Stupid TitanRGG
Creature - Goblin Giant
Defender
If ~ would block a creature, if that creature's power is less than 5, ~ doesn't deal combat damage to that creature.
If a creature is blocked by ~, that creature's controller may have that creature deal damage as though it weren't blocked.
15/15
Mirrored strength 2UU
Enchantment - Aura (U)
Enchant Creature
When ~ comes into play, choose a creature. Enchanted creature has all activated and triggered abilities of the chosen creature as long as that creature remains in play.
Mystic Protector1UG
Creature - Druid Cleric T: You may put an aura card from your hand onto the battlefield.
Enchanted creatures you control have hexproof.
2/2
Otherworldly Visions1UW
Sorcery
Search your library for two enchantnents or creatures with different names, reveal them, put them into your hand, then shuffle your library. The Gods have granted me premonitions of wonders, it would be a sin not to see them through.
Shifting Phantasm3U
Creature - Illusion
When you reveal a creature card by any effect you may pay U. If you do, Shifting Phantasm becomes a copy of that creature until the end of the turn, except its blue instead of its normal colours, is an Illusion in addition to its other creature types and isn't legendary.
1/1
Chromatic Alignment2G Instant {U}
Monocolored creatures you control get +X/+X until end of turn, where X is the amount of G spent to cast ~.
Draw a card.
Private Mod Note
():
Rollback Post to RevisionRollBack
How to use card tags (please use them for everybody's sanity)
[c]Lightning Bolt[/c] -> Lightning Bolt
[c=Lightning Bolt]Apple Pie[/c] -> Apple Pie
Vowels-Only Format Minimum deck size: 60 Maximum number of identical cards: 4 Ban list: Cards whose English names begin with a consonant, Unglued and Unhinged cards, cards involving ante, Ancestral Recall
Tome of Relearning5
Artifact
Whenever you draw a card, choose target instant or sorcery card in your graveyard. Until end of turn, you may cast that card as though it was in your hand.
Devoted IdentityRW Instant {C}
Reveal a card from your hand at random. You gain life equal to the number of red and/or white mana symbols in the mana cost and rules text of the revealed card. ((R/P),(W/P),(2/R),and(2/W) count as one mana symbol. (R/W) counts as two mana symbols.)
Private Mod Note
():
Rollback Post to RevisionRollBack
How to use card tags (please use them for everybody's sanity)
[c]Lightning Bolt[/c] -> Lightning Bolt
[c=Lightning Bolt]Apple Pie[/c] -> Apple Pie
Vowels-Only Format Minimum deck size: 60 Maximum number of identical cards: 4 Ban list: Cards whose English names begin with a consonant, Unglued and Unhinged cards, cards involving ante, Ancestral Recall
Words of Remembrance2BG
Enchantment 1: The next time you would draw a card this turn, you may pay 5 life and return a card from your graveyard to your hand instead.
Memory GuardWU Enchantment
~ enters the battlefield with two memory counters on it.
If you would draw a card, you may instead skip that draw and remove a memory counter from ~. If you do, prevent all damage that would be dealt to you this turn.
Private Mod Note
():
Rollback Post to RevisionRollBack
How to use card tags (please use them for everybody's sanity)
[c]Lightning Bolt[/c] -> Lightning Bolt
[c=Lightning Bolt]Apple Pie[/c] -> Apple Pie
Vowels-Only Format Minimum deck size: 60 Maximum number of identical cards: 4 Ban list: Cards whose English names begin with a consonant, Unglued and Unhinged cards, cards involving ante, Ancestral Recall
Cipher Stone3 Artifact {R}
Activated abilities of other permanents you control cost you 1 less to activate for each charge counter on ~. 3: Put a charge counter on ~.
Private Mod Note
():
Rollback Post to RevisionRollBack
How to use card tags (please use them for everybody's sanity)
[c]Lightning Bolt[/c] -> Lightning Bolt
[c=Lightning Bolt]Apple Pie[/c] -> Apple Pie
Vowels-Only Format Minimum deck size: 60 Maximum number of identical cards: 4 Ban list: Cards whose English names begin with a consonant, Unglued and Unhinged cards, cards involving ante, Ancestral Recall
Sword from Another World7
Artifact - Equipument T, Sacrifice a permanent: Put a charge counter on Sword from Another World.
Equipped creature gets +10/+10 and has annihilator X, where X is the number of charge counters on Sword from Another World.
Equip: 7
Baudez, Master forge 1RRR
Creature - Human artificer
When ~ enters the battlefield, search your library for an equipment card and put it onto the battlefield.
Metalcraft - Search for 3 equipments instead.
Tripleganger Myr3
Artifact Creature - Myr
When ~ enters the battlefield put two colorless 0/1 myr illusion artifact creature tokens onto the battlefield.
1/1
Private Mod Note
():
Rollback Post to RevisionRollBack
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Enchantment
Creatures have bands with creatures that share a type with this creature.
EDIT: 'kay, if no-one understands banding, they can respond to:
Tribality 2W
Enchantment
Creatures get +0/+1 for each other creature with the same type or types.
