Goroth, Master of Plagues3BB
Legendary Creature - Demon
When ~ or another creature with a plague counter deal damage to a creature, put a plague counter on that creature.
When ~ enters the battlefield, for each player choose up to one creature, put a plague counter on those creatures.
At the beginning of each player's upkeep, ~ deals damage to that player's creatures equal to the number of plague counters on them.
5/5
Ashe Remicah, Temporal ConjurorWBRG
Legendary Creature - Human Wizard
Ashe Remicah cannot attack
Exile an artifact, creature, enchantment, and land you control: Take an additional turn.
0/4 When one wants to create time, you have to be willing to sacrifice everything else.
Next - A Commander that spreads a plague or a virus to other creatures or permanents
Actually, i wanna have a go at this non-blue time-mage too if that's ok:
Glok, time borrower 1RR
legendary creature - goblin shaman t: Add RR and draw a card. At the beginning of your next upkeep, pay 1RR and exile a card from your hand. If you don't you lose the game.
2/3
Now, back to the paladin turned blackguard:
Gerrard, cabalist 1WB
legendary creature - human soldier
At the beginning of your upkeep, each opponent loses life equal to the number of cards more than the amount in your hand.
At the beginning of your combat step, Gerrard gets +x/+x, where X is the number of life lost by target player this turn.
2/2
Next: Imagine the next set being set in a nordic mythology-style set, featuring this next general who interacts with snow-lands!
Thor, God of Thunder3WR
Legendary Snow Creature - God
Thor's power and toughness are equal to the number of Snow Permanents you control. 2RW: Thor deals 3 damage to any target. Gain 3 life. 5RW, sacrifice Thor: Discard your hand and draw cards equal to the number of snow permanents you control.
*/*
Next - An Odin, Loki, Freyja, Sif, Heimdall, or other character from Norse mythology
Otherus the Wise 3RUG
Legendary Creature - God
Indestructible 3(G/U): Create a 1/1 blue and green Bird creature token with flying and "Whenever this deals combat damage to a player, draw a card." 3(R/G): Otherus the Wise fights target creature you don't control. 3(U/R): Discard any number of cards, then draw that many cards.
4/4
Velax the Blind3BB
Legendary Creature - Nightstalker
~ can't attack unless defending player has activated an ability or cast a spell this turn.
Whenever a creature attacks or a non-mana ability of a creature is activated, if that creature has attacked or if any of its abilities have been activated earlier this turn, destroy that creature.
Whenever a non-mana ability of a noncreature permanent is activated, if an ability of that permanent has been activated earlier this turn, destroy that permanent.
7/6
Vshogg, Catacomb Horror2BBG
Legendary Creature - Slug
Deathtouch, Absorb 2
Whenever you sacrifice a creature you may put a +1/+1 counter on target creature you control. 3, Sacrifice a creature: Put a number of -1/-1 counters equal to Vshogg, Catacomb Horror's tougness on up to one target creature you don't control.
2/5
Next: A legendary creature with at least 3 keywords that flips into a planeswalker with 4 abilities that cares about an obscure creature tribe from before Battle for Zendikar Block but after Onslaught that costs 3 mana is three colors in creature form and has to have two hybrid mana symbols in it's mana cost but is only two colors in planeswalker form
Azsaria the Scaled1(B/G)(G/U)
Legendary Creature - Snake (MR)
Flash
Hexproof, deathtouch 7: Exile Azsaria the Scaled, then return her to the battlefield transformed. Activate only if you control seven or more basic lands.
2/2
--- Zsaria, Deity of Scales ((U/B))
Legendary Planeswalker - Zsaria (MR)
+1] Put a loyalty counter on Zsaria for each Snake, Naga or Gorgon you control.
+0] Sacrifice a land, a creature and discard a card. If you do all three, Scry 7.
-2] Create two 1/1 black Snake creature tokens with deathtouch.
-XX] Destroy X creatures and draw X cards. You lose X life.
[5]
Wooh that was a tough one
Flash exists in blue and green, and black as pseudoremoval
Hexproof shared by blue green, and deathtouch by black green.
Her transform ability is very Green, requiring seven BAsic lands in play
All her keywords are monogreenable, and her flip is green. This represents her in her greenish optimistic view of life.
Something terrible happens, and she becomes a cold calculating dimir machine,losing her green in the process.
+1] In her past life she connected to her brood naturally, now she understands they need a leader not a mother.
+0] She has forsaken all things green, for the pursuit of power.
-2] She can only spawn deathgiving broodlings now.
-xX] Generic bad guy stuff.
