Minerad, Unbridled Rage2R
Legendary Creature - Werewolf
Haste R: Another target creature gets +1/+0. If it's a werewolf, you may transform it.
Tap all lands you control and empty your mana pool: Transform ~. He incited others of his kind to unleash the anger and hatred they felt towards normal men.
3/2
///////// Minerad, Vigilant Serenity
G Legendary Creature - Wolf Warrior
Permanents can't transform.
Other Wolf and Werewolf creatures you control gain hexproof as long as ~ is untapped.
Whenever ~ attacks, each other creature you control that's a wolf or a werewolf gets +2/+2 for each creature that's a wolf or a werewolf you control and gain trample until end of turn. Now he protects mankind from those that still give in to chaos.
3/4
Next: A new Spirit commander that we didn't get in SOI block
Private Mod Note
():
Rollback Post to RevisionRollBack
They didn't care that he was the savior of Fort Keff, the great hunter of Ondu, the champion of Kabira. To them, he was just another piece of flesh, a thing with life to be drained away.
Phineas BarnumWUB
Legendary Creature - Human Wizard
Whenever an opponent draws a card, puts a creature onto the battlefield, or gains life, untap ~.
, , discard a card: Target player draws a card.
, , sacrifice a creature: Target player puts a 1/1 white spirit token creature onto the battlefield.
, , pay 1 life: Target player gains 1 life.
2/4 There is a sucker born every minute.
Next - A Jund Commander that really, really doesn't just care about sacrificing creatures.
Gaur DoomflameBRG
Legendary Creature -- Ogre Shaman
Permanents your opponents control lose indestructible and can't have or gain indestructible. The same is also true for hexproof, shroud and protection. xBRG, t: Destroy target nonland permanent with converted mana cost X. Gaur Doomflame deals X damage to that permanent's controller.
2/2
Next: Grixis has a surprising lack of control commanders that interact directly with anything in play. Make one.
Eliza of the Keep3UBR
Legendary Creature - Human Wizard
Intimidate
When Eliza of the Keep enters the battlefield or attacks, return another target permanent to it's Owner's hand, put target creature from your graveyard onto the battlefield tapped, and Eliza of the keep deals 3 damage to target player.
3/4 Okay, so I guess it's loathing, hate, and malice...
Next - Keeping with the same theme, a Naya commander that would play well at the head of a control deck of some sort.
Bana, Vanara Chieftain2RGW
Legendary Creature -- Ape Archer Warrior
Vigilance, reach
Whenever Bana, Vanara Chieftain or another creature enters the battlefield under your control, choose one:
Exile target artifact or enchantment an opponent controls.
That creature deals damage equal to its power to target creature an opponent controls.
4/6
Next: A commander that's a colourless artifact gnome with CMC 3 or less.
Nomadic Gnome3
Legendary Artifact Creature - Gnome
If you controlled ~ at the beginning of the turn, you and permanents you control may not be the target of spells or abilities controlled by the current controller of ~, and creatures controlled by the current controller of ~ may not attack you.
At the beginning of each upkeep select a player at random, that player gains control of ~.
0/4
Next:A level up Koth which sparks on his highest level. So do the legendary creature, and then the planeswalker that it transforms to.
Koth, Vulshok Alloy1RR
Legendary Creature - Vulshok Warrior
Level up R(R: Put a level counter on this. Level up only as a sorcery.)
Level 1-3: 4/4, First Strike
Level 4-5: 6/6, First Strike, Trample
Level 6+: Flip Koth, Vulshok Alloy
2/2
///flip\\\ Koth, the Purifier
Planeswalker - Koth
[+1]: Sacrifice a Mountain and add RRRRR to your mana pool.
[+2]: Sacrifice two Mountains and deal 4 damage to any number of target creatures or players.
[-6]: Return all lands in your graveyard to the battlefield. Koth deals damage to each creature and opponent equal to the number of lands returned this way.
<3>
Next - Make a commander that cares about how many (or how few) cards you have in your library or uses the library as a resource in some way. Use cards like Crumbling Sanctuary, Shelldock Isle, or Arc-Slogger as inspiration.
Velika, Realm's Exile 3UUB
Legendary Creature - Human Wizard
Shroud
At the beginning of your upkeep, exile the top five cards of each player's library. 4U: You may cast a card from exile without paying its mana cost.
