If I'm reading this card correctly it seems quite overpowered you pay BBBBB and get 1,2,3,6,12 life loss, which makes this card BBBBB win the game(or BBBBBB in EDH) in most instances, an effect which usually costs 10 or more(see door to nothingness/emrakul). 4/10
Favorite location based card:
Krosan Tangle
Land(R) T: Add 1 to your mana pool. T: Add GG to your mana pool. Spend this mana only to play creature spells with converted mana cost 6 or greater. The tangle bears its best fruits for only for the best predators.
Next: An interesting combination of two abilities/keywords from different blocks(see ichor slick)
Fixed Wasteland
Land
Whenever a nonbasic land enters the battlefield destroy it and Fixed Wasteland.
it's boring and unimaginative as a Hesitation for lands. 1/10
Krosan Tangle- it'll play. i don't see much of a problem with it. 7.5/10
Oaken Hoarder :3mana::symg:
Creature- Treefolk Druid 2/5
Forest cards in your hand have "Cycling :3mana:- When you cycle this land, put a 1/1 green Squirrel creature token onto the battlefield." Threshold- As long as you have seven or more cards in your graveyard, whenever you Cycle a Forest card put an additional 1/1 Squirrel creature token onto the battlefield.
Next-
Give me an unorthodox way to generate tokens.
Private Mod Note
():
Rollback Post to RevisionRollBack
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
This is a super flavorful card. I like the idea of Treefolk and Squirrels teaming up. Ability isn't super strong and I think they all tie in nicely with eachother. 9/10. Missing 1 for no flavor text
Inter-Dimensional Machination6
Sorcery R
Put X 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield, where X is the combined converted mana cost of all cards that you own outside of the game.
If X is more than 12, put 12 of them onto the battlefield instead.
EDIT: Wasn't sure what the limit should be. 12 sounded good. 0.5 mana for each of them. Whoever judges, feel free to suggest what you though it should be.
Next: A legendary (or just awesome) Elemental Dragon creature.
Inter-Dimensional Machination is interesting, and certainly unconventional. Problem is, 99% of the time it's just 6 for 12 1/1s. I mean, what's the likelyhood that you aren't going to have a least 12 cmc in your sideboard? And be playing this card? I also don't like artifacts that are really just colorless sorceries in disguise. This literally does nothing once it's in play. I'd say it'd be better costed around 10 without any limit. That's still only about storm herd level. 6/12
FirebreathRRRRRR
Legendary Creature- Dragon Elemental M
Flying
Creatures have "R: This creature gets +1/+0 until end of turn."
Whenever a Mountain is tapped for mana, its controller adds to his or her mana pool. Fire began from its whisper.
4/4
Firebreath: 9/10. This is an exceptionally built card. It's only problem is it's funky mana cost; I get that it's about as red as cards get, but six R seems excessive.
Devourer Wurm 5GG
Creature - Wurm R
Trample
When Devourer Wurm comes into play, sacrifice another creature. Draw cards equal to that creature's power, then gain life equal to it's toughness.
6/6
Next: An improved version of a Legends or Homelands legendary.
Xira- i don't see why this has Shroud. Hexproof maybe... and the Nightsoil draw seems off color, but i can see people playin' her- 7/10
an artifact useful in mono-red? Lyncher's Stone
Artifact
Tap an untapped creature you control, :symtap:: Tapped creature deals 1 damage to target creature [that doesn't share a type and/or color with it]. It only takes one stone to cause an avalanche... or a riot.
next- umm, give me a playable black card that does something black doesn't normally do.
Private Mod Note
():
Rollback Post to RevisionRollBack
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Not quit upto the power level of the ones mentioned. Maybe with an untap mechanic? Good card though. Maybe too many restrictions. 6/10
Feeding Pit2BB
Enchantment [R]
When Feeding Pit enters the battlefield, put six white 0/1 civilian creature tokens with defender into play.
