The five ruling families of Zastrovoya are gripped with internecine conflict, mostly preoccupied with cutting their own relatives out of huge inheritances or jockeying for favoritism as they are with slaughtering their rivals. This picturesque world of icy cities and boundless tundras, therefore, is stuck in an uneasy ceasefire - but a single marriage could tip the balance to either eternal peace or all-out war.
Rebellious Sabotage1R
Sorcery (C)
Destroy target artifact. Put a 1/1 red Serf creature token onto the battlefield. "The peasantry of the Lenswyth family cannot be trusted with anything of value"
Grim TruceBB
Sorcery (C)
Target player discards two cards unless he or she discards a land card. "With such a vast wasted plains, letting an opposing party a slice of territory never really hurt" - Banla, Lord of Hasnov
Common 3 of 10:
Braggart's Brawl2RR
Sorcery (C)
Affinity for Swamps (This spell costs 1 less to cast for each Swamp you control.)
Target creature you control gets +2/-1 until end of turn, then fights target creature an opponent controls. "Come, weakling. Earn your scar." - Yhephiem, scion of Hasnov
Lenswyth Oathman3GG
Creature - Human Archer (C)
Reach
When Lenswyth Oathman enters the battlefield, draw a card.
2/2
The five ruling families of Zastrovoya are gripped with internecine conflict, mostly preoccupied with cutting their own relatives out of huge inheritances or jockeying for favoritism as they are with slaughtering their rivals. This picturesque world of icy cities and boundless tundras, therefore, is stuck in an uneasy ceasefire - but a single marriage could tip the balance to either eternal peace or all-out war.
Affinity for basic lands... So far
Rebellious Sabotage1R
Sorcery (C)
Destroy target artifact. Put a 1/1 red Serf creature token onto the battlefield. "The peasantry of the Lenswyth family cannot be trusted with anything of value"
Grim TruceBB
Sorcery (C)
Target player discards two cards unless he or she discards a land card. "With such a vast wasted plains, letting an opposing party a slice of territory never really hurt" - Banla, Lord of Hasnov
Braggart's Brawl2RR
Sorcery (C)
Affinity for Swamps (This spell costs 1 less to cast for each Swamp you control.)
Target creature you control gets +2/-1 until end of turn, then fights target creature an opponent controls. "Come, weakling. Earn your scar." - Yhephiem, scion of Hasnov
Frosteye Hawk2U
Creature - Bird (C)
Flying
When ~ enters the battlefield, you may tap target creature. "Falconry, the sport of the true gentleman." - Asworn, Archduke of Zelken
2/1
Contraband Smuggler1B
Creature - Human Rogue (C)
When ~ enters the battlefield, you may pay 2 life. If you do, draw a card. "I can't ever imagine being so rich, yet so bored, that I'd need this stuff, but if those posh idiots are willing to pay for it, more coin for me."
1/2
The five ruling families of Zastrovoya are gripped with internecine conflict, mostly preoccupied with cutting their own relatives out of huge inheritances or jockeying for favoritism as they are with slaughtering their rivals. This picturesque world of icy cities and boundless tundras, therefore, is stuck in an uneasy ceasefire - but a single marriage could tip the balance to either eternal peace or all-out war.
Affinity for basic lands... So far
Rebellious Sabotage1R
Sorcery (C)
Destroy target artifact. Put a 1/1 red Serf creature token onto the battlefield. "The peasantry of the Lenswyth family cannot be trusted with anything of value"
Grim TruceBB
Sorcery (C)
Target player discards two cards unless he or she discards a land card. "With such a vast wasted plains, letting an opposing party a slice of territory never really hurt" - Banla, Lord of Hasnov
Braggart's Brawl2RR
Sorcery (C)
Affinity for Swamps (This spell costs 1 less to cast for each Swamp you control.)
Target creature you control gets +2/-1 until end of turn, then fights target creature an opponent controls. "Come, weakling. Earn your scar." - Yhephiem, scion of Hasnov
Contraband Smuggler1B
Creature - Human Rogue (C)
When ~ enters the battlefield, you may pay 2 life. If you do, draw a card. "I can't ever imagine being so rich, yet so bored, that I'd need this stuff, but if those posh idiots are willing to pay for it, more coin for me."
1/2
Arrogant NobleRR
Creature - Human
Arrogant Noble attacks each turn if able.
2/2
Instability2R
Instant
Flip a coin. If you win the flip, Instability deals 3 damage to each player. If you lose the flip, each player gains 3 life.
The five ruling families of Zastrovoya are gripped with internecine conflict, mostly preoccupied with cutting their own relatives out of huge inheritances or jockeying for favoritism as they are with slaughtering their rivals. This picturesque world of icy cities and boundless tundras, therefore, is stuck in an uneasy ceasefire - but a single marriage could tip the balance to either eternal peace or all-out war.
Affinity for basic lands... So far
Rebellious Sabotage1R
Sorcery (C)
Destroy target artifact. Put a 1/1 red Serf creature token onto the battlefield. "The peasantry of the Lenswyth family cannot be trusted with anything of value"
Grim TruceBB
Sorcery (C)
Target player discards two cards unless he or she discards a land card. "With such a vast wasted plains, letting an opposing party a slice of territory never really hurt" - Banla, Lord of Hasnov
Braggart's Brawl2RR
Sorcery (C)
Affinity for Swamps (This spell costs 1 less to cast for each Swamp you control.)
Target creature you control gets +2/-1 until end of turn, then fights target creature an opponent controls. "Come, weakling. Earn your scar." - Yhephiem, scion of Hasnov
Contraband Smuggler1B
Creature - Human Rogue (C)
When ~ enters the battlefield, you may pay 2 life. If you do, draw a card. "I can't ever imagine being so rich, yet so bored, that I'd need this stuff, but if those posh idiots are willing to pay for it, more coin for me."
1/2
Arrogant NobleRR
Creature - Human
Arrogant Noble attacks each turn if able.
2/2
Little red heavy here, lets stear away from that.
Common 6/10
Swirling Rumors2UU
Sorcery
Affinity for swamps (This spell cost 1 less to cast for each swamp you control.)
Draw two cards. "Did you hear about Baroness Hasnov?"
Sandim Herder2W
Creature - Human
When ~ enters the battlefield, put two 0/1 white goat creature tokens onto the battlefield. "The going-ons of the nobles is none of my concern, if I wanted drama, I'd buy a book."
1/1
The five ruling families of Zastrovoya are gripped with internecine conflict, mostly preoccupied with cutting their own relatives out of huge inheritances or jockeying for favoritism as they are with slaughtering their rivals. This picturesque world of icy cities and boundless tundras, therefore, is stuck in an uneasy ceasefire - but a single marriage could tip the balance to either eternal peace or all-out war.
Affinity for basic lands... So far Dominance - Whenever you cast a spell that targets an opponent or a permanent that an opponent controls
Rebellious Sabotage1R
Sorcery (C)
Destroy target artifact. Put a 1/1 red Serf creature token onto the battlefield. "The peasantry of the Lenswyth family cannot be trusted with anything of value"
Grim TruceBB
Sorcery (C)
Target player discards two cards unless he or she discards a land card. "With such a vast wasted plains, letting an opposing party a slice of territory never really hurt" - Banla, Lord of Hasnov
Braggart's Brawl2RR
Sorcery (C)
Affinity for Swamps (This spell costs 1 less to cast for each Swamp you control.)
Target creature you control gets +2/-1 until end of turn, then fights target creature an opponent controls. "Come, weakling. Earn your scar." - Yhephiem, scion of Hasnov
Contraband Smuggler1B
Creature - Human Rogue (C)
When ~ enters the battlefield, you may pay 2 life. If you do, draw a card. "I can't ever imagine being so rich, yet so bored, that I'd need this stuff, but if those posh idiots are willing to pay for it, more coin for me."
1/2
Arrogant NobleRR
Creature - Human
Arrogant Noble attacks each turn if able.
2/2
Sandim Herder2W
Creature - Human
When ~ enters the battlefield, put two 0/1 white goat creature tokens onto the battlefield. "The going-ons of the nobles is none of my concern, if I wanted drama, I'd buy a book."
1/1
Uncontrolled Beast5G
Creature - Beast Dominance - Whenever you cast a spell that targets an opponent or a permanent that an opponent controls, Uncontrolled Beast gains trample until end of turn. Not all beasts can be tamed, even by the renowned Lenswyth beastmasters.
5/5
Common 8/10 Wood Elves2G
Creature - Elf Scout (C)
When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. Snowy forest of Halyavak is home to the eldest tribe that has ever lived in Zastrovoya, the Garian elves.
1/1
Freezing Blowout2UU
Instant (C)
Affinity for Plains (This spell costs 1 less to cast for each Plains you control.)
Counter target spell. Icy winds of Balyava tundra sometimes so violent that it stops any mages from continuing their chants.
Early Frost1U
Instant (C)
Tap up to three target lands. "Harvest? Not this year, I'm affraid..." - Drugo, Frostbender
The five ruling families of Zastrovoya are gripped with internecine conflict, mostly preoccupied with cutting their own relatives out of huge inheritances or jockeying for favoritism as they are with slaughtering their rivals. This picturesque world of icy cities and boundless tundras, therefore, is stuck in an uneasy ceasefire - but a single marriage could tip the balance to either eternal peace or all-out war.
Affinity for basic lands... So far Dominance - Whenever you cast a spell that targets an opponent or a permanent that an opponent controls
Rebellious Sabotage1R
Sorcery (C)
Destroy target artifact. Put a 1/1 red Serf creature token onto the battlefield. "The peasantry of the Lenswyth family cannot be trusted with anything of value"
Grim TruceBB
Sorcery (C)
Target player discards two cards unless he or she discards a land card. "With such a vast wasted plains, letting an opposing party a slice of territory never really hurt" - Banla, Lord of Hasnov
Braggart's Brawl2RR
Sorcery (C)
Affinity for Swamps (This spell costs 1 less to cast for each Swamp you control.)
Target creature you control gets +2/-1 until end of turn, then fights target creature an opponent controls. "Come, weakling. Earn your scar." - Yhephiem, scion of Hasnov
Contraband Smuggler1B
Creature - Human Rogue (C)
When ~ enters the battlefield, you may pay 2 life. If you do, draw a card. "I can't ever imagine being so rich, yet so bored, that I'd need this stuff, but if those posh idiots are willing to pay for it, more coin for me."
1/2
Arrogant NobleRR
Creature - Human
Arrogant Noble attacks each turn if able.
2/2
Sandim Herder2W
Creature - Human (C)
When ~ enters the battlefield, put two 0/1 white goat creature tokens onto the battlefield. "The going-ons of the nobles is none of my concern, if I wanted drama, I'd buy a book."
1/1
Uncontrolled Beast5G
Creature - Beast (C) Dominance - Whenever you cast a spell that targets an opponent or a permanent that an opponent controls, Uncontrolled Beast gains trample until end of turn. Not all beasts can be tamed, even by the renowned Lenswyth beastmasters.
5/5
Freezing Blowout2UU
Instant (C)
Affinity for Plains (This spell costs 1 less to cast for each Plains you control.)
Counter target spell. Icy winds of Balyava tundra sometimes so violent that it stops any mages from continuing their chants.
Common 9/10
Frostbender Adept1UU
Creature - Human Wizard Dominance - Whenever you cast a spell that targets an opponent or a permanent an opponent controls, you may tap target creature. "Hot-blooded fools like you need a prompt dousing."
2/2
Whelming Might3G
Instant (C)
Affinity for Plains (This spell costs 1 less to cast for each plains you control.)
Target creature gets +5/+4 until end of turn. "Those stupid Lenswyth have no tact, all they care about is who's biggest." - Acron, Hasnov Servant
Dawn Spear2
Artifact - Equipment
Equipped creature gets +1/+0 and has first strike.
Equip - 2
The five ruling families of Zastrovoya are gripped with internecine conflict, mostly preoccupied with cutting their own relatives out of huge inheritances or jockeying for favoritism as they are with slaughtering their rivals. This picturesque world of icy cities and boundless tundras, therefore, is stuck in an uneasy ceasefire - but a single marriage could tip the balance to either eternal peace or all-out war.
Affinity for basic lands... So far Dominance - Whenever you cast a spell that targets an opponent or a permanent that an opponent controls
Rebellious Sabotage1R
Sorcery (C)
Destroy target artifact. Put a 1/1 red Serf creature token onto the battlefield. "The peasantry of the Lenswyth family cannot be trusted with anything of value"
Grim TruceBB
Sorcery (C)
Target player discards two cards unless he or she discards a land card. "With such a vast wasted plains, letting an opposing party a slice of territory never really hurt" - Banla, Lord of Hasnov
Braggart's Brawl2RR
Sorcery (C)
Affinity for Swamps (This spell costs 1 less to cast for each Swamp you control.)
Target creature you control gets +2/-1 until end of turn, then fights target creature an opponent controls. "Come, weakling. Earn your scar." - Yhephiem, scion of Hasnov
Contraband Smuggler1B
Creature - Human Rogue (C)
When ~ enters the battlefield, you may pay 2 life. If you do, draw a card. "I can't ever imagine being so rich, yet so bored, that I'd need this stuff, but if those posh idiots are willing to pay for it, more coin for me."
1/2
Arrogant NobleRR
Creature - Human
Arrogant Noble attacks each turn if able.
2/2
Sandim Herder2W
Creature - Human (C)
When ~ enters the battlefield, put two 0/1 white goat creature tokens onto the battlefield. "The going-ons of the nobles is none of my concern, if I wanted drama, I'd buy a book."
1/1
Uncontrolled Beast5G
Creature - Beast (C) Dominance - Whenever you cast a spell that targets an opponent or a permanent that an opponent controls, Uncontrolled Beast gains trample until end of turn. Not all beasts can be tamed, even by the renowned Lenswyth beastmasters.
5/5
Freezing Blowout2UU
Instant (C)
Affinity for Plains (This spell costs 1 less to cast for each Plains you control.)
Counter target spell. Icy winds of Balyava tundra sometimes so violent that it stops any mages from continuing their chants.
Frostbender Adept1UU
Creature - Human Wizard Dominance - Whenever you cast a spell that targets an opponent or a permanent an opponent controls, you may tap target creature. "Hot-blooded fools like you need a prompt dousing."
