Insanity3UBR
Creature - Elemental Incarnation {rare}
Shadow
Each card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
When Insanity is put into a graveyard from anywhere, shuffle it into its owner's library.
6/6
Let's just skip him coz maybe he loaded a different page...
Farmyard Harvester4
Artifact - Vehichle
Whenever ~ attacks, put a charge counter on ~. T Remove any number of Charge counters on ~: Add that much mana of any one color to your mana pool or you gain that much E.
Crew 2
3/3
Tireless BuilderWW
Creature - Zombie
Vigilance
Whenever you put a brick counter on a counter a permanent you control, put that many brick counters on it, plus one.
2/2 "The dead make efficient workers. They don't tire. They don't complain. They don't ask for anything. They just obey."
- Pyramid Foreman
Simic Signet Bearer
Creature — Human Wizard (C) 1, t: Add GU to your mana pool.
2/2
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Northwind Elemental3UU
Creature - Elemental
When ~ attacks, you may discard a card. If you do tap target creature defending player controls, it doesn't untap during its controller's next untap step.
4/4
Coven Ritualist3BB
Creature — Human Witch
Kicker — Discard your hand.
Menace, deathtouch
When ~ enters the battlefield, if it was kicked, return target creature card from your graveyard to the battlefield.
2/2
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Rune of UnleashingG
Enchantment
Whenever you cast a creature spell, put a stampede counter on ~. 2GG Sacrifice ~: Search your library and/or hand for a creature with CMC Equal or less than the number of charge counters on ~. Reveal it and put it into the battlefield. If you searched your library this way, shuffle your library.
Gaudy Garments2
Artifact - Equipment
Equipped creature is all colors.
While choosing targets as part of casting a spell or activating an ability, your opponents must choose equipped creature at least once.
Equip 2 "Look at me! I look so funny!"
Self-Appointed Leader1B
Creature — Human Warrior (U)
When ~ enters the battlefield, you may sacrifice another creature. If you do, creatures you control that share a type with that creature get +1/+1 as long as ~ remains on the battlefield.
2/1
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Gibbering Globule3BB
Creature - Ooze
Changeling
When ~ deals combat damage to a creature, that creature's controller discards two cards.
When ~ deals combat damage to a player, that player discards a card.
3/3
Beneficiary of Power2GG
Creature — Human Warrior
Trample
Whenever a creature you control dies, you may put that creature's +1/+1 counters on ~.
4/4
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Spirekeep Dragon4RR
Creature - Dragon
Improvise
Flying
Trample
Tap an artifact you control: ~ gets +1/+0 until end of turn. R: ~ gets +1/+0 until end of turn.
Tap three Artifacts you control: ~ deals 5 damage to target creature.
6/5
Infernal Contract1B
Enchantment
At the beginning of your upkeep you lose 1 life and create a colorless Treasure artifact token with "t, Sacrifice this artifact: Add one mana of any color to your mana pool."
Private Mod Note
():
Rollback Post to RevisionRollBack
The secret to enjoyable Commander games is not winning first, but losing last.
If my post has no tags, then i posted from my phone.
In the Beginning2G
Legendary Sorcery
You can only cast ~ if you control exactly one God creature and no other non-land permanent.
Search your library for a land, enchantment, and/or non legendary creature. Reveal them and put one of them into the battlefield and the rest into your hand. Shuffle your library afterwards.
Creature - Elemental Incarnation {rare}
Shadow
Each card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
When Insanity is put into a graveyard from anywhere, shuffle it into its owner's library.
6/6
Farmyard Harvester 4
Artifact - Vehichle
Whenever ~ attacks, put a charge counter on ~.
T Remove any number of Charge counters on ~: Add that much mana of any one color to your mana pool or you gain that much E.
Crew 2
3/3
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Zombie
Vigilance
Whenever you put a brick counter on a counter a permanent you control, put that many brick counters on it, plus one.
2/2
"The dead make efficient workers. They don't tire. They don't complain. They don't ask for anything. They just obey."
- Pyramid Foreman
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Enchantment - Aura
Enchant creature
GU: You may tap or untap enchanted creature.
Creature — Human Wizard (C)
1, t: Add G U to your mana pool.
2/2
Enchantment - Aura
Enchant creature
Enchanted creature gets +X/+X, where X is the number of cards in your hand.
Sorcery
Each player draws two cards.
CYcling U
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Human Rogue
As an additional cost to play ~, discard a card.
Hexproof
Desthtouch
3/2
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Elemental
When ~ attacks, you may discard a card. If you do tap target creature defending player controls, it doesn't untap during its controller's next untap step.
4/4
Creature - Shade
Whenever you discard a card, ~ gets +2/+0 until end of turn.
2/2
Creature — Human Witch
Kicker — Discard your hand.
Menace, deathtouch
When ~ enters the battlefield, if it was kicked, return target creature card from your graveyard to the battlefield.
2/2
Creature - Hound Zombie
Can't block.
Madness B
3/3
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Enchantment
Whenever you cast a creature spell, put a stampede counter on ~.
2GG Sacrifice ~: Search your library and/or hand for a creature with CMC Equal or less than the number of charge counters on ~. Reveal it and put it into the battlefield. If you searched your library this way, shuffle your library.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Elf Wizard
Each creature you control with power 4 or greater has base power and toughness 7.
2/2
Creature - Beast
Trample
4/4
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Artifact - Equipment
Equipped creature is all colors.
While choosing targets as part of casting a spell or activating an ability, your opponents must choose equipped creature at least once.
Equip 2
"Look at me! I look so funny!"
Enchantment
Whenever a Creature enters the battlefield under your control, bolster 1
Creatures you control have "Outlast WW"
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature — Human Warrior (U)
When ~ enters the battlefield, you may sacrifice another creature. If you do, creatures you control that share a type with that creature get +1/+1 as long as ~ remains on the battlefield.
2/1
Creature - Ooze
Changeling
When ~ deals combat damage to a creature, that creature's controller discards two cards.
When ~ deals combat damage to a player, that player discards a card.
3/3
Sorcery
Put two +1/+1 counters on target creature you control. Creatures you control must be blocked this turn if able.
Creature — Human Warrior
Trample
Whenever a creature you control dies, you may put that creature's +1/+1 counters on ~.
4/4
Creature - Dragon
Improvise
Flying
Trample
Tap an artifact you control: ~ gets +1/+0 until end of turn.
R: ~ gets +1/+0 until end of turn.
Tap three Artifacts you control: ~ deals 5 damage to target creature.
6/5
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Enchantment
At the beginning of your upkeep you lose 1 life and create a colorless Treasure artifact token with "t, Sacrifice this artifact: Add one mana of any color to your mana pool."
If my post has no tags, then i posted from my phone.
Legendary Sorcery
You can only cast ~ if you control exactly one God creature and no other non-land permanent.
Search your library for a land, enchantment, and/or non legendary creature. Reveal them and put one of them into the battlefield and the rest into your hand. Shuffle your library afterwards.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Merfolk Wizard Ally
Landfall — Whenever a land enters the battlefield under your control, draw a card.
0/3
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.