3/4
Next: The more cards your opponents has, the more powerful it is. Or, a Nekusar type commander but without the mage/lich flair to it.
Gadir, Faceless Illusionist1GUR
Legendary Creature -- Frog Shaman
Skulk
Gadir, Faceless Illusionist gets -X/-0, where X is the number of cards in hand of your opponent with the greatest number of cards in hand.
Whenever Gadir attacks and isn't blocked, you may cast a nonland card with converted mana cost X or less from your hand without paying its mana cost, where X is 5 minus Gadir's power.
5/5
Next: A commander with an ability relating to regenerating with black in its colour identity.
Sheoldred, Grave Reaper4BB
Legendary Creature - Praetor
Swampwalk BBB: Regenerate ~
Whenever another creature dies, regenerate that creature and gain control of it. It is a zombie in addition to its other types.
7/7
Gamelen, Citanul Elder2G
Legendary Creature - Elf Druid
Hexproof
Whenever you cast an enchantment spell, put a 1/1 green Elf creature token onto the battlefield.
Whenever you cast an Elf spell, reveal the top 3 cards of your library. Put any enchantment cards revealed this way into your hand and the rest on the bottom of your library in any order.
1/3 "We will pray to Gaea; we will fight for Gaea; we will win for Gaea." - Gamelen, Citanul Elder
Next - A commander that values the number zero in some way (or multiple ways); zero cards in hand, zero creatures, zero cards in your graveyard, zero life, etc.
Seleve, Lich Queen of Alzo2WB
Legendary Creature - Zombie Cleric
You don't lose the game for having 0 or less life.
As long as you have exactly 0 life, permanents you control are indestructible. XWB: Up to one target creature gets +X/+0 and lifelink until end of turn. Then, if you have exactly 0 life, up to one target creature gets -0/-X until end of turn.
2/4
Next: A Commander that generates and/or cares about Clues.
Seeta, the Sinpurged 2WB
Legendary Creature - Human Cleric
Whenever a player draws a card, investigate. t, sacrifice three clues: Destroy target creature. 2WBt, sacrifice twenty clues: Target player looses the game.
3/3
Iq, from Whom the Æther Flows1UUW
Legendary Creature - Avatar Illusion
Flying
Vanishing X: (This creature enters the battlefield with X time counters on it. Where X equals the number of times ~ was returned to the command zone plus 3. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When ~ blocks or becomes blocked return the creatures blocking or blocked by ~ to their owners hand.
If ~ leaves the battlefield with no time counters on it, return all creatures on the battlefield to their owners hand.
1/4
Teferi, Mangara, and Jhoira2UUURW
Legendary Creature - Human Wizard
Vanishing 10
At the beginning of your upkeep, Teferi, Mangara, and Jhoira deals damage to target creature or player equal to the number of time counters among other permanents you control and suspended cards you own. Then you may remove all time counters from target suspended card you own.
Remove a time counter from Teferi, Mangara, and Jhoira: You gain 1 life.
Remove three time counters from Teferi, Mangara, and Jhoira: Draw a card.
Remove six time counters from Teferi, Mangara, and Jhoira: Exile target permanent.
6/6
Next: That was complicated. Now do a simple commander.
Karvia of the Bloodcliffs2BR
Legendary Creature - Human Berserker
Other creatures you control have frenzy 1. (Whenever another creature you control attacks and isn't blocked, it gets +1/+0 until end of turn.)
Discard two cards: Creatures without flying can't block this turn. 4/3
Tegan, the Unyielding 2WW
Legendary Creature - Human Soldier
Vigilance
Whenever ~ blocks or becomes blocked by a creature, prevent the next X damage that would be dealt to each creature you control this turn, where X is equal to ~'s toughness. 1WW: ~ gets +1/+1 until end of turn.
3/2
Ok, how about a commander with an ability that could be seen as either a big upside, or a huge drawback.
Kimber, She Who Belonged to None 3
Legendary Creature - Human Wizard
Wastewalk
Whenever you cast a colourless spell with converted mana cost greater than the number of experience counters you have, you get an experience counter.
Colourless spells you cast cost 1 less to cast for each experience counter you have.
Other colourless creatures you control get wastewalk.
2/3
Next: A mono blue commander that doesnt do blue things.
Next: A mono blue commander that doesnt do blue things.
But blue can do everything!
Uli Amanni, Ice Queen of FornostSSUU
Legendary Snow Creature - Human Wizard S, sacrifice a Snow permanent: Ulmi Amanni deals 2 damage to target creature. 2S, sacrifice a Snow permanent: Uli Amanni deals 2 damage to target player. 5S, exile Uli Amanni: Return up to three snow cards from your graveyard to your hand.
1/4
Next - make a commander that cares about splicing onto arcane spells and arcane spells in general.
Magisa, Pulse of the ArcaneCWUBRG
Legendary Creature - Human Shaman
Whenever you cast an arcane spell, if it is the 4th spell this turn, put a 5/5 Red Legendary Demon Morax creature token with flying onto the battlefield.
Whenever you splice, you may copy that spell. You may choose new targets for the copy.
3/3
Krark, the Nine-Fingered2R
Legendary Creature - Goblin
, sacrifice an artifact: Flip a coin. If you win, Krark deals 3 damage to target creature. If you lose, it deals 1 damage to target creature instead.
, sacrifice an artifact, : Flip X coins. For each coin flip you win, Krark deals 3 damage a random target creature controlled by an opponent and/or opponent.
Next - A high-casting cost Angel, Dragon, Demon (or some other creature type that is usually associated with big, high-CMC monsters) and build in a cost savings mechanic.
Dark Angel Olivia 7CBB
Legendary Creature - Angel
Delve
Flying, deathtouch
When Dark Angel Olivia enters the battlefield, destroy all other nonland permanents.
8/8
The Grand Order 7
Legendary Creature - Avatar
Reach, unblockable
Converge - The Grand Order's power and toughness is X where X is equal to the number of colours of mana spent to cast ~ CWUBRG, t: Gain 5 life. If you have more than 200 life, you win the game.
X/X
Tor-Eli, Hollowhenge Wanderer3WUB
Legendary Creature - Spirit
Hexproof, Flying
Whenever a non-token creature you control dies, put a white 1/1 Spirit creature token with flying onto the battlefield.
, Sacrifice 3 Spirits: Draw two cards, then discard a card.
3/4
Next - a Legendary Werewolf that is actually worth running as the head of a tribal Werewolf deck (unlike Ulrich of the Krallenhorde which is definitely not).
Legendary Creature - Werewolf
Haste
R: Another target creature gets +1/+0. If it's a werewolf, you may transform it.
Tap all lands you control and empty your mana pool: Transform ~.
He incited others of his kind to unleash the anger and hatred they felt towards normal men.
3/2
/////////
Minerad, Vigilant Serenity
G Legendary Creature - Wolf Warrior
Permanents can't transform.
Other Wolf and Werewolf creatures you control gain hexproof as long as ~ is untapped.
Whenever ~ attacks, each other creature you control that's a wolf or a werewolf gets +2/+2 for each creature that's a wolf or a werewolf you control and gain trample until end of turn.
Now he protects mankind from those that still give in to chaos.
3/4
Next: A new Spirit commander that we didn't get in SOI block
But the people behind the barrier knew.
Legendary Creature - Human Wizard
Whenever an opponent draws a card, puts a creature onto the battlefield, or gains life, untap ~.
, , discard a card: Target player draws a card.
, , sacrifice a creature: Target player puts a 1/1 white spirit token creature onto the battlefield.
, , pay 1 life: Target player gains 1 life.
2/4
There is a sucker born every minute.
Next - A Jund Commander that really, really doesn't just care about sacrificing creatures.
Jalira, Master Polymorphist | Endrek Sahr, Master Breeder | Bosh, Iron Golem | Ezuri, Renegade Leader
Brago, King Eternal | Oona, Queen of the Fae | Wort, Boggart Auntie | Wort, the Raidmother
Captain Sisay | Rhys, the Redeemed | Trostani, Selesnya's Voice | Jarad, Golgari Lich Lord
Gisela, Blade of Goldnight | Obzedat, Ghost Council | Niv-Mizzet, the Firemind | Vorel of the Hull Clade
Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections
Gaur Doomflame BRG
Legendary Creature -- Ogre Shaman
Permanents your opponents control lose indestructible and can't have or gain indestructible. The same is also true for hexproof, shroud and protection.
xBRG, t: Destroy target nonland permanent with converted mana cost X. Gaur Doomflame deals X damage to that permanent's controller.