2/2
Common 10 of 10:
SummercraftG
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/+1 and has "1: Add one mana of any color to your mana pool." In her hands she sculpts a dream of a world outside winter.
Radiant BeaconW
Enchantment - Aura (C)
Enchant permanent
When Radiant Beacon enters the battlefield, you gain 3 life. Once used to light pathways, the Zelken have since repurposed the glamour to mark priority targets.
Lay of the LandG
Sorcery (C)
Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. "The Lenswyth mark safe passage with waystones, my friend, so follow those. Always keep sentries at night in Hasnov territory, and avoid Kuchirov Pass or else you'll find yourself in the Daruvial hunting grounds. You'll be back at Angvorod in three days, by the witch's eye." - Atarud, Sandim merchant
[quote from="Ikeda »" url="http://www.mtgsalvation.com/forums/creativity/custom-card-creation/custom-card-contests-and-games/375899-collaborative-create-a-booster?comment=2168"]The five ruling families of Zastrovoya are gripped with internecine conflict, mostly preoccupied with cutting their own relatives out of huge inheritances or jockeying for favoritism as they are with slaughtering their rivals. This picturesque world of icy cities and boundless tundras, therefore, is stuck in an uneasy ceasefire - but a single marriage could tip the balance to either eternal peace or all-out war.
Affinity for basic lands... So far Dominance - Whenever you cast a spell that targets an opponent or a permanent that an opponent controls
Rebellious Sabotage1R
Sorcery (C)
Destroy target artifact. Put a 1/1 red Serf creature token onto the battlefield. "The peasantry of the Lenswyth family cannot be trusted with anything of value"
Grim TruceBB
Sorcery (C)
Target player discards two cards unless he or she discards a land card. "With such a vast wasted plain, giving an opposing party a slice of territory never really hurts." - Banla, Lord of Hasnov
Braggart's Brawl2RR
Sorcery (C)
Affinity for Swamps (This spell costs 1 less to cast for each Swamp you control.)
Target creature you control gets +2/-1 until end of turn, then fights target creature an opponent controls. "Come, weakling. Earn your scar." - Yhephiem, scion of Hasnov
Contraband Smuggler1B
Creature - Human Rogue (C)
When ~ enters the battlefield, you may pay 2 life. If you do, draw a card. "I can't ever imagine being so rich, yet so bored, that I'd need this stuff, but if those posh idiots are willing to pay for it, more coin for me."
1/2
Arrogant NobleRR
Creature - Human
Arrogant Noble attacks each turn if able.
2/2
Sandim Herder2W
Creature - Human (C)
When ~ enters the battlefield, put two 0/1 white goat creature tokens onto the battlefield. "The goings-on of the nobles are none of my concern. If I wanted drama, I'd buy a book."
1/1
Uncontrolled Beast5G
Creature - Beast (C) Dominance - Whenever you cast a spell that targets an opponent or a permanent that an opponent controls, Uncontrolled Beast gains trample until end of turn. Not all beasts can be tamed, even by the renowned Lenswyth beastmasters.
5/5
Freezing Blowout2UU
Instant (C)
Affinity for Plains (This spell costs 1 less to cast for each Plains you control.)
Counter target spell. Icy winds of Balyava tundra sometimes so violent that it stops any mages from continuing their chants.
Frostbender Adept1UU
Creature - Human Wizard Dominance - Whenever you cast a spell that targets an opponent or a permanent an opponent controls, you may tap target creature. "Hot-blooded fools like you need a prompt dousing."
2/2
Radiant BeaconW
Enchantment - Aura (C)
Enchant permanent
When Radiant Beacon enters the battlefield, you gain 3 life. Once used to light pathways, the Zelken have since repurposed the glamour to mark priority targets.
Uncommon 1/3:
Rabble-RouserRR
Creature - Human Rogue
Haste
When Rabble-Rouser enters the battlefield, creatures you control gain haste until end of turn and attack this turn if able.
2/2
Paid AssassinationBB
Instant
Destroy target creature. Its controller draws a card.
Advocate of Purity2W
Creature - Human
Protection from black
Whenever Advocate of Purity attacks, you may pay W. If you do, tap target black creature. I'll have none of the bribery and corruption the so-called "nobles" bring to this land.
3/2
[quote from="PsyOp »" url="http://www.mtgsalvation.com/forums/creativity/custom-card-creation/custom-card-contests-and-games/375899-collaborative-create-a-booster?comment=2170"]The five ruling families of Zastrovoya are gripped with internecine conflict, mostly preoccupied with cutting their own relatives out of huge inheritances or jockeying for favoritism as they are with slaughtering their rivals. This picturesque world of icy cities and boundless tundras, therefore, is stuck in an uneasy ceasefire - but a single marriage could tip the balance to either eternal peace or all-out war.
Affinity for basic lands... So far Dominance - Whenever you cast a spell that targets an opponent or a permanent that an opponent controls
Rebellious Sabotage1R
Sorcery (C)
Destroy target artifact. Put a 1/1 red Serf creature token onto the battlefield. "The peasantry of the Lenswyth family cannot be trusted with anything of value"
Grim TruceBB
Sorcery (C)
Target player discards two cards unless he or she discards a land card. "With such a vast wasted plain, giving an opposing party a slice of territory never really hurts." - Banla, Lord of Hasnov
Braggart's Brawl2RR
Sorcery (C)
Affinity for Swamps (This spell costs 1 less to cast for each Swamp you control.)
Target creature you control gets +2/-1 until end of turn, then fights target creature an opponent controls. "Come, weakling. Earn your scar." - Yhephiem, scion of Hasnov
Contraband Smuggler1B
Creature - Human Rogue (C)
When ~ enters the battlefield, you may pay 2 life. If you do, draw a card. "I can't ever imagine being so rich, yet so bored, that I'd need this stuff, but if those posh idiots are willing to pay for it, more coin for me."
1/2
Arrogant NobleRR
Creature - Human
Arrogant Noble attacks each turn if able.
2/2
Sandim Herder2W
Creature - Human (C)
When ~ enters the battlefield, put two 0/1 white goat creature tokens onto the battlefield. "The goings-on of the nobles are none of my concern. If I wanted drama, I'd buy a book."
1/1
Uncontrolled Beast5G
Creature - Beast (C) Dominance - Whenever you cast a spell that targets an opponent or a permanent an opponent controls, Uncontrolled Beast gains trample until end of turn. Not all beasts can be tamed, even by the renowned Lenswyth beastmasters.
5/5
Freezing Blowout2UU
Instant (C)
Affinity for Plains (This spell costs 1 less to cast for each Plains you control.)
Counter target spell. Icy winds of Balyava tundra sometimes so violent that it stops any mages from continuing their chants.
Frostbender Adept1UU
Creature - Human Wizard Dominance - Whenever you cast a spell that targets an opponent or a permanent an opponent controls, you may tap target creature. "Hot-blooded fools like you need a prompt dousing."
2/2
Radiant BeaconW
Enchantment - Aura (C)
Enchant permanent
When Radiant Beacon enters the battlefield, you gain 3 life. Once used to light pathways, the Zelken have since repurposed the glamour to mark priority targets.
Rabble-RouserRR
Creature - Human Rogue (U)
Haste
When Rabble-Rouser enters the battlefield, creatures you control gain haste until end of turn and attack this turn if able.
2/2
Royal Ornithologist2WW
Creature - Human Wizard (U) Dominance - Whenever you cast a spell that targets an opponent or a permanent an opponent controls, put a 1/1 white Bird creature token onto the battlefield.
2/4
Uncommon 3/3
Unending Feud2RR
Enchantment
Each creature attacks each turn if able.
Whispered PlotU
Instant
Tap target creature.
Draw a card.
The five ruling families of Zastrovoya are gripped with internecine conflict, mostly preoccupied with cutting their own relatives out of huge inheritances or jockeying for favoritism as they are with slaughtering their rivals. This picturesque world of icy cities and boundless tundras, therefore, is stuck in an uneasy ceasefire - but a single marriage could tip the balance to either eternal peace or all-out war.
Affinity for basic lands... So far Dominance - Whenever you cast a spell that targets an opponent or a permanent that an opponent controls
Rebellious Sabotage1R
Sorcery (C)
Destroy target artifact. Put a 1/1 red Serf creature token onto the battlefield. "The peasantry of the Lenswyth family cannot be trusted with anything of value"
Grim TruceBB
Sorcery (C)
Target player discards two cards unless he or she discards a land card. "With such a vast wasted plain, giving an opposing party a slice of territory never really hurts." - Banla, Lord of Hasnov
Braggart's Brawl2RR
Sorcery (C)
Affinity for Swamps (This spell costs 1 less to cast for each Swamp you control.)
Target creature you control gets +2/-1 until end of turn, then fights target creature an opponent controls. "Come, weakling. Earn your scar." - Yhephiem, scion of Hasnov
Contraband Smuggler1B
Creature - Human Rogue (C)
When ~ enters the battlefield, you may pay 2 life. If you do, draw a card. "I can't ever imagine being so rich, yet so bored, that I'd need this stuff, but if those posh idiots are willing to pay for it, more coin for me."
1/2
Arrogant NobleRR
Creature - Human
Arrogant Noble attacks each turn if able.
2/2
Sandim Herder2W
Creature - Human (C)
When ~ enters the battlefield, put two 0/1 white goat creature tokens onto the battlefield. "The goings-on of the nobles are none of my concern. If I wanted drama, I'd buy a book."
1/1
Uncontrolled Beast5G
Creature - Beast (C) Dominance - Whenever you cast a spell that targets an opponent or a permanent an opponent controls, Uncontrolled Beast gains trample until end of turn. Not all beasts can be tamed, even by the renowned Lenswyth beastmasters.
5/5
Freezing Blowout2UU
Instant (C)
Affinity for Plains (This spell costs 1 less to cast for each Plains you control.)
Counter target spell. Icy winds of Balyava tundra sometimes so violent that it stops any mages from continuing their chants.
Frostbender Adept1UU
Creature - Human Wizard Dominance - Whenever you cast a spell that targets an opponent or a permanent an opponent controls, you may tap target creature. "Hot-blooded fools like you need a prompt dousing."
2/2
Radiant BeaconW
Enchantment - Aura (C)
Enchant permanent
When Radiant Beacon enters the battlefield, you gain 3 life. Once used to light pathways, the Zelken have since repurposed the glamour to mark priority targets.
Rabble-RouserRR
Creature - Human Rogue (U)
Haste
When Rabble-Rouser enters the battlefield, creatures you control gain haste until end of turn and attack this turn if able.
2/2
Royal Ornithologist2WW
Creature - Human Wizard (U) Dominance - Whenever you cast a spell that targets an opponent or a permanent an opponent controls, put a 1/1 white Bird creature token onto the battlefield.
2/4
Whispered PlotU
Instant (U)
Tap target creature.
Draw a card.
Rare 1/1
Cracking Clifftop
Land (R) T: Add 1 to your mana pool. t, Sacrifice Cracking Clifftop: Destroy target land. Activate this ability only if you control five or more Mountains. The snow cover on the clifftop veiled the crack beneath, catching the people of Zastrovoya off guard once the tectonic plate moved.
Lenswyth Beastmasters2GR
Creature - Human Shaman (R) Dominance - Whenever you cast a spell that targets a permanent that an opponent controls, you gain control of that permanent until end of turn. If it is a creature, it gains haste and trample until end of turn. "The key is understanding what these beast wants, when you gave it to them, by no means they'll defy us.
3/3
Timetwist is a block that is being billed as Time Spiral 2, this time the complexity issues are being dealt with along with newer players being included in the storyline. What happens when Elspeth is never rescued from the pits and remains a jaded Pit Fighter, what if the Eldrazi were not bound to Zendikar but beneath the sprawling cities of Ravnica instead. Get ready for alternate timeline Planeswalkers, and throwback references to unexplored characters and parts of the previous stories.
Common 1 out of 10:
Spiky Anurid
Creature - Frog Beast (C)
Discard a card: Exile Spiky Anurid. Return it to the battlefield under its owner's control at the beginning of the next end step. There was a tale about a creature so jumpy that no one can ever catch it while it is still alive.
1/1
Phantom ApparitionW
Creature - Spirit (C)
Flying
Phantom Apparition enters the battlefield with one +1/+1 counters on it.
If damage would be dealt to Phantom Apparition, prevent that damage. Remove a +1/+1 counter from Phantom Apparition.
0/1
Triton Frostmage1U
Creature - Merfolk Wizard
Flash
When Triton Frostmage enters the battlefield, tap target land. When Theros were struck with a massive icy blow as a portal to the old Dominaria crack opens, Kiora's follower learnt a new trick handy for their cause.
1/1
Timetwist is a block that is being billed as Time Spiral 2, this time the complexity issues are being dealt with along with newer players being included in the storyline. What happens when Elspeth is never rescued from the pits and remains a jaded Pit Fighter, what if the Eldrazi were not bound to Zendikar but beneath the sprawling cities of Ravnica instead. Get ready for alternate timeline Planeswalkers, and throwback references to unexplored characters and parts of the previous stories.
Hybrid Mana
Spiky Anurid
Creature - Frog Beast (C)
Discard a card: Exile Spiky Anurid. Return it to the battlefield under its owner's control at the beginning of the next end step. There was a tale about a creature so jumpy that no one can ever catch it while it is still alive.
1/1
Common 2/10
Dimension BoltR
Sorcery (C)
Suspend 1 - 1RR(Rather than cast this card from your hand, you may pay 1RR and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
~ deals 3 damage to target creature or player. If ~ was cast from suspension, it deals 4 damage to that creature or player instead.
Hatching Plot1U
Enchantment (C)
Vanishing 2 (This permanent enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When ~ is put into your graveyard from the battlefield, if it had no tine counters on it, draw three cards. "Oh, don't you worry, I've got plans."
Quasi-Komodo(G/U)(G/U)
Creature - Lizard Mutant(C) (G/U): ~ gets +1/-1 or -1/+1 until end of turn.
2/2 It slides up and down the evolutionary ladder as needed.
I like the *Glitch* ability, but I don't quite like it on the Shiftrooper at common; it's giving a player license to produce an army of flyers on consecutive turns.
