Nice, very quirky and interesting. Fulfilled the challenge. 10/10
Corvo Attano1WUB
Legendary Creature - Human Assassin
First Strike
~ cannot be blocked. WB: Destroy target creature. Activate only if a creature you controlled died this turn. Activate only once each turn.
5/3
Next: Give me a creature that is the epitome of a shard of your choice.
Private Mod Note
():
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MCC February 2014 - 2nd Round (11th-20th)
MCC March 2014 - 1st Round (17th-24th)
MCC April 2014 - 1st Round (17th-32nd)
MCC May 2014 - 1st Round (17th-32nd)
MCC June 2014 - Judge
MCC July 2014 - Host
MCC August 2014 - 1st Round (17th-31st)
MCC August 2015 - 1st Round (21st-36th)
MCC September 2015 - 1st Round (22nd-39th)
MCC October 2015 - 1st Round (13th-20th)
CCL March 2014 - Score: 71.4/300 (18th)
CCL May 2014 - Score: 29/36 (10th)
CCL June 2014 - Score: 86/150 (10th)
CCL July 2014 - Score:36/50 (6th T)
CCL August 2015 - Score: 14 (5th T)
CCL September 2015 - Score: 3 (5th)
CCL October 2015 - Host
DCC September 2015 - Score: 30 (9th)
DCC October 2015 - Score: 46 (8th-T)
Corvo Attano
I really liked how the mechanics work and it fits attano quite nicely! Seems like he would be a ridiculous commander though... 10/10
(FOR JUND!)
Rach`maw, Vashaino War Priest RBG
Legendary Creature- Vashaino Cleric
Double Strike
Whenever you sacrifice a creature, deal damage equal to its power to each creature. BRG: sacrifice every other creature you control. If you do, ~ gains Flying, Trample, Haste, and Indestructible until end of turn.
5/2
Next: A creature based on the MTGsalvation art thing at the top of every page. Looks like a ninja or something from kamigawa thats flying???
The Chosen One--I suggest raising the cost a little. This is potentially a 6/6 creature who gives flying to others. Otherwise, I could see that banner in this context. 8/10
Bal'Eir
Plane-Califauna
Mana pools don't empty at the end of turns and phases.
Whenever you roll :symch:, draw cards equal to the number of tapped creatures on the battlefield.
Flavor: It's where I spend my days...most of them.
NEXT: Give me the angriest non-black non-red non-permanent card you can imagine.
Bal'Eir - I love the "everlasting" concept. It also does some crazy degenerate things, which is what planechase is all about, right?
Druidic Naturalist2G
Creature - Elf Druid
Whenever a forest is put into a graveyard, exile it.
Druidic Naturalist gets +5/+5 for each forest exiled by Druidic Naturalist
3/2
NEXT: Give me the most evil (flavor-wise) card draw spell you can think of.
Private Mod Note
():
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Kardia
Skytherax
Creature - Elemental Warrior Shaman
Untapped creatures you control get +0/+1 as long as Skytherax is tapped.
1/1
I have:
Gold: 35
Inventory: Adventurer's Clothes, Shabby Robe (OOC +1), Harvester's Sickle (:symg:^).
Abilities: N/A
Current Goals: To find turtle-man's friend.
Experience: 3/20
Mana: :1mana::symuw::symuw::symuw::symuw:
Druidic Naturalist: I don't know what he means by angriest card you can think of... but I do like the card and does seem quite nasty.
Gnawing on Brains XUB
Instant
Target player puts the top X cards from his or her library into his or her graveyard. Draw a card for each creature put into a graveyard this way. NOM NOM NOM NOM NOM
Next: I wanna see a five color card that would be playable in standard.
Gnawing on Brains - patently better than Psychic Drain - this needs to be a sorcery and probably rare. Also "...for each creature card..." I'd play it, but the power creep is obvious. 7.5/10
Prismatic ReclaimationWUBRG
Sorcery (U)
Return up to one target card of each card type from your
graveyard to your hand. "My people, my arms, and my treasures shall not forever
remain buried."
next: a creature type in a color you normally wouldn't see it in
Private Mod Note
():
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Thanks to Xenphire @ Inkfox for the amazing new sig
“Thus strangely are our souls constructed, and by slight ligaments
are we bound to prosperity and ruin.”
