I assume Foul Corpse was for Sudden Eruption. So I'll use Fuel for Thought.
Durdly Burn Spell R
Instant
~ deals 1 damage to target creature or player.
Cycling U
Whenever noncombat damage is dealt to an opponent, return ~ from your graveyard to your hand.
Flamekin Torchflinger2R
Creature - Elemental Warrior T: ~ deals 1 Damage to target creature or player.
Whenever you cast an Elemental spell, untap ~.
2/2
Elementalism R
Tribal Sorcery - Elemental
Create a 1/1 red Elemental creature token. It has "Whenever this creature dies, return target card named Elementalism from your graveyard to your hand."
Yavimaya Avenger2GWW
Creature - Elemental
Trample, vigilance
Yavimaya Avenger enters the battlefield with five +1/+1 counters on it if it's your first turn of the game, four +1/+1 counters on it if it's your second turn of the game, three +1/+1 counters on it if it's your third turn of the game, two +1/+1 counters on it if it's your fourth turn of the game, and a +1/+1 counter on it if it's your fifth turn of the game.
5/5
Weird Growth 2G
Creature - Plant
At the beginning of your upkeep, exile X cards from the top of your library, where X is equal to ~'s toughness, then put a +1/+1 power on ~.
1/1
Earthward Bound2UG
Sorcery
Kicker 1UG
Shuffle all lands in exile into their owner's library. If ~ was kicked, shuffle all creatures and lands into their owner's libraries from exile instead.
Strength in Knowledge1UG
Enchantment
Whenever you draw a card other then the first card you drew each turn, put a +1/+1 counter on each creature you control.
Worldheart Sage4GG
Creature - Treefolk
~ enters the battlefield with a +1/+1 counter on it.
When ~ dies, draw cards equal to the amount of +1/+1 counters on it. 3/5
Reality Flicker3U
Instant
Exile up to two permanents you control. Return them to the battlefield at the end of the turn.
Cycling 1U
When you Cycle ~, exile target non-land permanent you control. Return it to the battlefield at the end of your turn.
Gituran Beastwhisperer1G
Creature - Elf Druid T: Add CC to your mana pool. Spend this mana to only cast creature spells or pay for ability costs from creatures.
1/2
Eldrazi Swarm 4C
Sorcery
Put two 2/2 colorless Eldrazi Drone creature tokens onto the battlefield. They have "Sacrifice this creature: Add CC to your mana pool."
Witch of the Black Arts 3B
Creature - Hag
Black spells you control cost 1 less to cast.
Abilities you activate with black mana in their costs cost 1 less to activate.
1/2
Instant
As an additional cost to cast ~, sacrifice a permanent.
~ deals 4 damage to target creature or player.
Creature - Zombie
Persist
~ can't block
When ~ dies, each player loses 1 life.
3/2
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Durdly Burn Spell R
Instant
~ deals 1 damage to target creature or player.
Cycling U
Whenever noncombat damage is dealt to an opponent, return ~ from your graveyard to your hand.
Flamekin Torchflinger 2R
Creature - Elemental Warrior
T: ~ deals 1 Damage to target creature or player.
Whenever you cast an Elemental spell, untap ~.
2/2
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Elementalism R
Tribal Sorcery - Elemental
Create a 1/1 red Elemental creature token. It has "Whenever this creature dies, return target card named Elementalism from your graveyard to your hand."
Instant
Put X tokens onto the battlefield that are copies of target enchantment.
Creature - Elf Shaman
Creature spells you cast costs 1 less to cases.
1/2
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Elemental
Trample, vigilance
Yavimaya Avenger enters the battlefield with five +1/+1 counters on it if it's your first turn of the game, four +1/+1 counters on it if it's your second turn of the game, three +1/+1 counters on it if it's your third turn of the game, two +1/+1 counters on it if it's your fourth turn of the game, and a +1/+1 counter on it if it's your fifth turn of the game.
5/5
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Plant
At the beginning of your upkeep, exile X cards from the top of your library, where X is equal to ~'s toughness, then put a +1/+1 power on ~.
1/1
Sorcery
Kicker 1UG
Shuffle all lands in exile into their owner's library. If ~ was kicked, shuffle all creatures and lands into their owner's libraries from exile instead.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Enchantment
At the beginning of your upkeep, scry 1.
3U: Shuffle your library.
Legendary Creature - Human Rogue
Whenever you shuffle your library, put a +1/+1 counter on ~.
2U: Return ~ to your hand.
3/1
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Enchantment
Whenever you draw a card other then the first card you drew each turn, put a +1/+1 counter on each creature you control.
Modern
UBR Grixis Control
U Merfolk
Pauper
U Mono U Delver
Ancestral Visions is freed
Creature - Treefolk
~ enters the battlefield with a +1/+1 counter on it.
When ~ dies, draw cards equal to the amount of +1/+1 counters on it.
3/5
Instant
Exile up to two permanents you control. Return them to the battlefield at the end of the turn.
Cycling 1U
When you Cycle ~, exile target non-land permanent you control. Return it to the battlefield at the end of your turn.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Human Warrior
Artifsct creatures you control get +1/+1
Tokens you control get +1/+1
2/2
Modern
UBR Grixis Control
U Merfolk
Pauper
U Mono U Delver
Ancestral Visions is freed
Instant (R)
Target creature gets +X/+X until the end of the turn, where X is the amount of +1/+1 counters on creatures you control.
Modern
UBR Grixis Control
U Merfolk
Pauper
U Mono U Delver
Ancestral Visions is freed
Instant
Add RRRR to your mana pool. Spend this mana only for mana costs with X in their costs.
Creature - Beast
Trample
1: ~ gets +1/+1 until end of turn. You can't pay this cost with mana from lands.
2/2
Creature - Elf Druid
T: Add CC to your mana pool. Spend this mana to only cast creature spells or pay for ability costs from creatures.
1/2
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Sorcery
Put two 2/2 colorless Eldrazi Drone creature tokens onto the battlefield. They have "Sacrifice this creature: Add CC to your mana pool."
Sorcery
Strive - 1B
Destroy any number of target creatures.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Hag
Black spells you control cost 1 less to cast.
Abilities you activate with black mana in their costs cost 1 less to activate.
1/2
Instant
The next spell you cast this turn gains rebound.
EDIT: Realized it's kind of a nonbo with Overload. But I still think it's servicable enough. Otherwise sry
Instant
~ deals 1 damage to target creature or player. Draw a card.
Replicate UR