Vampire creatures you control have devour 1.
Feeding Pit - Excellent. Really excellent flavor card. It also makes vamps even stronger. I really like it. Just fix the wording "When Feeding Pit enters the battlefield, put six..." 10/10
Mycoloth's favorite equipment
Shield of Abiogenesis2G
Artifact - Equipment (U)
Whenever another creature enters the battlefield under your
control, put a +1/+1 counter on equipped creature.
Equip 2
next: make a revised updated version of one of your favorite older cards, but change the type (i.e if your favorite was a creature, revise it into a cool new enchantment)
Private Mod Note
():
Rollback Post to RevisionRollBack
Thanks to Xenphire @ Inkfox for the amazing new sig
“Thus strangely are our souls constructed, and by slight ligaments
are we bound to prosperity and ruin.”
― Mary Shelley, Frankenstein
SHIELD- I like it. I don't know if it needs to be green though, that's an effect every color would like. And unless the set calls for it, colored artifacts aren't something for everyday use. 9/10
So, the M12 has a rare cycle of 7 drops that ETB with a restricted vintage card.
Angelic Arbitrator 5WW
Creature- Angel R
Flying
When Angelic Arbitrator enters the battlefield, each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
4/7
Mindmelter Dragon 5RR
Creature- Dragon R
Flying
When Mindmelter Dragon enters the battlefield, each player discards their hand and draws seven cards.
6/5
Lifeblood Hydra 5GG
Creature- Hydra
Trample
Pay 1 life: Add 1 to your mana pool.
7/7
Angelic Arbitrator: I like the revised Balance. Not very original though. Could've been more innovative with the request 6/10.
Phyrexian Determination (Rare)
Cost: 4(P/B)(P/B)
Enchantment
You may play cards from your graveyard.
Spells you cast cost an additional (P/B) to cast.
If a card would be put in your graveyard, exile it instead.
Next: A planeswalker with the ability "[-X]: Add X to your mana pool."
Private Mod Note
():
Rollback Post to RevisionRollBack
-
YOU ARE SURPRISED BY A MANTICORE! IT QUICKLY SHREDS YOUR FLESH AND DEVOURS YOU!
Loreweaver- It's good, but the plus ability is super annoying. Attacking a planeswalker is the primary way decks have to interact with them, so taking that away is at best annoying. Granted, the other abilities aren't that exciting, but is that really a selling point? 7/10
Artimancer's Forge 1UG
Artifact Enchantment
Whenever you cast an artifact, draw a card.
Whenever you cast an enchantment, draw a card. The artimancers have new vistas of creations by fusing their magics
Artimancer's forge is dead on maybe call it Artimancer's Presence to evoke cards like it but just a small complaint. 10/10.
I've got a few playing card-cards that come to mind(More plays on the card names than anythign else).
Queen of Hearts 5UU
Creature - Human (MR)
At the beginning of your upkeep you may gain control of target creature for as long as you control the Queen of Hearts.
3/7
King of Clubs 3RR
Creature - Barbarian (R)
Trample
The Kings of Clubs gets +3/+3 for each equipment attached to it.
4/4
The Ace of Spades 5
Artifact (R) t: Gain control of target permanent. That permanent's controller gains control of the Ace of Spades. Who wouldn't want the prettiest card in the deck?
Next: the remaining face card and suit(Jack of Diamonds).
Queen of Hearts, et al.: Really interesting takes on the names, though I feel like the Queen is more red as red is more emotional. The Ace of Spades feels about right. 9/10
Jack of Diamonds4WW
Creature - Human
Provoke
When a creature blocks Jack of Diamonds, Jack of Diamonds deals 4 damage to each other blocking creature.
"'there's the mound of a man who died in the old days,
one of the brave whom glorious Hector killed.'
So they will say, someday, and my fame will never die." - Homer, The Iliad
4/4
(In a French deck of cards, the Jack of Diamonds is usually depicted as Hector)
Next: Make a card based on another character from The Iliad or The Odyssey.
So it deals 4 damage to each other blocking creature EXCEPT what it blocked itself? Interresting effect. 7/10
Homer1WW
Creature - Legendary Human
Protections from legends
When ~ comes into play, search target library for an equipment card and attach it to ~.
When ~ is equipped, it has double strike.
2/5
Next: A card based on the Norse goddess Freyja
Private Mod Note
():
Rollback Post to RevisionRollBack
Winning team member of the first Team Creator's League
Homer- you've never read the Iliad, have you? how does this broken card equate to that epic? a 2/5 for three that can fetch any equipment, then it also gets doublestrike? yeah, hell no. 1/10 Stoneforge Mystic is asking "And i'm considered broken?"
a card based on Freya? meh, im going to be very broad... Freyja, Valkyrie Maiden1WW(W/G)GG
Legendary Creature- Avatar 4/4
Vigilance, First Strike, Flash
When ~ enters the battlefield, you may exile target creature card in any graveyard if it was put there from the battlefield this turn. If you do, put a white creature token named Einherjar onto the battlefield with power and toughness equal to the exiled creature's power and toughness.
:symw:: Regenerate target Einherjar creature.
5/4
Next- give me a dragon that can turn into another kind of permanent.
Private Mod Note
():
Rollback Post to RevisionRollBack
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
My knowledge of Norse mythology is too rusty for me to even want to look into it too much. However, I am pretty interested in how this card operates. It looks very interesting, although the cost makes me think "This might take a while to actually be used in a game, and by then, I could be a rust-colored stain on the floor." My big problem here is with the token: it has no type! Is this on purpose? Also, just a formatting issue: Shouldn't that last ability be "Regenerate target creature named <cname>"? Ah, forget it. It's a cool idea. 6.5/10 for some reason.
Since I've been thinking enchantments a lot lately: Opal-Skin Dragon3WW
Creature - Dragon
Flying W: ~ becomes an enchantment with no abilities until end of turn. (While it's an enchantment, it's not a creature.)
4/4
(Yeah, dragons are rare in white, but I liked the idea a lot.)
Next Episode!: Design an aura that enchants based on subtype only.
A dragon that is hard to kill without things like Vindicate or Mortify? Nice.
Power-level wise, I tried to compare this with Ghost Council of Orzhova. The result is it seems balanced enough. 10/10
My bad idea: Aura is a subtype, so we might have auras that enchant auras.
Frost Aura-ShieldU
Enchantment - Aura
Enchants Aura
Hexproof
Whenever the enchanted aura is targetted by a spell or ability, you may tap a creature controlled by the spell or ability's owner. That creature does not untap during its next untap step.
That's an interesting card for sure. Nice tie-in to Opalescence with the color and the ability. Nice card. 9/10
Essence Connection1WBG
Tribal Enchantment - Sliver Aura
Enchant Sliver
Enchanted Sliver has "All slivers have '2: Move target Aura from a Sliver you control onto another Sliver you control' and 'Sliver creatures have painlink (Whenever a source deals you damage, this creature deals 1 damage to that source's controller)'.
Next: A new (perhaps) legendary merfolk that's all about unblockable and/or not blocking.
EDIT: Poop. Can't remember the term for this situation. I think it's narth'd or something like that. Not sure what that means.
Frost Aura, I can see the "build around me" in this card, but it still seems so limited that it won't see much play. I enchant my own Moldervine Cloak or Snake Umbra with Frost, then hope THEY target the Moldervine with spells so that I can tap their creatures down? 6/10
Essence Connection, this is an awesome card without Painlink. Painlink is actually mud in the water here. Its not a very elegant ability. Still a useful and breakable card.
