The Myr Collective 3XX
Legendary Artifact Creature - Myr
The Myr Collective enters the battlefield with X charge counters on it 3W: Exile Target Creature with power X or less where X is the number of charge counters on The Myr Collective for as long as you control The Myr Collective. 3U, Remove X charge counters from The Myr Collective: Draw X cards. 3B, Remove X charge counters from The Myr Collective: Target player discards X cards and loses X life. 3R, Remove X charge counters from The Myr Collective: Destroy X target artifacts. 7G, Put X charge counters on The Myr Collective where X is the amount of mana spent to cast it.
5/5
Next: A bant-colored eldrazi with devoid but is thematically bant.
Prophecy Fullfilled7GWWU
Legendary Creature - Eldrazi Avatar
Devoid
Flash
Prophecy Fulfilled costs X less to cast, where X is the total power of creatures attacking you.
You may cast Prophecy Fullfilled from exile.
3/9
Yekta, Overlord of Smidges Legendary Creature - Weird Wizard
You may pay B and sacrifice a creature rather than pay the mana cost for instant or sorcery spells you cast with converted mana cost 1 or less. If you do, change their text by replacing all instances of the word "target" with the word "each".
Next: A commander that interacts with the exile zone, but not an Eldrazi.
Aspect of the Mirari1WUB
Legendary Creature - Shapeshifter Avatar
Eminence - Whenever another creature is exiled while ~ is on the battlefield or in the command zone, put a Mirror counter on that card. X: Target creature becomes a copy of an exiled card with a Mirror counter on it with converted mana cost X until end of turn.
3/3
Berguld of the North3UU
Legendary Creature - Human Warrior
If a non-Snow creature deals damage to you or a Planeswalker you control put an ice counter on it.
Permanents with ice counters on them don't Untap during their controllers Untap step.
Wojf, Khep Keep Sovereign0
Legendary Creature - Kobold ( ) M
Wojf, Khep Keep Sovereign enters the battlefield with a +1/+1 counter on it for each other time it was cast from the command zone this game. T: Target kobold gets +2/+0 until the next end step, put a Lash counter on that creature. T: Target kobold gets +0/+2 until the end step. Put a Lash counter on Wojf, Khep Keep Sovereign.
At the beginning of your upkeep, Wojf, Khep Keep Sovereigndeals one damage to each creature with a Lash counter on it for each Lash counter on it.
0/2
A commander that's a great version of a good common.
Selvala, Wilderhelm Journeyer2GG
Legendary Creature - Elf Scout
Whenever a creature enters the battlefield under your control, draw a card. You may play an additional land this turn.
1/2
Adessa, Prodigal Animist1GG
Legendary Creature - Elf Druid 2G: Put three +1/+1 counters on target land. That land is a 0/0 creature with haste, it's still a land. G: Target land creature is no longer a creature, remove all +1/+1 counters from it. XXG, T:Target nonland creature with converted mana cost X becomes a colorless land of the basic land type of your choice as long as you control ~.
2/3
Next: A red/white commander that isn't about combat.
Kashki the Vengeful Guardian
Legendary Creature - Angel Spirit (Nonexistent mana costs can't be paid.)
Flying RW: Put Kashki onto the battlefield from your hand or the command zone. Use this ability only when you or a permanent you control was dealt damage by a source you do not control this turn.
Whenever you or a permanent you control is dealt damage by a source you do not control, prevent 1 of that damage. Then Kashki, the Vengeful Guardian deals 1 damage to that source's controller.
3/2
Next: a commander that uses an Commander set exclusive ability (PW as commander, partner, myriad, referencing the command zone etc.) in a color combination or mechanical execution it has not been printed in before.
Ageiron Swiftfeather3WU
Legendary Creature - Bird Warrior
Flying, First Strike
Whenever you cast a creature spell with Flying you get an experience counter.
Once each turn you may cast a creature spell with Flying whose converted mana cost is equal to or less than the number of experience counter you have as though it has flash.
3/3
Next: we're still at too low a level, more experience counters!
Cnaeus, Celestial ConfidantWUBRG Legendary Enchantment Creature - God Eminence — As long as Cnaeus, Celestial Confidant is in the command zone or on the battlefield, the first spell you cast or the first ability you activate each turn costs one colored mana less to cast or to activate for each experience counter you have.
When you cast Cnaeus, you get an experience counter. WUBRG, sacrifices a creature: Return an instant or sorcery card from your graveyard to your hand.
2/7
Next: A non-white commander that rewards playing with different keyword abilites.
Liathan the Fickle1(U/B)(U/B)
Legendary Creature - Shapeshifter 3: Exile target creature card from a graveyard, then return each other card exiled with ~ to its owner's graveyard. If the card exiled with ~ has flying, other creatures you control have flying. The same is true for first strike, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample and vigilance. 2/3
Next: A self-bounce commander (that either bounces itself or other permanents you control)
Danar, Savvy Statesman1UG
Legendary Creature — Human Advisor Landfall — Whenever a land enters the battlefield under your control, you gain 2 life. 1, Return a land you control to your hand: Tap or untap target permanent.
Next: A BUG Commander that has “Whenever an opponent casts a spell,...”
Dexob, Voice of Imitation3BUG
Legendary Creature - Human Wizard
Whenever an opponent casts a spell from their hand, you may cast a spell from your hand with the same converted mana cost as though it had flash without paying its mana cost.
3/4
Next: A commander that encourages and/or supports its owner for casting spells that aren't from their hand (i.e. from graveyard, from exile, from outside of the game).
Kenfa, The BrashBRG
Legendary Creature - Orc Shaman
You cannot cast creature spells from your hand.
The first time you search your library each turn, you may reveal a creature card from it. If you do, you may cast it.
4/1
Norin, the prepared R
Legendary Creature - Human Coward
Norin, the prepared can't attack or block W: Exile Norin, then return it to the battlefield under your control. U: Exile Norin, then return it to the battlefield at the beginning of the next end step. G: Exile Norin. Target creature gets +X/+X until end of turn, where X is Norin's power. B: Exile Norin. Target creature gets -X/-X until end of turn, where X is Norin's power.
2/1
I'm pretty sure this still works, because of last known values, even if you use either of his last two abilities, then his first two in response
Next: Any one of the Pirate or Merfolk legends from Ixalan in control of Orazca's power.
Phage, Unstable AgentBBB
Legendary Creature - Minion Avatar
Whenever another creature enters the battlefield under your control, if it entered from your hand, you get an Experience counter. If not, you lose the game. Then if you have twenty or more Experience counters, you win the game.
4/4
Next: A commander who is very powerful, yet very weak.
Rhogar the Enraged1RG
Legendary Creature - Elf Berserker
First strike, trample, haste.
Whenever Rhogar the Enraged leaves the battlefield, it deals damage equal to its power to you. "Don't get in my way."
4/2
Frau Ginger 2BR
Legendary Creature- Hag Wizard
Whenever you cast an enchantment spell you lose 1 life and draw a card.
Whenever you case a curse spell ~ deals 3 damage to each opponent.
3/3
NEXT: Dinosaur God (theme of the card not necessarily the creature types)
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“There are no weak Jews. I am descended from those who wrestle angels and kill giants. We were chosen by God. You were chosen by a pathetic little man who can't seem to grow a full mustache"
"You can tell how dumb someone is by how they use Mary Sue"
Aclazotz, Primal Dusk9GWBB
Legendary Creature - Bat Dinosaur Demon(MR- Expedition Exclusive)
(Bat God looks like a cross between Pterosaur and Bat)
Flying, lifelink, vigilance, deathtouch
Aclazotz, Primal Dusk costs 1 less for each basic land you control. T, Sacrifice a creature: Destroy target permanent.
5/5
Lifelink is BW, Vigilance GW and Deathtouch GB. GBW gets removal of anything, and sac is there because GBW can abuse it later.
Next
Commander that likes basic lands. And big spells.
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MtG is where you can hate white players or black players, and still not be racist.
Aurum3GWU
Legendary Creature - Avatar 2: Create a colorless Gold artifact token with "Sacrifice this artifact: Add one mana of any color to your mana pool." spend only mana produced by basic lands to activate this ability.
Spells you cast cost 1 less to cast for each Gold you control.
Sacrifice a Gold: ~ gets +1/+1 and gains protection from target spell or permanent until end of turn.
4/4
Experiment Nine4UU
Legendary Creature - Fish Octopus Mutant
Islandwalk, evolve
Whenever ~ evolves, target non-island land becomes an island until ~ leaves the battlefield.
Remove a +1/+1 counter from ~: Target creature gains islandwalk until end of turn.
1/4
Next: A commander that makes your opponent think they have the upper hand
I guess I have to be the one to roll up my sleeves and tackle that after all.
The Giving TreeGWU
Legendary Creature - Plant
Defender T: Target player adds one mana of any color and draws a card. Only any opponent may activate this ability and only during their turn. 1, Q: Put a +1/+1 counter on ~.
0/4
Next: A figure of Dominaria's past reimagined
Or: A colorless partner
Ariana, Plunderer of the Isles2(U/R)(B/G)
Legendary Creature - Human Pirate
Converge - When Ariana enters the battlefield, create X colorless Treasure artifact tokens with, "t: Add one mana of any color to your mana pool."
When Ariana attacks, you may sacrifice a Treasure. If you do, draw a card.
3/3
Next: A commander you're willing to have go to your graveyard.
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Legendary Artifact Creature - Myr
The Myr Collective enters the battlefield with X charge counters on it
3W: Exile Target Creature with power X or less where X is the number of charge counters on The Myr Collective for as long as you control The Myr Collective.
3U, Remove X charge counters from The Myr Collective: Draw X cards.
3B, Remove X charge counters from The Myr Collective: Target player discards X cards and loses X life.
3R, Remove X charge counters from The Myr Collective: Destroy X target artifacts.
7G, Put X charge counters on The Myr Collective where X is the amount of mana spent to cast it.
5/5
Next: A bant-colored eldrazi with devoid but is thematically bant.
Tatyova | Anje
Alela | Marchesa
Wanderer
Legendary Creature - Eldrazi Avatar
Devoid
Flash
Prophecy Fulfilled costs X less to cast, where X is the total power of creatures attacking you.
You may cast Prophecy Fullfilled from exile.
3/9
A 1 mana commander with triple color identity
Legendary Creature - Weird Wizard
You may pay B and sacrifice a creature rather than pay the mana cost for instant or sorcery spells you cast with converted mana cost 1 or less. If you do, change their text by replacing all instances of the word "target" with the word "each".
Next: A commander that interacts with the exile zone, but not an Eldrazi.
Legendary Creature - Shapeshifter Avatar
Eminence - Whenever another creature is exiled while ~ is on the battlefield or in the command zone, put a Mirror counter on that card.
X: Target creature becomes a copy of an exiled card with a Mirror counter on it with converted mana cost X until end of turn.
3/3
Next: A snow commander
Legendary Creature - Human Warrior
If a non-Snow creature deals damage to you or a Planeswalker you control put an ice counter on it.
Permanents with ice counters on them don't Untap during their controllers Untap step.
Next: support for an old but unloved tribe.
Legendary Creature - Kobold ( ) M
Wojf, Khep Keep Sovereign enters the battlefield with a +1/+1 counter on it for each other time it was cast from the command zone this game.
T: Target kobold gets +2/+0 until the next end step, put a Lash counter on that creature.
T: Target kobold gets +0/+2 until the end step. Put a Lash counter on Wojf, Khep Keep Sovereign.
At the beginning of your upkeep, Wojf, Khep Keep Sovereigndeals one damage to each creature with a Lash counter on it for each Lash counter on it.
0/2
A commander that's a great version of a good common.
Legendary Creature - Elf Scout
Whenever a creature enters the battlefield under your control, draw a card. You may play an additional land this turn.
1/2
Next: A good version of a terrible commander.
Legendary Creature - Humand Soldier
T: Zhou Yu, Commander at Sea crews
up to three target vehicles.
2/4
Next: A commander that makes lands into creatures and/or vice versa.
Legendary Creature - Elf Druid
2G: Put three +1/+1 counters on target land. That land is a 0/0 creature with haste, it's still a land.
G: Target land creature is no longer a creature, remove all +1/+1 counters from it.
XXG, T:Target nonland creature with converted mana cost X becomes a colorless land of the basic land type of your choice as long as you control ~.
2/3
Next: A red/white commander that isn't about combat.
Legendary Creature - Angel Spirit
(Nonexistent mana costs can't be paid.)
Flying
RW: Put Kashki onto the battlefield from your hand or the command zone. Use this ability only when you or a permanent you control was dealt damage by a source you do not control this turn.
Whenever you or a permanent you control is dealt damage by a source you do not control, prevent 1 of that damage. Then Kashki, the Vengeful Guardian deals 1 damage to that source's controller.
3/2
Next: a commander that uses an Commander set exclusive ability (PW as commander, partner, myriad, referencing the command zone etc.) in a color combination or mechanical execution it has not been printed in before.
If my post has no tags, then i posted from my phone.
Legendary Creature - Bird Warrior
Flying, First Strike
Whenever you cast a creature spell with Flying you get an experience counter.
Once each turn you may cast a creature spell with Flying whose converted mana cost is equal to or less than the number of experience counter you have as though it has flash.
3/3
Next: we're still at too low a level, more experience counters!
Legendary Enchantment Creature - God
Eminence — As long as Cnaeus, Celestial Confidant is in the command zone or on the battlefield, the first spell you cast or the first ability you activate each turn costs one colored mana less to cast or to activate for each experience counter you have.
When you cast Cnaeus, you get an experience counter.
WUBRG, sacrifices a creature: Return an instant or sorcery card from your graveyard to your hand.
2/7
Next: A non-white commander that rewards playing with different keyword abilites.
Legendary Creature - Shapeshifter
3: Exile target creature card from a graveyard, then return each other card exiled with ~ to its owner's graveyard. If the card exiled with ~ has flying, other creatures you control have flying. The same is true for first strike, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample and vigilance.
2/3
Next: A self-bounce commander (that either bounces itself or other permanents you control)
Legendary Creature — Human Advisor
Landfall — Whenever a land enters the battlefield under your control, you gain 2 life.
1, Return a land you control to your hand: Tap or untap target permanent.
Next: A BUG Commander that has “Whenever an opponent casts a spell,...”
Legendary Creature - Human Wizard
Whenever an opponent casts a spell from their hand, you may cast a spell from your hand with the same converted mana cost as though it had flash without paying its mana cost.
3/4
Next: A commander that encourages and/or supports its owner for casting spells that aren't from their hand (i.e. from graveyard, from exile, from outside of the game).
UBRKess, Dissident MageUBR - Controlling Dissidents
GRhonas the IndomitableG - Indomitable Four Drops
WUBOloro, Ageless AsceticWUB - Loot & Renanimate
Legendary Creature - Orc Shaman
You cannot cast creature spells from your hand.
The first time you search your library each turn, you may reveal a creature card from it. If you do, you may cast it.
4/1
Next: A commander that seems useless... At first
Legendary Creature - Human Coward
Norin, the prepared can't attack or block
W: Exile Norin, then return it to the battlefield under your control.
U: Exile Norin, then return it to the battlefield at the beginning of the next end step.
G: Exile Norin. Target creature gets +X/+X until end of turn, where X is Norin's power.
B: Exile Norin. Target creature gets -X/-X until end of turn, where X is Norin's power.
2/1
I'm pretty sure this still works, because of last known values, even if you use either of his last two abilities, then his first two in response
Next: Any one of the Pirate or Merfolk legends from Ixalan in control of Orazca's power.
Legendary Creature - Minion Avatar
Whenever another creature enters the battlefield under your control, if it entered from your hand, you get an Experience counter. If not, you lose the game. Then if you have twenty or more Experience counters, you win the game.
4/4
Next: A commander who is very powerful, yet very weak.
Legendary Creature - Elf Berserker
First strike, trample, haste.
Whenever Rhogar the Enraged leaves the battlefield, it deals damage equal to its power to you.
"Don't get in my way."
4/2
Next: A BR enchantress commander.
Legendary Creature- Hag Wizard
Whenever you cast an enchantment spell you lose 1 life and draw a card.
Whenever you case a curse spell ~ deals 3 damage to each opponent.
3/3
NEXT: Dinosaur God (theme of the card not necessarily the creature types)
"You can tell how dumb someone is by how they use Mary Sue"
Legendary Creature - Bat Dinosaur Demon(MR- Expedition Exclusive)
(Bat God looks like a cross between Pterosaur and Bat)
Flying, lifelink, vigilance, deathtouch
Aclazotz, Primal Dusk costs 1 less for each basic land you control.
T, Sacrifice a creature: Destroy target permanent.
5/5
Lifelink is BW, Vigilance GW and Deathtouch GB. GBW gets removal of anything, and sac is there because GBW can abuse it later.
Next
Commander that likes basic lands. And big spells.
Legendary Creature - Avatar
2: Create a colorless Gold artifact token with "Sacrifice this artifact: Add one mana of any color to your mana pool." spend only mana produced by basic lands to activate this ability.
Spells you cast cost 1 less to cast for each Gold you control.
Sacrifice a Gold: ~ gets +1/+1 and gains protection from target spell or permanent until end of turn.
4/4
Next: Sharktopus
Legendary Creature - Fish Octopus Mutant
Islandwalk, evolve
Whenever ~ evolves, target non-island land becomes an island until ~ leaves the battlefield.
Remove a +1/+1 counter from ~: Target creature gains islandwalk until end of turn.
1/4
Next: A commander that makes your opponent think they have the upper hand
The Giving Tree GWU
Legendary Creature - Plant
Defender
T: Target player adds one mana of any color and draws a card. Only any opponent may activate this ability and only during their turn.
1, Q: Put a +1/+1 counter on ~.
0/4
Next: A figure of Dominaria's past reimagined
Or: A colorless partner
Legendary Creature - Human Pirate
Converge - When Ariana enters the battlefield, create X colorless Treasure artifact tokens with, "t: Add one mana of any color to your mana pool."
When Ariana attacks, you may sacrifice a Treasure. If you do, draw a card.
3/3
Next: A commander you're willing to have go to your graveyard.