)
Viashino Warrior (R)
Token Creature - Viashino Warrior
Tactics 1 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +1/+1 until end of turn.)
1/1
Intimidating Roar 1G
Sorcery (C)
Target creature gets +2/+2 and cannot be blocked by creatures with power 2 or less until end of turn.
Seal of Lezilin 1W
Enchantment - Aura (C)
Enchant creature
You and permanents you control have protection from enchanted creature.
Marked by Lezilin high priests, heretics aren't welcome in Lezilin realm.
Miasma Minefield 3B
Enchantment (C)
Whenever an opponent attacks with one or more creatures, that player loses 1 life.
Embed 1B (You may cast this spell as an Aura with "Enchant creature you control" for its embed cost.)
Renegade Raiders 2U
Creature- Human Pirate (C)
When Renegade Raiders deals combat damage to a player, look at that player's hand, and draw a card.
"We're taking what belongs to the people. We're people, after all." - Firir, Renegade Leader
2/2
Common 5 of 10
Beckoner of the End 2B
Creature - Human Cleric (C)
Whenever ~ enters the battlefield or dies, target creature an opponent controls gets -1/-1 until end of turn.
2/3
Twinfang Duelists RR
Creature - Viashino Warrior (C)
Tactics 1 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +1/+1 until end of turn.)
When ~ enters the battlefield, create a 1/1 red viashino warrior creature token with tactics 1.
"Of course they're not going to fight you one at a time. Where's the fun in that?"
1/1
Daybreak Spear 1W
Instant (C)
~ deals 3 damage to target attacking or blocking creature.
Scry 1.
"In the name of Eria of the Sun, I smite thou."
Tactics X (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +X/+X until end of turn.)
Embed COST (You may cast this spell as an Aura with "Enchant creature you control" for its embed cost.)
Viashino Warrior (R)
Token Creature - Viashino Warrior
Tactics 1 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +1/+1 until end of turn.)
1/1
Intimidating Roar 1G
Sorcery (C)
Target creature gets +2/+2 and cannot be blocked by creatures with power 2 or less until end of turn.
Seal of Lezilin 1W
Enchantment - Aura (C)
Enchant creature
You and permanents you control have protection from enchanted creature.
Marked by Lezilin high priests, heretics aren't welcome in Lezilin realm.
Miasma Minefield 3B
Enchantment (C)
Whenever an opponent attacks with one or more creatures, that player loses 1 life.
Embed 1B (You may cast this spell as an Aura with "Enchant creature you control" for its embed cost.)
Renegade Raiders 2U
Creature- Human Pirate (C)
When Renegade Raiders deals combat damage to a player, look at that player's hand, and draw a card.
"We're taking what belongs to the people. We're people, after all." - Firir, Renegade Leader
2/2
Twinfang Duelists RR
Creature - Viashino Warrior (C)
Tactics 1 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +1/+1 until end of turn.)
When ~ enters the battlefield, create a 1/1 red viashino warrior creature token with tactics 1.
"Of course they're not going to fight you one at a time. Where's the fun in that?"
1/1
Teul Guardstone 3
Artifact (C)
Whenever a creature enters the battlefield, you may have ~ become a 3/3 Golem creature until end of turn.
"Another trick of those technocrats!" - last words, anonymous
Lezilin Inquisitor 2R
Creature - Human Soldier (C)
Prowess
As long as ~'s power is 4 or greater, it has trample.
2/2
Fogs of War 2U
Instant (C)
Creatures get -2/-0 until end of turn.
Finality 3U (you may cast this spell for its finality cost. If you do, change its text by replacing all instances of "creatures" with "creatures you don't control.")
Tactics X (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +X/+X until end of turn.)
Embed COST (You may cast this spell as an Aura with "Enchant creature you control" for its embed cost.)
Finality COST (you may cast this spell for its finality cost. If you do, change its text by replacing all instances of "creatures" with "creatures you don't control.")
Viashino Warrior (R)
Token Creature - Viashino Warrior
Tactics 1 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +1/+1 until end of turn.)
1/1
Intimidating Roar 1G
Sorcery (C)
Target creature gets +2/+2 and cannot be blocked by creatures with power 2 or less until end of turn.
Seal of Lezilin 1W
Enchantment - Aura (C)
Enchant creature
You and permanents you control have protection from enchanted creature.
Marked by Lezilin high priests, heretics aren't welcome in Lezilin realm.
Miasma Minefield 3B
Enchantment (C)
Whenever an opponent attacks with one or more creatures, that player loses 1 life.
Embed 1B (You may cast this spell as an Aura with "Enchant creature you control" for its embed cost.)
Renegade Raiders 2U
Creature- Human Pirate (C)
When Renegade Raiders deals combat damage to a player, look at that player's hand, and draw a card.
"We're taking what belongs to the people. We're people, after all." - Firir, Renegade Leader
2/2
Twinfang Duelists RR
Creature - Viashino Warrior (C)
Tactics 1 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +1/+1 until end of turn.)
When ~ enters the battlefield, create a 1/1 red viashino warrior creature token with tactics 1.
"Of course they're not going to fight you one at a time. Where's the fun in that?"
1/1
Teul Guardstone 3
Artifact (C)
Whenever a creature enters the battlefield, you may have ~ become a 3/3 Golem creature until end of turn.
"Another trick of those technocrats!" - last words, anonymous
Fogs of War 2U
Instant (C)
Creatures get -2/-0 until end of turn.
Finality 3U (you may cast this spell for its finality cost. If you do, change its text by replacing all instances of "creatures" with "creatures you don't control.")
Winding Zulgara 4GG
Creature- Wurm (C)
Trample
Winding Zulgara gets +2/+2 as long as it's enchanted.
The Zulgara started rampaging on the day of the Hierophant's death, as if to herald an era of turmoil.
5/4
Silk-Dancer U
Creature- Human (C)
Prowess
T: Tap target creature with power less than or equal to Silk-Dancer's power.
It's difficult to look away.
0/3
Teulan Spellbomb 2
Artifact (C)
2,T, Sacrifice Teulan Spellbomb: It deals 2 damage to target creature or player.
6,T, Sacrifice Teulan Spellbomb: It deals 2 damage to target creature or player. Draw a card.
"I almost pity those cultists." - Naji, Teulan Soldier
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Tactics X (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +X/+X until end of turn.)
Embed COST (You may cast this spell as an Aura with "Enchant creature you control" for its embed cost.)
Finality COST (you may cast this spell for its finality cost. If you do, change its text by replacing all instances of "creatures" with "creatures you don't control.")
Viashino Warrior (R)
Token Creature - Viashino Warrior
Tactics 1 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +1/+1 until end of turn.)
1/1
Intimidating Roar 1G
Sorcery (C)
Target creature gets +2/+2 and cannot be blocked by creatures with power 2 or less until end of turn.
Seal of Lezilin 1W
Enchantment - Aura (C)
Enchant creature
You and permanents you control have protection from enchanted creature.
Marked by Lezilin high priests, heretics aren't welcome in Lezilin realm.
Miasma Minefield 3B
Enchantment (C)
Whenever an opponent attacks with one or more creatures, that player loses 1 life.
Embed 1B (You may cast this spell as an Aura with "Enchant creature you control" for its embed cost.)
Renegade Raiders 2U
Creature- Human Pirate (C)
When Renegade Raiders deals combat damage to a player, look at that player's hand, and draw a card.
"We're taking what belongs to the people. We're people, after all." - Firir, Renegade Leader
2/2
Twinfang Duelists RR
Creature - Viashino Warrior (C)
Tactics 1 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +1/+1 until end of turn.)
When ~ enters the battlefield, create a 1/1 red viashino warrior creature token with tactics 1.
"Of course they're not going to fight you one at a time. Where's the fun in that?"
1/1
Teul Guardstone 3
Artifact (C)
Whenever a creature enters the battlefield, you may have ~ become a 3/3 Golem creature until end of turn.
"Another trick of those technocrats!" - last words, anonymous
Fogs of War 2U
Instant (C)
Creatures get -2/-0 until end of turn.
Finality 3U (you may cast this spell for its finality cost. If you do, change its text by replacing all instances of "creatures" with "creatures you don't control.")
Winding Zulgara 4GG
Creature- Wurm (C)
Trample
Winding Zulgara gets +2/+2 as long as it's enchanted.
The Zulgara started rampaging on the day of the Hierophant's death, as if to herald an era of turmoil.
5/4
Lezilin Anointed W
Creature - Human Cleric (C)
Sacraments - When Lezilin Anointed enters the battlefield, you gain 1 life for each Aura you control.
Whether Ynola or Moshna takes their father's throne, the rites in the Chamber of Perfumes will continue.
1/2
Ebumear Outlaws 2RR
Creature - Human Pirate (C)
When Ebumear Outlaws enters the battlefield, destroy target artifact.
Ebumear Outlaws can't attack unless there is an Island on the battlefield.
2RR, Sacrifice Ebumear Outlaws: Ebumear Outlaws deals 4 damage to target creature or player.
4/3
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Tactics X (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +X/+X until end of turn.)
Embed COST (You may cast this spell as an Aura with "Enchant creature you control" for its embed cost.)
Finality COST (you may cast this spell for its finality cost. If you do, change its text by replacing all instances of "creatures" with "creatures you don't control.")
Sacraments - [When this enters the battlefield,] Do [SOMETHING] for each Aura you control.
Viashino Warrior (R)
Token Creature - Viashino Warrior
Tactics 1 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +1/+1 until end of turn.)
1/1
Intimidating Roar 1G
Sorcery (C)
Target creature gets +2/+2 and cannot be blocked by creatures with power 2 or less until end of turn.
Seal of Lezilin 1W
Enchantment - Aura (C)
Enchant creature
You and permanents you control have protection from enchanted creature.
Marked by Lezilin high priests, heretics aren't welcome in Lezilin realm.
Miasma Minefield 3B
Enchantment (C)
Whenever an opponent attacks with one or more creatures, that player loses 1 life.
Embed 1B (You may cast this spell as an Aura with "Enchant creature you control" for its embed cost.)
Renegade Raiders 2U
Creature- Human Pirate (C)
When Renegade Raiders deals combat damage to a player, look at that player's hand, and draw a card.
"We're taking what belongs to the people. We're people, after all." - Firir, Renegade Leader
2/2
Twinfang Duelists RR
Creature - Viashino Warrior (C)
Tactics 1 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +1/+1 until end of turn.)
When ~ enters the battlefield, create a 1/1 red viashino warrior creature token with tactics 1.
"Of course they're not going to fight you one at a time. Where's the fun in that?"
1/1
Teul Guardstone 3
Artifact (C)
Whenever a creature enters the battlefield, you may have ~ become a 3/3 Golem creature until end of turn.
"Another trick of those technocrats!" - last words, anonymous
Fogs of War 2U
Instant (C)
Creatures get -2/-0 until end of turn.
Finality 3U (you may cast this spell for its finality cost. If you do, change its text by replacing all instances of "creatures" with "creatures you don't control.")
Winding Zulgara 4GG
Creature- Wurm (C)
Trample
Winding Zulgara gets +2/+2 as long as it's enchanted.
The Zulgara started rampaging on the day of the Hierophant's death, as if to herald an era of turmoil.
5/4
Lezilin Anointed W
Creature - Human Cleric (C)
Sacraments - When Lezilin Anointed enters the battlefield, you gain 1 life for each Aura you control.
Whether Ynola or Moshna takes their father's throne, the rites in the Chamber of Perfumes will continue.
1/2
Ynola's Assassin 3BB
Creature- Human Assassin (C)
When Ynola's Assassin enters the battlefield, destroy target tapped creature.
"They say my sister never rests. When she does, kill her." -Ynola
3/3
Tactical Advantage 2W
Enchantment (C)
Embed W (You may cast this spell as an Aura with "Enchant creature you control" for its embed cost.)
Each creature you control gets +0/+1, and can block an additional creature.
"The rebels may control the sea, but they'll never take the city of Ebumear."
Cultist's Dagger 1
Artifact- Equipment (C)
Equip 1
Equipped creature gets +1/+1, and has "T, Sacrifice this creature: Target player loses 1 life, and you gain 1 life."
"I don't understand it: if they keep killing themselves, how are there always more of them?"
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Tactics X (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +X/+X until end of turn.)
Embed COST (You may cast this spell as an Aura with "Enchant creature you control" for its embed cost.)
Finality COST (you may cast this spell for its finality cost. If you do, change its text by replacing all instances of "creatures" with "creatures you don't control.")
Sacraments - [When this enters the battlefield,] Do [SOMETHING] for each Aura you control.
Viashino Warrior (R)
Token Creature - Viashino Warrior
Tactics 1 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +1/+1 until end of turn.)
1/1
Intimidating Roar 1G
Sorcery (C)
Target creature gets +2/+2 and cannot be blocked by creatures with power 2 or less until end of turn.
Seal of Lezilin 1W
Enchantment - Aura (C)
Enchant creature
You and permanents you control have protection from enchanted creature.
Marked by Lezilin high priests, heretics aren't welcome in Lezilin realm.
Miasma Minefield 3B
Enchantment (C)
Whenever an opponent attacks with one or more creatures, that player loses 1 life.
Embed 1B (You may cast this spell as an Aura with "Enchant creature you control" for its embed cost.)
Renegade Raiders 2U
Creature- Human Pirate (C)
When Renegade Raiders deals combat damage to a player, look at that player's hand, and draw a card.
"We're taking what belongs to the people. We're people, after all." - Firir, Renegade Leader
2/2
Twinfang Duelists RR
Creature - Viashino Warrior (C)
Tactics 1 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +1/+1 until end of turn.)
When ~ enters the battlefield, create a 1/1 red viashino warrior creature token with tactics 1.
"Of course they're not going to fight you one at a time. Where's the fun in that?"
1/1
Teul Guardstone 3
Artifact (C)
Whenever a creature enters the battlefield, you may have ~ become a 3/3 Golem creature until end of turn.
"Another trick of those technocrats!" - last words, anonymous
Fogs of War 2U
Instant (C)
Creatures get -2/-0 until end of turn.
Finality 3U (you may cast this spell for its finality cost. If you do, change its text by replacing all instances of "creatures" with "creatures you don't control.")
Winding Zulgara 4GG
Creature- Wurm (C)
Trample
Winding Zulgara gets +2/+2 as long as it's enchanted.
The Zulgara started rampaging on the day of the Hierophant's death, as if to herald an era of turmoil.
5/4
Lezilin Anointed W
Creature - Human Cleric (C)
Sacraments - When Lezilin Anointed enters the battlefield, you gain 1 life for each Aura you control.
Whether Ynola or Moshna takes their father's throne, the rites in the Chamber of Perfumes will continue.
1/2
Ynola's Assassin 3BB
Creature- Human Assassin (C)
When Ynola's Assassin enters the battlefield, destroy target tapped creature.
"They say my sister never rests. When she does, kill her." -Ynola
3/3
Lezilin Schismatic 3U
Creature - Surrakar Shaman (U)
As long as you control an Aura, ~ has: "t: Draw a card."
He doesn't tell what's true or not. He shows.
2/4
Insoluble Contradiction 1R
Enchantment (U)
At the beginning of your end step, choose an opponent. If any permanent you control shares a color with any permanent that player controls, ~ deals 2 damage to that player and 1 damage to you.
Embed R (You may cast this spell as an Aura with "Enchant creature you control" for its embed cost.)
There is no foe worse than former ally.
Ebumear Chronicler 1G
Creature - Human Advisor (U)
Whenever a creature you control fights, you may pay 1. If you do, draw a card.
"There is so many work nowadays."
2/2
Tactics X (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +X/+X until end of turn.)
Embed COST (You may cast this spell as an Aura with "Enchant creature you control" for its embed cost.)
Finality COST (you may cast this spell for its finality cost. If you do, change its text by replacing all instances of "creatures" with "creatures you don't control.")
Sacraments - [When this enters the battlefield,] Do [SOMETHING] for each Aura you control.
Viashino Warrior (R)
Token Creature - Viashino Warrior
Tactics 1 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +1/+1 until end of turn.)
1/1
Intimidating Roar 1G
Sorcery (C)
Target creature gets +2/+2 and cannot be blocked by creatures with power 2 or less until end of turn.
Seal of Lezilin 1W
Enchantment - Aura (C)
Enchant creature
You and permanents you control have protection from enchanted creature.
Marked by Lezilin high priests, heretics aren't welcome in Lezilin realm.
Miasma Minefield 3B
Enchantment (C)
Whenever an opponent attacks with one or more creatures, that player loses 1 life.
Embed 1B (You may cast this spell as an Aura with "Enchant creature you control" for its embed cost.)
Renegade Raiders 2U
Creature- Human Pirate (C)
When Renegade Raiders deals combat damage to a player, look at that player's hand, and draw a card.
"We're taking what belongs to the people. We're people, after all." - Firir, Renegade Leader
2/2
Twinfang Duelists RR
Creature - Viashino Warrior (C)
Tactics 1 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +1/+1 until end of turn.)
When ~ enters the battlefield, create a 1/1 red viashino warrior creature token with tactics 1.
"Of course they're not going to fight you one at a time. Where's the fun in that?"
1/1
Teul Guardstone 3
Artifact (C)
Whenever a creature enters the battlefield, you may have ~ become a 3/3 Golem creature until end of turn.
"Another trick of those technocrats!" - last words, anonymous
Fogs of War 2U
Instant (C)
Creatures get -2/-0 until end of turn.
Finality 3U (you may cast this spell for its finality cost. If you do, change its text by replacing all instances of "creatures" with "creatures you don't control.")
Winding Zulgara 4GG
Creature- Wurm (C)
Trample
Winding Zulgara gets +2/+2 as long as it's enchanted.
The Zulgara started rampaging on the day of the Hierophant's death, as if to herald an era of turmoil.
5/4
Lezilin Anointed W
Creature - Human Cleric (C)
Sacraments - When Lezilin Anointed enters the battlefield, you gain 1 life for each Aura you control.
Whether Ynola or Moshna takes their father's throne, the rites in the Chamber of Perfumes will continue.
1/2
Ynola's Assassin 3BB
Creature- Human Assassin (C)
When Ynola's Assassin enters the battlefield, destroy target tapped creature.
"They say my sister never rests. When she does, kill her." -Ynola
3/3
Lezilin Schismatic 3U
Creature - Surrakar Shaman (U)
As long as you control an Aura, ~ has: "t: Draw a card."
He doesn't tell what's true or not. He shows.
2/4
Heavy Bombardment 2R
Sorcery (U)
Heavy Bombardment deals 2 damage to all creatures.
Finality 3RR (you may cast this spell for its finality cost. If you do, change its text by replacing all instances of "creatures" with "creatures you don't control.")
Goblin Battlemaster 1R
Creature- Goblin Warrior (U)
Tactics 4 (Whenever this creature blocks or becomes blocked by a creature without tactics, it gets +4/+4 until end of turn.)
"Pff, he don't look like much."
0/1
Stern Technocrat 4U
Creature- Human Advisor (U)
When Stern Technocrat enters the battlefield, draw a card.
T: Tap or untap another target artifact or creature.
"You will disperse whether you wish to or not."
1/4
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.