Swap Eland Umbra to the sliver they want to kill, swap Bear Umbra for beats 8/10
an angel, AND a legendary merfolk about blocking
Nephim of Sold Souls4BBB
Creature - Angel (R)
Flying, deathtouch
When Nephim of Sold Souls enters the battlefield, put target
creature card in an opponents graveyard onto the battlefield
under your control. "Did you forget our bargain?"
5/5
Serrum Riverbender1WU
Legendary Creature - Merfolk Warrior (R)
Vigilance 1W: Target merfolk gets +0/+2 and may block any number of
creatures this turn. 1U: Target merfolk is unblockable this turn. "There is always a route to victory, when the river bends to your will."
2/3
next: Make a legendary Viashino creature
Private Mod Note
():
Rollback Post to RevisionRollBack
Thanks to Xenphire @ Inkfox for the amazing new sig
“Thus strangely are our souls constructed, and by slight ligaments
are we bound to prosperity and ruin.”
― Mary Shelley, Frankenstein
Nephim of Sold Souls- Nice. Death Touch is a great Touch on a black Angel, as is resurrecting out of the opposing yard. 10/10
Serrum Riverbender- This guy works well. The only thing is the +0/+2 that it gives the defender. I would be a lot cleaner if it just gave the "can block any number of creatures" ability, considering the blue ability doesn't (and can't) give +2/+0. Symmetry isn't a requirement, but if it isn't there it better have a good reason not to be. I'm just not seeing that reason here. Also, I'm not sure why this guy feels legendary. He's good, but you could have listed him as an uncommon like the guildmages and I wouldn't have blinked an eye. 7/10
Grotheb, Skyclaw Elder1RUG
Artifact Creature- Viashino Wizard R
Flying
Devour Artifacts 4 (As this enters the battlefield, you may sacrifice any number of artifacts. This creature enters the battlefield with four times that many +1/+1 counters on it.) On Alara, one could become a dragon simply by having the proper tools.
3/3
Maelstrom Amulet: I think people would be confused by a tap ability that any player can play. I mean, granted, it doesn't break any rules, but it incentivizes an understanding of priority that many players just won't have. I think it might work better as a triggered ability in each end step, or maybe even as a Sorcery. I'm not sure what kind of deck would use this anyway...am I supposed to drop a Transguild Courier and then use this like an expensive Hypergenesis? Seems like more trouble than it's worth. Oh, also, the last ability should specify "from his or her hand" if that's what you meant. 4/10
A Locus that isn't broken? I'm honestly not sure it's even possible, since at some point even a bad Locus could push the deck type to critical mass just through sheer quantity. So, older formats be damned, I'm just going to make one that would be fine for Standard.
Tidepost
Land - Locus
:symtap:: Add to your mana pool.
:3mana:, :symtap:, sacrifice a Locus: Draw a card.
Next: A card with Unearth or Flashback
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
Exactly what I was thinking for that request. The problem is that cloudpost is broken enough that adding any locus is pushing cloudpost a lot. Sacrificing is the safest move. 10/10 because is there any better choice?
Graveyard Bear2GB
Creature - Bear Zombie
Unearth - B
Cycling - G
2/2
Graveyard Bear: Viscera Dragger is much more intersting. And powerful. 6/10.
Sudden Growth (Uncommon)
Cost: 3G
Instant
Prevent all combat damage that would be dealt this turn.
Search your library for a forest cards, put it on the battlefield tapped, then shuffle your library.
Next: A legendary creature with protection from humans. Please, no silly cards.
Private Mod Note
():
Rollback Post to RevisionRollBack
-
YOU ARE SURPRISED BY A MANTICORE! IT QUICKLY SHREDS YOUR FLESH AND DEVOURS YOU!
Sudden Growth- Imo, instant speed landfetch is iffy. you should probably say "basic forest" lest people start searching for non-basic forests... otherwise, solid card. 8/10
Esumaki of the Blood-clan :1mana::symb::symb::symb:
Legendary Creature- Vampire Samurai 3/2
Bloodthrist 2, Bushido 2
Protection from Humans
Whenever a creature damaged by ~ this turn is put into a graveyard, you may put a +1/+1 counter on ~.
Next- give me a non-creature card with an interesting Landfall ability.
Private Mod Note
():
Rollback Post to RevisionRollBack
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
To post a comment, please login or register a new account.
Bloodletting B
Sorcery (M)
Target player loses 1 life. You may pay B to repeat this process for each time you have repeated this process this turn.
That's a little tricky to word and I have slight power concerns, but hopefully you get what I meant.
Next: A card based on your favourite in-game location.
Favorite location based card:
Krosan Tangle
Land(R)
T: Add 1 to your mana pool.
T: Add GG to your mana pool. Spend this mana only to play creature spells with converted mana cost 6 or greater.
The tangle bears its best fruits for only for the best predators.
Next: An interesting combination of two abilities/keywords from different blocks(see ichor slick)
it's boring and unimaginative as a Hesitation for lands. 1/10
Krosan Tangle- it'll play. i don't see much of a problem with it. 7.5/10
Oaken Hoarder :3mana::symg:
Creature- Treefolk Druid 2/5
Forest cards in your hand have "Cycling :3mana:- When you cycle this land, put a 1/1 green Squirrel creature token onto the battlefield."
Threshold- As long as you have seven or more cards in your graveyard, whenever you Cycle a Forest card put an additional 1/1 Squirrel creature token onto the battlefield.
Next-
Give me an unorthodox way to generate tokens.
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Inter-Dimensional Machination 6
Sorcery R
Put X 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield, where X is the combined converted mana cost of all cards that you own outside of the game.
If X is more than 12, put 12 of them onto the battlefield instead.
EDIT: Wasn't sure what the limit should be. 12 sounded good. 0.5 mana for each of them. Whoever judges, feel free to suggest what you though it should be.
Next: A legendary (or just awesome) Elemental Dragon creature.
This is for me more than it is for anyone else. I sucks at colors.
Firebreath RRRRRR
Legendary Creature- Dragon Elemental M
Flying
Creatures have "R: This creature gets +1/+0 until end of turn."
Whenever a Mountain is tapped for mana, its controller adds to his or her mana pool.
Fire began from its whisper.
4/4
Next: Another card from the
Rune-Scarred Demon,
Sphinx of Uthuun cycle
Devourer Wurm 5GG
Creature - Wurm R
Trample
When Devourer Wurm comes into play, sacrifice another creature. Draw cards equal to that creature's power, then gain life equal to it's toughness.
6/6
Next: An improved version of a Legends or Homelands legendary.
an artifact useful in mono-red?
Lyncher's Stone
Artifact
Tap an untapped creature you control, :symtap:: Tapped creature deals 1 damage to target creature [that doesn't share a type and/or color with it].
It only takes one stone to cause an avalanche... or a riot.
next- umm, give me a playable black card that does something black doesn't normally do.
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Feeding Pit 2BB
Enchantment [R]
When Feeding Pit enters the battlefield, put six white 0/1 civilian creature tokens with defender into play.
Vampire creatures you control have devour 1.
Next: an equipment tailored for Mycoloth.
This is for me more than it is for anyone else. I sucks at colors.
Mycoloth's favorite equipment
Shield of Abiogenesis 2G
Artifact - Equipment (U)
Whenever another creature enters the battlefield under your
control, put a +1/+1 counter on equipped creature.
Equip 2
next: make a revised updated version of one of your favorite older cards, but change the type (i.e if your favorite was a creature, revise it into a cool new enchantment)
Thanks to Xenphire @ Inkfox for the amazing new sig
“Thus strangely are our souls constructed, and by slight ligaments
are we bound to prosperity and ruin.”
― Mary Shelley, Frankenstein
So, the M12 has a rare cycle of 7 drops that ETB with a restricted vintage card.
Angelic Arbitrator 5WW
Creature- Angel R
Flying
When Angelic Arbitrator enters the battlefield, each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
4/7
Mindmelter Dragon 5RR
Creature- Dragon R
Flying
When Mindmelter Dragon enters the battlefield, each player discards their hand and draws seven cards.
6/5
Lifeblood Hydra 5GG
Creature- Hydra
Trample
Pay 1 life: Add 1 to your mana pool.
7/7
Next: You take on a member of this cycle.
Phyrexian Determination (Rare)
Cost: 4(P/B)(P/B)
Enchantment
You may play cards from your graveyard.
Spells you cast cost an additional (P/B) to cast.
If a card would be put in your graveyard, exile it instead.
Next: A planeswalker with the ability "[-X]: Add X to your mana pool."
Artimancer's Forge 1UG
Artifact Enchantment
Whenever you cast an artifact, draw a card.
Whenever you cast an enchantment, draw a card.
The artimancers have new vistas of creations by fusing their magics
Make a card based on a playing card Ace-King
I've got a few playing card-cards that come to mind(More plays on the card names than anythign else).
Queen of Hearts 5UU
Creature - Human (MR)
At the beginning of your upkeep you may gain control of target creature for as long as you control the Queen of Hearts.
3/7
King of Clubs 3RR
Creature - Barbarian (R)
Trample
The Kings of Clubs gets +3/+3 for each equipment attached to it.
4/4
The Ace of Spades 5
Artifact (R)
t: Gain control of target permanent. That permanent's controller gains control of the Ace of Spades.
Who wouldn't want the prettiest card in the deck?
Next: the remaining face card and suit(Jack of Diamonds).
Jack of Diamonds 4WW
Creature - Human
Provoke
When a creature blocks Jack of Diamonds, Jack of Diamonds deals 4 damage to each other blocking creature.
"'there's the mound of a man who died in the old days,
one of the brave whom glorious Hector killed.'
So they will say, someday, and my fame will never die." - Homer, The Iliad
4/4
(In a French deck of cards, the Jack of Diamonds is usually depicted as Hector)
Next: Make a card based on another character from The Iliad or The Odyssey.
Decks:
Standard
Brewing/Waiting for RTR
Commander
URNiv-Mizzet, the FiremindUR
UGEdric, Spymaster of TrestUG
Homer 1WW
Creature - Legendary Human
Protections from legends
When ~ comes into play, search target library for an equipment card and attach it to ~.
When ~ is equipped, it has double strike.
2/5
Next: A card based on the Norse goddess Freyja
Winning team member of the first Team Creator's League
Stoneforge Mystic is asking "And i'm considered broken?"
a card based on Freya? meh, im going to be very broad...
Freyja, Valkyrie Maiden 1WW(W/G)GG
Legendary Creature- Avatar 4/4
Vigilance, First Strike, Flash
When ~ enters the battlefield, you may exile target creature card in any graveyard if it was put there from the battlefield this turn. If you do, put a white creature token named Einherjar onto the battlefield with power and toughness equal to the exiled creature's power and toughness.
:symw:: Regenerate target Einherjar creature.
5/4
Next- give me a dragon that can turn into another kind of permanent.
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Since I've been thinking enchantments a lot lately:
Opal-Skin Dragon 3WW
Creature - Dragon
Flying
W: ~ becomes an enchantment with no abilities until end of turn. (While it's an enchantment, it's not a creature.)
4/4
(Yeah, dragons are rare in white, but I liked the idea a lot.)
Next Episode!: Design an aura that enchants based on subtype only.
Power-level wise, I tried to compare this with Ghost Council of Orzhova. The result is it seems balanced enough. 10/10
My bad idea: Aura is a subtype, so we might have auras that enchant auras.
Frost Aura-Shield U
Enchantment - Aura
Enchants Aura
Hexproof
Whenever the enchanted aura is targetted by a spell or ability, you may tap a creature controlled by the spell or ability's owner. That creature does not untap during its next untap step.