Next
Legendary creature that grows more powerful each turn.
Slobad, Master of the Furnaces4R
Legendary Artifact Creature - Goblin
At the beginning of each upkeep, create a colorless Equipment artifact token named "Husk" with Living Weapon, "Equipped creature gets +1/+1," and Equip 1.
Sacrifice an artifact: Target artifact gains indestructible until end of turn.
Sacrifice an artifact: Add C.
1/2
Next:
A commander that robs other creatures of their identities.
Shoreem, Wasteland Guide
Legendary Creature- Human Ally
Whenever an opponent casts a spell, you may exile target creature you control until the beginning of the next end step.
3/3
Sisyphatus, Immolation Herald2RR
Legendary Creature - Demon 2 , Discard a card: You may play instant and/or sorcery cards from your graveyard until end of turn. Then exile them.
Hellbent - If you have no cards in hand, if you cast an instant or sorcery card from your graveyard, copy it and choose new targets
2/4
Next: Make a commander with Partner that references its partnered commanders colors.
Aetherial Simulacrum4
Legendary Creature - Avatar
~ is the same colors as its partner at all times.
~ has vigilance if it is white, flying if it is blue, deathtouch if it is black, haste if it is red and trample if it is green.
When ~ simulacrum dies, you may pay X where X is its partner's converted mana cost. If you do, put its partner onto the battlefield from the command zone.
Partner
3/3
The Betwixt WUBRG
Legendary Creature - Incarnation
Flash
Whenever The Betwixt or another nontoken creature enters the battlefield without being cast, create a token that is a copy of target exiled creature.
Partner
5/5
Next: Werewolves of Theros (aka werewolves derived from the Greek myth of Lycaon.)
Lycon, Cursed by the Gods2BR
Legendary Creature - Werewolf
Haste
When ~ enters the battlefield and at the beginning of your upkeep, you may sacrifice a creature. If you do, put two +1/+1 counters on ~ and you gain 3 life.
Counters are not removed from this card if it leaves the battlefield. "He was punished for his cannibalistic ways, yet his new form did nothing to quell his hunger."
3/3
Shard, Angel of SerraWWWW
Summon legend
Shard, angel of serra counts as an angel
Flying, first strike
Attacking doesn't cause Shard, angel of serra to tap.
4/4
(You know it's the first, 'cuz the formatting is done in an old-fashioned way)
next:
A legendary creature that utilises phasing in a cool way (you get to decide what's cool).
The Timeshifter3UU
Legendary Creature - Elemental
As you cast ~, each player chooses a non-land permanent for each time ~ was cast from your command zone. Each of those permanents phase out.
Whenever a permanent phases in, choose one that hasn't been chosen -
draw a card
return target instant from your graveyard to your hand
return target sorcery from your graveyard to your hand
put ~ into its owner's command zone, it costs 2 to cast
Valder, Wielder of the Fell Gauntlet 3UB
Legendary Creature-Human Wizard
Whenever another nontoken creature you control dies, you may draw a card. If you do, discard a card. x,t:Return target creature card with converted mana cost X from your graveyard to the battlefield with a skeleton counter on it. It is a black Skeleton. If it would leave the battlefield, exile it instead.
3/4
Next:
One of the Commanders from Wargroove (Other than Valder)
OR
A pacifist
Tallum, Peace Negotiator 3UU
Legendary Creature - Sphinx Advisor
Flying
Spells, abilities, and damage can't cause players to lose life.
Whenever a creature or planeswalker dies, put it on the bottom of its owner's library instead.
Whenever a player is dealt damage, they put that many cards from the top of their library into their graveyard.
3/4
------------------ Alhammarret kept his schemes well hidden; so when he perished, his replacement was someone who actually desired peace.
Next: A flightless bird consumed with envy toward its air-born cousins
Shendel Zaremu2RGW
Legendary Creature - Bird (R)
Trample 4R: Target non commander creature loses flying until it leaves the battlefield. Gain control of that creature until Shendel Zaremu leaves the battlefield.
Other birds you control get +2/+2 and have haste.
4/4
Piker themed commander (Pikers are 2/1 creatures)
Private Mod Note
():
Rollback Post to RevisionRollBack
MtG is where you can hate white players or black players, and still not be racist.
Gerric, Legionnaire CommanderRW
Legendary Creature - Human Soldier
First strike, Vigilance
Other creatures you control whose power is higher than their toughness gets first strike and vigilance.
If you would draw a card, you may pay RW. If you do, instead search your library for a nonlegendary creature card with toughness 1, put it into your hand, then shuffle your library.
2/1
Next: Make a new card for a Legend from Legends, except the Elder Dragons.
The Brothers Stangg2RRGG
Legendary Creature - Human Warrior
When ~ enters the battlefield, if it isn't a token, create a token that's a copy of it except the token isn't legendary.
Other creatures you control named The Brothers Stangg get +1/+1 and have haste.
3/3
Ugin, the Lost Elder7
Legendary Creature - Elder Dragon
Flying, vigilance
At the beginning of your upkeep, sacrifice Ugin unless you pay 7.
Whenever Ugin deals combat damage to a player, spells you cast cost 7 less to cast and you may cast spells as though they had flash until the beginning of your next turn.
When Ugin dies or is put into the command zone from the battlefield, your life total becomes 21.
7/7
Next: A coin-flip-oriented commander who isn't red.
Kuvush, the Dancing Shadow2BB
Legendary Creature - Demon
Flying
At the beginning of your upkeep, put the top card or your library into your hand, then flip a coin. If you lose the flip, you lose 4 life. 4/3
Next: A commander that can only be killed slowly over multiple turns
Myczil Savod Zunich 1GGG
Legendary Creature - Elf Shaman
Vigilance
Whenever Myczil Savod Zunich leaves the battlefield, if there was less than five endure counters on it, exile instead then return it to the battlefield under its owner’s control with that many endure counters on it plus one.
Whenever another nontoken creature you control leaves the battlefield, if it didn’t have an endure counter on it, exile it instead then return it to the battlefield under its owner’s control with an endure counter on it.
2/4
---------------------------- Semi-regular assassination attempts orchestrated by his father's enemies and rivals resulted in Myc becoming quite adept at not dying.
Kalafam, Magier Chef 2RGWU
Legendary Creature — Orc Wizard [M]
Whenever a creature enters the battlefield, you may exile an incantation card for as long as that creature is on the battlefield. As long as that card is exiled this way, that creature gains “Whenever this creature attacks or blocks, you may cast a copy of the exiled incantation without paying its mana cost. You can’t gain extra turns or phases this way.” (Instants and sorceries are incantations.)
4/8
The idea was that his food imbues the eaters with magic, including himself.
Next: A 2+ Color identity Partner with CMC 5+.
Private Mod Note
():
Rollback Post to RevisionRollBack
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Legendary Creature - Demon
When ~ or another creature with a plague counter deal damage to a creature, put a plague counter on that creature.
When ~ enters the battlefield, for each player choose up to one creature, put a plague counter on those creatures.
At the beginning of each player's upkeep, ~ deals damage to that player's creatures equal to the number of plague counters on them.
5/5
Next:
a paladin turned black guard.
Actually, i wanna have a go at this non-blue time-mage too if that's ok:
Glok, time borrower 1RR
legendary creature - goblin shaman
t: Add RR and draw a card. At the beginning of your next upkeep, pay 1RR and exile a card from your hand. If you don't you lose the game.
2/3
Now, back to the paladin turned blackguard:
Gerrard, cabalist 1WB
legendary creature - human soldier
At the beginning of your upkeep, each opponent loses life equal to the number of cards more than the amount in your hand.
At the beginning of your combat step, Gerrard gets +x/+x, where X is the number of life lost by target player this turn.
2/2
Next: Imagine the next set being set in a nordic mythology-style set, featuring this next general who interacts with snow-lands!
Legacy - Solidarity - mono U aggro - burn - Imperial Painter - Strawberry Shortcake - Bluuzards - bom
Legendary Snow Creature - God
Thor's power and toughness are equal to the number of Snow Permanents you control.
2RW: Thor deals 3 damage to any target. Gain 3 life.
5RW, sacrifice Thor: Discard your hand and draw cards equal to the number of snow permanents you control.
*/*
Next - An Odin, Loki, Freyja, Sif, Heimdall, or other character from Norse mythology
Jalira, Master Polymorphist | Endrek Sahr, Master Breeder | Bosh, Iron Golem | Ezuri, Renegade Leader
Brago, King Eternal | Oona, Queen of the Fae | Wort, Boggart Auntie | Wort, the Raidmother
Captain Sisay | Rhys, the Redeemed | Trostani, Selesnya's Voice | Jarad, Golgari Lich Lord
Gisela, Blade of Goldnight | Obzedat, Ghost Council | Niv-Mizzet, the Firemind | Vorel of the Hull Clade
Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections
3RUG
Legendary Creature - God
Indestructible
3(G/U): Create a 1/1 blue and green Bird creature token with flying and "Whenever this deals combat damage to a player, draw a card."
3(R/G): Otherus the Wise fights target creature you don't control.
3(U/R): Discard any number of cards, then draw that many cards.
4/4
Next: Anti-Infinite Combo Commander
Legendary Creature - Nightstalker
~ can't attack unless defending player has activated an ability or cast a spell this turn.
Whenever a creature attacks or a non-mana ability of a creature is activated, if that creature has attacked or if any of its abilities have been activated earlier this turn, destroy that creature.
Whenever a non-mana ability of a noncreature permanent is activated, if an ability of that permanent has been activated earlier this turn, destroy that permanent.
7/6
Next:
A legendary slug
Legendary Creature - Slug
Deathtouch, Absorb 2
Whenever you sacrifice a creature you may put a +1/+1 counter on target creature you control.
3, Sacrifice a creature: Put a number of -1/-1 counters equal to Vshogg, Catacomb Horror's tougness on up to one target creature you don't control.
2/5
Next: A legendary creature with at least 3 keywords that flips into a planeswalker with 4 abilities that cares about an obscure creature tribe from before Battle for Zendikar Block but after Onslaught that costs 3 mana is three colors in creature form and has to have two hybrid mana symbols in it's mana cost but is only two colors in planeswalker form
or something that cares about Clerics
BGGRock
Modern
BRGJund
BBGRock
Legendary Creature - Snake (MR)
Flash
Hexproof, deathtouch
7: Exile Azsaria the Scaled, then return her to the battlefield transformed. Activate only if you control seven or more basic lands.
2/2
---
Zsaria, Deity of Scales ((U/B))
Legendary Planeswalker - Zsaria (MR)
+1] Put a loyalty counter on Zsaria for each Snake, Naga or Gorgon you control.
+0] Sacrifice a land, a creature and discard a card. If you do all three, Scry 7.
-2] Create two 1/1 black Snake creature tokens with deathtouch.
-XX] Destroy X creatures and draw X cards. You lose X life.
[5]
Wooh that was a tough one
Flash exists in blue and green, and black as pseudoremoval
Hexproof shared by blue green, and deathtouch by black green.
Her transform ability is very Green, requiring seven BAsic lands in play
All her keywords are monogreenable, and her flip is green. This represents her in her greenish optimistic view of life.
Something terrible happens, and she becomes a cold calculating dimir machine,losing her green in the process.
+1] In her past life she connected to her brood naturally, now she understands they need a leader not a mother.
+0] She has forsaken all things green, for the pursuit of power.
-2] She can only spawn deathgiving broodlings now.
-xX] Generic bad guy stuff.
Next
Legendary creature that grows more powerful each turn.
Legendary Artifact Creature - Goblin
At the beginning of each upkeep, create a colorless Equipment artifact token named "Husk" with Living Weapon, "Equipped creature gets +1/+1," and Equip 1.
Sacrifice an artifact: Target artifact gains indestructible until end of turn.
Sacrifice an artifact: Add C.
1/2
Next:
A commander that robs other creatures of their identities.
2U
Legendary Creature - Faerie Wizard
Flying
4U, T: Exile target creature or planeswalker. Its controller creates a 0/1 colorless Youth creature token.
1/1
Next: A tribal lord that synergizes with its tribe without specifically naming said tribe in its rules text
Legendary Creature- Human Ally
Whenever an opponent casts a spell, you may exile target creature you control until the beginning of the next end step.
3/3
Next: A legend that cares about being hellbent.
Legendary Creature - Demon
2 , Discard a card: You may play instant and/or sorcery cards from your graveyard until end of turn. Then exile them.
Hellbent - If you have no cards in hand, if you cast an instant or sorcery card from your graveyard, copy it and choose new targets
2/4
Next: Make a commander with Partner that references its partnered commanders colors.
Legendary Creature - Avatar
~ is the same colors as its partner at all times.
~ has vigilance if it is white, flying if it is blue, deathtouch if it is black, haste if it is red and trample if it is green.
When ~ simulacrum dies, you may pay X where X is its partner's converted mana cost. If you do, put its partner onto the battlefield from the command zone.
Partner
3/3
Next:
A partner for this card.
WUBRG
Legendary Creature - Incarnation
Flash
Whenever The Betwixt or another nontoken creature enters the battlefield without being cast, create a token that is a copy of target exiled creature.
Partner
5/5
Next: Werewolves of Theros (aka werewolves derived from the Greek myth of Lycaon.)
Legendary Creature - Werewolf
Haste
When ~ enters the battlefield and at the beginning of your upkeep, you may sacrifice a creature. If you do, put two +1/+1 counters on ~ and you gain 3 life.
Counters are not removed from this card if it leaves the battlefield.
"He was punished for his cannibalistic ways, yet his new form did nothing to quell his hunger."
3/3
Next:
The first angel Serra ever summoned.
Summon legend
Shard, angel of serra counts as an angel
Flying, first strike
Attacking doesn't cause Shard, angel of serra to tap.
4/4
(You know it's the first, 'cuz the formatting is done in an old-fashioned way)
next:
A legendary creature that utilises phasing in a cool way (you get to decide what's cool).
Legacy - Solidarity - mono U aggro - burn - Imperial Painter - Strawberry Shortcake - Bluuzards - bom
Legendary Creature - Elemental
As you cast ~, each player chooses a non-land permanent for each time ~ was cast from your command zone. Each of those permanents phase out.
Whenever a permanent phases in, choose one that hasn't been chosen -
Next:
A reanimator centric commander
Legendary Creature-Human Wizard
Whenever another nontoken creature you control dies, you may draw a card. If you do, discard a card.
x,t:Return target creature card with converted mana cost X from your graveyard to the battlefield with a skeleton counter on it. It is a black Skeleton. If it would leave the battlefield, exile it instead.
3/4
Next:
One of the Commanders from Wargroove (Other than Valder)
OR
A pacifist
3UU
Legendary Creature - Sphinx Advisor
Flying
Spells, abilities, and damage can't cause players to lose life.
Whenever a creature or planeswalker dies, put it on the bottom of its owner's library instead.
Whenever a player is dealt damage, they put that many cards from the top of their library into their graveyard.
3/4
------------------
Alhammarret kept his schemes well hidden; so when he perished, his replacement was someone who actually desired peace.
Next: A flightless bird consumed with envy toward its air-born cousins
Legendary Creature - Bird (R)
Trample
4R: Target non commander creature loses flying until it leaves the battlefield. Gain control of that creature until Shendel Zaremu leaves the battlefield.
Other birds you control get +2/+2 and have haste.
4/4
Piker themed commander (Pikers are 2/1 creatures)
Legendary Creature - Human Soldier
First strike, Vigilance
Other creatures you control whose power is higher than their toughness gets first strike and vigilance.
If you would draw a card, you may pay RW. If you do, instead search your library for a nonlegendary creature card with toughness 1, put it into your hand, then shuffle your library.
2/1
Next: Make a new card for a Legend from Legends, except the Elder Dragons.
Legendary Creature - Human Warrior
When ~ enters the battlefield, if it isn't a token, create a token that's a copy of it except the token isn't legendary.
Other creatures you control named The Brothers Stangg get +1/+1 and have haste.
3/3
Next:
An un-sparked Ugin
Legendary Creature - Elder Dragon
Flying, vigilance
At the beginning of your upkeep, sacrifice Ugin unless you pay 7.
Whenever Ugin deals combat damage to a player, spells you cast cost 7 less to cast and you may cast spells as though they had flash until the beginning of your next turn.
When Ugin dies or is put into the command zone from the battlefield, your life total becomes 21.
7/7
Next: A coin-flip-oriented commander who isn't red.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Legendary Creature - Demon
Flying
At the beginning of your upkeep, put the top card or your library into your hand, then flip a coin. If you lose the flip, you lose 4 life.
4/3
Next: A commander that can only be killed slowly over multiple turns
1GGG
Legendary Creature - Elf Shaman
Vigilance
Whenever Myczil Savod Zunich leaves the battlefield, if there was less than five endure counters on it, exile instead then return it to the battlefield under its owner’s control with that many endure counters on it plus one.
Whenever another nontoken creature you control leaves the battlefield, if it didn’t have an endure counter on it, exile it instead then return it to the battlefield under its owner’s control with an endure counter on it.
2/4
----------------------------
Semi-regular assassination attempts orchestrated by his father's enemies and rivals resulted in Myc becoming quite adept at not dying.
Next: A Magical Chef
Legendary Creature — Orc Wizard [M]
Whenever a creature enters the battlefield, you may exile an incantation card for as long as that creature is on the battlefield. As long as that card is exiled this way, that creature gains “Whenever this creature attacks or blocks, you may cast a copy of the exiled incantation without paying its mana cost. You can’t gain extra turns or phases this way.” (Instants and sorceries are incantations.)
4/8
The idea was that his food imbues the eaters with magic, including himself.
Next: A 2+ Color identity Partner with CMC 5+.