Enmity Summoner2U
Creature - Merfolk Wizard
When Enmity Summoner enters the battlefield, create a 0/1 red Manacle creature token. T, Sacrifice Enmity Summoner and a Manacle: Counter target spell if it's white and black, blue and red, black and green, red and white, and/or green and blue.
3/1
Brutal Initiation2R
Enchantment
Whenever a creature enters the battlefield, Brutal Initiation deals 1 damage to it. 3RR, Tap all untapped creatures you control: Brutal Initiation deals damage to each creature that entered the battlefield this turn equal to the number of creatures tapped this way.
Soldier of Light3WW
Creature - Elemental Soldier
Lifelink
All damage that would be dealt to you or another permanent you control is dealt to ~ instead.
When ~ dies, you gain life equal to the amount of damage dealt to it this turn.
2/5
I don't think that would work...
Ruling from Everlasting Torment:
5/1/2008: Effects that replace an event with gaining life (like Words of Worship’s effect does) will end up replacing the event with nothing.
Anyway...
Mark of Deconstruction1WW
Sorcery
Destroy target artifact or enchantment.
You gain 3 life.
Pull the Rug Out
Sorcery
Remove all counters from target permanent or player.
Cycling
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Momir Vig, Simic Visionary
Melek, Izzet Paragon
Oona, Queen of the Fae
Bruna, Light of Alabaster
Gisela, Blade of Goldnight
Rhys the Redeemed
Jarad, Golgari Lich Lord
Sen Triplets
The Mimeoplasm WUBRGSliver OverlordGRBUW WUBRGSliver Hivelord(Superfriends)GRBUW
Tariff at the Tumulus4W
Tribal Enchantment - Giant
When Tariff at the Tumulus enters the battlefield, return target Giant permanent card from your graveyard to the battlefield.
Whenever a creature enters the battlefield under your control, you may exile all artifacts and enchantments with converted mana cost equal to or less than that creature's power.
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Trap in TimeUU
Enchantment - Aura
Enchant nonland permanent
Enchanted permanent gains phasing.
At the beginning of each upkeep, enchanted permanent phases out.
Private Mod Note
():
Rollback Post to RevisionRollBack
The secret to enjoyable Commander games is not winning first, but losing last.
If my post has no tags, then i posted from my phone.
Charming Simulacrum3
Artifact Creature - Construct
While choosing targets for any spell or ability, your opponents must choose ~ if able.
When ~ dies, draw a card.
1/2
Gate to the Blind Eternities2BB
Enchantment
Whenever a card would be put into a graveyard from anywhere, exile it instead.
During each of your turns, you may cast one card you own from exile as though it was in your hand.
Private Mod Note
():
Rollback Post to RevisionRollBack
The secret to enjoyable Commander games is not winning first, but losing last.
If my post has no tags, then i posted from my phone.
Power of the Land2GG
Enchantment
You may play an additional land on each of your turns.
Nonland cards you own that aren't on the battlefield, spells you control and permanents you control are lands. (You pay no mana cost to play them, and playing them doesn't use the stack)
Private Mod Note
():
Rollback Post to RevisionRollBack
The secret to enjoyable Commander games is not winning first, but losing last.
If my post has no tags, then i posted from my phone.
Keep in mind that since everything is a land, you are basically restricting yourself to playing only two cards per turn, your turn only, in exchange for not having to pay mana for them.
Reverse Power1BG
Sorcery
For each creature, put two -1/-1 counters on it for each +1/+1 counter on it.
Private Mod Note
():
Rollback Post to RevisionRollBack
The secret to enjoyable Commander games is not winning first, but losing last.
If my post has no tags, then i posted from my phone.
Purification2GWU
Enchantment
Flash
When ~ enters the battlefield, exile any number of other permanents you control, then return those cards to the battlefield under their owners' control.
If one or more -1/-1 counters would be placed onto a permanent you control, put that many +1/+1 counters on that permanent instead.
Sorcery
Destroy target permanent. ~ deals damage equal to that permanent's converted mana cost to its controller.
Creature - Merfolk Wizard
When Enmity Summoner enters the battlefield, create a 0/1 red Manacle creature token.