Timetwist is a block that is being billed as Time Spiral 2, this time the complexity issues are being dealt with along with newer players being included in the storyline. What happens when Elspeth is never rescued from the pits and remains a jaded Pit Fighter, what if the Eldrazi were not bound to Zendikar but beneath the sprawling cities of Ravnica instead. Get ready for alternate timeline Planeswalkers, and throwback references to unexplored characters and parts of the previous stories.
Hybrid Mana
Spiky Anurid
Creature - Frog Beast (C)
Discard a card: Exile Spiky Anurid. Return it to the battlefield under its owner's control at the beginning of the next end step. There was a tale about a creature so jumpy that no one can ever catch it while it is still alive.
1/1
Quasi-Komodo(G/U)(G/U)
Creature - Lizard Mutant(C) (G/U): Quasi-Komodo gets +1/-1 or -1/+1 until end of turn.
2/2 It slides up and down the evolutionary ladder as needed.
Aven Shiftrooper2U
Creature — Bird Soldier (C)
Flying
Whenever Aven Shiftrooper deals combat damage to a player, you may exile it. If you do, you draw a card.
2/1
Common 4 of 9: (There is a timeshifted card in this pack.)
Lightning Nimbus2RR
Creature - Elemental (C)
Haste
Transpose 3R(3R, Discard this card from your hand: Target creature you control becomes a copy of this creature until end of turn.) "We moved immediately the moment the smoke had cleared... but we had tarried too long, and the school was lost." -Minnarin, merrow reejerey
4/1
Scarhide UmbraB
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +2/+1 and can't block.
When Scarhide Umbra is put into a graveyard from the battlefield, you lose 2 life.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Electroshock4R
Instant (C)
Electroshock deals 5 damage to target creature. "I never saw it coming." -Razzix, sparkmage, last words
[quote from="Ikeda »" url="http://www.mtgsalvation.com/forums/creativity/custom-card-creation/custom-card-contests-and-games/375899-collaborative-create-a-booster?comment=2177"]I like the *Glitch* ability, but I don't quite like it on the Shiftrooper at common; it's giving a player license to produce an army of flyers on consecutive turns.
Timetwist is a block that is being billed as Time Spiral 2, this time the complexity issues are being dealt with along with newer players being included in the storyline. What happens when Elspeth is never rescued from the pits and remains a jaded Pit Fighter, what if the Eldrazi were not bound to Zendikar but beneath the sprawling cities of Ravnica instead. Get ready for alternate timeline Planeswalkers, and throwback references to unexplored characters and parts of the previous stories.
-Hybrid Mana
-Transpose 3R [i](3R, Discard this card from your hand: Target creature you control becomes a copy of this creature until end of turn.)
Spiky Anurid
Creature - Frog Beast (C)
Discard a card: Exile Spiky Anurid. Return it to the battlefield under its owner's control at the beginning of the next end step.
[i]There was a tale about a creature so jumpy that no one can ever catch it while it is still alive.[/i]
1/1
Quasi-Komodo(G/U)(G/U)
Creature - Lizard Mutant(C) (G/U): Quasi-Komodo gets +1/-1 or -1/+1 until end of turn.
2/2
[i]It slides up and down the evolutionary ladder as needed.[/i]
Aven Shiftrooper2U
Creature — Bird Soldier (C)
Flying
Whenever Aven Shiftrooper deals combat damage to a player, you may exile it. If you do, you draw a card.
2/1
Lightning Nimbus2RR
Creature - Elemental (C)
Haste
Transpose 3R [i](3R, Discard this card from your hand: Target creature you control becomes a copy of this creature until end of turn.)[/i]
[i]"We moved immediately the moment the smoke had cleared... but we had tarried too long, and the school was lost." -Minnarin, merrow reejerey[/i]
4/1
Common 5 of 9: (There is a timeshifted card in this pack.)
Recurring Horror1B
Enchantment (C)
Tether 2[i] (This permanent enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, return it to its owner hand.) [/i]
When Recurring Horror enters the battlefield, creatures you control gains intimidate until end of turn.
[i]When all parallel timeline clashes, unimaginable horror from an unseen plane unleashed upon the land of lights, Lorwyn.[/i]
Unexpected Bloom1G
Enchantment (C)
Champion a forest [i](When this enters the battlefield, sacrifice it unless you exile a forest you control. When this leaves the battlefield, that card returns to the battlefield.)[/i]
When Unexpected Bloom enters the battlefield, search your library for a land card and put that card onto the battlefield. Then shuffle your library.
Timetwist is a block that is being billed as Time Spiral 2, this time the complexity issues are being dealt with along with newer players being included in the storyline. What happens when Elspeth is never rescued from the pits and remains a jaded Pit Fighter, what if the Eldrazi were not bound to Zendikar but beneath the sprawling cities of Ravnica instead. Get ready for alternate timeline Planeswalkers, and throwback references to unexplored characters and parts of the previous stories.
-Hybrid Mana
-Transpose 3R(3R, Discard this card from your hand: Target creature you control becomes a copy of this creature until end of turn.)
-Tether X (This permanent enters the battlefield with X time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, return it to its owner hand.)
Spiky Anurid
Creature - Frog Beast (C)
Discard a card: Exile Spiky Anurid. Return it to the battlefield under its owner's control at the beginning of the next end step. There was a tale about a creature so jumpy that no one can ever catch it while it is still alive.
1/1
Quasi-Komodo(G/U)(G/U)
Creature - Lizard Mutant(C) (G/U): Quasi-Komodo gets +1/-1 or -1/+1 until end of turn.
2/2 It slides up and down the evolutionary ladder as needed.
Aven Shiftrooper2U
Creature — Bird Soldier (C)
Flying
Whenever Aven Shiftrooper deals combat damage to a player, you may exile it. If you do, you draw a card.
2/1
Lightning Nimbus2RR
Creature - Elemental (C)
Haste
Transpose 3R(3R, Discard this card from your hand: Target creature you control becomes a copy of this creature until end of turn.) "We moved immediately the moment the smoke had cleared... but we had tarried too long, and the school was lost." -Minnarin, merrow reejerey
4/1
Recurring Horror1B
Enchantment (C)
Tether 2 (This permanent enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, return it to its owner hand.)
When Recurring Horror enters the battlefield, creatures you control gains intimidate until end of turn. When all parallel timeline clashes, unimaginable horror from an unseen plane unleashed upon the land of lights, Lorwyn.
Common 6/9 (There's a timeshifted card.)
Azorius Runebinder2W
Creature - Human Wizard (C)
Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on ~. Versed by Ugin in the ways of sealing, Azorius mages specialize in restrictive runes.
2/2
Setessen War-Tromper2GG
Enchantment Creature - Centuar Warrior (C)
Trample
Transpose 3G - (3G, Discard this card from your hand: Target creature you control becomes a copy of this creature until end of turn.)
4/3
avatarz's post came first, so I'll go with that choice.
Timetwist is a block that is being billed as Time Spiral 2, this time the complexity issues are being dealt with along with newer players being included in the storyline. What happens when Elspeth is never rescued from the pits and remains a jaded Pit Fighter, what if the Eldrazi were not bound to Zendikar but beneath the sprawling cities of Ravnica instead. Get ready for alternate timeline Planeswalkers, and throwback references to unexplored characters and parts of the previous stories.
-Hybrid Mana
-Transpose 3R(3R, Discard this card from your hand: Target creature you control becomes a copy of this creature until end of turn.)
-Champion <something>(When this enters the battlefield, sacrifice it unless you exile a <something> you control. When this leaves the battlefield, that card returns to the battlefield.)
Spiky Anurid
Creature - Frog Beast (C)
Discard a card: Exile Spiky Anurid. Return it to the battlefield under its owner's control at the beginning of the next end step. There was a tale about a creature so jumpy that no one can ever catch it while it is still alive.
1/1
Quasi-Komodo(G/U)(G/U)
Creature - Lizard Mutant(C) (G/U): Quasi-Komodo gets +1/-1 or -1/+1 until end of turn.
2/2 It slides up and down the evolutionary ladder as needed.
Aven Shiftrooper2U
Creature — Bird Soldier (C)
Flying
Whenever Aven Shiftrooper deals combat damage to a player, you may exile it. If you do, you draw a card.
2/1
Lightning Nimbus2RR
Creature - Elemental (C)
Haste
Transpose 3R(3R, Discard this card from your hand: Target creature you control becomes a copy of this creature until end of turn.) "We moved immediately the moment the smoke had cleared... but we had tarried too long, and the school was lost." -Minnarin, merrow reejerey
4/1
Unexpected Bloom1G
Enchantment (C)
Champion a forest (When this enters the battlefield, sacrifice it unless you exile a forest you control. When this leaves the battlefield, that card returns to the battlefield.)
When Unexpected Bloom enters the battlefield, search your library for a land card and put that card onto the battlefield. Then shuffle your library.
Grandsteed of Mirrodin2G
Artifact Creature — Horse (C)
When Grandsteed of Mirrodin enters the battlefield, target creature you control gains trample until end of turn. "What a fascinating exemplar! I can't believe that beings born spontanously from crystal can exist." — Arjona, student of the Academy
2/3
Azorius Runebinder2W
Creature - Human Wizard (C)
Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on ~. Versed by Ugin in the ways of sealing, Azorius mages specialize in restrictive runes.
2/2
Common 8 of 9: (There's a timeshifted card in this pack.)
SpitefulPlague3BB
Sorcery (C)
Target player loses 1 life, then sacrifices a creature, then sacrifices a land. "I am a generous man, and that is why I wish only the most virulent of poxes for you and your kin." —Ennor, lethemancer
Perturb1B
Sorcery (C)
Choose a card type other than land. Target player reveals his or her hand and you choose a card of that type from it. That player discards that card. "Should we follow a tyrant who engages in wholesale slaughter, or listen to a madman who would wipe us all from existence? It is, as they say, a rhino's bargain." -Telim'Tor, Suq'Ata merchant
Timetwist is a block that is being billed as Time Spiral 2, this time the complexity issues are being dealt with along with newer players being included in the storyline. What happens when Elspeth is never rescued from the pits and remains a jaded Pit Fighter, what if the Eldrazi were not bound to Zendikar but beneath the sprawling cities of Ravnica instead. Get ready for alternate timeline Planeswalkers, and throwback references to unexplored characters and parts of the previous stories.
-Hybrid Mana
-Transpose 3R(3R, Discard this card from your hand: Target creature you control becomes a copy of this creature until end of turn.)
-Champion <something>(When this enters the battlefield, sacrifice it unless you exile a <something> you control. When this leaves the battlefield, that card returns to the battlefield.)
Spiky Anurid
Creature - Frog Beast (C)
Discard a card: Exile Spiky Anurid. Return it to the battlefield under its owner's control at the beginning of the next end step. There was a tale about a creature so jumpy that no one can ever catch it while it is still alive.
1/1
Quasi-Komodo(G/U)(G/U)
Creature - Lizard Mutant(C) (G/U): Quasi-Komodo gets +1/-1 or -1/+1 until end of turn.
2/2 It slides up and down the evolutionary ladder as needed.
Aven Shiftrooper2U
Creature — Bird Soldier (C)
Flying
Whenever Aven Shiftrooper deals combat damage to a player, you may exile it. If you do, you draw a card.
2/1
Lightning Nimbus2RR
Creature - Elemental (C)
Haste
Transpose 3R(3R, Discard this card from your hand: Target creature you control becomes a copy of this creature until end of turn.) "We moved immediately the moment the smoke had cleared... but we had tarried too long, and the school was lost." -Minnarin, merrow reejerey
4/1
Unexpected Bloom1G
Enchantment (C)
Champion a forest (When this enters the battlefield, sacrifice it unless you exile a forest you control. When this leaves the battlefield, that card returns to the battlefield.)
When Unexpected Bloom enters the battlefield, search your library for a land card and put that card onto the battlefield. Then shuffle your library.
Grandsteed of Mirrodin2G
Artifact Creature — Horse (C)
When Grandsteed of Mirrodin enters the battlefield, target creature you control gains trample until end of turn. "What a fascinating exemplar! I can't believe that beings born spontanously from crystal can exist." — Arjona, student of the Academy
2/3
Azorius Runebinder2W
Creature - Human Wizard (C)
Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on ~. Versed by Ugin in the ways of sealing, Azorius mages specialize in restrictive runes.
2/2
Perturb1B
Sorcery (C)
Choose a card type other than land. Target player reveals his or her hand and you choose a card of that type from it. That player discards that card. "Should we follow a tyrant who engages in wholesale slaughter, or listen to a madman who would wipe us all from existence? It is, as they say, a rhino's bargain." -Telim'Tor, Suq'Ata merchant
Common 9 of 9: (There's a timeshifted card in this pack.)
Fertile Bloom1G
Enchantment - Aura (C)
Enchant creature or land
Whenever enchanted permanent becomes tapped, add one mana of any color to your mana pool. "New life is a blessing for everyone to share." - Nissa Revane
Curse of Chains1(W/U)
Enchantment - Aura (C)
Enchant creature
At the beginning of each upkeep, tap enchanted creature. Thalia chanted the words the witch had taught her, and her assailants fell rigid to the ground.
Timetwist is a block that is being billed as Time Spiral 2, this time the complexity issues are being dealt with along with newer players being included in the storyline. What happens when Elspeth is never rescued from the pits and remains a jaded Pit Fighter, what if the Eldrazi were not bound to Zendikar but beneath the sprawling cities of Ravnica instead. Get ready for alternate timeline Planeswalkers, and throwback references to unexplored characters and parts of the previous stories.
-Hybrid Mana
-Transpose 3R(3R, Discard this card from your hand: Target creature you control becomes a copy of this creature until end of turn.)
-Champion <something>(When this enters the battlefield, sacrifice it unless you exile a <something> you control. When this leaves the battlefield, that card returns to the battlefield.)
Spiky Anurid
Creature - Frog Beast (C)
Discard a card: Exile Spiky Anurid. Return it to the battlefield under its owner's control at the beginning of the next end step. There was a tale about a creature so jumpy that no one can ever catch it while it is still alive.
1/1
Quasi-Komodo(G/U)(G/U)
Creature - Lizard Mutant(C) (G/U): Quasi-Komodo gets +1/-1 or -1/+1 until end of turn.
