Triadbolt Trap1RR
Instant - Trap
Triadbolt Trap deals 3 damage to target creature. Then, if you were dealt 3 or more damage this turn by a source you don't control, Traidbolt Trap deals 3 damage to each of two other target creatures.
Noble Apparition2WW Creature-Spirit
Flying, lifelink W,T:Prevent the next 2 damage that
would be dealt to target creature or player this turn.
You gain life equal to the damage prevented this way.
2/3
Jedit, Sustainer of Life2WWW
Legendary Creature-Cat Warrior
As ~ comes into play, You gain life equal to the number of Plains you control.
First Strike, Lifelink
3/4
BRG Xira Arien BRG UR Melek, Izzet Paragon UR WUG Jenara, Asura of War WUG WRG Mayael the Anima WRG WB Triad of Fates WB BG Mazirek, Kraul Death Priest BG BR Rakdos, Lord of Riots BR WR Aurelia the Warleader WR WBG Ghave, Guru of Spores WBG WUBRG Horde of Notions WUBRG
Noioiqu Ranger1GG
Creature - Elf
Return two forests you control to owner's hand: Untap target creature and that creature gets +2/+2 until end of turn. Use this ability once per turn.
2/2
Gik-Gik, Talker to Boulders1RR
Legendary Creatur - Goblin Shaman
When Gik-Gik, Talker to Boulders enters the battlefield, add RR to your mana pool.
Sacrifice a Mountain: Exile Gik-Gik, then return it to the battlefield.
3/3
Gik-Gik, Talker to Boulders1RR
Legendary Creatur - Goblin Shaman
When Gik-Gik, Talker to Boulders enters the battlefield, add RR to your mana pool.
Sacrifice a Mountain: Exile Gik-Gik, then return it to the battlefield.
3/3
Nodreh, Crustacean Ruler 2UUU
Legendary Creature - Crab
When ~ enters the battlefield, each player discards the top five cards of their library. Landfall - Whenever a land enters the battlefield under your control, target player discards the top five cards of his or her library.
When ~ leaves the battlefield, target player discards the top five cards of his or her library.
1/6
Eternal DroughtBBB Enchantment {R}
Cumulative Upkeep - Pay 1 life
At the beginning of your end step, target opponent gains control of Eternal Drought.
When a player fails to pay Eternal Drought's Cumulative Upkeep, he or she sacrifices a land for each age counter on Eternal Drought.
Burnwillow Pendant2
Artifact - Equipment
At the beginning of your first main phase, if Burnwillow Pendant is not equipped, pay 1 life and add one mana of any color to your mana pool.
Equipped creature gets +2/+2.
Equip 4
Savage Mongrel 1GG
Discard a card: Savage Mongrel gets +2/+2 and gains protection from the color of your choice until end of turn. Why play dead when you can just beat them?
3/4
Great Horned Kavu 1RG
Creature - Kavu
Kicker X
When ~ enters the battlefield, return a red or green creature you control to its owner's hand. Then, if you kicked ~, return X creatures to their owners' hands.
4/4
Modern: GRB Jund BRG RBU Grixis Delver UBR Legacy: W Death & Taxes W GRB Punishing Jund BRG GUR Canadian Threshold RUG Commander: RUG Maelstrom Wanderer GUR
Yert, Moriok Usurper (and no, this isn't a cop-out, I made this a while ago) 3BB
Legendary Creature - Human Spellshaper B,t, Discard a card: Put a 1/1 black Human Cleric creature token named Disciple of the Vault onto the battlefield. That token has "Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life." 4B,t, Discard a card: Put an artifact land token named Vault of Whispers onto the battlefield. That token has "t:AddB to your mana pool." Activate this ability only any time you could cast a sorcery.
3/2
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Glorious Harvest 2G
Sorcery
You gain 1 life for each land in play.
Whenever a land comes into play under your control return ~ to your hand. What is yours, benefits me.
Aven Knight 5W
Creature - Bird Knight
Flying
Exalted
First Strike
When ~ attacks, if it attacked alone, you may pay 2W to untap all of your creatures and have an additional combat phase followed by an additional main phase.
3/2 Giant Growth
Private Mod Note
():
Rollback Post to RevisionRollBack
DCI Level 2 Judge
Modern: GRB Jund BRG RBU Grixis Delver UBR Legacy: W Death & Taxes W GRB Punishing Jund BRG GUR Canadian Threshold RUG Commander: RUG Maelstrom Wanderer GUR
Brownscale Behemoth -- 3GG
Creature -- Beast
Trample
Cards in your graveyard have Dredge 2.
Whenever a card is put into your hand from your graveyard, you may gain 2 life.
4/5
Wild Horse Creature - Horse {R}
You may have Tarpan deal its damage to defending player as though it weren't blocked.
Whenever Tarpan deals damage, it deals that much damage to you. 3/2
Burning Question 2R
Sorcery
Kicker 1R
Each player discards six cards at random
If ~ was kicked, ~ deal 1 damage to each player for each creature card discarded this way.
Creature-Zombie Giant
Trample
When ~ comes into play, sacrifice a creature or bury ~.
5/3
Next: lightning bolt
Alliance of Rogue Deck Builders Member. Check us out!
http://forums.mtgsalvation.com/showthread.php?t=157704
Instant - Trap
Triadbolt Trap deals 3 damage to target creature. Then, if you were dealt 3 or more damage this turn by a source you don't control, Traidbolt Trap deals 3 damage to each of two other target creatures.
Next: Noble Vestige
Creature-Spirit
Flying, lifelink
W,T:Prevent the next 2 damage that
would be dealt to target creature or player this turn.
