Thief of Fire4URRW
Legendary Creature-Giant Rogue
Whenever a source would deal noncombat damage to a creature or player, you may prevent that damage. If you do put a +1/+1 counter on target creature for each 1 damage prevented this way.
Sacrifice Thief of Fire: Put a number of 1/1 colorless Human creature tokens into play equal to the number of +1/+1 counters on creatures you control.
4/4
Private Mod Note
():
Rollback Post to RevisionRollBack
A silent evil where there shouldn't be another.
This awesome signature is tbe work of DNC at Heroes of the Plane Studio!
Catacomb Giant :4mana::symub::symub:
Creature - Giant Zombie
As long as you control an Island and a Swamp, ~ is unblockable.
Counters can't be placed on permanents.
Sacrifice ~: Choose any number of players. Each of the chosen players draws a card, then each other player discards a card.
4/4
Private Mod Note
():
Rollback Post to RevisionRollBack
Planar Chaos was not a mistake neither was it random. You might want to look at it again.
[thread=239793][Game] Level Up - Creature[/thread]
Catacomb Thrull3(U/B)(U/B)(U/B)
Creature - Thrull
As long as you control an Island and a Swamp, ~ is unblockable.
Whenever ~ deals damage to a player, that player discards a card and you draw a card.
3/3
Private Mod Note
():
Rollback Post to RevisionRollBack
Follow me! @DigitalBrony on twitter. ...if that's alright with you...
Furor Thrull :2mana::symbr::symbr:
Creature - Thrull
Haste
At the beginning of your end step, sacrifice ~ unless it attacked this turn.
When ~ dies, target player discards a card at random.
2/2
Private Mod Note
():
Rollback Post to RevisionRollBack
Planar Chaos was not a mistake neither was it random. You might want to look at it again.
[thread=239793][Game] Level Up - Creature[/thread]
Splintershape4UB
Creature - Thrull Shapeshifter
As Splintershape enters the battlefield, you may destroy target creature and have that creature's controller reveal his or her hand and discard a creature card. Splintershape enters the battlefield as your choice of a copy of the destroyed creature or a copy of the discarded card.
0/0
Angel of the Dark Decree4WUUB
Artifact Creature-Angel
Flying
As Angel of the Dark Decree enter the battlefield, target players reveals his or her hand. You may select up to three creatures cards revealed this way, that player discards those cards. You gain life equal to their total toughness.
4/4
Private Mod Note
():
Rollback Post to RevisionRollBack
A silent evil where there shouldn't be another.
This awesome signature is tbe work of DNC at Heroes of the Plane Studio!
Bombshell Hellkite4RR
Creature - Dragon
Flying
Discard three land cards: Bombshell Hellkite gets +X/+0 and gains trample until end of turn, where X is its power. At the beginning of the next end step, sacrifice Bombshell Hellkite.
5/4
Bombshell Hellkite + Smart Ass (thanks random button)
Drake of Infinite Lolz :2mana::symu::symr:
Creature-Drake
Flying, hexproof
Whenever Drake of Infinite Lolz attacks, name a card. Defending player may reveal his or her hand and show you that the named card isn't there. If that player doesn't, destroy target land player controls, if that player does Drake of Infinite Lolz gains +1/+1 and is unblockable this turn.
2/2
Infinite Duty7BW
Sorcery
Name a card. Target player searches their library for a card with that name and reveals it. If they don't, you gain 2 life, and repeat.
Private Mod Note
():
Rollback Post to RevisionRollBack
Follow me! @DigitalBrony on twitter. ...if that's alright with you...
Voracious TeachingsBRGW
Sorcery
Voracious Teachings deals 1 damage to each creature target opponent controls. You gain X life and may search your library for a card with converted mana cost X or less, reveal it, and put it into your hand, where X is the total damage dealt this way. If you searched your library this way, shuffle it afterwards.
War Pilferer2BR
Creature - Zombie Warrior (R) 1BR,T: Target player sacrifices a creature that was dealt damage this turn. If that player does, return a creature from his or her graveyard to the battlefield under your control. It gains haste. Sacrifice it at the beginning of the next end step.
2/3
Corpsemeld2BB Sorcery (U)
As an additional cost to cast Corpsemeld, exile a creature you control.
Return target creature from a graveyard to the battle with X +1/+1 counters on it, where X is the sacrificed creature's power.
Private Mod Note
():
Rollback Post to RevisionRollBack
Check out the thread for my cube if you have the time, and tell me how terrible it is.
Generals meant to be drafted first in a single pack of 6 cards.