― Mary Shelley, Frankenstein
Redeemed Dead- what's it's power and toughness? Honestly a white zombie is kinda boring. 5/10 because it's nothing standout awesome.
Kraggken :3mana::symr::symr::symr:
Creature- Kraken
Haste, Trample
Whenever ~ attacks, unless you sacrifice a land, it gets -2/-2 and loses trample.
Whenever ~ is blocked, unless you sacrifice a land, shuffle ~ back into your library at end of combat.
"If it's not breaking through the ground, scaring the living daylights out of everyone in it's wake- it's not scary as it flops around trying to get back underground."
8/8
next-
a really cool Legendary Land that has a do-able (but not cheap, or already done) Win-con.
Private Mod Note
():
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SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Kraggken: Points for the name. I imagine the attacking clause should really be +2/+2 and gains trample, with 6/6 and no trample originally, as it's a little cleaner. The card itself is interesting, and seems like a Kraken to me. 8/10
Instant win-con that's neither cheap or already done? I'm going to assume that, by "already done" you mean already done on a land.
Mamuda, Apocalypse Caldera
Legendary Land
Mamuda, Apocalypse Caldera enters the battlefield tapped. T: Add R to your mana pool.
At the beginning of your upkeep, put a pressure counter on Mamuda RR,T: Put a pressure counter on Mamuda
At the beginning of your upkeep, if there are ten or more pressure counters on Mamuda, remove all pressure counters from Mamuda and it deals 20 damage to each opponent and each creature you don't control.
Mamuda, Apocalypse Caldera: I think it's a tad overpowered. Numbers should be tweaked. Maybe not 20 damage, or 10 pressure counters, I don't know. But currently we're looking at a 5-turn, hard to remove, win-condition. 6/10
Kermallix, Tyrant of Bashal (Mythic)
Cost: 4RRR
Creature - Dragon
Majesty (You may tap any number of untapped creatures you control as you cast this spell. It enters the battlefield with a +1/+1 counter on it for each creature tapped this way.)
Flying, Trample 1R, remove a +1/+1 counter from Kermallix, Tyrant of Bashal: It deals 1 damage to target creature or player.
"The glorious nation of Bashal bows to it's emperor."
4/4
Next: A common creature with Majesty; or a multicolored Spider.
Private Mod Note
():
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-
YOU ARE SURPRISED BY A MANTICORE! IT QUICKLY SHREDS YOUR FLESH AND DEVOURS YOU!
Kermallix: Seems like this woulda been a nice design for Jund. I don't get what common dragon trope Majesty is supposed to convey, though. Also, removing counters to do damage reminds me of the old red hydras, so Idunno how to feel about that. 6/10
Adored Prince2W
Creature - Human Noble {C}
Majesty (You may tap any number of untapped creatures you control as you cast this spell. It enters the battlefield with a +1/+1 counter on it for each creature tapped this way.)
Adored Prince- you forgot the P/T, but it seems like a viable card in limited, and i see a lot of cards on here that are OP, but this one seems fine.
Brain Seize 2BU
Enchantment-Aura
Gain control of target creature, target player puts cards from the top of their library into his or her graveyard equal to the creatures power.
At the beginning of your upkeep, target player puts the top 2 cards of his or her library into his or her graveyard.
At the beginning of your upkeep, any opponent may put the top 10 cards of your library to sacrifice enchanted creature, and this enchantment.
pangolin: Wording doesnt make sense. In current state, it is much too OP for its mana cost. 4/10
Chromahorn Minotaur WUBRG
Creature -- Minotaur
When ~ enters the battlefield, you may search your library for an instant, a sorcery, an enchantment, a creature, and an artifact each with a converted mana cost 3 or less and reveal them. Choose one at random and put it onto the battlefield, then put the rest on the bottom of your library in a random order.
3/3
Next: A creature card that is both a God and a Horror, and has the God archetype from Theros (That is, it is not a creature if your devotion to whatever color it is is X or less)
Crasteros: Kinda boring, nothing protects him, no passive ability and even his activated ability is not great. Also, you didn't review the card before you. 3/10
Thekroma (haha, geddit?) 2WWW
Legendary Creature - Angel God
Indestructible
As long as your devotion to white is less than seven, Thekroma isn't a creature.
Creatures you control have flying and vigilance.