Creature - Goblin Giant
Defender
If ~ would block a creature, if that creature's power is less than 5, ~ doesn't deal combat damage to that creature.
If a creature is blocked by ~, that creature's controller may have that creature deal damage as though it weren't blocked.
15/15
Sorcery
Target creature loses defender and gains trample.
Creature - Illusion
Flash, defender
Whenever Keeper of Destiny deals combat damage to a player, draw seven cards.
3/4
Enchantment - Aura (U)
Enchant Creature
When ~ comes into play, choose a creature. Enchanted creature has all activated and triggered abilities of the chosen creature as long as that creature remains in play.
Creature - Druid Cleric
T: You may put an aura card from your hand onto the battlefield.
Enchanted creatures you control have hexproof.
2/2
Sorcery
Search your library for two enchantnents or creatures with different names, reveal them, put them into your hand, then shuffle your library.
The Gods have granted me premonitions of wonders, it would be a sin not to see them through.
Creature - Illusion
When you reveal a creature card by any effect you may pay U. If you do, Shifting Phantasm becomes a copy of that creature until the end of the turn, except its blue instead of its normal colours, is an Illusion in addition to its other creature types and isn't legendary.
1/1
Artifact
t: Scry 1.
Costs to play forecast abilities cost you 3 less.
Creature - Merfolk Wizard
If you would any amount you instead scry that amount plus two.
2/2
Instant {U}
Monocolored creatures you control get +X/+X until end of turn, where X is the amount of G spent to cast ~.
Draw a card.
[c]Lightning Bolt[/c] -> Lightning Bolt
[c=Lightning Bolt]Apple Pie[/c] -> Apple Pie
Vowels-Only Format
Minimum deck size: 60
Maximum number of identical cards: 4
Ban list: Cards whose English names begin with a consonant, Unglued and Unhinged cards, cards involving ante, Ancestral Recall
Artifact
Whenever you draw a card, choose target instant or sorcery card in your graveyard. Until end of turn, you may cast that card as though it was in your hand.
Creature - Dwarf Rogue
T, Discard two cards: Draw a card. Add RR to your mana pool.
0/2
CHECK OUT MY HAVE/WANTS!
Current Decks:
Instant {C}
Reveal a card from your hand at random. You gain life equal to the number of red and/or white mana symbols in the mana cost and rules text of the revealed card. ((R/P),(W/P),(2/R),and(2/W) count as one mana symbol. (R/W) counts as two mana symbols.)
[c]Lightning Bolt[/c] -> Lightning Bolt
[c=Lightning Bolt]Apple Pie[/c] -> Apple Pie
Vowels-Only Format
Minimum deck size: 60
Maximum number of identical cards: 4
Ban list: Cards whose English names begin with a consonant, Unglued and Unhinged cards, cards involving ante, Ancestral Recall
Instant
Add RRR, RRW, RWW or WWW to your mana pool.
Artifact {Mythic}
Instant and Sorcery cards you own have "buyback - pay 2 life".
Sorcery
Take an extra turn after this one. Whenever you cast a spell during that turn, you gain 5 life.
Enchantment
1: The next time you would draw a card this turn, you may pay 5 life and return a card from your graveyard to your hand instead.
Enchantment
~ enters the battlefield with two memory counters on it.
If you would draw a card, you may instead skip that draw and remove a memory counter from ~. If you do, prevent all damage that would be dealt to you this turn.
[c]Lightning Bolt[/c] -> Lightning Bolt
[c=Lightning Bolt]Apple Pie[/c] -> Apple Pie
Vowels-Only Format
Minimum deck size: 60
Maximum number of identical cards: 4
Ban list: Cards whose English names begin with a consonant, Unglued and Unhinged cards, cards involving ante, Ancestral Recall
Enchantment
X, T: Draw a card and proliferate. X is equal to the number of cards in your hand.
Artifact {R}
Activated abilities of other permanents you control cost you 1 less to activate for each charge counter on ~.
3: Put a charge counter on ~.
[c]Lightning Bolt[/c] -> Lightning Bolt
[c=Lightning Bolt]Apple Pie[/c] -> Apple Pie
Vowels-Only Format
Minimum deck size: 60
Maximum number of identical cards: 4
Ban list: Cards whose English names begin with a consonant, Unglued and Unhinged cards, cards involving ante, Ancestral Recall
Artifact - Equipument
T, Sacrifice a permanent: Put a charge counter on Sword from Another World.
Equipped creature gets +10/+10 and has annihilator X, where X is the number of charge counters on Sword from Another World.
Equip: 7
Edit: Added needed clause.
Creature - Human
Equipment spells you cast cost 3 less to cast.
Equip costs cost you 3 less to activate.
3/3
Creature - Human artificer
When ~ enters the battlefield, search your library for an equipment card and put it onto the battlefield.
Metalcraft - Search for 3 equipments instead.
1/1
Artifact Creature - Myr
When ~ enters the battlefield put two colorless 0/1 myr illusion artifact creature tokens onto the battlefield.
1/1