Pyramid Cloudscraper
Land Creature - Beast Tower
Pyramid Cloudscraper is green.
Reach
At the beginning of your upkeep, sacrifice Pyramid Cloudscraper unless you pay GGG.
5/6
Ninja of the Molten OrderRW
Creature - Minotaur Ninja
First Strike
Ninjitsu 2RW (2RW Return an unblocked creature you control to hand; put this card into play tapped and attacking)
Whenever ~ Deals combat damage to a player you may have target creature gain First Strike until the end of turn.
Psychic Thallid
Creature-Thallid
At the beginning of your upkeep, put a spore counter on Thorn Thallid.
Remove three spore counters from Thorn Thallid: Draw a card
1/1
Stromgald Rabble 1B
Creature - Zombie Soldier
When Stromgald Rabble enters the battlefield, you may sacrifice a creature. If you don't, you lose 2 life.
3/3
(Multiple zombie soldiers are in the art.)
Next, a Black Cleric.
Bloodbrine Jaws :2mana::symr:
Creature - Merfolk Berserker
Bloodthirst 1
When ~ enters the battlefield, you may have it and target creature fight each other. Some of their kind circle the passing ships hoping for a man falling over board; others just rush from the waves pulling their prey into the depths.
2/1
Next: blue Vampire
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Planar Chaos was not a mistake neither was it random. You might want to look at it again.
[thread=239793][Game] Level Up - Creature[/thread]
Solar Knight :symw::symu::symb::symr::symg:
Creature - Avatar Knight
Double strike
Whenever ~ deals combat damage to a player, exile the top card of that player's library. For as long as that card is exiled you may play it.
3/5
Next: white Insect
Private Mod Note
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Rollback Post to RevisionRollBack
Planar Chaos was not a mistake neither was it random. You might want to look at it again.
[thread=239793][Game] Level Up - Creature[/thread]
Araba Dustcloak :2mana::symw:
Creature - Insect (U)
Flying, first strike
:symw:: Remove ~ from combat and untap it.
2/2
Next: Dwarf.
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Known as Inanimate at Goblin Artisans, and TyrRev at /r/custommagic!
Lead Tesla, a community set designed by everyone and led by me, over at Goblin Artisans. Index of articles here!
Workshop Retriever :3mana::symu:
Creature - Dwarf Artificer
When ~ enters the battlefield, return target artifact permanent or artifact card in a graveyard to its owner's hand.
2/2
Next: blue Kithkin
Private Mod Note
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Rollback Post to RevisionRollBack
Planar Chaos was not a mistake neither was it random. You might want to look at it again.
[thread=239793][Game] Level Up - Creature[/thread]
Kithkin Illusionist 2U
Creature - Kithkin Wizard
At the beginning of eacht opponents upkeep, put a 0/1 blue Kithkin Illusion token onto the battlefield.
0/1
Peasant Ironworker2W
Creature—Human Werewolf
Sacrifice ~: Creatures you control get +1/+2 until end of turn.
At the beginning of your upkeep, if no spells were cast last turn, transform ~.
1/2
///////Iron Peasantworker
(:symb:) Creature—Demon Werewolf
Sacrifice a creature: ~ gets +2/+1 until end of turn.
At the beginning of your upkeep, if a player cast two or more spells last turn, transform ~.
2/1
Evil Eye of Tresserhorn 3B
Snow Creature – Eye
Non-Eye creatures you control can’t attack. S: Evil Eye of Tresserhorn deals 1 damage to target blocking creature. Activate this ability only if Evil Eye of Tresserhorn is blocked. S: Evil Eye of Tresserhorn deals 1 damage to target player it’s attacking. Activate this ability only if Evil Eye of Tresserhorn is attacking and unblocked.
5/3
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Lightray Hydra3WW
Creature - Hydra (R)
Whenever you gain life, put that many +1/+1 counters on X.
If you would lose life, you may remove that many +1/+1 counters from ~ instead.
2/2
Sylvan Gladiator2R
Creaure- Elf Warrior
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
Intimidate They thought he would be weak away from the tree's of his homeland, they thought he'd be easy sport. They thought wrong.
2/2
Catacomb Guardian4BB
Creature - Minotaur Zombie
Intimidate BB, Discard a card: Regenerate ~ The maze was thought to be long abandoned after the treasure was claimed, the guardian didn't seem to care
5/5
Mirebound Savant 4UB
Creature - Ogre Shaman (C)
When ~ enters the battle, each player discards a card. For each player who discards a land card this way, that player discards another card.