2/2
Next: Grixis has a surprising lack of control commanders that interact directly with anything in play. Make one.
Legendary Creature - Human Wizard
Intimidate
When Eliza of the Keep enters the battlefield or attacks, return another target permanent to it's Owner's hand, put target creature from your graveyard onto the battlefield tapped, and Eliza of the keep deals 3 damage to target player.
3/4
Okay, so I guess it's loathing, hate, and malice...
Next - Keeping with the same theme, a Naya commander that would play well at the head of a control deck of some sort.
Jalira, Master Polymorphist | Endrek Sahr, Master Breeder | Bosh, Iron Golem | Ezuri, Renegade Leader
Brago, King Eternal | Oona, Queen of the Fae | Wort, Boggart Auntie | Wort, the Raidmother
Captain Sisay | Rhys, the Redeemed | Trostani, Selesnya's Voice | Jarad, Golgari Lich Lord
Gisela, Blade of Goldnight | Obzedat, Ghost Council | Niv-Mizzet, the Firemind | Vorel of the Hull Clade
Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections
Bana, Vanara Chieftain 2RGW
Legendary Creature -- Ape Archer Warrior
Vigilance, reach
Whenever Bana, Vanara Chieftain or another creature enters the battlefield under your control, choose one:
Next: A commander that's a colourless artifact gnome with CMC 3 or less.
Legendary Artifact Creature - Gnome
If you controlled ~ at the beginning of the turn, you and permanents you control may not be the target of spells or abilities controlled by the current controller of ~, and creatures controlled by the current controller of ~ may not attack you.
At the beginning of each upkeep select a player at random, that player gains control of ~.
0/4
Next:A level up Koth which sparks on his highest level. So do the legendary creature, and then the planeswalker that it transforms to.
Legendary Creature - Vulshok Warrior
Level up R (R: Put a level counter on this. Level up only as a sorcery.)
Level 1-3: 4/4, First Strike
Level 4-5: 6/6, First Strike, Trample
Level 6+: Flip Koth, Vulshok Alloy
2/2
///flip\\\
Koth, the Purifier
Planeswalker - Koth
[+1]: Sacrifice a Mountain and add RRRRR to your mana pool.
[+2]: Sacrifice two Mountains and deal 4 damage to any number of target creatures or players.
[-6]: Return all lands in your graveyard to the battlefield. Koth deals damage to each creature and opponent equal to the number of lands returned this way.
<3>
Next - Make a commander that cares about how many (or how few) cards you have in your library or uses the library as a resource in some way. Use cards like Crumbling Sanctuary, Shelldock Isle, or Arc-Slogger as inspiration.
Jalira, Master Polymorphist | Endrek Sahr, Master Breeder | Bosh, Iron Golem | Ezuri, Renegade Leader
Brago, King Eternal | Oona, Queen of the Fae | Wort, Boggart Auntie | Wort, the Raidmother
Captain Sisay | Rhys, the Redeemed | Trostani, Selesnya's Voice | Jarad, Golgari Lich Lord
Gisela, Blade of Goldnight | Obzedat, Ghost Council | Niv-Mizzet, the Firemind | Vorel of the Hull Clade
Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections
Legendary Creature - Human Wizard
Shroud
At the beginning of your upkeep, exile the top five cards of each player's library.
4U: You may cast a card from exile without paying its mana cost.
3/4
Next: The more cards your opponents has, the more powerful it is. Or, a Nekusar type commander but without the mage/lich flair to it.
Legendary Creature -- Frog Shaman
Skulk
Gadir, Faceless Illusionist gets -X/-0, where X is the number of cards in hand of your opponent with the greatest number of cards in hand.
Whenever Gadir attacks and isn't blocked, you may cast a nonland card with converted mana cost X or less from your hand without paying its mana cost, where X is 5 minus Gadir's power.
5/5
Next: A commander with an ability relating to regenerating with black in its colour identity.
Legendary Creature - Praetor
Swampwalk
BBB: Regenerate ~
Whenever another creature dies, regenerate that creature and gain control of it. It is a zombie in addition to its other types.
7/7
Next: A commander that combos off enchantments.
Legendary Creature - Elf Druid
Hexproof
Whenever you cast an enchantment spell, put a 1/1 green Elf creature token onto the battlefield.
Whenever you cast an Elf spell, reveal the top 3 cards of your library. Put any enchantment cards revealed this way into your hand and the rest on the bottom of your library in any order.
