Nature's Wisdom4G
Enchant creature
Enchanted creature has "At the beginning of your upkeep, draw a card" and "At the beginning of your end step, untap a forest you control".
Drugo15
Artifact creature- Bear Dragon
Domain — Drugo costs 2 less to cast for each basic land type among lands you control.
When Drugo becomes blocked, draw a card,and untap a basic land.
9/9
Beast of the Conclave3WG
Creature - Bear
When ~ becomes blocked, draw a card and untap a basic land. 3WG: Put a 3/3 Green Bear token into the battlefield. 4WG: Populate
3/3
Conclave Lightmare3(G/W)(G/W)
Creature- Horse
When Conclave Lightmare becomes blocked, untap a basic land for each point of damage dealt to it by creatures blocking it. 4(G/W)(G/W): Populate
3/3
Harbinger of Exploration2GG
Creature-Horse
You may play an additional land on each of your turns
Whey you play a land, if it's the second land you've played this turn, proliferate, then Harbinger of Exploration gets +1/+0 until end of turn
3/4
Firemane Steed1RG
Creature - Horse
When ~ attacks, it gets +1/+0 until end of turn. If you played an additional land this turn, ~ gets +3/+0 instead.
2/2
Coercive Equan2BB
Creature-Horse Warrior Advisor
Will of the Council- At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, each player sacrifices a nonland permanent, and Coercive Equan gets +3/+0 until end of turn. If homage gets more votes or the vote is tied, draw a card.
3/3
Ironclaw Coercion1R
Enchantment-Aura
Enchanted creature gets -0/-1 for each nonbasic land its controller controls.
Enchanted creature can't block creatures with power greater than its toughness unless its controller sacrifices a nonland permanent.
Enchant Land
If enchanted land would be put into a graveyard from play, search your library for a land and put it onto the battlefield tapped, then shuffle your library. If the new land is basic, return Treepatching to the battlefield attached to it.
Root of Sages1UU
Enchantment - Aura
Enchant Land
If Enchanted Land would be put into a graveyard from play, look at the top four cards of your library and put them back in any order. Reveal the top card of your library, if it is a land card, return ~ to your hand.
Sage of Shields1WW
Creature - Human Wizard Soldier
Kicker 1U
When ~ enters the battlefield, if ~ was kicked, return an Aura card from your graveyard to your hand. W: Target creature gets +0/+1 until end of turn.
1/3
Metamorphic Sliver3G
Creature-Sliver
All slivers have "G: This creature gets +0/+1 until end of turn" and "G, Sacrifice this permanent: put a 1/1 green sliver creature token with flying onto the battlefield."
3/2
Sliverstorm7B
Sorcery
Search your library for a sliver permanent, and put it onto the battlefield, then shuffle your library.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Elder Sliver 1GG
Creature-Elder Sliver x,t, Sacrifice Elder Sliver: Search your library for a sliver permanent with converted mana cost no greater than X, and put it onto the battlefield tapped. Then shuffle your library. Play this ability only if you've cast a sliver spell this turn with converted mana cost X.
Slivers have "1G,T, Sacrifice a forest: Regenerate this creature."
1/1
Sapspitter4GG
Creature- Treefolk Spider
Reach, Deathtouch U, T, Sacrifice a forest: Destroy target red permanent.
"I can't see anything. Someone light a torch!" -Rucken Fistfoot, Orcish frontscout, last words
Drudge Wanderer3BB
Creature- Wraith
Fear
Whenever Drudge Wanderer deals combat damage to a player, that player discards a card. 1B: Regenerate Drudge Wanderer.
2/3
Magnetic Maze
Land T: Add C to your mana pool 5,T: Put a magnet counter on target creature.
Whenever a creature with a magnet counter attacks, all creatures with magnet counters attack if able, and creatures with magnet counters must block an attacking creature with a magnet counter if able.
Sweet Fragrance1G
Instant
You may return a forest you control to its owner's hand rather than pay Sweet Fragrance's mana cost.
Target player gains 4 life.
Hunter's Boar3GG
Creature - Boar
Bloodrush 1GG Discard ~: Target creature gets +3/+4 until end of turn.
When ~ enters the battlefield, target player gains 4 life.
3/4 Hunting partner and emergency rations all rolled into one.
Nature's Wisdom 4G
Enchant creature
Enchanted creature has "At the beginning of your upkeep, draw a card" and "At the beginning of your end step, untap a forest you control".
Drugo 15
Artifact creature- Bear Dragon
Domain — Drugo costs 2 less to cast for each basic land type among lands you control.
When Drugo becomes blocked, draw a card,and untap a basic land.
9/9
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Beast of the Conclave 3WG
Creature - Bear
When ~ becomes blocked, draw a card and untap a basic land.
3WG: Put a 3/3 Green Bear token into the battlefield.
4WG: Populate
3/3
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Conclave Lightmare 3(G/W)(G/W)
Creature- Horse
When Conclave Lightmare becomes blocked, untap a basic land for each point of damage dealt to it by creatures blocking it.
4(G/W)(G/W): Populate
3/3
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Shivan Lightmare 2WRG
Creature - Dragon Horse
Flying
WRG: Populate
R: Shivan Lightmare gets +1/+0 until end of turn.
5/5
WUBRGReaper King - Superfriends
WUBRGChild of Alara - The Nauseating Aurora
WUBSharuum the Hegemon - Christmas In Prison
WUBZur the Enchanter - Ow My Face
WRJor Kadeen, the Prevailer - Snow Goats
BRGrenzo, Dungeon Warden - International Goblin All Purpose Recycling Facility Number 12
WGSaffi Eriksdotter - Saffi Combosdotter
UPatron of the Moon - The Age of Aquarius
BHorobi, Death's Wail - Bring Out Your Dead
GSachi, Daughter of Seshiro - Sneks
Steed of Pestillence 2BG
Creature - Horse
Infect
B: ~ gets +1/+0 until end of turn.
1BGT: Proliferate.
3/4
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Harbinger of Exploration 2GG
Creature-Horse
You may play an additional land on each of your turns
Whey you play a land, if it's the second land you've played this turn, proliferate, then Harbinger of Exploration gets +1/+0 until end of turn
3/4
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Firemane Steed 1RG
Creature - Horse
When ~ attacks, it gets +1/+0 until end of turn. If you played an additional land this turn, ~ gets +3/+0 instead.
2/2
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Coercive Equan 2BB
Creature-Horse Warrior Advisor
Will of the Council- At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, each player sacrifices a nonland permanent, and Coercive Equan gets +3/+0 until end of turn. If homage gets more votes or the vote is tied, draw a card.
3/3
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Ironclaw Coercion 1R
Enchantment-Aura
Enchanted creature gets -0/-1 for each nonbasic land its controller controls.
Enchanted creature can't block creatures with power greater than its toughness unless its controller sacrifices a nonland permanent.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Treepatching 1GG
Enchantment- Aura
Enchant Land
If enchanted land would be put into a graveyard from play, search your library for a land and put it onto the battlefield tapped, then shuffle your library. If the new land is basic, return Treepatching to the battlefield attached to it.
Root of Sages 1UU
Enchantment - Aura
Enchant Land
If Enchanted Land would be put into a graveyard from play, look at the top four cards of your library and put them back in any order. Reveal the top card of your library, if it is a land card, return ~ to your hand.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Sage of Shields 1WW
Creature - Human Wizard Soldier
Kicker 1U
When ~ enters the battlefield, if ~ was kicked, return an Aura card from your graveyard to your hand.
W: Target creature gets +0/+1 until end of turn.
1/3
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Metamorphic Sliver 3G
Creature-Sliver
All slivers have "G: This creature gets +0/+1 until end of turn" and "G, Sacrifice this permanent: put a 1/1 green sliver creature token with flying onto the battlefield."
3/2
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Sliverstorm 7B
Sorcery
Search your library for a sliver permanent, and put it onto the battlefield, then shuffle your library.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Sliver Queen's Chambers + Village Elder
Elder Sliver 1GG
Creature-Elder Sliver
x,t, Sacrifice Elder Sliver: Search your library for a sliver permanent with converted mana cost no greater than X, and put it onto the battlefield tapped. Then shuffle your library. Play this ability only if you've cast a sliver spell this turn with converted mana cost X.
Slivers have "1G,T, Sacrifice a forest: Regenerate this creature."
1/1
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Sapspitter 4GG
Creature- Treefolk Spider
Reach, Deathtouch
U, T, Sacrifice a forest: Destroy target red permanent.
"I can't see anything. Someone light a torch!" -Rucken Fistfoot, Orcish frontscout, last words
4/6
Order of the Black Oak 1GG
Creature - Elf Knight
Deathtouch
Vigilance
First Strike
2/2
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Order of the Grey Bog 3BG
Creature- Wraith Knight
First Strike, Vigilance, Deathtouch, Swampwalk
2/3
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Coffers Ghost 3BB
Creature - Wraith
Deathtouch
Whenever ~ deals combat damage to a player, that player discards a card.
1/4
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Drudge Wanderer 3BB
Creature- Wraith
Fear
Whenever Drudge Wanderer deals combat damage to a player, that player discards a card.
1B: Regenerate Drudge Wanderer.
2/3
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Magnetic Maze
Land
T: Add C to your mana pool
5,T: Put a magnet counter on target creature.
Whenever a creature with a magnet counter attacks, all creatures with magnet counters attack if able, and creatures with magnet counters must block an attacking creature with a magnet counter if able.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Alluring Game 1GG
Creature - Boar
Creatures must block ~ if able.
When ~ dies, put a 3/3 Green Boar token into the battlefield.
2/3
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Sweet Fragrance 1G
Instant
You may return a forest you control to its owner's hand rather than pay Sweet Fragrance's mana cost.
Target player gains 4 life.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Hunter's Boar 3GG
Creature - Boar
Bloodrush 1GG Discard ~: Target creature gets +3/+4 until end of turn.
When ~ enters the battlefield, target player gains 4 life.
3/4
Hunting partner and emergency rations all rolled into one.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.