3/4
Daekmata Fungus 4
Creature - Fungus
At the beginning of your upkeep, put a spore counter on Daekmata Fungus.
Remove three spore counters from Daekmata Fungus: Put a 1/1 green Saproling creature token onto the battlefield.
Sacrifice a Saproling: Put a +1/+1 counter on each of up to two target creatures.
2/2
Darkwater Cephalid2B
Creature—Zombie Cephalid (U)
Islandhome (~ can't attack unless defending player controls an Island. When you control no islands, sacrifice ~.)
:symb:: Regenerate ~.
5/1
Hag Huntress 2RR
Creature - Hag
First strike, haste (B/G) or RR: Hag Huntress gains provoke and trample until end of turn. (When this attacks, you may have target creature defending player controls untap and block it if able.)
Whenever a creature dealt damage by Hag Huntress this turn dies, put a +1/+1 counter on Hag Huntress.
3/1
Moravolver
Creature—Volver (U)
Kicker 1W and/or B
If Anavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with lifelink.
If Anavolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver."
0/0
Bob, World-Hating Phelddagrif1BRG
Legendary Creature - Phelddagrif
Haste, trample 1: Regenerate Bob, World-Hating Phelddagrif. When it regenerates this way, put a +1/+1 counter on it. Each opponent may put a 1/1 green Hippo creature onto the battlefield. B: Bob gets +1/+1 and gains deathtouch until end of turn. Each opponent may put a card from his or her graveyard to the top of his or her library. R: Bob gets +1/+1 and gains double strike until end of turn. Each opponent may draw up to three cards, then discard two cards at random. G: Bob gets +1/+1 and gains provoke until end of turn. Each opponent may gain up to 5 life.
4/4
Next: Green Hippogriff.
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Land Creature - Beast Tower
Pyramid Cloudscraper is green.
Reach
At the beginning of your upkeep, sacrifice Pyramid Cloudscraper unless you pay GGG.
5/6
Next: Mercenary
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature-Human Mercenary
Haste
:symtap:: Bushfire Outlaw deals 2 damage to target creature.
1/1
Next: A :symr::symw: ninja
The Anabyn
Stay Hungry My Friends....
Creature - Minotaur Ninja
First Strike
Ninjitsu 2RW (2RW Return an unblocked creature you control to hand; put this card into play tapped and attacking)
Whenever ~ Deals combat damage to a player you may have target creature gain First Strike until the end of turn.
Next: A U Thallid
Creature-Thallid
At the beginning of your upkeep, put a spore counter on Thorn Thallid.
Remove three spore counters from Thorn Thallid: Draw a card
1/1
A vampire
The Anabyn
Stay Hungry My Friends....
Creature - Merfolk Vampire
Islandwalk, Lifelink
4/4
Next: A Black Soldier
Creature - Zombie Soldier
When Stromgald Rabble enters the battlefield, you may sacrifice a creature. If you don't, you lose 2 life.
3/3
(Multiple zombie soldiers are in the art.)
Next, a Black Cleric.
60-Card Casual
XUX Vintage Illegal Myr/Eldrazi
EDH
R Urabrask the Hidden
WBR Oros, the Avenger
Legendary Creature - Human Cleric
T, Sacrifice a Cleric: You may put a Curse card from your hand onto the battlefield.
2/1
red merfolk
Creature - Merfolk Berserker
Bloodthirst 1
When ~ enters the battlefield, you may have it and target creature fight each other.
Some of their kind circle the passing ships hoping for a man falling over board; others just rush from the waves pulling their prey into the depths.
2/1
Next: blue Vampire
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
Creature - Vampire Wizard
Whenever Wizard of the Night deals combat damage to a player, you may draw a card.
3/1
NEXT:
WUBRG Knight
Creature - Avatar Knight
Double strike
Whenever ~ deals combat damage to a player, exile the top card of that player's library. For as long as that card is exiled you may play it.
3/5
Next: white Insect
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
Creature - Insect (U)
Flying, first strike
:symw:: Remove ~ from combat and untap it.
2/2
Next: Dwarf.
Lead Tesla, a community set designed by everyone and led by me, over at Goblin Artisans. Index of articles here!