You gain life equal to the damage prevented this way.
2/3
Not sure if this one's been done yet but...
Next: more playable version of Cancel
"You will call them... Commander!":
UGKruphix, God of Horizons
RGW Marath, Will of the Wild
RWB Kaalia of the Vast
-------------------------------------------------
You can't get much simpler than Counterspell in terms of playability, so I'll try something different for rare:
Countermand U
Instant
Target spell gains "Counter target spell or activated ability."
Next: Jedit's Dragoons
Legendary Creature-Cat Warrior
As ~ comes into play, You gain life equal to the number of Plains you control.
First Strike, Lifelink
3/4
Next: Terminate
Alliance of Rogue Deck Builders Member. Check us out!
http://forums.mtgsalvation.com/showthread.php?t=157704
Sorcery
Destroy X target creatures. They can't be regenerated.
Next: Vithian Stinger
Creature - Human Shaman
:symtap:: ~ deals 2 damage to each creature.
Unearth 2RR
3/3
Next: Fertile Ground
Currently running:
BRG Xira Arien BRG
UR Melek, Izzet Paragon UR
WUG Jenara, Asura of War WUG
WRG Mayael the Anima WRG
WB Triad of Fates WB
BG Mazirek, Kraul Death Priest BG
BR Rakdos, Lord of Riots BR
WR Aurelia the Warleader WR
WBG Ghave, Guru of Spores WBG
WUBRG Horde of Notions WUBRG
Enchantment
Whenever you would tap a land you control for mana, add one mana of any color to your mana pool.
next: fangren hunter
Creature - Elf
Return two forests you control to owner's hand: Untap target creature and that creature gets +2/+2 until end of turn. Use this ability once per turn.
2/2
Next:
Akki Rockspeaker
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Legendary Creatur - Goblin Shaman
When Gik-Gik, Talker to Boulders enters the battlefield, add RR to your mana pool.
Sacrifice a Mountain: Exile Gik-Gik, then return it to the battlefield.
3/3
Next: Hedron Crab
Casual Commander player.
Check this Magic Shop to buy singles and cards online in Europe!
Read the rules please! - Common only
Nodreh, Crustacean Ruler 2UUU
Legendary Creature - Crab
When ~ enters the battlefield, each player discards the top five cards of their library.
Landfall - Whenever a land enters the battlefield under your control, target player discards the top five cards of his or her library.
When ~ leaves the battlefield, target player discards the top five cards of his or her library.
1/6
Dry Spell
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Enchantment {R}
Cumulative Upkeep - Pay 1 life
At the beginning of your end step, target opponent gains control of Eternal Drought.
When a player fails to pay Eternal Drought's Cumulative Upkeep, he or she sacrifices a land for each age counter on Eternal Drought.
Next:
Artifact - Equipment
At the beginning of your first main phase, if Burnwillow Pendant is not equipped, pay 1 life and add one mana of any color to your mana pool.
Equipped creature gets +2/+2.
Equip 4
Next: Whip Vine
Discard a card: Savage Mongrel gets +2/+2 and gains protection from the color of your choice until end of turn.
Why play dead when you can just beat them?
3/4
Thundersong Trumpeter
Creature - Kavu
Kicker X
When ~ enters the battlefield, return a red or green creature you control to its owner's hand. Then, if you kicked ~, return X creatures to their owners' hands.
4/4
Lightning Bolt
Modern:
GRB Jund BRG
RBU Grixis Delver UBR
Legacy:
W Death & Taxes W
GRB Punishing Jund BRG
GUR Canadian Threshold RUG
Commander:
RUG Maelstrom Wanderer GUR
Instant
Lightning Break deals 3 damage to each of X + 1 target creatures and/or players.
Next: Disciple of the Vault (can you believe this is a common?)
3BB
Legendary Creature - Human Spellshaper
B,t, Discard a card: Put a 1/1 black Human Cleric creature token named Disciple of the Vault onto the battlefield. That token has "Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life."
4B,t, Discard a card: Put an artifact land token named Vault of Whispers onto the battlefield. That token has "t:AddB to your mana pool." Activate this ability only any time you could cast a sorcery.
3/2
Next: Bountiful Harvest
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Sorcery
You gain 1 life for each land in play.
Whenever a land comes into play under your control return ~ to your hand.
What is yours, benefits me.
Aven Squire
Creature - Bird Knight
Flying
Exalted
First Strike
When ~ attacks, if it attacked alone, you may pay 2W to untap all of your creatures and have an additional combat phase followed by an additional main phase.
3/2
Giant Growth
Modern:
GRB Jund BRG
RBU Grixis Delver UBR
Legacy:
W Death & Taxes W
GRB Punishing Jund BRG
GUR Canadian Threshold RUG
Commander:
RUG Maelstrom Wanderer GUR
Instant
Target creature gets +5/+5 until end of turn.
Next:
Golgari Brownscale
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Creature -- Beast
Trample
Cards in your graveyard have Dredge 2.
Whenever a card is put into your hand from your graveyard, you may gain 2 life.
4/5
Next: Tarpan
Creature - Horse {R}
You may have Tarpan deal its damage to defending player as though it weren't blocked.
Whenever Tarpan deals damage, it deals that much damage to you.
3/2
Next: Burning Inquiry
Sorcery
Kicker 1R
Each player discards six cards at random
If ~ was kicked, ~ deal 1 damage to each player for each creature card discarded this way.
Next:
Savage Silhouette
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Artifact - Equipment
Equipped creature gets +3/+3.
1G, Unequip Armor of Twisted Vines: Regenerate equipped creature.
Equip 2G or 4
Next: Springjack Knight