Next: Make an angel.
Essence Connection 1WBG
Tribal Enchantment - Sliver Aura
Enchant Sliver
Enchanted Sliver has "All slivers have '2: Move target Aura from a Sliver you control onto another Sliver you control' and 'Sliver creatures have painlink (Whenever a source deals you damage, this creature deals 1 damage to that source's controller)'.
Next: A new (perhaps) legendary merfolk that's all about unblockable and/or not blocking.
EDIT: Poop. Can't remember the term for this situation. I think it's narth'd or something like that. Not sure what that means.
This is for me more than it is for anyone else. I sucks at colors.
Essence Connection, this is an awesome card without Painlink. Painlink is actually mud in the water here. Its not a very elegant ability. Still a useful and breakable card.
Swap Eland Umbra to the sliver they want to kill, swap Bear Umbra for beats 8/10
an angel, AND a legendary merfolk about blocking
Nephim of Sold Souls 4BBB
Creature - Angel (R)
Flying, deathtouch
When Nephim of Sold Souls enters the battlefield, put target
creature card in an opponents graveyard onto the battlefield
under your control.
"Did you forget our bargain?"
5/5
Serrum Riverbender 1WU
Legendary Creature - Merfolk Warrior (R)
Vigilance
1W: Target merfolk gets +0/+2 and may block any number of
creatures this turn.
1U: Target merfolk is unblockable this turn.
"There is always a route to victory, when the river bends
to your will."
2/3
next: Make a legendary Viashino creature
Thanks to Xenphire @ Inkfox for the amazing new sig
“Thus strangely are our souls constructed, and by slight ligaments
are we bound to prosperity and ruin.”
― Mary Shelley, Frankenstein
Serrum Riverbender- This guy works well. The only thing is the +0/+2 that it gives the defender. I would be a lot cleaner if it just gave the "can block any number of creatures" ability, considering the blue ability doesn't (and can't) give +2/+0. Symmetry isn't a requirement, but if it isn't there it better have a good reason not to be. I'm just not seeing that reason here. Also, I'm not sure why this guy feels legendary. He's good, but you could have listed him as an uncommon like the guildmages and I wouldn't have blinked an eye. 7/10
Grotheb, Skyclaw Elder 1RUG
Artifact Creature- Viashino Wizard R
Flying
Devour Artifacts 4 (As this enters the battlefield, you may sacrifice any number of artifacts. This creature enters the battlefield with four times that many +1/+1 counters on it.)
On Alara, one could become a dragon simply by having the proper tools.
3/3
Another legendary card from the combined Alara.
A Locus that isn't broken? I'm honestly not sure it's even possible, since at some point even a bad Locus could push the deck type to critical mass just through sheer quantity. So, older formats be damned, I'm just going to make one that would be fine for Standard.
Tidepost
Land - Locus
:symtap:: Add to your mana pool.
:3mana:, :symtap:, sacrifice a Locus: Draw a card.
Next: A card with Unearth or Flashback
About Nykthos, Shrine to Nyx:
Graveyard Bear 2GB
Creature - Bear Zombie
Unearth - B
Cycling - G
2/2
Next: Something fun with a Fog effect.
Sudden Growth (Uncommon)
Cost: 3G
Instant
Prevent all combat damage that would be dealt this turn.
Search your library for a forest cards, put it on the battlefield tapped, then shuffle your library.
Next: A legendary creature with protection from humans. Please, no silly cards.
Esumaki of the Blood-clan :1mana::symb::symb::symb:
Legendary Creature- Vampire Samurai 3/2
Bloodthrist 2, Bushido 2
Protection from Humans
Whenever a creature damaged by ~ this turn is put into a graveyard, you may put a +1/+1 counter on ~.
Next- give me a non-creature card with an interesting Landfall ability.
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.