Wall of Transcendence2WWW
Creature - Wall
Defender
Prevent all damage that would be dealt to you.
At the beginning of your upkeep, each opponent gains 5 life. 0/3
Zombie BetrayerB
Creature - Zombie
When ~ dies, choose target opponent. That player puts ~ from its owner's graveyard onto the battlefield under his or her control at the beginning of the next end step.
2/2
Fire Trap 4RR
Instant
If you lost 10 or more life this turn, you may pay R rather than ~'s mana cost.
~ deals 10 damage to each creature an opponent controls.
Blink Mage 2UU
Creature - Wizard
If you control an island, you may discard two cards rather pay Blink Mage's mana cost. 0: Return Blink Mage to its owner's hand.
2/2
Deficit SpendingG
Sorcery
Whenever a permanent you control would add mana to your mana pool this turn, that permanent adds twice that much mana instead. Skip your next untap step.
Pandora's Capsule5
Artifact BBt: put a -1/-1 counter on target permanent. UUt, sacrifice ~: remove all -1/-1 counters from target permanent. Draw a card for each counter removed this way.
Pagaloom Essence-Weaver2RG
Creature - Minotaur Shaman
Multicolored cards in your hand have "Exile this card from your hand: Choose one of this card's colors. Add one mana of that color to your mana pool."
2/3
Ambush Training2R
Enchantment
Whenever a creature you control attacks, if it entered the battlefield this turn, it gets doublestrike until end if turn. Strike fast and strike hard.
Battlestorm Goblin1R
Creature - Goblin
Haste
Whenever another creature enters the battlefield under your control, return ~ to your hand. If you do, that creature gains haste until end of turn.
3/1
Air Support3UU
Instant
As an additional cost to cast ~, return a creature you control to its owner's hand.
You may put a creature card with flying from your hand onto the battlefield.
Axe Crafter2R
Creature - Human Artificer
At the beginning of your upkeep, put an Artifact - Equipment token named Bonesplitter onto the battlefield with "1: Equip" and "Equipped creature gets +2/+0."
0/2
Assassin's Dagger6
Artifact - Equipment
Equipped creature gets deathtouch.
Whenever equipped creature deals combat damage to a player, that player loses the game.
Equip 1
Sorcery
Put X -1/-1 counters on target creature where X is that creature's controller's life total.
Sorcery
Target opponent gains 5 life.
Draw a card.
Creature - Wall
Defender
Prevent all damage that would be dealt to you.
At the beginning of your upkeep, each opponent gains 5 life.
0/3
Instant
Destroy target creature you own. Its controller takes 5 damage.
Creature - Zombie
When ~ dies, choose target opponent. That player puts ~ from its owner's graveyard onto the battlefield under his or her control at the beginning of the next end step.
2/2
Enchantment
Whenever a creature dies, put a token onto the battlefield that's a copy of that creature.
sacrifice ~: ~ deals 1 damage to target creature or player
1/1
Instant
If you lost 10 or more life this turn, you may pay R rather than ~'s mana cost.
~ deals 10 damage to each creature an opponent controls.
Creature - Wizard
If you control an island, you may discard two cards rather pay Blink Mage's mana cost.
0: Return Blink Mage to its owner's hand.
2/2
Enchantment
Whenever a permanent is returned to its owner's hand draw a card.
tempted to make it draw 2 but i dont support infinite combos
-Anonymous
Enchantment
Players may pay X rather than pay mana cost of creature spells thay cast, where X is that creature's power.
Sorcery
Whenever a permanent you control would add mana to your mana pool this turn, that permanent adds twice that much mana instead. Skip your next untap step.
Sorcery
Each player skips his or her next untap step.
Creature - Golem
Vigilance, hexproof, trample
Whenever a permanent untaps, put a -1/-1 counter on ~.
10/10
Artifact
BBt: put a -1/-1 counter on target permanent.
UUt, sacrifice ~: remove all -1/-1 counters from target permanent. Draw a card for each counter removed this way.
Creature - Minotaur Shaman
Multicolored cards in your hand have "Exile this card from your hand: Choose one of this card's colors. Add one mana of that color to your mana pool."
2/3
Enchantment
Whenever a creature you control attacks, if it entered the battlefield this turn, it gets doublestrike until end if turn.
Strike fast and strike hard.
Creature - Goblin
Haste
Whenever another creature enters the battlefield under your control, return ~ to your hand. If you do, that creature gains haste until end of turn.
3/1
Instant
As an additional cost to cast ~, return a creature you control to its owner's hand.
You may put a creature card with flying from your hand onto the battlefield.
Enchantment
Equipped creatures you control get +1/+1 for each equipment attached to them.
Creature - Human Artificer
At the beginning of your upkeep, put an Artifact - Equipment token named Bonesplitter onto the battlefield with "1: Equip" and "Equipped creature gets +2/+0."
0/2
Artifact - Equipment
Equipped creature gets deathtouch.
Whenever equipped creature deals combat damage to a player, that player loses the game.
Equip 1
Creature - Human Archer
Hexproof, reach
3/1
Enchantment- Aura
Enchant creature
Enchanted creature is indestructible and can block an additional creature.
Artifact - Equipment
Equipped creature gets +3/+3 and has first strike.
Equip 5