No Face, the Glutton 3GUB
Legendary Creature - Shapeshifter Spirit (Mythic Rare)
Devour 3 (As this creature enters the battlefield, sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.)
Trample
As No Face, the Glutton devours a creature, exile that creature for as long as No Face remains on the battlefield.
No Face has all activated abilities of all creatures exiled with it.
0/0
Next: Design a commander with two keywords from different blocks (like Dash and Cascade for example)
Ferdhari, Hierarch of Funerals2GG
Legendary Creature - Human Druid
Exalted T: Add WU to your mana pool. Ferdhari, Hierarch of Funerals gains exalted until end of turn. (Multiple instances of exalted trigger separately. Morbid - At the beginning of your end step, if a creature died this turn, you may put a permanent card with exalted from your hand onto the battlefield. "There is a certain somber attractiveness to sigils pressed in times of great mourning."
3/4
Vulsing, Oracle il-Vec5WB
Legendary Creature - Human Wizard
Suspend 6 - WB
Shadow
When Vulsing, Oracle il-Vec enters the battlefield, you may put a Saga card from your hand or graveyard onto the battlefield. Then choose a number of permanents or suspended cards equal to Vulsing's toughness. For each of those permanents or suspended cards, put up to X counters of a type of your choice on it or remove that many from it, where X is the number of enchantments you control. (Only +1/+1 and -1/-1 counters modify power and toughness.) "First the overlay, then the time rifts, now some 'Sarkhan' made a mess? A time traveler's work is endless."
1/3
Next: A commander who cares about power and toughness in a way other than "N or less"/"N or greater".
Del, Muse of AgesC
Legendary Creature - Avatar T: Add B, R, G, or W U: Untap ~
, T: Target creature gains lifelink until end of turn. 2 , T: Create a 3/3 red and green Elemental Beast creature token. WUBRG, T: Shuffle your library, then exile the top card. You may cast that card without paying its mana cost this turn.
1/1
Torpic the Divider1GUB
Legendary Creature - Ooze
Hexproof
At the beginning of each end step, if Torpic was dealt damage, create a copy of Torpic except that it is not Legendary. UB: draw a card, Torpic takes damage equal to the number of cards you've drawn this turn
1/5
Next:
A planewalker commander that wants to be the only planeswalker on the battlefield
Private Mod Note
():
Rollback Post to RevisionRollBack
Currently Playing:
Standard - Some kind of control
Modern - UB Mill (casual)
EDH - Meren's Grave Shenanigans
Irr the Hollow-Eyed2RB
Legendary Planeswalker - Irr
/+1\: Destroy target creature or artifact. Activate this ability only if ~ is the only Planeswalker on the battlefield.
\-2/: ~ deals 3 damage to target opponent and up to one target Planeswalker that player controls.
\-5/: ~ deals damage to each opponent equal to twice the number of cards in their graveyards.
~ can be your commander.
4
Sonya, Seeker of Truth2W
Legendary Creature - Human Cleric
Whenever a player sacrifices another permanent, you may pay W. If you do, untap Sonya, Seeker of Truth. U, T: Investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.") G, T, sacrifice an artifact: Send the top three cards of your library to the graveyard. Then, if there are four or more card types among cards in your graveyard, transform Sonya. Once a devout priest of the Church of Avacyn, she went on a mission to find her purpose in life ...
1/3
------------------------- Sonya, Herald of Emrakul
Legendary Creature - Human Eldrazi (C)
Flying
Whenever a player sacrifices another permanent, you gain 1 life.
Whenever Sonya, Herald of Emrakul attacks, you may sacrifice a nonland permanent, then choose artifacts, creatures or enchantments. Each opponent sacrifices a permanent he or she controls of the chosen type.
4/3 ... unaware of the grim fate that forces unseen had in plan for her.
Next: Make a powerful Commander (not necessarily P/T-wise), but that enforces a hefty restriction on its owner.
Jjyngliks, Moonspeaker3GWU
Legendary Creature - Homarid Shaman
You can't activate mana abilities.
You may cast spells as though they had flash.
You may spend mana as though it were mana of any type.
Whenever an opponent adds mana, you get that mana as well.
You don't lose unspent mana as steps and phases end.
3/4
Shanzi, Dilu Stallion2GG
Legendary Creature - Horse (Mythic)
You may have Horses you control assign combat damage as though they weren't blocked. UB: Horses you control gain hexproof until end of turn. RW: Horses you control gain indestructible until end of turn. The Dilu horses represent the pinnacle of horsemanship.
4/4
Zxasdacas, Poltergeist Supreme3UB
Legendary Creature - Spirit (Rare)
Flying 1B,sacrifice an artifact: ~ deals damage to target creature or player equal to the sacrificed artifact's castng cost. This ability can only be used once each turn. 2UU:~ loses all other abilites, stops being a creature, and becomes an indestructible copy of target artifact you do not control until the beginning of your next turn. At the beginning of your next turn, if ~ is still on the battlefield gain control of all nontoken card with the name of the artifact you copied. Let me show you the perfect place for that holy relic, priest!
3/4
Uro, Lord of the Scales4WWW
Legendary Creature - Demon
~ can't be blocked except by white creatures.
At the beginning of each player's upkeep, if that player controls more creatures than any of their opponents, that player sacrifices a creature. That player does the same for artifacts, enchantments, lands, and cards in their hand.
When ~ leaves the battlefield, each player returns an artifact, a creature, an enchantment, and a land card from their graveyard to the battlefield, then returns a card from their graveyard to their hand.
7/7
Dezakel, the Nascent Seed6CCC
Legendary Creature - Eldrazi
Vigilance
All cards that aren’t on the battlefield, spells, and permanents are colorless.
At the beginning of combat on your turn, target opponent exiled a card from their hand at random. Until end of turn, you may cast that card without paying its mana cost. 10/10
Illulia of Nighthearth3(B/R)(B/R)
Legendary Creature - Elemental Warrior
Whenever a creature is dealt damage, put a -1/-1 counter on it.
Whenever a player is dealt damage, that player exiles a card from the hand unless he or she exiles a card from the graveyard. (B/R), remove a -1/-1 counter from Illulia of Nighthearth: Illulia of Nighthearth gains +1/+0 until end of turn and deals 1 damage to target opponent.
4/4
Next: A Legendary Creature based on Norse Mythology (except Thor)
Ratatoskr, the MessengerGG
Legendary Creature - Squirrel
Forestwalk G, Q, sacrifice a land: Put target card from a graveyard on top of it's owner's library library. G, T, put the top card of your library into your graveyard: Return target land card from your graveyard to the battlefield tapped under target player's control.
2/2
Baishya, Temur Whisperer1UR
Legendary Creature - Human Shaman
Partner with Naiva, Atarka Huntress ((When this creature enters the battlefield, target player may put Naiva into their hand from their library, then shuffle.) Ferocious - Whenever a creature you control with power 4 or more deals combat damage to a player, you may exile the top card of your library. If you do, you may cast that card this turn, and it costs 1 less to cast.
2/3
Naiva, Atarka Huntress2RG
Legendary Creature - Human Warrior
Partner with Baishya, Temur Whisperer ((When this creature enters the battlefield, target player may put Baishya into their hand from their library, then shuffle.)
Trample Formidable - At the beginning of combat on your turn, if you control creatures with total power 8 or greater, creatures you control get +1/+1 and can't be blocked by more than one creature.
3/4
Adriana, Paliano Field Marshal2WWRR
Legendary Creature - Human Knight (M)
You may reveal Adriana, Paliano Field Marshal as you draft it. If you do, she is now your Commander. (You cannot add to your deck cards with B, G and U anywhere in its card text for the remainder of the draft. As you start each game, reveal Adriana from your deck and place her in your command zone. You may cast her from your command zone by paying her mana cost plus 2 for every time you casted her during this game. If Adriana would be removed from the battlefield, you may return her to your command zone instead.)
Other creatures you control get +X/+X, where X is the number of opponents you have.
4/4
Gurga, Mage-Ring Slumlord1BRG
Legendary Creature - Orc
Whenever an opponent taps a land they control for mana, put a charge counter on target land you control.
Each land you control has "T, Remove a charge counter from this land: Add one mana of any color."
Sacrifice a land: Add C for each charge counter on that land. Activate this ability no more than once each turn.
4/4
Next: Partners that Meld
or: A commander for Clue tokens.
N’Bondu, the Jungle’s Mystery3GU
Legendary Creature – Ape Illusion
N’Bondu, the Jungle’s Mystery gets +1/+1 for each card in your hand.
Whenever you cast another creature spell, investigate. (Create a colorless artifact Clue token with "2, Sacrifice this artifact: Draw a card.") X, Tap five untapped Clues you control: Return X target nonland permanents to their owners’ hands. ”The unskilled tracker soon becomes the hunted.” - Femeref saying.
2/2
Rinkoshi, Oni of Marrow2BR
Legendary Creature - Demon
Haste
Pay 2 life: Rinkoshi, Oni of Marrow gains indestructible until end of turn.
If an Arcane spell you control would deal damage or cause you to add mana, it deals twice that damage or adds twice that amount of mana instead.
4/1
Next: A commander with unusual creature type(s) for its color(s).
Ushaka, the Writhing Sea5UU
Legendary Creature - Ooze (Mythic)
When Ushaka, the Writhing Sea enters the battlefield, put a Flood counter on each land you control.
Lands you control with Flood counters on them are Islands in addition to their other types. T, Tap X untapped Islands you control: Return target permanent with converted mana cost X or less to its owner's hand. U: Ushaka gets +1/-1 or -1/+1 until end of turn.
6/6
Next: A creature with an brand new power/toughness
Neai, the Doom Zephyr4UR
Legendary Creature - Elemental Avatar
Flying, menace, stalwart (This creature can be assigned to block an additional time each combat.)
Prevent all damage that would be dealt to and dealt by Neai, the Doom Zephyr. 2(U/B)(B/R)(U/R): Damage can't be prevented this turn. Permanents lose hexproof, indestructible, and protection until end of turn. Until end of turn, players can't gain life and planeswalkers can't gain loyalty. Whenever a player is dealt damage this turn, put that many cards from the top of that player's library into that player's graveyard.
11/4
Hojo, Last Son of Eiganjo1WBR
Planeswalker - Hojo
+1: Create a 1/1 white Spirit Samurai creature token with Bushido 2
-2: For each player, destroy target permanent that player controls.
-5: You get an emblem with "During your turn, you choose which creatures block and how those creatures block."
~ can be your commander
4
Tishuv, Scion of the Depths4UU
Legendary Creature - Nautilus Avatar (Mythic)
When Tishuv enters the battlefield, look at the top X cards of your library, where X is the amount of mana paid to cast it. You may reveal any number of Fish, Kraken, Serpent, Octopus, Crab, Nautilus or Jellyfish cards from among them, put one of them onto the battlefield and the others into your hand. Put the rest of the cards on the bottom of your library in a random order. The abyss is his palace, and the oceans his childrens'.
6/6
Next: A known non-planeswalker MTG lore character, now a flipwalker.
Raven Man2BB
Legendary Creature - Illusion Wizard (MR)
When Raven Man dies while you control a black Planeswalker or at least thirteen swamps, return him transdormed to the battlefield from your graveyard or or from exile.
You may tap a basic Swamp to add one mana of any color. Eminence - Your library may contain multicolored black legendaries.
2/4
---
The Dark RavenB
Legendary Planeswalker - Raven
+1] Put a +1/+1 counter or loyalty counter on each other black legendary permanent you control.
-3] Search you library for a black legendary card and a black nonlegendary card and add them o your hand. Shuffle you library.
-9] You gain three emblem tokens with "Sacrifice this emblem: You control target player during his or her next turn if he or she a black Commander, if not that player skips a turn instead."
5]
Make a Commander that is multicolor identity, but heavily favors one color.
Private Mod Note
():
Rollback Post to RevisionRollBack
MtG is where you can hate white players or black players, and still not be racist.
Sariela, Twilight's Eraser1WWB
Legendary Creature - Angel
Flying
All other white creatures get +1/+1.
All other black creatures get -1/-1. W: Target creature becomes the color of your choice until end of turn. 2WB: Exile target creature if there are exactly four other creatures on the battlefield that share a color with it.
3/2
Next: Make a Commander that, like The Grand Calcutron or Hangman, has an effect loosely inspired on another game.
Bonus points if it's a card that is doable in black border.
Hogiu 2GR
Legendary Creature - Human
Creatures cannot attack.
All creatures gain: "0: this creature fights target creature an opponent controls," and: "0: this creature deals damage equal to its power to target opponent. Only activate this ability if that opponent controls no untapped creatures."
4/2
Legendary Creature - Shapeshifter Spirit (Mythic Rare)
Devour 3 (As this creature enters the battlefield, sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.)
Trample
As No Face, the Glutton devours a creature, exile that creature for as long as No Face remains on the battlefield.
No Face has all activated abilities of all creatures exiled with it.
0/0
Next: Design a commander with two keywords from different blocks (like Dash and Cascade for example)
Legendary Creature - Human Druid
Exalted
T: Add WU to your mana pool. Ferdhari, Hierarch of Funerals gains exalted until end of turn. (Multiple instances of exalted trigger separately.
Morbid - At the beginning of your end step, if a creature died this turn, you may put a permanent card with exalted from your hand onto the battlefield.
"There is a certain somber attractiveness to sigils pressed in times of great mourning."
3/4
Vulsing, Oracle il-Vec 5WB
Legendary Creature - Human Wizard
Suspend 6 - WB
Shadow
When Vulsing, Oracle il-Vec enters the battlefield, you may put a Saga card from your hand or graveyard onto the battlefield. Then choose a number of permanents or suspended cards equal to Vulsing's toughness. For each of those permanents or suspended cards, put up to X counters of a type of your choice on it or remove that many from it, where X is the number of enchantments you control. (Only +1/+1 and -1/-1 counters modify power and toughness.)
"First the overlay, then the time rifts, now some 'Sarkhan' made a mess? A time traveler's work is endless."
1/3
Next: A commander who cares about power and toughness in a way other than "N or less"/"N or greater".
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Legendary Creature - Avatar
T: Add B, R, G, or W
U: Untap ~
, T: Target creature gains lifelink until end of turn.
2 , T: Create a 3/3 red and green Elemental Beast creature token.
WUBRG, T: Shuffle your library, then exile the top card. You may cast that card without paying its mana cost this turn.
1/1
Next: A legendary ooze that makes more of itself.
Legendary Creature - Ooze
Hexproof
At the beginning of each end step, if Torpic was dealt damage, create a copy of Torpic except that it is not Legendary.
UB: draw a card, Torpic takes damage equal to the number of cards you've drawn this turn
1/5
Next:
A planewalker commander that wants to be the only planeswalker on the battlefield
Standard - Some kind of control
Modern - UB Mill (casual)
EDH - Meren's Grave Shenanigans
Legendary Planeswalker - Irr
/+1\: Destroy target creature or artifact. Activate this ability only if ~ is the only Planeswalker on the battlefield.
\-2/: ~ deals 3 damage to target opponent and up to one target Planeswalker that player controls.
\-5/: ~ deals damage to each opponent equal to twice the number of cards in their graveyards.
~ can be your commander.
4
Next: A commander that makes clue tokens
Legendary Creature - Human Cleric
Whenever a player sacrifices another permanent, you may pay W. If you do, untap Sonya, Seeker of Truth.
U, T: Investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")
G, T, sacrifice an artifact: Send the top three cards of your library to the graveyard. Then, if there are four or more card types among cards in your graveyard, transform Sonya.
Once a devout priest of the Church of Avacyn, she went on a mission to find her purpose in life ...
1/3
-------------------------
Sonya, Herald of Emrakul
Legendary Creature - Human Eldrazi (C)
Flying
Whenever a player sacrifices another permanent, you gain 1 life.
Whenever Sonya, Herald of Emrakul attacks, you may sacrifice a nonland permanent, then choose artifacts, creatures or enchantments. Each opponent sacrifices a permanent he or she controls of the chosen type.
4/3
... unaware of the grim fate that forces unseen had in plan for her.
Next: Make a powerful Commander (not necessarily P/T-wise), but that enforces a hefty restriction on its owner.
Legendary Creature - Homarid Shaman
You can't activate mana abilities.
You may cast spells as though they had flash.
You may spend mana as though it were mana of any type.
Whenever an opponent adds mana, you get that mana as well.
You don't lose unspent mana as steps and phases end.
3/4
Next: a lord for horses.
Legendary Creature - Horse (Mythic)
You may have Horses you control assign combat damage as though they weren't blocked.
UB: Horses you control gain hexproof until end of turn.
RW: Horses you control gain indestructible until end of turn.
The Dilu horses represent the pinnacle of horsemanship.
4/4
Next: A commander that turns into an artifact.
Legendary Creature - Spirit (Rare)
Flying
1B,sacrifice an artifact: ~ deals damage to target creature or player equal to the sacrificed artifact's castng cost. This ability can only be used once each turn.
2UU:~ loses all other abilites, stops being a creature, and becomes an indestructible copy of target artifact you do not control until the beginning of your next turn. At the beginning of your next turn, if ~ is still on the battlefield gain control of all nontoken card with the name of the artifact you copied.
Let me show you the perfect place for that holy relic, priest!
3/4
Next: A commander that is a fallen Pegasus.
Legendary Creature - Demon
~ can't be blocked except by white creatures.
At the beginning of each player's upkeep, if that player controls more creatures than any of their opponents, that player sacrifices a creature. That player does the same for artifacts, enchantments, lands, and cards in their hand.
When ~ leaves the battlefield, each player returns an artifact, a creature, an enchantment, and a land card from their graveyard to the battlefield, then returns a card from their graveyard to their hand.
7/7
Next: A newborn Eldrazi
Dezakel, the Nascent Seed 6CCC
Legendary Creature - Eldrazi
Vigilance
All cards that aren’t on the battlefield, spells, and permanents are colorless.
At the beginning of combat on your turn, target opponent exiled a card from their hand at random. Until end of turn, you may cast that card without paying its mana cost.
10/10
Next: Illilia of Nighthearth
Legendary Creature - Elemental Warrior
Whenever a creature is dealt damage, put a -1/-1 counter on it.
Whenever a player is dealt damage, that player exiles a card from the hand unless he or she exiles a card from the graveyard.
(B/R), remove a -1/-1 counter from Illulia of Nighthearth: Illulia of Nighthearth gains +1/+0 until end of turn and deals 1 damage to target opponent.
4/4
Next: A Legendary Creature based on Norse Mythology (except Thor)
Legendary Creature - Squirrel
Forestwalk
G, Q, sacrifice a land: Put target card from a graveyard on top of it's owner's library library.
G, T, put the top card of your library into your graveyard: Return target land card from your graveyard to the battlefield tapped under target player's control.
2/2
Next: Belbe
Legendary Creature - Human Shaman
Partner with Naiva, Atarka Huntress ((When this creature enters the battlefield, target player may put Naiva into their hand from their library, then shuffle.)
Ferocious - Whenever a creature you control with power 4 or more deals combat damage to a player, you may exile the top card of your library. If you do, you may cast that card this turn, and it costs 1 less to cast.
2/3
Naiva, Atarka Huntress 2RG
Legendary Creature - Human Warrior
Partner with Baishya, Temur Whisperer ((When this creature enters the battlefield, target player may put Baishya into their hand from their library, then shuffle.)
Trample
Formidable - At the beginning of combat on your turn, if you control creatures with total power 8 or greater, creatures you control get +1/+1 and can't be blocked by more than one creature.
3/4
Next: A commander that interacts with drafting.
Legendary Creature - Human Knight (M)
You may reveal Adriana, Paliano Field Marshal as you draft it. If you do, she is now your Commander. (You cannot add to your deck cards with B, G and U anywhere in its card text for the remainder of the draft. As you start each game, reveal Adriana from your deck and place her in your command zone. You may cast her from your command zone by paying her mana cost plus 2 for every time you casted her during this game. If Adriana would be removed from the battlefield, you may return her to your command zone instead.)
Other creatures you control get +X/+X, where X is the number of opponents you have.
4/4
Next: A Commander from Vryn (not Jace)
Legendary Creature - Orc
Whenever an opponent taps a land they control for mana, put a charge counter on target land you control.
Each land you control has "T, Remove a charge counter from this land: Add one mana of any color."
Sacrifice a land: Add C for each charge counter on that land. Activate this ability no more than once each turn.
4/4
Next: Partners that Meld
or: A commander for Clue tokens.
Legendary Creature – Ape Illusion
N’Bondu, the Jungle’s Mystery gets +1/+1 for each card in your hand.
Whenever you cast another creature spell, investigate. (Create a colorless artifact Clue token with "2, Sacrifice this artifact: Draw a card.")
X, Tap five untapped Clues you control: Return X target nonland permanents to their owners’ hands.
”The unskilled tracker soon becomes the hunted.” - Femeref saying.
2/2
Next: A multicolored demon.
Legendary Creature - Demon
Haste
Pay 2 life: Rinkoshi, Oni of Marrow gains indestructible until end of turn.
If an Arcane spell you control would deal damage or cause you to add mana, it deals twice that damage or adds twice that amount of mana instead.
4/1
Next: A commander with unusual creature type(s) for its color(s).
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Legendary Creature - Ooze (Mythic)
When Ushaka, the Writhing Sea enters the battlefield, put a Flood counter on each land you control.
Lands you control with Flood counters on them are Islands in addition to their other types.
T, Tap X untapped Islands you control: Return target permanent with converted mana cost X or less to its owner's hand.
U: Ushaka gets +1/-1 or -1/+1 until end of turn.
6/6
Next: A creature with an brand new power/toughness
Legendary Creature - Elemental Avatar
Flying, menace, stalwart (This creature can be assigned to block an additional time each combat.)
Prevent all damage that would be dealt to and dealt by Neai, the Doom Zephyr.
2(U/B)(B/R)(U/R): Damage can't be prevented this turn. Permanents lose hexproof, indestructible, and protection until end of turn. Until end of turn, players can't gain life and planeswalkers can't gain loyalty. Whenever a player is dealt damage this turn, put that many cards from the top of that player's library into that player's graveyard.
11/4
Next: A tricolor planeswalker commander.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Planeswalker - Hojo
+1: Create a 1/1 white Spirit Samurai creature token with Bushido 2
-2: For each player, destroy target permanent that player controls.
-5: You get an emblem with "During your turn, you choose which creatures block and how those creatures block."
~ can be your commander
4
Next: a legendary nautilus
Legendary Creature - Nautilus Avatar (Mythic)
When Tishuv enters the battlefield, look at the top X cards of your library, where X is the amount of mana paid to cast it. You may reveal any number of Fish, Kraken, Serpent, Octopus, Crab, Nautilus or Jellyfish cards from among them, put one of them onto the battlefield and the others into your hand. Put the rest of the cards on the bottom of your library in a random order.
The abyss is his palace, and the oceans his childrens'.
6/6
Next: A known non-planeswalker MTG lore character, now a flipwalker.
Legendary Creature - Illusion Wizard (MR)
When Raven Man dies while you control a black Planeswalker or at least thirteen swamps, return him transdormed to the battlefield from your graveyard or or from exile.
You may tap a basic Swamp to add one mana of any color.
Eminence - Your library may contain multicolored black legendaries.
2/4
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The Dark Raven B
Legendary Planeswalker - Raven
+1] Put a +1/+1 counter or loyalty counter on each other black legendary permanent you control.
-3] Search you library for a black legendary card and a black nonlegendary card and add them o your hand. Shuffle you library.
-9] You gain three emblem tokens with "Sacrifice this emblem: You control target player during his or her next turn if he or she a black Commander, if not that player skips a turn instead."
5]
Make a Commander that is multicolor identity, but heavily favors one color.
Legendary Creature - Angel
Flying
All other white creatures get +1/+1.
All other black creatures get -1/-1.
W: Target creature becomes the color of your choice until end of turn.
2WB: Exile target creature if there are exactly four other creatures on the battlefield that share a color with it.
3/2
Next: Make a Commander that, like The Grand Calcutron or Hangman, has an effect loosely inspired on another game.
Bonus points if it's a card that is doable in black border.
Legendary Creature - Human
Creatures cannot attack.
All creatures gain: "0: this creature fights target creature an opponent controls," and: "0: this creature deals damage equal to its power to target opponent. Only activate this ability if that opponent controls no untapped creatures."
4/2
Any guesses as to the game?
Next: Unicorn (or horse) tribal legend!