T, Sacrifice Enmity Summoner and a Manacle: Counter target spell if it's white and black, blue and red, black and green, red and white, and/or green and blue.
3/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Enchantment
Whenever a creature enters the battlefield, Brutal Initiation deals 1 damage to it.
3RR, Tap all untapped creatures you control: Brutal Initiation deals damage to each creature that entered the battlefield this turn equal to the number of creatures tapped this way.
Creature - Elemental Soldier
Lifelink
All damage that would be dealt to you or another permanent you control is dealt to ~ instead.
When ~ dies, you gain life equal to the amount of damage dealt to it this turn.
2/5
Creature - Demon
Players can't gain life.
Trample.
5/5
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Ruling from Everlasting Torment:
5/1/2008: Effects that replace an event with gaining life (like Words of Worship’s effect does) will end up replacing the event with nothing.
Anyway...
Mark of Deconstruction 1WW
Sorcery
Destroy target artifact or enchantment.
You gain 3 life.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Instant
Until end of turn, if a player would gain life, that player gets that many poison counters instead.
Sorcery
Remove all counters from target permanent or player.
Cycling
Cranial Infection 1BBB
Enchantment
Whenever a player draws a card, that player gets a poison counter.
Draw a card at the beginning of your upkeep.
Reprint Stasis!
Control needs more love.
EDH:
Momir Vig, Simic Visionary
Melek, Izzet Paragon
Oona, Queen of the Fae
Bruna, Light of Alabaster
Gisela, Blade of Goldnight
Rhys the Redeemed
Jarad, Golgari Lich Lord
Sen Triplets
The Mimeoplasm
WUBRGSliver OverlordGRBUW
WUBRGSliver Hivelord(Superfriends)GRBUW
Enchantment
If a player would search a library, that player exiles the top ten cards of his or her library first.
Creature - Eldrazi
Devoid
When ~ enters the battlefield, you maybput a card you own in exile on the top of your library.
2/3
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Tribal Enchantment - Giant
When Tariff at the Tumulus enters the battlefield, return target Giant permanent card from your graveyard to the battlefield.
Whenever a creature enters the battlefield under your control, you may exile all artifacts and enchantments with converted mana cost equal to or less than that creature's power.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Enchantment
Activated abilities of artifacts cost an additional 2 life to activate.
Immovable Object
Creature — Gaint
Indestructible, vigilance
6/6
Enchantment - Aura
Enchant nonland permanent
Enchanted permanent gains phasing.
At the beginning of each upkeep, enchanted permanent phases out.
If my post has no tags, then i posted from my phone.
Stabilize the Timeline 2U
Enchantment
Permanents can't phase out.
Cards can't leave exile.
Players can't take extra turns.
Creature - Goat
When ~ enters the battlefield, destroy target artifact or enchantment.
2/2
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Artifact Creature - Construct
While choosing targets for any spell or ability, your opponents must choose ~ if able.
When ~ dies, draw a card.
1/2
Enchantment
Creatures dying do not cause abilities to trigger.
Players cannot cast spells or play abilities from the graveyard.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Enchantment
Whenever a card would be put into a graveyard from anywhere, exile it instead.
During each of your turns, you may cast one card you own from exile as though it was in your hand.
If my post has no tags, then i posted from my phone.
Enchantment
You may play an additional land on each of your turns.
Nonland cards you own that aren't on the battlefield, spells you control and permanents you control are lands. (You pay no mana cost to play them, and playing them doesn't use the stack)
If my post has no tags, then i posted from my phone.
Magavorious 3RG
Creature - Llhurgoyf
Trample
Whenever an opponent plays a land or puts a land into the battlefield, put a +1/+1 counter on ~.
2/4
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Reverse Power 1BG
Sorcery
For each creature, put two -1/-1 counters on it for each +1/+1 counter on it.
If my post has no tags, then i posted from my phone.
Enchantment
Flash
When ~ enters the battlefield, exile any number of other permanents you control, then return those cards to the battlefield under their owners' control.
If one or more -1/-1 counters would be placed onto a permanent you control, put that many +1/+1 counters on that permanent instead.
Creature - Treefolk Shaman
T Pay 1 Life and Remove a counter on a Creature you control: Draw a card.
2/4
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.