1WW: Creatures you control gain protection from black and from red until end of turn.
Thekroma: I feel like the name is a little awkward, but I see the combination of "-theism' and "Akroma", and I do understand the throwback in there. The card itself looks fun, and definitely doesn't feel overly busted, though it maybe doesn't need to also give Vigilance. Also, since it has no p/T, it will die as soon as it turns into a creature (Yes, I know you just forgot to put a P/T there). All around, I'd give it a 7/10. Definitely playable, if not just mildly OP.
>--<
Noxium, the Creeping Death XBB
Legendary Creature - Demon Hydra
~ enters the battlefield with X +1/+1 counters. 1, sacrifice a permanent: Remove a =1/+1 counter from ~. Each other creature gets -x/-x until end of turn, where x is half the number of +1/+1 counters on ~, rounded up.
0/0
Fused Entity Nothing about this says Chimera. Chimeras as established by wizard's have basically nothing to do with creature type manipulation. 2/10
Ummm what? An enchantment with a planeswalker appearance? As in an enchantment that behaves like a planeswalker, an enchantment spell, like Jace's Erasure that is a planeswalker's "Signature spell" or what?
Since an enchantment that behaves something like a planeswalker is more fun, I'm going to go with that.
Call of the Crusade2WW
Enchantment
Call of the Crusade enters the battlefield with two morale counters on it. Whenever you are dealt damage, remove a morale counter from Call of the Crusade. When there are no more morale counters on Call of the Crusade, sacrifice it. 1W,T: Put a 1/1 white Soldier creature token onto the battlefield. Put a morale counter onto Call of the Crusade. Use this ability only as a sorcery. 3WW,T: Put X 2/2 white Knight creatures with First Strike onto the battlefield, where X is the number of morale counters on Call of the Crusade, then remove that many morale counters from it.
The wording may be off. It's not EXACTLY like a planeswalker, as an enchantment that behaved exactly like a planeswalker would be redundant and pointless.
Crusade - I like it, and I think it has a place in white weenie, it can take top-of-the-curve spot, and be a mid-range, late game way of coming back after board wipes, etc. 9/10
Tectonic Razor-wing2RRR
Creature - Manticore (R)
Flying, haste
Whenever Tectonic Razorwing attacks, you may have each
player sacrifice a land. If you do, put a +1/+1 counter
on Tectonic Razor-wing. "It feeds off the upheaval of the world."
3/3
Wow, that Razorwing is REALLLYYYY not making you any friends at the multiplayer table. I love it, though it feels more like an elemental or a dragon than a Manticore. 7/10
Wandering SellswordW
Creature- Human Rogue 2, T: Gain control of Wandering Sellsword. Any player may activate this ability.
3/3
Next:
Design a card you would have loved when you first started magic. (Make it balanced)
7/10. I really would love Wizards to explore a mercenary theme in a set. But I think a 3/3 for W is still way too strong, even with that drawback.
Goblin Artificer3R
Creature - Goblin Wizard (R)
Sacrifice an artifact, T: Search your library for an artifact, reveal it, and put it into your hand. Goblins aren't known for their creativity, but they are wonderful for taking things apart.
2/2
6/10. I'm a big fan of welder, but even I have to admit it's too good. This card, however, could cost less.
Ruby Factory2r
Artifact (R)
Sacrifice an artifact you control, : Put two colorless artifact tokens into play with named Ruby onto the battlefield. They have "Sacrifice this artifact: add R to your mana pool."
Next:
A minigame card (like Fact or Fiction) at common.
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Wantonwizard: Feeding off of MTG's bloated corpse since 1996.
7/10 This thing is a decent accelerator. Personally I would have liked it better if it didn't require a sacrifice, and to offset that it only produced one token.
Seek Sanction2U
Sorcery (C)
Reveal the top 4 cards of your library and separate them into two even piles. An opponent chooses a pile. Put the cards from the chosen pile into your hand, then put all other cards revealed this way onto the bottom of your library in any order.
Next: Design a new fortification.
Private Mod Note
():
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Graethyl(U/B)
Creature - Vampire Florist
1/2
Equipment:
Head: --
Body: Arwendale Armour (+1 Mod to spells containing the word "life")
Hand 1: Tridron Staff (+1.5 Mod to spells with CMC of 3)
Hand 2: --
Feet: Shoes
Accessory: --
Mana: RW
Coins: Inventory: Petal Cloak
Level: 1 Exp: 17/50
Skills: Intellectual (+1 Mod on spells that mechanically interact with cards in hands)
Notable Events:
Discerned location of Pylian Gems from Halliwold
Retrieved Pylian Gems from Halliwold
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Corvo Attano 1WUB
Legendary Creature - Human Assassin
First Strike
~ cannot be blocked.
WB: Destroy target creature. Activate only if a creature you controlled died this turn. Activate only once each turn.
5/3
Next: Give me a creature that is the epitome of a shard of your choice.
MCC March 2014 - 1st Round (17th-24th)
MCC April 2014 - 1st Round (17th-32nd)
MCC May 2014 - 1st Round (17th-32nd)
MCC June 2014 - Judge
MCC July 2014 - Host
MCC August 2014 - 1st Round (17th-31st)
MCC August 2015 - 1st Round (21st-36th)
MCC September 2015 - 1st Round (22nd-39th)
MCC October 2015 - 1st Round (13th-20th)
CCL May 2014 - Score: 29/36 (10th)
CCL June 2014 - Score: 86/150 (10th)
CCL July 2014 - Score:36/50 (6th T)
CCL August 2015 - Score: 14 (5th T)
CCL September 2015 - Score: 3 (5th)
CCL October 2015 - Host
DCC October 2015 - Score: 46 (8th-T)
I really liked how the mechanics work and it fits attano quite nicely! Seems like he would be a ridiculous commander though... 10/10
(FOR JUND!)
Rach`maw, Vashaino War Priest RBG
Legendary Creature- Vashaino Cleric
Double Strike
Whenever you sacrifice a creature, deal damage equal to its power to each creature.
BRG: sacrifice every other creature you control. If you do, ~ gains Flying, Trample, Haste, and Indestructible until end of turn.
5/2
Next: A creature based on the MTGsalvation art thing at the top of every page. Looks like a ninja or something from kamigawa thats flying???
The Chosen One 1WW
Creature - Spirit Samurai
Flying
Samurais you control gain flying.
Bushido 3
3/3
Next: Create a card based on a song.
MCC March 2014 - 1st Round (17th-24th)
MCC April 2014 - 1st Round (17th-32nd)
MCC May 2014 - 1st Round (17th-32nd)
MCC June 2014 - Judge
MCC July 2014 - Host
MCC August 2014 - 1st Round (17th-31st)
MCC August 2015 - 1st Round (21st-36th)
MCC September 2015 - 1st Round (22nd-39th)
MCC October 2015 - 1st Round (13th-20th)
CCL May 2014 - Score: 29/36 (10th)
CCL June 2014 - Score: 86/150 (10th)
CCL July 2014 - Score:36/50 (6th T)
CCL August 2015 - Score: 14 (5th T)
CCL September 2015 - Score: 3 (5th)
CCL October 2015 - Host
DCC October 2015 - Score: 46 (8th-T)
Bal'Eir
Plane-Califauna
Mana pools don't empty at the end of turns and phases.
Whenever you roll :symch:, draw cards equal to the number of tapped creatures on the battlefield.
Flavor: It's where I spend my days...most of them.
NEXT: Give me the angriest non-black non-red non-permanent card you can imagine.
RKrenko, Mob BossR
WBAthreos, God of Passage~Non-ApostleWB
URWNarset, Enlightened MasterURW
Join me on PucaTrade! https://pucatrade.com/invite/gift/51352
Druidic Naturalist 2G
Creature - Elf Druid
Whenever a forest is put into a graveyard, exile it.
Druidic Naturalist gets +5/+5 for each forest exiled by Druidic Naturalist
3/2
NEXT: Give me the most evil (flavor-wise) card draw spell you can think of.
Creature - Elemental Warrior Shaman
Untapped creatures you control get +0/+1 as long as Skytherax is tapped.
1/1
I have:
Gold: 35
Inventory: Adventurer's Clothes, Shabby Robe (OOC +1), Harvester's Sickle (:symg:^).
Abilities: N/A
Current Goals: To find turtle-man's friend.
Experience: 3/20
Mana: :1mana::symuw::symuw::symuw::symuw:
Gnawing on Brains XUB
Instant
Target player puts the top X cards from his or her library into his or her graveyard. Draw a card for each creature put into a graveyard this way.
NOM NOM NOM NOM NOM
Next: I wanna see a five color card that would be playable in standard.
Prismatic Reclaimation WUBRG
Sorcery (U)
Return up to one target card of each card type from your
graveyard to your hand.
"My people, my arms, and my treasures shall not forever
remain buried."
next: a creature type in a color you normally wouldn't see it in
Thanks to Xenphire @ Inkfox for the amazing new sig
“Thus strangely are our souls constructed, and by slight ligaments
are we bound to prosperity and ruin.”
― Mary Shelley, Frankenstein
Redeemed Dead- what's it's power and toughness? Honestly a white zombie is kinda boring. 5/10 because it's nothing standout awesome.
Kraggken :3mana::symr::symr::symr:
Creature- Kraken
Haste, Trample
Whenever ~ attacks, unless you sacrifice a land, it gets -2/-2 and loses trample.
Whenever ~ is blocked, unless you sacrifice a land, shuffle ~ back into your library at end of combat.
"If it's not breaking through the ground, scaring the living daylights out of everyone in it's wake- it's not scary as it flops around trying to get back underground."
8/8
next-
a really cool Legendary Land that has a do-able (but not cheap, or already done) Win-con.
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Instant win-con that's neither cheap or already done? I'm going to assume that, by "already done" you mean already done on a land.
Mamuda, Apocalypse Caldera
Legendary Land
Mamuda, Apocalypse Caldera enters the battlefield tapped.
T: Add R to your mana pool.
At the beginning of your upkeep, put a pressure counter on Mamuda
RR,T: Put a pressure counter on Mamuda
At the beginning of your upkeep, if there are ten or more pressure counters on Mamuda, remove all pressure counters from Mamuda and it deals 20 damage to each opponent and each creature you don't control.
Next:
We've seen dragons in magic that cover a lot of dragon tropes, from sleeping in caves (Slumbering Dragon) to breathing fire (too many to count), to hoarding treasure (Hoard-Smelter Dragon, Hoarding Dragon, Hellkite Tyrant) there's even Hunted Dragon, who plays around with dragons being hunted by knights.
Choose another common dragon trope and build a dragon around it.
WUBRGCommander Decklists - PaperWUBRG
CCCCCommander Decklists - TheorycraftCCCC
Sig Credit: Pegasus Bishop
Kermallix, Tyrant of Bashal (Mythic)
Cost: 4RRR
Creature - Dragon
Majesty (You may tap any number of untapped creatures you control as you cast this spell. It enters the battlefield with a +1/+1 counter on it for each creature tapped this way.)
Flying, Trample
1R, remove a +1/+1 counter from Kermallix, Tyrant of Bashal: It deals 1 damage to target creature or player.
"The glorious nation of Bashal bows to it's emperor."
4/4
Next: A common creature with Majesty; or a multicolored Spider.
Adored Prince 2W
Creature - Human Noble {C}
Majesty (You may tap any number of untapped creatures you control as you cast this spell. It enters the battlefield with a +1/+1 counter on it for each creature tapped this way.)
Next: Mind Control with a twist
Brain Seize 2BU
Enchantment-Aura
Gain control of target creature, target player puts cards from the top of their library into his or her graveyard equal to the creatures power.
At the beginning of your upkeep, target player puts the top 2 cards of his or her library into his or her graveyard.
At the beginning of your upkeep, any opponent may put the top 10 cards of your library to sacrifice enchanted creature, and this enchantment.
NEXT- A rainbow minotaur
Chromahorn Minotaur WUBRG
Creature -- Minotaur
When ~ enters the battlefield, you may search your library for an instant, a sorcery, an enchantment, a creature, and an artifact each with a converted mana cost 3 or less and reveal them. Choose one at random and put it onto the battlefield, then put the rest on the bottom of your library in a random order.
3/3
Next: A creature card that is both a God and a Horror, and has the God archetype from Theros (That is, it is not a creature if your devotion to whatever color it is is X or less)
Thekroma (haha, geddit?) 2WWW
Legendary Creature - Angel God
Indestructible
As long as your devotion to white is less than seven, Thekroma isn't a creature.
Creatures you control have flying and vigilance.
1WW: Creatures you control gain protection from black and from red until end of turn.
Next: Give me a Hydra Demon
Noxium, the Creeping Death XBB
Legendary Creature - Demon Hydra
~ enters the battlefield with X +1/+1 counters.
1, sacrifice a permanent: Remove a =1/+1 counter from ~. Each other creature gets -x/-x until end of turn, where x is half the number of +1/+1 counters on ~, rounded up.
0/0
Next: Gimme a Chimera Lord!
Done by Rivenor of Miraculous Recovery signatures!
Done by Rivenor of Miraculous Recovery signatures!
Fused Entity 3UR
Creature-Chimera
For each creature type among creatures you control, each creature you control is that type.
Each other creature you control gets +1/+1 for each of its types.
3/2
next: give me an enchantment with a planeswalker appearance
RKrenko, Mob BossR
WBAthreos, God of Passage~Non-ApostleWB
URWNarset, Enlightened MasterURW
Join me on PucaTrade! https://pucatrade.com/invite/gift/51352
Ummm what? An enchantment with a planeswalker appearance? As in an enchantment that behaves like a planeswalker, an enchantment spell, like Jace's Erasure that is a planeswalker's "Signature spell" or what?
Since an enchantment that behaves something like a planeswalker is more fun, I'm going to go with that.
Call of the Crusade 2WW
Enchantment
Call of the Crusade enters the battlefield with two morale counters on it. Whenever you are dealt damage, remove a morale counter from Call of the Crusade. When there are no more morale counters on Call of the Crusade, sacrifice it.
1W,T: Put a 1/1 white Soldier creature token onto the battlefield. Put a morale counter onto Call of the Crusade. Use this ability only as a sorcery.
3WW,T: Put X 2/2 white Knight creatures with First Strike onto the battlefield, where X is the number of morale counters on Call of the Crusade, then remove that many morale counters from it.
The wording may be off. It's not EXACTLY like a planeswalker, as an enchantment that behaved exactly like a planeswalker would be redundant and pointless.
Next:
Make a flavorful red manticore.
WUBRGCommander Decklists - PaperWUBRG
CCCCCommander Decklists - TheorycraftCCCC
Sig Credit: Pegasus Bishop
Tectonic Razor-wing 2RRR
Creature - Manticore (R)
Flying, haste
Whenever Tectonic Razorwing attacks, you may have each
player sacrifice a land. If you do, put a +1/+1 counter
on Tectonic Razor-wing.
"It feeds off the upheaval of the world."
3/3
next: make a monowhite rogue
I couldn't figure out my old curse password
Thanks to Xenphire @ Inkfox for the amazing new sig
“Thus strangely are our souls constructed, and by slight ligaments
are we bound to prosperity and ruin.”
― Mary Shelley, Frankenstein
Wandering Sellsword W
Creature- Human Rogue
2, T: Gain control of Wandering Sellsword. Any player may activate this ability.
3/3
Next:
Design a card you would have loved when you first started magic. (Make it balanced)
WUBRGCommander Decklists - PaperWUBRG
CCCCCommander Decklists - TheorycraftCCCC
Sig Credit: Pegasus Bishop
Goblin Artificer 3R
Creature - Goblin Wizard (R)
Sacrifice an artifact, T: Search your library for an artifact, reveal it, and put it into your hand.
Goblins aren't known for their creativity, but they are wonderful for taking things apart.
2/2
Next:
A red factory that produces artifacts
Club Flamingo Wins: 1!
Ruby Factory 2r
Artifact (R)
Sacrifice an artifact you control, : Put two colorless artifact tokens into play with named Ruby onto the battlefield. They have "Sacrifice this artifact: add R to your mana pool."
Next:
A minigame card (like Fact or Fiction) at common.
Seek Sanction 2U
Sorcery (C)
Reveal the top 4 cards of your library and separate them into two even piles. An opponent chooses a pile. Put the cards from the chosen pile into your hand, then put all other cards revealed this way onto the bottom of your library in any order.
Next: Design a new fortification.
Creature - Vampire Florist
1/2
Equipment:
Coins:
Inventory: Petal Cloak
Level: 1
Exp: 17/50
Skills:
Intellectual (+1 Mod on spells that mechanically interact with cards in hands)
Notable Events: