Angel Of Primal Freedom5RRGG
Creature - Angel
Flying
When Angel Of Pure Freedom enters the battlefield, return all creatures on the battlefield that are not under their owner's control back to their owners control and then destroy all enchantments and artifacts.
5/5
Zavetal Vision1UW
Creature - Horror
When ~ enters the battlefield, detain two target creatures an opponent controls.
3/2 We have many way of making you see the light!
Next:
Angel -
Squirrel -
Jellyfish - W
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Whimsy Pollenette1GG
Creature - Insect Angel
Flying
At the beginning of your precombat main phase, you may have ~ lose flying. If you do, add two mana of any one color to your mana pool.
2/1
Phantasmal Nishoba 4U
Creature - Cat Warrior Illusion
First strike
When Phantasmal Nishoba becomes the target of a spell or ability, sacrifice it.
4/4
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Viral Army1UU
Creature - Germ
Infect
Whenever you cast a spell, put a creature token onto the battlefield that is a copy of ~.
Whenever an opponent casts a spell, if ~ is a token, sacrifice it.
1/3
Demented Alchemist 2U Creature – Kithkin Wizard 3U,t, Discard a blue card: Destroy target creature. If you do, its controller puts a 1/1 green Frog creature token onto the battlefield. 0/1 -minrar: rare
Dream Bottler 1U Creature – Kithkin Wizard 1U,t: Exile the top card of your library. If its converted mana cost is 1 or less, you may play it without paying its mana cost. 1/1 -minrar: uncommon
Kinscaer Ambusher-- 1U-- Creature – Kithkin Soldier-- Flash-- When Kinscaer Ambusher enters the battlefield, target creature gets -2/-0 until end of turn.-- 1/2-- -minrar: common
~Parapet Warden--~ ~2U--~ ~Creature – Kithkin Wizard--~ ~Other Kithkin creatures you control get +1/+1.--~ ~Whenever you cast a Kithkin spell, you may draw a card at the beginning of the next end step.--~ ~2/2--~ -minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Call of the Crowd 1G
Tribal Sorcery - Elemental Kicker: Tap any number of Elemental Creatures you control.
Look at the top three cards of your library. Reveal all Elementals that are seen this way and put them into your hand and the rest into your graveyard.
If ~ was kicked, look at three plus X cards where X is the number of Elementals revealed this way.
Deathfire Zombie1BRG
Creature - Zombie T: Deathfire Zombie deals damage to target creature equal to the number of cards put into your graveyard this turn.
Zombie cards in your graveyard have dredge 2.
3/2
Alabaster Scarecrow2W
Artifact Creature - Scarecrow Cleric
When ~ enters the battlefield, gain 3 life. 2W, :symtap:, Sacrifice ~: Choose one -- Prevent the next 3 damage done to target creature; or Gain 4 life.
2/3
Next:
Squirrel -
Zombie -
Sphinx -
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Onyx Sphinx 5B Creature – Sphinx 2B: Onyx Sphinx gains flying until end of turn. Play with your hand revealed. Whenever an opponent casts a spell, that player loses X life unless he or she has a creature he or she controls get -X/-X until end of turn. X is the number of black cards in your hand. 5/5 -minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
LifelingWW
Creature - Ooze W: Put a +1/+1 counter on ~.
Whenever you cast a spell, remove all +1/+1 counters from ~. You gain 1 life for each counter removed this way.
1/1
Archangel of Harvest 3GGG Creature – Angel Flying If damage is dealt to a player by a source you control, put that many cards in your graveyard on the bottom of your library in any order. If you do and then there are no cards in your graveyard, you may draw a card. 5/5 -minrar: mythic
Moss Demon 2GGG
Creature – Demon Plant
When Moss Demon enters or leaves the battlefield, each player sacrifices a noncreature permanent.
6/6 -minrar: rare
2GG Creature – Illusion When damage is dealt to ~, sacrifice it. 6/6
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Rogue Phelddagrif2BR
Creature - Phelddagrif Rogue
Haste
At the beginning of your upkeep, put a 1/1 green Hippo creature token onto the battelfield under target opponent controls.
Whenever ~ attacks, ~ deals 1 damage to target opponent for each Hippo creature they control.
4/4
Next:
Imp -:symw:
Jellyfish -
Knight -
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Imp Protector1W
Creature - Imp
Flying
Creatures can't attack you unless their controller pays 1 for each creature he or she controls that's attacking you.
1/1
Next:
Green Eldrazi
Blue Goat
Five color Changeling
Emrakul’s Pheromone 1G Creature – Eldrazi Drone Flying, shroud Whenever Emrakul’s Pheromone attacks and isn’t blocked, you may search your library for an Eldrazi Drone card and reveal it. If you do, shuffle your library, put the revealed card on top of it, and Emrakul’s Pheromone assigns no combat damage this turn. 1/1 -minrar: uncommon
Next: non-Mercenary black Rebel and/or non-Rebel white Mercenary
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Sea Ravager2UU
Creature - Human Mercenary
Islandwalk
When ~ dies, search your library for a Mercenary card with converted mana cost 3 or less. Reveal it and place it in your hand. Shuffle your library.
2/2
Jellyfish -
Knight -
Rhino U
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Hunt-Spirit Pack 3WW
Creature- Spirit Wolf (U)
Flash
When Hunt-Spirit Pack attacks put four 1/1 white Wolf tokens with intimidate onto the battlefield tapped and attacking. Exile these tokens at the end of turn.
1/1
Cephalid Ravager2RR
Creature — Cephalid Warrior
Haste
When ~ deals combat damage to an opponent, destroy target artifact and deal 2 damage to that artifact's controller.
3/3
Next:
U - Rhino G - Angel W - Zombie
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Coralplow Rhinoceros 2R(W/U) Creature – Rhino Fish Haste, shroud 3/3 -minrar: common
Archangel of Harvest 3GGG Creature – Angel Flying If damage is dealt to a player by a source you control, put that many cards in your graveyard on the bottom of your library in any order. If you do and then there are no cards in your graveyard, you may draw a card. 5/5 -minrar: mythic
Walking Fengraf 3WW Creature – Zombie As an additional cost to cast Walking Fengraf, exile two white creature cards from your graveyard. Whenever Walking Fengraf deals combat damage to a player, return target creature card in your graveyard to your hand. If you do, you gain life equal to its converted mana cost. 5/5 -minrar: rare
Next: red Vedalken Cleric and/or blue Dragon Barbarian
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
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Creature-Shade
Reach
~ get's +1/+1 and is unblockable until end of turn.
1/2
Next:
A WB elf
A RG angel
A RB sphinx
Creature - Angel
Flying
When Angel Of Pure Freedom enters the battlefield, return all creatures on the battlefield that are not under their owner's control back to their owners control and then destroy all enchantments and artifacts.
5/5
Next: Either a W Snake, a UBG Treefolk or a UB Rat
Artifact Creature - Gnome
:symtap:, Sacrifice ~: Add WRG to your mana pool.
2/2
Even the littlest follow Kaev'Laz
Next:
Spider - U
Angel - G
Squirrel - B
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Creature - Horror
When ~ enters the battlefield, detain two target creatures an opponent controls.
3/2
We have many way of making you see the light!
Next:
Angel -
Squirrel -
Jellyfish - W
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Creature - Insect Angel
Flying
At the beginning of your precombat main phase, you may have ~ lose flying. If you do, add two mana of any one color to your mana pool.
2/1
Next: R Vedalken
Creature - Vedalken Goblin
R, T: Return a permanent you don't control to its owner's hand at random.
1/3
Next: White Thopter
Artifact Creature - Thoper
Flying
When ~ enters the battelfield, gain 1 life for each Thoper on the battlefield.
0/3
Next:
Drone W
Rhino R
Gnome B
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Creature-Rhino Warrior (U)
Haste
When Rhox Gladiator blocks or becomes blocked he get's +3/+0 until end of turn
2/2
Next
U Cat
R Zombie
B Wurm
4U
Creature - Cat Warrior Illusion
First strike
When Phantasmal Nishoba becomes the target of a spell or ability, sacrifice it.
4/4
-minrar: uncommon
Next: white or blue Germs
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature - Germ
Infect
Whenever you cast a spell, put a creature token onto the battlefield that is a copy of ~.
Whenever an opponent casts a spell, if ~ is a token, sacrifice it.
1/3
Kithkin
Moonfolk
Centaur
2U
Creature – Kithkin Wizard
3U,t, Discard a blue card: Destroy target creature. If you do, its controller puts a 1/1 green Frog creature token onto the battlefield.
0/1
-minrar: rare
Dream Bottler
1U
Creature – Kithkin Wizard
1U,t: Exile the top card of your library. If its converted mana cost is 1 or less, you may play it without paying its mana cost.
1/1
-minrar: uncommon
Kinscaer Ambusher--
1U--
Creature – Kithkin Soldier--
Flash--
When Kinscaer Ambusher enters the battlefield, target creature gets -2/-0 until end of turn.--
1/2--
-minrar: common
Mistmeadow Rouser--
:symu:--
Creature – Kithkin Soldier Scout--
U,t: Untap target creature.--
1/1--
-minrar: common
~Parapet Warden--~
~2U--~
~Creature – Kithkin Wizard--~
~Other Kithkin creatures you control get +1/+1.--~
~Whenever you cast a Kithkin spell, you may draw a card at the beginning of the next end step.--~
~2/2--~
-minrar: rare
Next: nonred Elemental instant or sorcery
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Call of the Crowd 1G
Tribal Sorcery - Elemental
Kicker: Tap any number of Elemental Creatures you control.
Look at the top three cards of your library. Reveal all Elementals that are seen this way and put them into your hand and the rest into your graveyard.
If ~ was kicked, look at three plus X cards where X is the number of Elementals revealed this way.
Next:
Jund (BGR) for Zombie
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Zombie
T: Deathfire Zombie deals damage to target creature equal to the number of cards put into your graveyard this turn.
Zombie cards in your graveyard have dredge 2.
3/2
Next: A Simic goblin or an Izzet elf.
Artifact Creature - Scarecrow Cleric
When ~ enters the battlefield, gain 3 life.
2W, :symtap:, Sacrifice ~: Choose one -- Prevent the next 3 damage done to target creature; or Gain 4 life.
2/3
Next:
Squirrel -
Zombie -
Sphinx -
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
5B
Creature – Sphinx
2B: Onyx Sphinx gains flying until end of turn.
Play with your hand revealed.
Whenever an opponent casts a spell, that player loses X life unless he or she has a creature he or she controls get -X/-X until end of turn. X is the number of black cards in your hand.
5/5
-minrar: rare
Next: white Ooze and/or red Faerie enchantment
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature - Ooze
W: Put a +1/+1 counter on ~.
Whenever you cast a spell, remove all +1/+1 counters from ~. You gain 1 life for each counter removed this way.
1/1
Next: A green angel, demon, or illusion.
3GGG
Creature – Angel
Flying
If damage is dealt to a player by a source you control, put that many cards in your graveyard on the bottom of your library in any order. If you do and then there are no cards in your graveyard, you may draw a card.
5/5
-minrar: mythic
Moss Demon
2GGG
Creature – Demon Plant
When Moss Demon enters or leaves the battlefield, each player sacrifices a noncreature permanent.
6/6
-minrar: rare
2GG
Creature – Illusion
When damage is dealt to ~, sacrifice it.
6/6
Next: black/red Phelddagrif and/or colorless Praetor
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature - Phelddagrif Rogue
Haste
At the beginning of your upkeep, put a 1/1 green Hippo creature token onto the battelfield under target opponent controls.
Whenever ~ attacks, ~ deals 1 damage to target opponent for each Hippo creature they control.
4/4
Next:
Imp -:symw:
Jellyfish -
Knight -
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Creature - Imp
Flying
Creatures can't attack you unless their controller pays 1 for each creature he or she controls that's attacking you.
1/1
Next:
Green Eldrazi
Blue Goat
Five color Changeling
1G
Creature – Eldrazi Drone
Flying, shroud
Whenever Emrakul’s Pheromone attacks and isn’t blocked, you may search your library for an Eldrazi Drone card and reveal it. If you do, shuffle your library, put the revealed card on top of it, and Emrakul’s Pheromone assigns no combat damage this turn.
1/1
-minrar: uncommon
Next: non-Mercenary black Rebel and/or non-Rebel white Mercenary
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature - Human Mercenary
Islandwalk
When ~ dies, search your library for a Mercenary card with converted mana cost 3 or less. Reveal it and place it in your hand. Shuffle your library.
2/2
Jellyfish -
Knight -
Rhino U
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Creature - Jellyfish Elemental
Damage dealt by Plasma Anemone cannot be prevented.
2/4
Next: W Wolf, G Illusion or a U Barbarian
Creature- Spirit Wolf (U)
Flash
When Hunt-Spirit Pack attacks put four 1/1 white Wolf tokens with intimidate onto the battlefield tapped and attacking. Exile these tokens at the end of turn.
1/1
Next:
U devil
B spider
G goblin
(bonus points if you spot the theme lol)
Creature — Cephalid Warrior
Haste
When ~ deals combat damage to an opponent, destroy target artifact and deal 2 damage to that artifact's controller.
3/3
Next:
U - Rhino
G - Angel
W - Zombie
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
2R(W/U)
Creature – Rhino Fish
Haste, shroud
3/3
-minrar: common
Archangel of Harvest
3GGG
Creature – Angel
Flying
If damage is dealt to a player by a source you control, put that many cards in your graveyard on the bottom of your library in any order. If you do and then there are no cards in your graveyard, you may draw a card.
5/5
-minrar: mythic
Walking Fengraf
3WW
Creature – Zombie
As an additional cost to cast Walking Fengraf, exile two white creature cards from your graveyard.
Whenever Walking Fengraf deals combat damage to a player, return target creature card in your graveyard to your hand. If you do, you gain life equal to its converted mana cost.
5/5
-minrar: rare
Next: red Vedalken Cleric and/or blue Dragon Barbarian
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.