Creature - Dwarf Artificer
When ~ enters the battlefield, return target artifact permanent or artifact card in a graveyard to its owner's hand.
2/2
Next: blue Kithkin
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
Creature - Kithkin Wizard
At the beginning of eacht opponents upkeep, put a 0/1 blue Kithkin Illusion token onto the battlefield.
0/1
Next BW Werewolf
Winnings
Winnings WIAJ: 2
Winnings WIJ: 2
Creature—Human Werewolf
Sacrifice ~: Creatures you control get +1/+2 until end of turn.
At the beginning of your upkeep, if no spells were cast last turn, transform ~.
1/2
///////Iron Peasantworker
(:symb:) Creature—Demon Werewolf
Sacrifice a creature: ~ gets +2/+1 until end of turn.
At the beginning of your upkeep, if a player cast two or more spells last turn, transform ~.
2/1
Next: Black Eye
Evil Eye of Tresserhorn
3B
Snow Creature – Eye
Non-Eye creatures you control can’t attack.
S: Evil Eye of Tresserhorn deals 1 damage to target blocking creature. Activate this ability only if Evil Eye of Tresserhorn is blocked.
S: Evil Eye of Tresserhorn deals 1 damage to target player it’s attacking. Activate this ability only if Evil Eye of Tresserhorn is attacking and unblocked.
5/3
-minrar: uncommon
Next: a monowhite Eye and/or Hydra
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature - Hydra (R)
Whenever you gain life, put that many +1/+1 counters on X.
If you would lose life, you may remove that many +1/+1 counters from ~ instead.
2/2
Red Elf
My Pauper Cube ♤ The Pauper Cube Thread Common Knowledge — 1 2
Creaure- Elf Warrior
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
Intimidate
They thought he would be weak away from the tree's of his homeland, they thought he'd be easy sport. They thought wrong.
2/2
Next: a minotaur
The Anabyn
Stay Hungry My Friends....
Creature - Minotaur Zombie
Intimidate
BB, Discard a card: Regenerate ~
The maze was thought to be long abandoned after the treasure was claimed, the guardian didn't seem to care
5/5
Next: A (B/U) Ogre
Artist: //gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&artist=[%22Daniel%20Ljunggren%22">"]Daniel Ljunggren
Creature - Ogre Shaman (C)
When ~ enters the battle, each player discards a card. For each player who discards a land card this way, that player discards another card.
3/4
Black Griffin
My Pauper Cube ♤ The Pauper Cube Thread Common Knowledge — 1 2
Creature—Griffin (U)
Flying, First Strike
3/1
next: Colorless Fungus
Creature - Fungus
At the beginning of your upkeep, put a spore counter on Daekmata Fungus.
Remove three spore counters from Daekmata Fungus: Put a 1/1 green Saproling creature token onto the battlefield.
Sacrifice a Saproling: Put a +1/+1 counter on each of up to two target creatures.
2/2
Next: Black Cephalid
Creature—Zombie Cephalid (U)
Islandhome (~ can't attack unless defending player controls an Island. When you control no islands, sacrifice ~.)
:symb:: Regenerate ~.
5/1
Next: Red Hag
Creature - Hag
First strike, haste
(B/G) or RR: Hag Huntress gains provoke and trample until end of turn. (When this attacks, you may have target creature defending player controls untap and block it if able.)
Whenever a creature dealt damage by Hag Huntress this turn dies, put a +1/+1 counter on Hag Huntress.
3/1
Next: Multicolored Volver.
Creature—Volver (U)
Kicker 1W and/or B
If Anavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with lifelink.
If Anavolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver."
0/0
Next: BRG Phelddagrif
Legendary Creature - Phelddagrif
Haste, trample
1: Regenerate Bob, World-Hating Phelddagrif. When it regenerates this way, put a +1/+1 counter on it. Each opponent may put a 1/1 green Hippo creature onto the battlefield.
B: Bob gets +1/+1 and gains deathtouch until end of turn. Each opponent may put a card from his or her graveyard to the top of his or her library.
R: Bob gets +1/+1 and gains double strike until end of turn. Each opponent may draw up to three cards, then discard two cards at random.
G: Bob gets +1/+1 and gains provoke until end of turn. Each opponent may gain up to 5 life.
4/4
Next: Green Hippogriff.