And here is the actual cube, meant to be drafted in 4 regular sized packs. (60 card decks)
Boneyard Scavengers2B
Creature - Wolf
Whenever a creature dealt damage by Boneyard Scavengers this turn dies, put X +1/+1 counters on Boneyard Scavengers. X is that creature's power. 2W: Boneyard Scavengers gains first strike and provoke until end of turn.
2/1
Private Mod Note
():
Rollback Post to RevisionRollBack
"My will is my own. I won't bow to fate." - Volrath, Null Profusion
Plot of Dragon's Maze:
Niv-Mizzet plays Realmwright, chooses "Gate". Then a dramatic retelling of the ensuing argument.
Exiled Outrider:2mana::symw::symg:
Creature-Elf Rogue
Forrestwalk
Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
Whenever Exiled Outrider becomes blocked by a creature,you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
3/3
Abominable Essence1BB
Creature - Wraith Shade
Swampwalk B: Abominable Essence gets +1/+1 until end of turn.
When Abominable Essence dies, you may return target Swamp card from your graveyard to the battlefield tapped.
0/1
Machine Shade2UB
Creature - Shade B: Machine Shade gets +1/+1 until end of turn.
When Machine Shade dies, look at the top X cards of your library, where X is its power. Put one of those cards into your hand and the rest on the bottom of your library in any order.
1/1
Warmonger Shadow:2mana::symr::symb:
Creature - Shade Knight
:symr:: Creatures you control get +2/+0 and haste
:symb:::symtap: Creatures you control get +0/+2 and intimidate
2/2
Egg of Vengeance :2mana::symw:
Creature - Bird
Defender
Flash
When ~ enters the battlefield, it deals damage to target attacking creature equal to the number of tapped creatures.
When ~ leaves the battlefield, put a 2/2 white bird creature token onto the battlefield.
0/2
Phoenix Egg2R
Creature - Egg
When ~ dies, put a 2/2 red Phoenix creature token with flying and haste onto the battlefield.
Whenever a Phoenix you control dies, you may return ~ from your graveyard to your hand.
0/2
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
Traitorous Phoenix2R
Creature - Phoenix
Flying, Haste
When ~ dies, if it dealt combat damage to a creature or opponent this turn, that creature's controller or that player may discard a card.
If that player does, return ~ to play under his or her control.
2/2
Private Mod Note
():
Rollback Post to RevisionRollBack
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Thief of Fire 4URRW
Legendary Creature-Giant Rogue
Whenever a source would deal noncombat damage to a creature or player, you may prevent that damage. If you do put a +1/+1 counter on target creature for each 1 damage prevented this way.
Sacrifice Thief of Fire: Put a number of 1/1 colorless Human creature tokens into play equal to the number of +1/+1 counters on creatures you control.
4/4
This awesome signature is tbe work of DNC at Heroes of the Plane Studio!
Magic Wars: DaesseclusMagic Wars Reboot Race:Emesmaa
Orammis Bhasir
Asirri Rokhane
Ursinus Koliel
Creature - Giant Zombie
As long as you control an Island and a Swamp, ~ is unblockable.
Counters can't be placed on permanents.
Sacrifice ~: Choose any number of players. Each of the chosen players draws a card, then each other player discards a card.
4/4
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
Catacomb Thrull 3(U/B)(U/B)(U/B)
Creature - Thrull
As long as you control an Island and a Swamp, ~ is unblockable.
Whenever ~ deals damage to a player, that player discards a card and you draw a card.
3/3
Creature - Thrull
Haste
At the beginning of your end step, sacrifice ~ unless it attacked this turn.
When ~ dies, target player discards a card at random.
2/2
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
Splinter Thrull 3BB
Creature - Thrull
Haste
When ~ dies, destroy target creature. That creature's controller discards a card.
2/2
Splintershape 4UB
Creature - Thrull Shapeshifter
As Splintershape enters the battlefield, you may destroy target creature and have that creature's controller reveal his or her hand and discard a creature card. Splintershape enters the battlefield as your choice of a copy of the destroyed creature or a copy of the discarded card.
0/0
Angel of the Dark Decree 4WUUB
Artifact Creature-Angel
Flying
As Angel of the Dark Decree enter the battlefield, target players reveals his or her hand. You may select up to three creatures cards revealed this way, that player discards those cards. You gain life equal to their total toughness.
4/4
This awesome signature is tbe work of DNC at Heroes of the Plane Studio!
Magic Wars: DaesseclusMagic Wars Reboot Race:Emesmaa
Orammis Bhasir
Asirri Rokhane
Ursinus Koliel
Bombshell Hellkite 4RR
Creature - Dragon
Flying
Discard three land cards: Bombshell Hellkite gets +X/+0 and gains trample until end of turn, where X is its power. At the beginning of the next end step, sacrifice Bombshell Hellkite.
5/4
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Drake of Infinite Lolz :2mana::symu::symr:
Creature-Drake
Flying, hexproof
Whenever Drake of Infinite Lolz attacks, name a card. Defending player may reveal his or her hand and show you that the named card isn't there. If that player doesn't, destroy target land player controls, if that player does Drake of Infinite Lolz gains +1/+1 and is unblockable this turn.
2/2
The Anabyn
Stay Hungry My Friends....
Infinite Duty 7BW
Sorcery
Name a card. Target player searches their library for a card with that name and reveals it. If they don't, you gain 2 life, and repeat.
Voracious Teachings BRGW
Sorcery
Voracious Teachings deals 1 damage to each creature target opponent controls. You gain X life and may search your library for a card with converted mana cost X or less, reveal it, and put it into your hand, where X is the total damage dealt this way. If you searched your library this way, shuffle it afterwards.
Warfare's Tyranny 2WBR
Instant
Destroy each creature that was dealt damage this turn. Then you gain 2 life for each creature that died this turn.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
War Pilferer 2BR
Creature - Zombie Warrior (R)
1BR,T: Target player sacrifices a creature that was dealt damage this turn. If that player does, return a creature from his or her graveyard to the battlefield under your control. It gains haste. Sacrifice it at the beginning of the next end step.
2/3
Sorcery (U)
As an additional cost to cast Corpsemeld, exile a creature you control.
Return target creature from a graveyard to the battle with X +1/+1 counters on it, where X is the sacrificed creature's power.
Generals meant to be drafted first in a single pack of 6 cards.
And here is the actual cube, meant to be drafted in 4 regular sized packs. (60 card decks)
Boneyard Scavengers 2B
Creature - Wolf
Whenever a creature dealt damage by Boneyard Scavengers this turn dies, put X +1/+1 counters on Boneyard Scavengers. X is that creature's power.
2W: Boneyard Scavengers gains first strike and provoke until end of turn.
2/1
Plot of Dragon's Maze:
Niv-Mizzet plays Realmwright, chooses "Gate". Then a dramatic retelling of the ensuing argument.
Norwood Wolfrider 3G
Creature - Elf Warrior (C)
Provoke
Whenever ~ becomes blocked, put a +1/+1 counter on it.
2/3
Exiled Outrider:2mana::symw::symg:
Creature-Elf Rogue
Forrestwalk
Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
Whenever Exiled Outrider becomes blocked by a creature,you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
3/3
The Anabyn
Stay Hungry My Friends....
Abominable Essence 1BB
Creature - Wraith Shade
Swampwalk
B: Abominable Essence gets +1/+1 until end of turn.
When Abominable Essence dies, you may return target Swamp card from your graveyard to the battlefield tapped.
0/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Machine Shade 2UB
Creature - Shade
B: Machine Shade gets +1/+1 until end of turn.
When Machine Shade dies, look at the top X cards of your library, where X is its power. Put one of those cards into your hand and the rest on the bottom of your library in any order.
1/1
Warmonger Shadow:2mana::symr::symb:
Creature - Shade Knight
:symr:: Creatures you control get +2/+0 and haste
:symb:::symtap: Creatures you control get +0/+2 and intimidate
2/2
The Anabyn
Stay Hungry My Friends....
Buttocks of Burning Hell 3RB
Creature - Shade Donkey
"But... I WILL KILL YOU!"
3/7
Asinine Vengeance 1WU
Instant
Tap target creature.
Asinine Vengeance deals damage to target attacking creature equal to the number of tapped creatures.
Egg of Vengeance :2mana::symw:
Creature - Bird
Defender
Flash
When ~ enters the battlefield, it deals damage to target attacking creature equal to the number of tapped creatures.
When ~ leaves the battlefield, put a 2/2 white bird creature token onto the battlefield.
0/2
Phoenix Egg 2R
Creature - Egg
When ~ dies, put a 2/2 red Phoenix creature token with flying and haste onto the battlefield.
Whenever a Phoenix you control dies, you may return ~ from your graveyard to your hand.
0/2
About Nykthos, Shrine to Nyx:
Traitorous Phoenix 2R
Creature - Phoenix
Flying, Haste
When ~ dies, if it dealt combat damage to a creature or opponent this turn, that creature's controller or that player may discard a card.
If that player does, return ~ to play under his or her control.
2/2