2/2 It slides up and down the evolutionary ladder as needed.
Aven Shiftrooper2U
Creature — Bird Soldier (C)
Flying
Whenever Aven Shiftrooper deals combat damage to a player, you may exile it. If you do, you draw a card.
2/1
Lightning Nimbus2RR
Creature - Elemental (C)
Haste
Transpose 3R(3R, Discard this card from your hand: Target creature you control becomes a copy of this creature until end of turn.) "We moved immediately the moment the smoke had cleared... but we had tarried too long, and the school was lost." -Minnarin, merrow reejerey
4/1
Unexpected Bloom1G
Enchantment (C)
Champion a forest (When this enters the battlefield, sacrifice it unless you exile a forest you control. When this leaves the battlefield, that card returns to the battlefield.)
When Unexpected Bloom enters the battlefield, search your library for a land card and put that card onto the battlefield. Then shuffle your library.
Grandsteed of Mirrodin2G
Artifact Creature — Horse (C)
When Grandsteed of Mirrodin enters the battlefield, target creature you control gains trample until end of turn. "What a fascinating exemplar! I can't believe that beings born spontanously from crystal can exist." — Arjona, student of the Academy
2/3
Azorius Runebinder2W
Creature - Human Wizard (C)
Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on ~. Versed by Ugin in the ways of sealing, Azorius mages specialize in restrictive runes.
2/2
Perturb1B
Sorcery (C)
Choose a card type other than land. Target player reveals his or her hand and you choose a card of that type from it. That player discards that card. "Should we follow a tyrant who engages in wholesale slaughter, or listen to a madman who would wipe us all from existence? It is, as they say, a rhino's bargain." -Telim'Tor, Suq'Ata merchant
Fertile Bloom1G
Enchantment - Aura (C)
Enchant creature or land
Whenever enchanted permanent becomes tapped, add one mana of any color to your mana pool. "New life is a blessing for everyone to share." - Nissa Revane
Elspeth's Rage3RR
Sorcery
Elspeth's Rage deals 4 damage to target creature or player. Put three 1/1 red Berserker creature tokens onto the battlefield. "Nothing could contain the rage the Elspeth felt for being abandoned by Ajani here in these god forsaken pits."
Disciple of Ume2U
Creature — Human Ninja (U)
Whenever Disciple of Ume deals combat damage to a player, you may draw a card. If you do, discard a card.
Transpose 1U
When you transpose Disciple of Ume, draw a card.
2/2
Uncommon 3 of 3 (last card in the pack's a timeshifted one):
Mantle of the Moon(W/B)(W/B)
Enchantment - Aura (U)
Enchant creature
Enchanted creature gets +0/+2 and has intimidate.
Timeless (When this Aura leaves the battlefield, you may put another Aura card with equal or lesser converted mana cost from your hand onto the battlefield.)
Grailwood Heartwriter3G
Creature - Elf Warrior Shaman (U)
Whenever a permanent enters the battlefield under your control, it gains "T: Put a +1/+1 counter on target creature named Grailwood Heartwriter" until end of turn.
At the beginning of your upkeep, you may return target permanent card you own that's exiled by a permanent with champion to the battlefield. The chivalrous tourneys of a militarized Lorwyn always employed Grailwood's own brightest armorer-eulogist-bards.
1/1
If you control an illusionist, Illusionists Gambit costs 1(colorless) less.
look at the top 2 cards of your library, then flip a coin. If heads your opponent chooses one of them to put in your hand if tails discard both cards then draw a card. Notice how omniscience is spelled with cience not sense. -Sken master illusionist
Timetwist is a block that is being billed as Time Spiral 2, this time the complexity issues are being dealt with along with newer players being included in the storyline. What happens when Elspeth is never rescued from the pits and remains a jaded Pit Fighter, what if the Eldrazi were not bound to Zendikar but beneath the sprawling cities of Ravnica instead. Get ready for alternate timeline Planeswalkers, and throwback references to unexplored characters and parts of the previous stories.
-Hybrid Mana
-Transpose 3R(3R, Discard this card from your hand: Target creature you control becomes a copy of this creature until end of turn.)
-Champion <something>(When this enters the battlefield, sacrifice it unless you exile a <something> you control. When this leaves the battlefield, that card returns to the battlefield.)
Spiky Anurid
Creature - Frog Beast (C)
Discard a card: Exile Spiky Anurid. Return it to the battlefield under its owner's control at the beginning of the next end step. There was a tale about a creature so jumpy that no one can ever catch it while it is still alive.
1/1
Quasi-Komodo(G/U)(G/U)
Creature - Lizard Mutant(C) (G/U): Quasi-Komodo gets +1/-1 or -1/+1 until end of turn.
2/2 It slides up and down the evolutionary ladder as needed.
Aven Shiftrooper2U
Creature — Bird Soldier (C)
Flying
Whenever Aven Shiftrooper deals combat damage to a player, you may exile it. If you do, you draw a card.
2/1
Lightning Nimbus2RR
Creature - Elemental (C)
Haste
Transpose 3R(3R, Discard this card from your hand: Target creature you control becomes a copy of this creature until end of turn.) "We moved immediately the moment the smoke had cleared... but we had tarried too long, and the school was lost." -Minnarin, merrow reejerey
4/1
Unexpected Bloom1G
Enchantment (C)
Champion a forest (When this enters the battlefield, sacrifice it unless you exile a forest you control. When this leaves the battlefield, that card returns to the battlefield.)
When Unexpected Bloom enters the battlefield, search your library for a land card and put that card onto the battlefield. Then shuffle your library.
Grandsteed of Mirrodin2G
Artifact Creature — Horse (C)
When Grandsteed of Mirrodin enters the battlefield, target creature you control gains trample until end of turn. "What a fascinating exemplar! I can't believe that beings born spontanously from crystal can exist." — Arjona, student of the Academy
2/3
Azorius Runebinder2W
Creature - Human Wizard (C)
Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on ~. Versed by Ugin in the ways of sealing, Azorius mages specialize in restrictive runes.
2/2
Perturb1B
Sorcery (C)
Choose a card type other than land. Target player reveals his or her hand and you choose a card of that type from it. That player discards that card. "Should we follow a tyrant who engages in wholesale slaughter, or listen to a madman who would wipe us all from existence? It is, as they say, a rhino's bargain." -Telim'Tor, Suq'Ata merchant
Fertile Bloom1G
Enchantment - Aura (C)
Enchant creature or land
Whenever enchanted permanent becomes tapped, add one mana of any color to your mana pool. "New life is a blessing for everyone to share." - Nissa Revane
Elspeth's Rage3RR
Sorcery
Elspeth's Rage deals 4 damage to target creature or player. Put three 1/1 red Berserker creature tokens onto the battlefield. "Nothing could contain the rage the Elspeth felt for being abandoned by Ajani here in these god forsaken pits."
Disciple of Ume2U
Creature — Human Ninja (U)
Whenever Disciple of Ume deals combat damage to a player, you may draw a card. If you do, discard a card.
Transpose 1U
When you transpose Disciple of Ume, draw a card.
2/2
Grailwood Heartwriter3G
Creature - Elf Warrior Shaman (U)
Whenever a permanent enters the battlefield under your control, it gains "T: Put a +1/+1 counter on target creature named Grailwood Heartwriter" until end of turn.
At the beginning of your upkeep, you may return target permanent card you own that's exiled by a permanent with champion to the battlefield. The chivalrous tourneys of a militarized Lorwyn always employed Grailwood's own brightest armorer-eulogist-bards.
1/1
Heliod's Trumpeter3WWW
Enchantment Creature - Angel Cleric
Flying
Whenever another non-token Cleric enters the battlefield, put a 4/4 white Angel enchantment creature token onto the battlefield. The Angels trumpet the arrival of their brethren with rapturous attention from the followers of Heliod.
4/4
Timeshifted 1 of 1:
Hokori, Dust Drinker2WW
Legendary Creature - Spirit (T)
Lands don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player untaps a land he or she controls.
2/2
Quicksilver Rustcutter2UU
Creature - Horror (T)
Quicksilver Rustcutter enters the battlefield with five +1/+1 counters on it.
Whenever an artifact enters the battlefield, remove a +1/+1 counter from Quicksilver Rustcutter. "I fear the Great Work is quickly becoming unsustainable." - Jin-Gitaxias, war-machine lord
0/0
Timetwist is a block that is being billed as Time Spiral 2, this time the complexity issues are being dealt with along with newer players being included in the storyline. What happens when Elspeth is never rescued from the pits and remains a jaded Pit Fighter, what if the Eldrazi were not bound to Zendikar but beneath the sprawling cities of Ravnica instead. Get ready for alternate timeline Planeswalkers, and throwback references to unexplored characters and parts of the previous stories.
-Hybrid Mana
-Transpose 3R(3R, Discard this card from your hand: Target creature you control becomes a copy of this creature until end of turn.)
-Champion <something>(When this enters the battlefield, sacrifice it unless you exile a <something> you control. When this leaves the battlefield, that card returns to the battlefield.)
Spiky Anurid
Creature - Frog Beast (C)
Discard a card: Exile Spiky Anurid. Return it to the battlefield under its owner's control at the beginning of the next end step. There was a tale about a creature so jumpy that no one can ever catch it while it is still alive.
1/1
Quasi-Komodo(G/U)(G/U)
Creature - Lizard Mutant(C) (G/U): Quasi-Komodo gets +1/-1 or -1/+1 until end of turn.
2/2 It slides up and down the evolutionary ladder as needed.
Aven Shiftrooper2U
Creature — Bird Soldier (C)
Flying
Whenever Aven Shiftrooper deals combat damage to a player, you may exile it. If you do, you draw a card.
2/1
Lightning Nimbus2RR
Creature - Elemental (C)
Haste
Transpose 3R(3R, Discard this card from your hand: Target creature you control becomes a copy of this creature until end of turn.) "We moved immediately the moment the smoke had cleared... but we had tarried too long, and the school was lost." -Minnarin, merrow reejerey
4/1
Unexpected Bloom1G
Enchantment (C)
Champion a forest (When this enters the battlefield, sacrifice it unless you exile a forest you control. When this leaves the battlefield, that card returns to the battlefield.)
When Unexpected Bloom enters the battlefield, search your library for a land card and put that card onto the battlefield. Then shuffle your library.
Grandsteed of Mirrodin2G
Artifact Creature — Horse (C)
When Grandsteed of Mirrodin enters the battlefield, target creature you control gains trample until end of turn. "What a fascinating exemplar! I can't believe that beings born spontanously from crystal can exist." — Arjona, student of the Academy
2/3
Azorius Runebinder2W
Creature - Human Wizard (C)
Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on ~. Versed by Ugin in the ways of sealing, Azorius mages specialize in restrictive runes.
2/2
Perturb1B
Sorcery (C)
Choose a card type other than land. Target player reveals his or her hand and you choose a card of that type from it. That player discards that card. "Should we follow a tyrant who engages in wholesale slaughter, or listen to a madman who would wipe us all from existence? It is, as they say, a rhino's bargain." -Telim'Tor, Suq'Ata merchant
Fertile Bloom1G
Enchantment - Aura (C)
Enchant creature or land
Whenever enchanted permanent becomes tapped, add one mana of any color to your mana pool. "New life is a blessing for everyone to share." - Nissa Revane
Elspeth's Rage3RR
Sorcery
Elspeth's Rage deals 4 damage to target creature or player. Put three 1/1 red Berserker creature tokens onto the battlefield. "Nothing could contain the rage the Elspeth felt for being abandoned by Ajani here in these god forsaken pits."
Disciple of Ume2U
Creature — Human Ninja (U)
Whenever Disciple of Ume deals combat damage to a player, you may draw a card. If you do, discard a card.
Transpose 1U
When you transpose Disciple of Ume, draw a card.
2/2
Grailwood Heartwriter3G
Creature - Elf Warrior Shaman (U)
Whenever a permanent enters the battlefield under your control, it gains "T: Put a +1/+1 counter on target creature named Grailwood Heartwriter" until end of turn.
At the beginning of your upkeep, you may return target permanent card you own that's exiled by a permanent with champion to the battlefield. The chivalrous tourneys of a militarized Lorwyn always employed Grailwood's own brightest armorer-eulogist-bards.
1/1
Heliod's Trumpeter3WWW
Enchantment Creature - Angel Cleric
Flying
Whenever another non-token Cleric enters the battlefield, put a 4/4 white Angel enchantment creature token onto the battlefield. The Angels trumpet the arrival of their brethren with rapturous attention from the followers of Heliod.
4/4
Hokori, Dust Drinker2WW
Legendary Creature - Spirit (T)
Lands don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player untaps a land he or she controls.
2/2
Next:
Geharos was once a realm of demons, devils and damnation, but no longer. A revolution has turned the plane on its ear, spurred by a loose faction of former infernals who have begun to believe in the concept of redemption. But Geharos's journey from darkness into light will not be an easy one, especially when chaos and hostility are all that it has known.
The plane of Helix is one massive labyrinth, comprised of organic and artificial layers, and stretching as far as the eye can see. Its populace, stolen from various worlds across the multiverse, wander the endless trails looking for a way home... even as some mysterious power hunts them down for purposes unknown. And somewhere among these blind passages, one planeswalker searches the maze for the one person who can give them the answers they need.
Nerath's natural world is one of the most aggressive in the multiverse. The wildlife roam larger, the flora grows faster, and the landscape constantly encroaches upon the plane's scattered human settlements. Now a consortium of mages and artificers has declared war on the rampant naturalization of their surroundings, and will not stop until the whole of Nerath has been tamed.
Nerathian Boar1G - Common
Creature - Boar
Trample, Haste "Among the plains of Nerath the boars roam in search of fo-" - Journal of Kentar Jin, last seen researching Nerathian boars.
The plane of Helix is one massive labyrinth, comprised of organic and artificial layers, and stretching as far as the eye can see. Its populace, stolen from various worlds across the multiverse, wander the endless trails looking for a way home... even as some mysterious power hunts them down for purposes unknown. And somewhere among these blind passages, one planeswalker searches the maze for the one person who can give them the answers they need.
Wayfarer's Bauble1
Artifact (C) 2, T, Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. There's nothing better on Helix than having a place that can be called home and being able to find it again.
Common 2/10
ConfoundU
Instant (C)
Tap target creature. If that creature is red or green, it doesn't untap during its controller next untap step. "It takes little light magic to stun such a mindless creature in awe." - Gadi, Turquoise Mage
Engineered InfectionsB
Instant (C)
Engineered Infections deals 1 damage to target creature. If that creature dies this turn, its controller loses 3 life. For the Onyx Mages, life means very little. They uses every living things, in a certain way the wanted, to achieve goals they've set.
Immolating CloakR
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/+0. R, Sacrifice Immolating Cloak: Immolating Cloak deals 2 damage to target creature or player. Never surprise anyone with black cloak in Helix, you'd catch yourself aflame before you could ever realize what happened.
The plane of Helix is one massive labyrinth, comprised of organic and artificial layers, and stretching as far as the eye can see. Its populace, stolen from various worlds across the multiverse, wander the endless trails looking for a way home... even as some mysterious power hunts them down for purposes unknown. And somewhere among these blind passages, one planeswalker searches the maze for the one person who can give them the answers they need.
Wayfarer's Bauble1
Artifact (C) 2, T, Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. There's nothing better on Helix than having a place that can be called home and being able to find it again.
Engineered InfectionsB
Instant (C)
Engineered Infections deals 1 damage to target creature. If that creature dies this turn, its controller loses 3 life. For the Onyx Mages, life means very little. They uses every living things, in a certain way the wanted, to achieve goals they've set.
Common 3/10
Immolating CloakR
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/+0. R, Sacrifice Immolating Cloak: Immolating Cloak deals 2 damage to target creature or player. Never surprise anyone with black cloak in Helix, you'd catch yourself aflame before you could ever realize what happened.[/quote]
Sphinx's Follower2U
Creature - Human Wizard (C)
~ has flying as long as you control a sphinx. Many of those trapped in Helix worship the Sphinxes that populate the maze, hoping that in decoding their riddles, they may find a way out.
2/3
Barrel Through1G
Sorcery
Target creature gets +3/+1 and gains trample until end of turn. Sometimes the best way through the maze is through the maze.
The plane of Helix is one massive labyrinth, comprised of organic and artificial layers, and stretching as far as the eye can see. Its populace, stolen from various worlds across the multiverse, wander the endless trails looking for a way home... even as some mysterious power hunts them down for purposes unknown. And somewhere among these blind passages, one planeswalker searches the maze for the one person who can give them the answers they need.
Domain - Effects, equal to the number of basic land types among lands you control.
Wayfarer's Bauble1
Artifact (C) 2, T, Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. There's nothing better on Helix than having a place that can be called home and being able to find it again.
Engineered InfectionsB
Instant (C)
Engineered Infections deals 1 damage to target creature. If that creature dies this turn, its controller loses 3 life. For the Onyx Mages, life means very little. They uses every living things, in a certain way the wanted, to achieve goals they've set.
Barrel Through1G
Sorcery (C)
Target creature gets +3/+1 and gains trample until end of turn. Sometimes the best way through the maze is through the maze.
Eatherspike Rhino1G
Creature — Beast (C) Domain — Eatherspike Rhino's power is equal to the number of basic land types among lands you control.
*/2
Common 5/10 Seek Within the MazeU
Sorcery (C)
Look at the top card of your library. You may shuffle your library.
Draw a card. "Something is just not right about the Helix and I will find the root of all this." - Origan, Venic's Aristocrat
Lava Cruncher2R
Creature - Hound (C)
When Lava Cruncher is dealt damage, it deals that much damage to each player. No one want anything to do with things that feds on molten rocks at the bottom of Dazarath sinkhole.
2/1
Private Mod Note
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Rebellious Sabotage 1R
Sorcery (C)
Destroy target artifact. Put a 1/1 red Serf creature token onto the battlefield.
"The peasantry of the Lenswyth family cannot be trusted with anything of value"
Grim Truce BB
Sorcery (C)
Target player discards two cards unless he or she discards a land card.
"With such a vast wasted plains, letting an opposing party a slice of territory never really hurt" - Banla, Lord of Hasnov
Braggart's Brawl 2RR
Sorcery (C)
Affinity for Swamps (This spell costs 1 less to cast for each Swamp you control.)
Target creature you control gets +2/-1 until end of turn, then fights target creature an opponent controls.
"Come, weakling. Earn your scar." - Yhephiem, scion of Hasnov
Lenswyth Oathman 3GG
Creature - Human Archer (C)
Reach
When Lenswyth Oathman enters the battlefield, draw a card.
2/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Affinity for basic lands... So far
Rebellious Sabotage 1R
Sorcery (C)
Destroy target artifact. Put a 1/1 red Serf creature token onto the battlefield.
"The peasantry of the Lenswyth family cannot be trusted with anything of value"
Grim Truce BB
Sorcery (C)
Target player discards two cards unless he or she discards a land card.
"With such a vast wasted plains, letting an opposing party a slice of territory never really hurt" - Banla, Lord of Hasnov
Braggart's Brawl 2RR
Sorcery (C)
Affinity for Swamps (This spell costs 1 less to cast for each Swamp you control.)
Target creature you control gets +2/-1 until end of turn, then fights target creature an opponent controls.
"Come, weakling. Earn your scar." - Yhephiem, scion of Hasnov
Frosteye Hawk 2U
Creature - Bird (C)
Flying
When ~ enters the battlefield, you may tap target creature.
"Falconry, the sport of the true gentleman." - Asworn, Archduke of Zelken
2/1
Contraband Smuggler 1B
Creature - Human Rogue (C)
When ~ enters the battlefield, you may pay 2 life. If you do, draw a card.
"I can't ever imagine being so rich, yet so bored, that I'd need this stuff, but if those posh idiots are willing to pay for it, more coin for me."
1/2
Affinity for basic lands... So far
Rebellious Sabotage 1R
Sorcery (C)
Destroy target artifact. Put a 1/1 red Serf creature token onto the battlefield.
"The peasantry of the Lenswyth family cannot be trusted with anything of value"
Grim Truce BB
Sorcery (C)
Target player discards two cards unless he or she discards a land card.
"With such a vast wasted plains, letting an opposing party a slice of territory never really hurt" - Banla, Lord of Hasnov
Braggart's Brawl 2RR
Sorcery (C)
Affinity for Swamps (This spell costs 1 less to cast for each Swamp you control.)
Target creature you control gets +2/-1 until end of turn, then fights target creature an opponent controls.
"Come, weakling. Earn your scar." - Yhephiem, scion of Hasnov
Contraband Smuggler 1B
Creature - Human Rogue (C)
When ~ enters the battlefield, you may pay 2 life. If you do, draw a card.
"I can't ever imagine being so rich, yet so bored, that I'd need this stuff, but if those posh idiots are willing to pay for it, more coin for me."
1/2
Arrogant Noble RR
Creature - Human
Arrogant Noble attacks each turn if able.
2/2
Instability 2R
Instant
Flip a coin. If you win the flip, Instability deals 3 damage to each player. If you lose the flip, each player gains 3 life.
Affinity for basic lands... So far
Rebellious Sabotage 1R
Sorcery (C)
Destroy target artifact. Put a 1/1 red Serf creature token onto the battlefield.
"The peasantry of the Lenswyth family cannot be trusted with anything of value"
Grim Truce BB
Sorcery (C)
Target player discards two cards unless he or she discards a land card.
"With such a vast wasted plains, letting an opposing party a slice of territory never really hurt" - Banla, Lord of Hasnov
Braggart's Brawl 2RR
Sorcery (C)
Affinity for Swamps (This spell costs 1 less to cast for each Swamp you control.)
Target creature you control gets +2/-1 until end of turn, then fights target creature an opponent controls.
"Come, weakling. Earn your scar." - Yhephiem, scion of Hasnov
Contraband Smuggler 1B
Creature - Human Rogue (C)
When ~ enters the battlefield, you may pay 2 life. If you do, draw a card.
"I can't ever imagine being so rich, yet so bored, that I'd need this stuff, but if those posh idiots are willing to pay for it, more coin for me."
1/2
Arrogant Noble RR
Creature - Human
Arrogant Noble attacks each turn if able.
2/2
Little red heavy here, lets stear away from that.
Common 6/10
Swirling Rumors 2UU
Sorcery
Affinity for swamps (This spell cost 1 less to cast for each swamp you control.)
Draw two cards.
"Did you hear about Baroness Hasnov?"
Sandim Herder 2W
Creature - Human
When ~ enters the battlefield, put two 0/1 white goat creature tokens onto the battlefield.
"The going-ons of the nobles is none of my concern, if I wanted drama, I'd buy a book."
1/1
Lenswyth Greenbow G
Creature - Elf Archer
Reach
1/2
Affinity for basic lands... So far
Dominance - Whenever you cast a spell that targets an opponent or a permanent that an opponent controls
Rebellious Sabotage 1R
Sorcery (C)
Destroy target artifact. Put a 1/1 red Serf creature token onto the battlefield.
"The peasantry of the Lenswyth family cannot be trusted with anything of value"
Grim Truce BB
Sorcery (C)
Target player discards two cards unless he or she discards a land card.
"With such a vast wasted plains, letting an opposing party a slice of territory never really hurt" - Banla, Lord of Hasnov
Braggart's Brawl 2RR
Sorcery (C)
Affinity for Swamps (This spell costs 1 less to cast for each Swamp you control.)
Target creature you control gets +2/-1 until end of turn, then fights target creature an opponent controls.
"Come, weakling. Earn your scar." - Yhephiem, scion of Hasnov
Contraband Smuggler 1B
Creature - Human Rogue (C)
When ~ enters the battlefield, you may pay 2 life. If you do, draw a card.
"I can't ever imagine being so rich, yet so bored, that I'd need this stuff, but if those posh idiots are willing to pay for it, more coin for me."
1/2
Arrogant Noble RR
Creature - Human
Arrogant Noble attacks each turn if able.
2/2
Sandim Herder 2W
Creature - Human
When ~ enters the battlefield, put two 0/1 white goat creature tokens onto the battlefield.
"The going-ons of the nobles is none of my concern, if I wanted drama, I'd buy a book."
1/1
Uncontrolled Beast 5G
Creature - Beast
Dominance - Whenever you cast a spell that targets an opponent or a permanent that an opponent controls, Uncontrolled Beast gains trample until end of turn.
Not all beasts can be tamed, even by the renowned Lenswyth beastmasters.
5/5
Common 8/10
Wood Elves 2G
Creature - Elf Scout (C)
When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.
Snowy forest of Halyavak is home to the eldest tribe that has ever lived in Zastrovoya, the Garian elves.
1/1
Freezing Blowout 2UU
Instant (C)
Affinity for Plains (This spell costs 1 less to cast for each Plains you control.)
Counter target spell.
Icy winds of Balyava tundra sometimes so violent that it stops any mages from continuing their chants.
Early Frost 1U
Instant (C)
Tap up to three target lands.
"Harvest? Not this year, I'm affraid..." - Drugo, Frostbender
Affinity for basic lands... So far
Dominance - Whenever you cast a spell that targets an opponent or a permanent that an opponent controls
Rebellious Sabotage 1R
Sorcery (C)
Destroy target artifact. Put a 1/1 red Serf creature token onto the battlefield.
"The peasantry of the Lenswyth family cannot be trusted with anything of value"
Grim Truce BB
Sorcery (C)
Target player discards two cards unless he or she discards a land card.
"With such a vast wasted plains, letting an opposing party a slice of territory never really hurt" - Banla, Lord of Hasnov
Braggart's Brawl 2RR
Sorcery (C)
Affinity for Swamps (This spell costs 1 less to cast for each Swamp you control.)
Target creature you control gets +2/-1 until end of turn, then fights target creature an opponent controls.
"Come, weakling. Earn your scar." - Yhephiem, scion of Hasnov
Contraband Smuggler 1B
Creature - Human Rogue (C)
When ~ enters the battlefield, you may pay 2 life. If you do, draw a card.
"I can't ever imagine being so rich, yet so bored, that I'd need this stuff, but if those posh idiots are willing to pay for it, more coin for me."
1/2
Arrogant Noble RR
Creature - Human
Arrogant Noble attacks each turn if able.
2/2
Sandim Herder 2W
Creature - Human (C)
When ~ enters the battlefield, put two 0/1 white goat creature tokens onto the battlefield.
"The going-ons of the nobles is none of my concern, if I wanted drama, I'd buy a book."
1/1
Uncontrolled Beast 5G
Creature - Beast (C)
Dominance - Whenever you cast a spell that targets an opponent or a permanent that an opponent controls, Uncontrolled Beast gains trample until end of turn.
Not all beasts can be tamed, even by the renowned Lenswyth beastmasters.
5/5
Freezing Blowout 2UU
Instant (C)
Affinity for Plains (This spell costs 1 less to cast for each Plains you control.)
Counter target spell.
Icy winds of Balyava tundra sometimes so violent that it stops any mages from continuing their chants.
Common 9/10
Frostbender Adept 1UU
Creature - Human Wizard
Dominance - Whenever you cast a spell that targets an opponent or a permanent an opponent controls, you may tap target creature.
"Hot-blooded fools like you need a prompt dousing."
2/2
Whelming Might 3G
Instant (C)
Affinity for Plains (This spell costs 1 less to cast for each plains you control.)
Target creature gets +5/+4 until end of turn.
"Those stupid Lenswyth have no tact, all they care about is who's biggest." - Acron, Hasnov Servant
Dawn Spear 2
Artifact - Equipment
Equipped creature gets +1/+0 and has first strike.
Equip - 2
Affinity for basic lands... So far
Dominance - Whenever you cast a spell that targets an opponent or a permanent that an opponent controls
Rebellious Sabotage 1R
Sorcery (C)
Destroy target artifact. Put a 1/1 red Serf creature token onto the battlefield.
"The peasantry of the Lenswyth family cannot be trusted with anything of value"
Grim Truce BB
Sorcery (C)
Target player discards two cards unless he or she discards a land card.
"With such a vast wasted plains, letting an opposing party a slice of territory never really hurt" - Banla, Lord of Hasnov
Braggart's Brawl 2RR
Sorcery (C)
Affinity for Swamps (This spell costs 1 less to cast for each Swamp you control.)
Target creature you control gets +2/-1 until end of turn, then fights target creature an opponent controls.
"Come, weakling. Earn your scar." - Yhephiem, scion of Hasnov
Contraband Smuggler 1B
Creature - Human Rogue (C)
When ~ enters the battlefield, you may pay 2 life. If you do, draw a card.
"I can't ever imagine being so rich, yet so bored, that I'd need this stuff, but if those posh idiots are willing to pay for it, more coin for me."
1/2
Arrogant Noble RR
Creature - Human
Arrogant Noble attacks each turn if able.
2/2
Sandim Herder 2W
Creature - Human (C)
When ~ enters the battlefield, put two 0/1 white goat creature tokens onto the battlefield.
"The going-ons of the nobles is none of my concern, if I wanted drama, I'd buy a book."
1/1
Uncontrolled Beast 5G
Creature - Beast (C)
Dominance - Whenever you cast a spell that targets an opponent or a permanent that an opponent controls, Uncontrolled Beast gains trample until end of turn.
Not all beasts can be tamed, even by the renowned Lenswyth beastmasters.
5/5
Freezing Blowout 2UU
Instant (C)
Affinity for Plains (This spell costs 1 less to cast for each Plains you control.)
Counter target spell.
Icy winds of Balyava tundra sometimes so violent that it stops any mages from continuing their chants.
Frostbender Adept 1UU
Creature - Human Wizard
Dominance - Whenever you cast a spell that targets an opponent or a permanent an opponent controls, you may tap target creature.
"Hot-blooded fools like you need a prompt dousing."
2/2
Common 10 of 10:
Summercraft G
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/+1 and has "1: Add one mana of any color to your mana pool."
In her hands she sculpts a dream of a world outside winter.
Radiant Beacon W
Enchantment - Aura (C)
Enchant permanent
When Radiant Beacon enters the battlefield, you gain 3 life.
Once used to light pathways, the Zelken have since repurposed the glamour to mark priority targets.
Lay of the Land G
Sorcery (C)
Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
"The Lenswyth mark safe passage with waystones, my friend, so follow those. Always keep sentries at night in Hasnov territory, and avoid Kuchirov Pass or else you'll find yourself in the Daruvial hunting grounds. You'll be back at Angvorod in three days, by the witch's eye." - Atarud, Sandim merchant
Affinity for basic lands... So far
Dominance - Whenever you cast a spell that targets an opponent or a permanent that an opponent controls
Rebellious Sabotage 1R
Sorcery (C)
Destroy target artifact. Put a 1/1 red Serf creature token onto the battlefield.
"The peasantry of the Lenswyth family cannot be trusted with anything of value"
Grim Truce BB
Sorcery (C)
Target player discards two cards unless he or she discards a land card.
"With such a vast wasted plain, giving an opposing party a slice of territory never really hurts." - Banla, Lord of Hasnov
Braggart's Brawl 2RR
Sorcery (C)
Affinity for Swamps (This spell costs 1 less to cast for each Swamp you control.)
Target creature you control gets +2/-1 until end of turn, then fights target creature an opponent controls.
"Come, weakling. Earn your scar." - Yhephiem, scion of Hasnov
Contraband Smuggler 1B
Creature - Human Rogue (C)
When ~ enters the battlefield, you may pay 2 life. If you do, draw a card.
"I can't ever imagine being so rich, yet so bored, that I'd need this stuff, but if those posh idiots are willing to pay for it, more coin for me."
1/2
Arrogant Noble RR
Creature - Human
Arrogant Noble attacks each turn if able.
2/2
Sandim Herder 2W
Creature - Human (C)
When ~ enters the battlefield, put two 0/1 white goat creature tokens onto the battlefield.
"The goings-on of the nobles are none of my concern. If I wanted drama, I'd buy a book."
1/1
Uncontrolled Beast 5G
Creature - Beast (C)
Dominance - Whenever you cast a spell that targets an opponent or a permanent that an opponent controls, Uncontrolled Beast gains trample until end of turn.
Not all beasts can be tamed, even by the renowned Lenswyth beastmasters.
5/5
Freezing Blowout 2UU
Instant (C)
Affinity for Plains (This spell costs 1 less to cast for each Plains you control.)
Counter target spell.
Icy winds of Balyava tundra sometimes so violent that it stops any mages from continuing their chants.
Frostbender Adept 1UU
Creature - Human Wizard
Dominance - Whenever you cast a spell that targets an opponent or a permanent an opponent controls, you may tap target creature.
"Hot-blooded fools like you need a prompt dousing."
2/2
Radiant Beacon W
Enchantment - Aura (C)
Enchant permanent
When Radiant Beacon enters the battlefield, you gain 3 life.
Once used to light pathways, the Zelken have since repurposed the glamour to mark priority targets.
Uncommon 1/3:
Rabble-Rouser RR
Creature - Human Rogue
Haste
When Rabble-Rouser enters the battlefield, creatures you control gain haste until end of turn and attack this turn if able.
2/2
Paid Assassination BB
Instant
Destroy target creature. Its controller draws a card.
Advocate of Purity 2W
Creature - Human
Protection from black
Whenever Advocate of Purity attacks, you may pay W. If you do, tap target black creature.
I'll have none of the bribery and corruption the so-called "nobles" bring to this land.
3/2
Affinity for basic lands... So far
Dominance - Whenever you cast a spell that targets an opponent or a permanent that an opponent controls
Rebellious Sabotage 1R
Sorcery (C)
Destroy target artifact. Put a 1/1 red Serf creature token onto the battlefield.
"The peasantry of the Lenswyth family cannot be trusted with anything of value"
Grim Truce BB
Sorcery (C)
Target player discards two cards unless he or she discards a land card.
"With such a vast wasted plain, giving an opposing party a slice of territory never really hurts." - Banla, Lord of Hasnov
Braggart's Brawl 2RR
Sorcery (C)
Affinity for Swamps (This spell costs 1 less to cast for each Swamp you control.)
Target creature you control gets +2/-1 until end of turn, then fights target creature an opponent controls.
"Come, weakling. Earn your scar." - Yhephiem, scion of Hasnov
Contraband Smuggler 1B
Creature - Human Rogue (C)
When ~ enters the battlefield, you may pay 2 life. If you do, draw a card.
"I can't ever imagine being so rich, yet so bored, that I'd need this stuff, but if those posh idiots are willing to pay for it, more coin for me."
1/2
Arrogant Noble RR
Creature - Human
Arrogant Noble attacks each turn if able.
2/2
Sandim Herder 2W
Creature - Human (C)
When ~ enters the battlefield, put two 0/1 white goat creature tokens onto the battlefield.
"The goings-on of the nobles are none of my concern. If I wanted drama, I'd buy a book."
1/1
Uncontrolled Beast 5G
Creature - Beast (C)
Dominance - Whenever you cast a spell that targets an opponent or a permanent an opponent controls, Uncontrolled Beast gains trample until end of turn.
Not all beasts can be tamed, even by the renowned Lenswyth beastmasters.
5/5
Freezing Blowout 2UU
Instant (C)
Affinity for Plains (This spell costs 1 less to cast for each Plains you control.)
Counter target spell.
Icy winds of Balyava tundra sometimes so violent that it stops any mages from continuing their chants.
Frostbender Adept 1UU
Creature - Human Wizard
Dominance - Whenever you cast a spell that targets an opponent or a permanent an opponent controls, you may tap target creature.
"Hot-blooded fools like you need a prompt dousing."
2/2
Radiant Beacon W
Enchantment - Aura (C)
Enchant permanent
When Radiant Beacon enters the battlefield, you gain 3 life.
Once used to light pathways, the Zelken have since repurposed the glamour to mark priority targets.
Rabble-Rouser RR
Creature - Human Rogue (U)
Haste
When Rabble-Rouser enters the battlefield, creatures you control gain haste until end of turn and attack this turn if able.
2/2
Royal Ornithologist 2WW
Creature - Human Wizard (U)
Dominance - Whenever you cast a spell that targets an opponent or a permanent an opponent controls, put a 1/1 white Bird creature token onto the battlefield.
2/4
Uncommon 3/3
Unending Feud 2RR
Enchantment
Each creature attacks each turn if able.
Whispered Plot U
Instant
Tap target creature.
Draw a card.
Affinity for basic lands... So far
Dominance - Whenever you cast a spell that targets an opponent or a permanent that an opponent controls
Rebellious Sabotage 1R
Sorcery (C)
Destroy target artifact. Put a 1/1 red Serf creature token onto the battlefield.
"The peasantry of the Lenswyth family cannot be trusted with anything of value"
Grim Truce BB
Sorcery (C)
Target player discards two cards unless he or she discards a land card.
"With such a vast wasted plain, giving an opposing party a slice of territory never really hurts." - Banla, Lord of Hasnov
Braggart's Brawl 2RR
Sorcery (C)
Affinity for Swamps (This spell costs 1 less to cast for each Swamp you control.)
Target creature you control gets +2/-1 until end of turn, then fights target creature an opponent controls.
"Come, weakling. Earn your scar." - Yhephiem, scion of Hasnov
Contraband Smuggler 1B
Creature - Human Rogue (C)
When ~ enters the battlefield, you may pay 2 life. If you do, draw a card.
"I can't ever imagine being so rich, yet so bored, that I'd need this stuff, but if those posh idiots are willing to pay for it, more coin for me."
1/2
Arrogant Noble RR
Creature - Human
Arrogant Noble attacks each turn if able.
2/2
Sandim Herder 2W
Creature - Human (C)
When ~ enters the battlefield, put two 0/1 white goat creature tokens onto the battlefield.
"The goings-on of the nobles are none of my concern. If I wanted drama, I'd buy a book."
1/1
Uncontrolled Beast 5G
Creature - Beast (C)
Dominance - Whenever you cast a spell that targets an opponent or a permanent an opponent controls, Uncontrolled Beast gains trample until end of turn.
Not all beasts can be tamed, even by the renowned Lenswyth beastmasters.
5/5
Freezing Blowout 2UU
Instant (C)
Affinity for Plains (This spell costs 1 less to cast for each Plains you control.)
Counter target spell.
Icy winds of Balyava tundra sometimes so violent that it stops any mages from continuing their chants.
Frostbender Adept 1UU
Creature - Human Wizard
Dominance - Whenever you cast a spell that targets an opponent or a permanent an opponent controls, you may tap target creature.
"Hot-blooded fools like you need a prompt dousing."
2/2
Radiant Beacon W
Enchantment - Aura (C)
Enchant permanent
When Radiant Beacon enters the battlefield, you gain 3 life.
Once used to light pathways, the Zelken have since repurposed the glamour to mark priority targets.
Rabble-Rouser RR
Creature - Human Rogue (U)
Haste
When Rabble-Rouser enters the battlefield, creatures you control gain haste until end of turn and attack this turn if able.
2/2
Royal Ornithologist 2WW
Creature - Human Wizard (U)
Dominance - Whenever you cast a spell that targets an opponent or a permanent an opponent controls, put a 1/1 white Bird creature token onto the battlefield.
2/4
Whispered Plot U
Instant (U)
Tap target creature.
Draw a card.
Rare 1/1
Cracking Clifftop
Land (R)
T: Add 1 to your mana pool.
t, Sacrifice Cracking Clifftop: Destroy target land. Activate this ability only if you control five or more Mountains.
The snow cover on the clifftop veiled the crack beneath, catching the people of Zastrovoya off guard once the tectonic plate moved.
Lenswyth Beastmasters 2GR
Creature - Human Shaman (R)
Dominance - Whenever you cast a spell that targets a permanent that an opponent controls, you gain control of that permanent until end of turn. If it is a creature, it gains haste and trample until end of turn.
"The key is understanding what these beast wants, when you gave it to them, by no means they'll defy us.
3/3
Common 1 out of 10:
Spiky Anurid
Creature - Frog Beast (C)
Discard a card: Exile Spiky Anurid. Return it to the battlefield under its owner's control at the beginning of the next end step.
There was a tale about a creature so jumpy that no one can ever catch it while it is still alive.
1/1
Phantom Apparition W
Creature - Spirit (C)
Flying
Phantom Apparition enters the battlefield with one +1/+1 counters on it.
If damage would be dealt to Phantom Apparition, prevent that damage. Remove a +1/+1 counter from Phantom Apparition.
0/1
Triton Frostmage 1U
Creature - Merfolk Wizard
Flash
When Triton Frostmage enters the battlefield, tap target land.
When Theros were struck with a massive icy blow as a portal to the old Dominaria crack opens, Kiora's follower learnt a new trick handy for their cause.
1/1
Spiky Anurid
Creature - Frog Beast (C)
Discard a card: Exile Spiky Anurid. Return it to the battlefield under its owner's control at the beginning of the next end step.
There was a tale about a creature so jumpy that no one can ever catch it while it is still alive.
1/1
Common 2/10
Dimension Bolt R
Sorcery (C)
Suspend 1 - 1RR (Rather than cast this card from your hand, you may pay 1RR and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
~ deals 3 damage to target creature or player. If ~ was cast from suspension, it deals 4 damage to that creature or player instead.
Hatching Plot 1U
Enchantment (C)
Vanishing 2 (This permanent enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When ~ is put into your graveyard from the battlefield, if it had no tine counters on it, draw three cards.
"Oh, don't you worry, I've got plans."
Quasi-Komodo (G/U)(G/U)
Creature - Lizard Mutant(C)
(G/U): ~ gets +1/-1 or -1/+1 until end of turn.
2/2
It slides up and down the evolutionary ladder as needed.
Timetwist is a block that is being billed as Time Spiral 2, this time the complexity issues are being dealt with along with newer players being included in the storyline. What happens when Elspeth is never rescued from the pits and remains a jaded Pit Fighter, what if the Eldrazi were not bound to Zendikar but beneath the sprawling cities of Ravnica instead. Get ready for alternate timeline Planeswalkers, and throwback references to unexplored characters and parts of the previous stories.
Spiky Anurid
Creature - Frog Beast (C)
Discard a card: Exile Spiky Anurid. Return it to the battlefield under its owner's control at the beginning of the next end step.
There was a tale about a creature so jumpy that no one can ever catch it while it is still alive.
1/1
Quasi-Komodo (G/U)(G/U)
Creature - Lizard Mutant(C)
(G/U): Quasi-Komodo gets +1/-1 or -1/+1 until end of turn.
2/2
It slides up and down the evolutionary ladder as needed.
Aven Shiftrooper 2U
Creature — Bird Soldier (C)
Flying
Whenever Aven Shiftrooper deals combat damage to a player, you may exile it. If you do, you draw a card.
2/1
Common 4 of 9: (There is a timeshifted card in this pack.)
Lightning Nimbus 2RR
Creature - Elemental (C)
Haste
Transpose 3R (3R, Discard this card from your hand: Target creature you control becomes a copy of this creature until end of turn.)
"We moved immediately the moment the smoke had cleared... but we had tarried too long, and the school was lost." -Minnarin, merrow reejerey
4/1
Scarhide Umbra B
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +2/+1 and can't block.
When Scarhide Umbra is put into a graveyard from the battlefield, you lose 2 life.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Electroshock 4R
Instant (C)
Electroshock deals 5 damage to target creature.
"I never saw it coming." -Razzix, sparkmage, last words
Timetwist is a block that is being billed as Time Spiral 2, this time the complexity issues are being dealt with along with newer players being included in the storyline. What happens when Elspeth is never rescued from the pits and remains a jaded Pit Fighter, what if the Eldrazi were not bound to Zendikar but beneath the sprawling cities of Ravnica instead. Get ready for alternate timeline Planeswalkers, and throwback references to unexplored characters and parts of the previous stories.
-Hybrid Mana
-Transpose 3R [i](3R, Discard this card from your hand: Target creature you control becomes a copy of this creature until end of turn.)
Spiky Anurid
Creature - Frog Beast (C)
Discard a card: Exile Spiky Anurid. Return it to the battlefield under its owner's control at the beginning of the next end step.
[i]There was a tale about a creature so jumpy that no one can ever catch it while it is still alive.[/i]
1/1
Quasi-Komodo (G/U)(G/U)
Creature - Lizard Mutant(C)
(G/U): Quasi-Komodo gets +1/-1 or -1/+1 until end of turn.
2/2
[i]It slides up and down the evolutionary ladder as needed.[/i]
Aven Shiftrooper 2U
Creature — Bird Soldier (C)
Flying
Whenever Aven Shiftrooper deals combat damage to a player, you may exile it. If you do, you draw a card.
2/1
Lightning Nimbus 2RR
Creature - Elemental (C)
Haste
Transpose 3R [i](3R, Discard this card from your hand: Target creature you control becomes a copy of this creature until end of turn.)[/i]
[i]"We moved immediately the moment the smoke had cleared... but we had tarried too long, and the school was lost." -Minnarin, merrow reejerey[/i]
4/1
Common 5 of 9: (There is a timeshifted card in this pack.)
Recurring Horror 1B
Enchantment (C)
Tether 2[i] (This permanent enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, return it to its owner hand.) [/i]
When Recurring Horror enters the battlefield, creatures you control gains intimidate until end of turn.
[i]When all parallel timeline clashes, unimaginable horror from an unseen plane unleashed upon the land of lights, Lorwyn.[/i]
Unexpected Bloom 1G
Enchantment (C)
Champion a forest [i](When this enters the battlefield, sacrifice it unless you exile a forest you control. When this leaves the battlefield, that card returns to the battlefield.)[/i]
When Unexpected Bloom enters the battlefield, search your library for a land card and put that card onto the battlefield. Then shuffle your library.
-Hybrid Mana
-Transpose 3R (3R, Discard this card from your hand: Target creature you control becomes a copy of this creature until end of turn.)
-Tether X (This permanent enters the battlefield with X time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, return it to its owner hand.)
Spiky Anurid
Creature - Frog Beast (C)
Discard a card: Exile Spiky Anurid. Return it to the battlefield under its owner's control at the beginning of the next end step.
There was a tale about a creature so jumpy that no one can ever catch it while it is still alive.
1/1
Quasi-Komodo (G/U)(G/U)
Creature - Lizard Mutant(C)
(G/U): Quasi-Komodo gets +1/-1 or -1/+1 until end of turn.
2/2
It slides up and down the evolutionary ladder as needed.
Aven Shiftrooper 2U
Creature — Bird Soldier (C)
Flying
Whenever Aven Shiftrooper deals combat damage to a player, you may exile it. If you do, you draw a card.
2/1
Lightning Nimbus 2RR
Creature - Elemental (C)
Haste
Transpose 3R (3R, Discard this card from your hand: Target creature you control becomes a copy of this creature until end of turn.)
"We moved immediately the moment the smoke had cleared... but we had tarried too long, and the school was lost." -Minnarin, merrow reejerey
4/1
Recurring Horror 1B
Enchantment (C)
Tether 2 (This permanent enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, return it to its owner hand.)
When Recurring Horror enters the battlefield, creatures you control gains intimidate until end of turn.
When all parallel timeline clashes, unimaginable horror from an unseen plane unleashed upon the land of lights, Lorwyn.
Common 6/9 (There's a timeshifted card.)
Azorius Runebinder 2W
Creature - Human Wizard (C)
Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on ~.
Versed by Ugin in the ways of sealing, Azorius mages specialize in restrictive runes.
2/2
Setessen War-Tromper 2GG
Enchantment Creature - Centuar Warrior (C)
Trample
Transpose 3G - (3G, Discard this card from your hand: Target creature you control becomes a copy of this creature until end of turn.)
4/3
Timetwist is a block that is being billed as Time Spiral 2, this time the complexity issues are being dealt with along with newer players being included in the storyline. What happens when Elspeth is never rescued from the pits and remains a jaded Pit Fighter, what if the Eldrazi were not bound to Zendikar but beneath the sprawling cities of Ravnica instead. Get ready for alternate timeline Planeswalkers, and throwback references to unexplored characters and parts of the previous stories.
-Hybrid Mana
-Transpose 3R (3R, Discard this card from your hand: Target creature you control becomes a copy of this creature until end of turn.)
-Champion <something>(When this enters the battlefield, sacrifice it unless you exile a <something> you control. When this leaves the battlefield, that card returns to the battlefield.)
Spiky Anurid
Creature - Frog Beast (C)
Discard a card: Exile Spiky Anurid. Return it to the battlefield under its owner's control at the beginning of the next end step.
There was a tale about a creature so jumpy that no one can ever catch it while it is still alive.
1/1
Quasi-Komodo (G/U)(G/U)
Creature - Lizard Mutant(C)
(G/U): Quasi-Komodo gets +1/-1 or -1/+1 until end of turn.
2/2
It slides up and down the evolutionary ladder as needed.
Aven Shiftrooper 2U
Creature — Bird Soldier (C)
Flying
Whenever Aven Shiftrooper deals combat damage to a player, you may exile it. If you do, you draw a card.
2/1
Lightning Nimbus 2RR
Creature - Elemental (C)
Haste
Transpose 3R (3R, Discard this card from your hand: Target creature you control becomes a copy of this creature until end of turn.)
"We moved immediately the moment the smoke had cleared... but we had tarried too long, and the school was lost." -Minnarin, merrow reejerey
4/1
Unexpected Bloom 1G
Enchantment (C)
Champion a forest (When this enters the battlefield, sacrifice it unless you exile a forest you control. When this leaves the battlefield, that card returns to the battlefield.)
When Unexpected Bloom enters the battlefield, search your library for a land card and put that card onto the battlefield. Then shuffle your library.
Grandsteed of Mirrodin 2G
Artifact Creature — Horse (C)
When Grandsteed of Mirrodin enters the battlefield, target creature you control gains trample until end of turn.
"What a fascinating exemplar! I can't believe that beings born spontanously from crystal can exist." — Arjona, student of the Academy
2/3
Azorius Runebinder 2W
Creature - Human Wizard (C)
Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on ~.
Versed by Ugin in the ways of sealing, Azorius mages specialize in restrictive runes.
2/2
Common 8 of 9: (There's a timeshifted card in this pack.)
Spiteful Plague 3BB
Sorcery (C)
Target player loses 1 life, then sacrifices a creature, then sacrifices a land.
"I am a generous man, and that is why I wish only the most virulent of poxes for you and your kin." —Ennor, lethemancer
Perturb 1B
Sorcery (C)
Choose a card type other than land. Target player reveals his or her hand and you choose a card of that type from it. That player discards that card.
"Should we follow a tyrant who engages in wholesale slaughter, or listen to a madman who would wipe us all from existence? It is, as they say, a rhino's bargain." -Telim'Tor, Suq'Ata merchant
-Hybrid Mana
-Transpose 3R (3R, Discard this card from your hand: Target creature you control becomes a copy of this creature until end of turn.)
-Champion <something>(When this enters the battlefield, sacrifice it unless you exile a <something> you control. When this leaves the battlefield, that card returns to the battlefield.)
Spiky Anurid
Creature - Frog Beast (C)
Discard a card: Exile Spiky Anurid. Return it to the battlefield under its owner's control at the beginning of the next end step.
There was a tale about a creature so jumpy that no one can ever catch it while it is still alive.
1/1
Quasi-Komodo (G/U)(G/U)
Creature - Lizard Mutant(C)
(G/U): Quasi-Komodo gets +1/-1 or -1/+1 until end of turn.
2/2
It slides up and down the evolutionary ladder as needed.
Aven Shiftrooper 2U
Creature — Bird Soldier (C)
Flying
Whenever Aven Shiftrooper deals combat damage to a player, you may exile it. If you do, you draw a card.
2/1
Lightning Nimbus 2RR
Creature - Elemental (C)
Haste
Transpose 3R (3R, Discard this card from your hand: Target creature you control becomes a copy of this creature until end of turn.)
"We moved immediately the moment the smoke had cleared... but we had tarried too long, and the school was lost." -Minnarin, merrow reejerey
4/1
Unexpected Bloom 1G
Enchantment (C)
Champion a forest (When this enters the battlefield, sacrifice it unless you exile a forest you control. When this leaves the battlefield, that card returns to the battlefield.)
When Unexpected Bloom enters the battlefield, search your library for a land card and put that card onto the battlefield. Then shuffle your library.
Grandsteed of Mirrodin 2G
Artifact Creature — Horse (C)
When Grandsteed of Mirrodin enters the battlefield, target creature you control gains trample until end of turn.
"What a fascinating exemplar! I can't believe that beings born spontanously from crystal can exist." — Arjona, student of the Academy
2/3
Azorius Runebinder 2W
Creature - Human Wizard (C)
Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on ~.
Versed by Ugin in the ways of sealing, Azorius mages specialize in restrictive runes.
2/2
Perturb 1B
Sorcery (C)
Choose a card type other than land. Target player reveals his or her hand and you choose a card of that type from it. That player discards that card.
"Should we follow a tyrant who engages in wholesale slaughter, or listen to a madman who would wipe us all from existence? It is, as they say, a rhino's bargain." -Telim'Tor, Suq'Ata merchant
Common 9 of 9: (There's a timeshifted card in this pack.)
Fertile Bloom 1G
Enchantment - Aura (C)
Enchant creature or land
Whenever enchanted permanent becomes tapped, add one mana of any color to your mana pool.
"New life is a blessing for everyone to share." - Nissa Revane
Curse of Chains 1(W/U)
Enchantment - Aura (C)
Enchant creature
At the beginning of each upkeep, tap enchanted creature.
Thalia chanted the words the witch had taught her, and her assailants fell rigid to the ground.
-Hybrid Mana
-Transpose 3R (3R, Discard this card from your hand: Target creature you control becomes a copy of this creature until end of turn.)
-Champion <something>(When this enters the battlefield, sacrifice it unless you exile a <something> you control. When this leaves the battlefield, that card returns to the battlefield.)
Spiky Anurid
Creature - Frog Beast (C)
Discard a card: Exile Spiky Anurid. Return it to the battlefield under its owner's control at the beginning of the next end step.
There was a tale about a creature so jumpy that no one can ever catch it while it is still alive.
1/1
Quasi-Komodo (G/U)(G/U)
Creature - Lizard Mutant(C)
(G/U): Quasi-Komodo gets +1/-1 or -1/+1 until end of turn.
2/2
It slides up and down the evolutionary ladder as needed.
Aven Shiftrooper 2U
Creature — Bird Soldier (C)
Flying
Whenever Aven Shiftrooper deals combat damage to a player, you may exile it. If you do, you draw a card.
2/1
Lightning Nimbus 2RR
Creature - Elemental (C)
Haste
Transpose 3R (3R, Discard this card from your hand: Target creature you control becomes a copy of this creature until end of turn.)
"We moved immediately the moment the smoke had cleared... but we had tarried too long, and the school was lost." -Minnarin, merrow reejerey
4/1
Unexpected Bloom 1G
Enchantment (C)
Champion a forest (When this enters the battlefield, sacrifice it unless you exile a forest you control. When this leaves the battlefield, that card returns to the battlefield.)
When Unexpected Bloom enters the battlefield, search your library for a land card and put that card onto the battlefield. Then shuffle your library.
Grandsteed of Mirrodin 2G
Artifact Creature — Horse (C)
When Grandsteed of Mirrodin enters the battlefield, target creature you control gains trample until end of turn.
"What a fascinating exemplar! I can't believe that beings born spontanously from crystal can exist." — Arjona, student of the Academy
2/3
Azorius Runebinder 2W
Creature - Human Wizard (C)
Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on ~.
Versed by Ugin in the ways of sealing, Azorius mages specialize in restrictive runes.
2/2
Perturb 1B
Sorcery (C)
Choose a card type other than land. Target player reveals his or her hand and you choose a card of that type from it. That player discards that card.
"Should we follow a tyrant who engages in wholesale slaughter, or listen to a madman who would wipe us all from existence? It is, as they say, a rhino's bargain." -Telim'Tor, Suq'Ata merchant
Fertile Bloom 1G
Enchantment - Aura (C)
Enchant creature or land
Whenever enchanted permanent becomes tapped, add one mana of any color to your mana pool.
"New life is a blessing for everyone to share." - Nissa Revane
Elspeth's Rage 3RR
Sorcery
Elspeth's Rage deals 4 damage to target creature or player. Put three 1/1 red Berserker creature tokens onto the battlefield.
"Nothing could contain the rage the Elspeth felt for being abandoned by Ajani here in these god forsaken pits."
Disciple of Ume 2U
Creature — Human Ninja (U)
Whenever Disciple of Ume deals combat damage to a player, you may draw a card. If you do, discard a card.
Transpose 1U
When you transpose Disciple of Ume, draw a card.
2/2
Uncommon 3 of 3 (last card in the pack's a timeshifted one):
Mantle of the Moon (W/B)(W/B)
Enchantment - Aura (U)
Enchant creature
Enchanted creature gets +0/+2 and has intimidate.
Timeless (When this Aura leaves the battlefield, you may put another Aura card with equal or lesser converted mana cost from your hand onto the battlefield.)
Grailwood Heartwriter 3G
Creature - Elf Warrior Shaman (U)
Whenever a permanent enters the battlefield under your control, it gains "T: Put a +1/+1 counter on target creature named Grailwood Heartwriter" until end of turn.
At the beginning of your upkeep, you may return target permanent card you own that's exiled by a permanent with champion to the battlefield.
The chivalrous tourneys of a militarized Lorwyn always employed Grailwood's own brightest armorer-eulogist-bards.
1/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
instant Common
Mana cost: U1
If you control an illusionist, Illusionists Gambit costs 1(colorless) less.
look at the top 2 cards of your library, then flip a coin. If heads your opponent chooses one of them to put in your hand if tails discard both cards then draw a card.
Notice how omniscience is spelled with cience not sense. -Sken master illusionist
-Hybrid Mana
-Transpose 3R (3R, Discard this card from your hand: Target creature you control becomes a copy of this creature until end of turn.)
-Champion <something>(When this enters the battlefield, sacrifice it unless you exile a <something> you control. When this leaves the battlefield, that card returns to the battlefield.)
Spiky Anurid
Creature - Frog Beast (C)
Discard a card: Exile Spiky Anurid. Return it to the battlefield under its owner's control at the beginning of the next end step.
There was a tale about a creature so jumpy that no one can ever catch it while it is still alive.
1/1
Quasi-Komodo (G/U)(G/U)
Creature - Lizard Mutant(C)
(G/U): Quasi-Komodo gets +1/-1 or -1/+1 until end of turn.
2/2
It slides up and down the evolutionary ladder as needed.
Aven Shiftrooper 2U
Creature — Bird Soldier (C)
Flying
Whenever Aven Shiftrooper deals combat damage to a player, you may exile it. If you do, you draw a card.
2/1
Lightning Nimbus 2RR
Creature - Elemental (C)
Haste
Transpose 3R (3R, Discard this card from your hand: Target creature you control becomes a copy of this creature until end of turn.)
"We moved immediately the moment the smoke had cleared... but we had tarried too long, and the school was lost." -Minnarin, merrow reejerey
4/1
Unexpected Bloom 1G
Enchantment (C)
Champion a forest (When this enters the battlefield, sacrifice it unless you exile a forest you control. When this leaves the battlefield, that card returns to the battlefield.)
When Unexpected Bloom enters the battlefield, search your library for a land card and put that card onto the battlefield. Then shuffle your library.
Grandsteed of Mirrodin 2G
Artifact Creature — Horse (C)
When Grandsteed of Mirrodin enters the battlefield, target creature you control gains trample until end of turn.
"What a fascinating exemplar! I can't believe that beings born spontanously from crystal can exist." — Arjona, student of the Academy
2/3
Azorius Runebinder 2W
Creature - Human Wizard (C)
Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on ~.
Versed by Ugin in the ways of sealing, Azorius mages specialize in restrictive runes.
2/2
Perturb 1B
Sorcery (C)
Choose a card type other than land. Target player reveals his or her hand and you choose a card of that type from it. That player discards that card.
"Should we follow a tyrant who engages in wholesale slaughter, or listen to a madman who would wipe us all from existence? It is, as they say, a rhino's bargain." -Telim'Tor, Suq'Ata merchant
Fertile Bloom 1G
Enchantment - Aura (C)
Enchant creature or land
Whenever enchanted permanent becomes tapped, add one mana of any color to your mana pool.
"New life is a blessing for everyone to share." - Nissa Revane
Elspeth's Rage 3RR
Sorcery
Elspeth's Rage deals 4 damage to target creature or player. Put three 1/1 red Berserker creature tokens onto the battlefield.
"Nothing could contain the rage the Elspeth felt for being abandoned by Ajani here in these god forsaken pits."
Disciple of Ume 2U
Creature — Human Ninja (U)
Whenever Disciple of Ume deals combat damage to a player, you may draw a card. If you do, discard a card.
Transpose 1U
When you transpose Disciple of Ume, draw a card.
2/2
Grailwood Heartwriter 3G
Creature - Elf Warrior Shaman (U)
Whenever a permanent enters the battlefield under your control, it gains "T: Put a +1/+1 counter on target creature named Grailwood Heartwriter" until end of turn.
At the beginning of your upkeep, you may return target permanent card you own that's exiled by a permanent with champion to the battlefield.
The chivalrous tourneys of a militarized Lorwyn always employed Grailwood's own brightest armorer-eulogist-bards.
1/1
Heliod's Trumpeter 3WWW
Enchantment Creature - Angel Cleric
Flying
Whenever another non-token Cleric enters the battlefield, put a 4/4 white Angel enchantment creature token onto the battlefield.
The Angels trumpet the arrival of their brethren with rapturous attention from the followers of Heliod.
4/4
Hokori, Dust Drinker 2WW
Legendary Creature - Spirit (T)
Lands don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player untaps a land he or she controls.
2/2
Quicksilver Rustcutter 2UU
Creature - Horror (T)
Quicksilver Rustcutter enters the battlefield with five +1/+1 counters on it.
Whenever an artifact enters the battlefield, remove a +1/+1 counter from Quicksilver Rustcutter.
"I fear the Great Work is quickly becoming unsustainable." - Jin-Gitaxias, war-machine lord
0/0
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
-Hybrid Mana
-Transpose 3R (3R, Discard this card from your hand: Target creature you control becomes a copy of this creature until end of turn.)
-Champion <something>(When this enters the battlefield, sacrifice it unless you exile a <something> you control. When this leaves the battlefield, that card returns to the battlefield.)
Spiky Anurid
Creature - Frog Beast (C)
Discard a card: Exile Spiky Anurid. Return it to the battlefield under its owner's control at the beginning of the next end step.
There was a tale about a creature so jumpy that no one can ever catch it while it is still alive.
1/1
Quasi-Komodo (G/U)(G/U)
Creature - Lizard Mutant(C)
(G/U): Quasi-Komodo gets +1/-1 or -1/+1 until end of turn.
2/2
It slides up and down the evolutionary ladder as needed.
Aven Shiftrooper 2U
Creature — Bird Soldier (C)
Flying
Whenever Aven Shiftrooper deals combat damage to a player, you may exile it. If you do, you draw a card.
2/1
Lightning Nimbus 2RR
Creature - Elemental (C)
Haste
Transpose 3R (3R, Discard this card from your hand: Target creature you control becomes a copy of this creature until end of turn.)
"We moved immediately the moment the smoke had cleared... but we had tarried too long, and the school was lost." -Minnarin, merrow reejerey
4/1
Unexpected Bloom 1G
Enchantment (C)
Champion a forest (When this enters the battlefield, sacrifice it unless you exile a forest you control. When this leaves the battlefield, that card returns to the battlefield.)
When Unexpected Bloom enters the battlefield, search your library for a land card and put that card onto the battlefield. Then shuffle your library.
Grandsteed of Mirrodin 2G
Artifact Creature — Horse (C)
When Grandsteed of Mirrodin enters the battlefield, target creature you control gains trample until end of turn.
"What a fascinating exemplar! I can't believe that beings born spontanously from crystal can exist." — Arjona, student of the Academy
2/3
Azorius Runebinder 2W
Creature - Human Wizard (C)
Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on ~.
Versed by Ugin in the ways of sealing, Azorius mages specialize in restrictive runes.
2/2
Perturb 1B
Sorcery (C)
Choose a card type other than land. Target player reveals his or her hand and you choose a card of that type from it. That player discards that card.
"Should we follow a tyrant who engages in wholesale slaughter, or listen to a madman who would wipe us all from existence? It is, as they say, a rhino's bargain." -Telim'Tor, Suq'Ata merchant
Fertile Bloom 1G
Enchantment - Aura (C)
Enchant creature or land
Whenever enchanted permanent becomes tapped, add one mana of any color to your mana pool.
"New life is a blessing for everyone to share." - Nissa Revane
Elspeth's Rage 3RR
Sorcery
Elspeth's Rage deals 4 damage to target creature or player. Put three 1/1 red Berserker creature tokens onto the battlefield.
"Nothing could contain the rage the Elspeth felt for being abandoned by Ajani here in these god forsaken pits."
Disciple of Ume 2U
Creature — Human Ninja (U)
Whenever Disciple of Ume deals combat damage to a player, you may draw a card. If you do, discard a card.
Transpose 1U
When you transpose Disciple of Ume, draw a card.
2/2
Grailwood Heartwriter 3G
Creature - Elf Warrior Shaman (U)
Whenever a permanent enters the battlefield under your control, it gains "T: Put a +1/+1 counter on target creature named Grailwood Heartwriter" until end of turn.
At the beginning of your upkeep, you may return target permanent card you own that's exiled by a permanent with champion to the battlefield.
The chivalrous tourneys of a militarized Lorwyn always employed Grailwood's own brightest armorer-eulogist-bards.
1/1
Heliod's Trumpeter 3WWW
Enchantment Creature - Angel Cleric
Flying
Whenever another non-token Cleric enters the battlefield, put a 4/4 white Angel enchantment creature token onto the battlefield.
The Angels trumpet the arrival of their brethren with rapturous attention from the followers of Heliod.
4/4
Hokori, Dust Drinker 2WW
Legendary Creature - Spirit (T)
Lands don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player untaps a land he or she controls.
2/2
Next:
Geharos was once a realm of demons, devils and damnation, but no longer. A revolution has turned the plane on its ear, spurred by a loose faction of former infernals who have begun to believe in the concept of redemption. But Geharos's journey from darkness into light will not be an easy one, especially when chaos and hostility are all that it has known.
The plane of Helix is one massive labyrinth, comprised of organic and artificial layers, and stretching as far as the eye can see. Its populace, stolen from various worlds across the multiverse, wander the endless trails looking for a way home... even as some mysterious power hunts them down for purposes unknown. And somewhere among these blind passages, one planeswalker searches the maze for the one person who can give them the answers they need.
Nerath's natural world is one of the most aggressive in the multiverse. The wildlife roam larger, the flora grows faster, and the landscape constantly encroaches upon the plane's scattered human settlements. Now a consortium of mages and artificers has declared war on the rampant naturalization of their surroundings, and will not stop until the whole of Nerath has been tamed.
Creature - Boar
Trample, Haste
"Among the plains of Nerath the boars roam in search of fo-" - Journal of Kentar Jin, last seen researching Nerathian boars.
Decks:
Modern
RGWBU Amulet Bloom
G Infect
Screw other formats.
Wayfarer's Bauble 1
Artifact (C)
2, T, Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
There's nothing better on Helix than having a place that can be called home and being able to find it again.
Common 2/10
Confound U
Instant (C)
Tap target creature. If that creature is red or green, it doesn't untap during its controller next untap step.
"It takes little light magic to stun such a mindless creature in awe." - Gadi, Turquoise Mage
Engineered Infections B
Instant (C)
Engineered Infections deals 1 damage to target creature. If that creature dies this turn, its controller loses 3 life.
For the Onyx Mages, life means very little. They uses every living things, in a certain way the wanted, to achieve goals they've set.
Immolating Cloak R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/+0.
R, Sacrifice Immolating Cloak: Immolating Cloak deals 2 damage to target creature or player.
Never surprise anyone with black cloak in Helix, you'd catch yourself aflame before you could ever realize what happened.
Wayfarer's Bauble 1
Artifact (C)
2, T, Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
There's nothing better on Helix than having a place that can be called home and being able to find it again.
Engineered Infections B
Instant (C)
Engineered Infections deals 1 damage to target creature. If that creature dies this turn, its controller loses 3 life.
For the Onyx Mages, life means very little. They uses every living things, in a certain way the wanted, to achieve goals they've set.
Common 3/10
Immolating Cloak R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/+0.
R, Sacrifice Immolating Cloak: Immolating Cloak deals 2 damage to target creature or player.
Never surprise anyone with black cloak in Helix, you'd catch yourself aflame before you could ever realize what happened.[/quote]
Sphinx's Follower 2U
Creature - Human Wizard (C)
~ has flying as long as you control a sphinx.
Many of those trapped in Helix worship the Sphinxes that populate the maze, hoping that in decoding their riddles, they may find a way out.
2/3
Barrel Through 1G
Sorcery
Target creature gets +3/+1 and gains trample until end of turn.
Sometimes the best way through the maze is through the maze.
Domain - Effects, equal to the number of basic land types among lands you control.
Wayfarer's Bauble 1
Artifact (C)
2, T, Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
There's nothing better on Helix than having a place that can be called home and being able to find it again.
Engineered Infections B
Instant (C)
Engineered Infections deals 1 damage to target creature. If that creature dies this turn, its controller loses 3 life.
For the Onyx Mages, life means very little. They uses every living things, in a certain way the wanted, to achieve goals they've set.
Barrel Through 1G
Sorcery (C)
Target creature gets +3/+1 and gains trample until end of turn.
Sometimes the best way through the maze is through the maze.
Eatherspike Rhino 1G
Creature — Beast (C)
Domain — Eatherspike Rhino's power is equal to the number of basic land types among lands you control.
*/2
Common 5/10
Seek Within the Maze U
Sorcery (C)
Look at the top card of your library. You may shuffle your library.
Draw a card.
"Something is just not right about the Helix and I will find the root of all this." - Origan, Venic's Aristocrat
Lava Cruncher 2R
Creature - Hound (C)
When Lava Cruncher is dealt damage, it deals that much damage to each player.
No one want anything to do with things that feds on molten rocks at the bottom of Dazarath sinkhole.
2/1