1/3
"We will pray to Gaea; we will fight for Gaea; we will win for Gaea." - Gamelen, Citanul Elder
Next - A commander that values the number zero in some way (or multiple ways); zero cards in hand, zero creatures, zero cards in your graveyard, zero life, etc.
Jalira, Master Polymorphist | Endrek Sahr, Master Breeder | Bosh, Iron Golem | Ezuri, Renegade Leader
Brago, King Eternal | Oona, Queen of the Fae | Wort, Boggart Auntie | Wort, the Raidmother
Captain Sisay | Rhys, the Redeemed | Trostani, Selesnya's Voice | Jarad, Golgari Lich Lord
Gisela, Blade of Goldnight | Obzedat, Ghost Council | Niv-Mizzet, the Firemind | Vorel of the Hull Clade
Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections
Legendary Creature - Zombie Cleric
You don't lose the game for having 0 or less life.
As long as you have exactly 0 life, permanents you control are indestructible.
XWB: Up to one target creature gets +X/+0 and lifelink until end of turn. Then, if you have exactly 0 life, up to one target creature gets -0/-X until end of turn.
2/4
Next: A Commander that generates and/or cares about Clues.
Legendary Creature - Human Cleric
Whenever a player draws a card, investigate.
t, sacrifice three clues: Destroy target creature.
2WBt, sacrifice twenty clues: Target player looses the game.
3/3
Edit: whoops, forgot.... a nonhumanoid commander.
Legendary Creature - Avatar Illusion
Flying
Vanishing X: (This creature enters the battlefield with X time counters on it. Where X equals the number of times ~ was returned to the command zone plus 3. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When ~ blocks or becomes blocked return the creatures blocking or blocked by ~ to their owners hand.
If ~ leaves the battlefield with no time counters on it, return all creatures on the battlefield to their owners hand.
1/4
Next: A commander that plays with suspend.
Legendary Creature - Human Wizard
Vanishing 10
At the beginning of your upkeep, Teferi, Mangara, and Jhoira deals damage to target creature or player equal to the number of time counters among other permanents you control and suspended cards you own. Then you may remove all time counters from target suspended card you own.
Remove a time counter from Teferi, Mangara, and Jhoira: You gain 1 life.
Remove three time counters from Teferi, Mangara, and Jhoira: Draw a card.
Remove six time counters from Teferi, Mangara, and Jhoira: Exile target permanent.
6/6
Next: That was complicated. Now do a simple commander.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Human Soldier
Hexproof
Creatures you control deal damage as if they were your commander.
0/7
Next - Easy: A commander that care about attacking; Hard: a commander that care about assembling contraptions
Jalira, Master Polymorphist | Endrek Sahr, Master Breeder | Bosh, Iron Golem | Ezuri, Renegade Leader
Brago, King Eternal | Oona, Queen of the Fae | Wort, Boggart Auntie | Wort, the Raidmother
Captain Sisay | Rhys, the Redeemed | Trostani, Selesnya's Voice | Jarad, Golgari Lich Lord
Gisela, Blade of Goldnight | Obzedat, Ghost Council | Niv-Mizzet, the Firemind | Vorel of the Hull Clade
Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections
Legendary Creature - Human Berserker
Other creatures you control have frenzy 1. (Whenever another creature you control attacks and isn't blocked, it gets +1/+0 until end of turn.)
Discard two cards: Creatures without flying can't block this turn.
4/3
Next: Toughness matters
Legendary Creature - Human Soldier
Vigilance
Whenever ~ blocks or becomes blocked by a creature, prevent the next X damage that would be dealt to each creature you control this turn, where X is equal to ~'s toughness.
1WW: ~ gets +1/+1 until end of turn.
3/2
Ok, how about a commander with an ability that could be seen as either a big upside, or a huge drawback.
Legendary Creature - Human
At the beginning of your upkeep, discard your hand and draw seven cards.
2/3
Next - A colorless, non-Artifact, non-Eldrazi Commander
Jalira, Master Polymorphist | Endrek Sahr, Master Breeder | Bosh, Iron Golem | Ezuri, Renegade Leader
Brago, King Eternal | Oona, Queen of the Fae | Wort, Boggart Auntie | Wort, the Raidmother
Captain Sisay | Rhys, the Redeemed | Trostani, Selesnya's Voice | Jarad, Golgari Lich Lord
Gisela, Blade of Goldnight | Obzedat, Ghost Council | Niv-Mizzet, the Firemind | Vorel of the Hull Clade
Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections
Legendary Creature - Human Wizard
Wastewalk
Whenever you cast a colourless spell with converted mana cost greater than the number of experience counters you have, you get an experience counter.
Colourless spells you cast cost 1 less to cast for each experience counter you have.
Other colourless creatures you control get wastewalk.
2/3
Next: A mono blue commander that doesnt do blue things.
But blue can do everything!
Uli Amanni, Ice Queen of Fornost SSUU
Legendary Snow Creature - Human Wizard
S, sacrifice a Snow permanent: Ulmi Amanni deals 2 damage to target creature.
2S, sacrifice a Snow permanent: Uli Amanni deals 2 damage to target player.
5S, exile Uli Amanni: Return up to three snow cards from your graveyard to your hand.
1/4
Next - make a commander that cares about splicing onto arcane spells and arcane spells in general.
Jalira, Master Polymorphist | Endrek Sahr, Master Breeder | Bosh, Iron Golem | Ezuri, Renegade Leader
Brago, King Eternal | Oona, Queen of the Fae | Wort, Boggart Auntie | Wort, the Raidmother
Captain Sisay | Rhys, the Redeemed | Trostani, Selesnya's Voice | Jarad, Golgari Lich Lord
Gisela, Blade of Goldnight | Obzedat, Ghost Council | Niv-Mizzet, the Firemind | Vorel of the Hull Clade
Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections
Legendary Creature - Human Shaman
Whenever you cast an arcane spell, if it is the 4th spell this turn, put a 5/5 Red Legendary Demon Morax creature token with flying onto the battlefield.
Whenever you splice, you may copy that spell. You may choose new targets for the copy.
3/3
Next: Randomness comes into play. see Goblin Test Pilot
Legendary Creature - Goblin
, sacrifice an artifact: Flip a coin. If you win, Krark deals 3 damage to target creature. If you lose, it deals 1 damage to target creature instead.
, sacrifice an artifact, : Flip X coins. For each coin flip you win, Krark deals 3 damage a random target creature controlled by an opponent and/or opponent.
Next - A high-casting cost Angel, Dragon, Demon (or some other creature type that is usually associated with big, high-CMC monsters) and build in a cost savings mechanic.
Jalira, Master Polymorphist | Endrek Sahr, Master Breeder | Bosh, Iron Golem | Ezuri, Renegade Leader
Brago, King Eternal | Oona, Queen of the Fae | Wort, Boggart Auntie | Wort, the Raidmother
Captain Sisay | Rhys, the Redeemed | Trostani, Selesnya's Voice | Jarad, Golgari Lich Lord
Gisela, Blade of Goldnight | Obzedat, Ghost Council | Niv-Mizzet, the Firemind | Vorel of the Hull Clade
Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections
Legendary Creature - Angel
Delve
Flying, deathtouch
When Dark Angel Olivia enters the battlefield, destroy all other nonland permanents.
8/8
The Grand Order 7
Legendary Creature - Avatar
Reach, unblockable
Converge - The Grand Order's power and toughness is X where X is equal to the number of colours of mana spent to cast ~
CWUBRG, t: Gain 5 life. If you have more than 200 life, you win the game.
X/X
Next - A Spirit that can be used as a commander.
Legendary Creature - Spirit
Hexproof, Flying
Whenever a non-token creature you control dies, put a white 1/1 Spirit creature token with flying onto the battlefield.
, Sacrifice 3 Spirits: Draw two cards, then discard a card.
3/4
Next - a Legendary Werewolf that is actually worth running as the head of a tribal Werewolf deck (unlike Ulrich of the Krallenhorde which is definitely not).
Jalira, Master Polymorphist | Endrek Sahr, Master Breeder | Bosh, Iron Golem | Ezuri, Renegade Leader
Brago, King Eternal | Oona, Queen of the Fae | Wort, Boggart Auntie | Wort, the Raidmother
Captain Sisay | Rhys, the Redeemed | Trostani, Selesnya's Voice | Jarad, Golgari Lich Lord
Gisela, Blade of Goldnight | Obzedat, Ghost Council | Niv-Mizzet, the Firemind | Vorel of the Hull Clade
Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections