DenyUB
Instant
The next time an opponent would searches their library for a card, instead you may search their library for a nonbasic card that matches their search criteria and exile it. Then search their library, hand, and graveyard for cards with the same name and exile them.
DenyUB
Instant
The next time an opponent would searches their library for a card, instead you may find card that matches their search criteria and exile it. Then search their library, hand, and graveyard for cards with the same name and exile them.
I'd make a hoser for that but I can't figure out what it's supposed to do. Are there words missing in there?
I'd make a hoser for that but I can't figure out what it's supposed to do. Are there words missing in there?
I fixed the wording. In case it's unclear, here's an example:
Player A: I play Mystical Tutor.
Player B: In response, I play Deny. I search your library for an instant or a sorcery... I found Wrath of God, now I search your library, hand, and graveyard for all copies of Wrath and exile them.
Borrow 1UU
Instant
Gain control of target spell. You may choose new targets for it.
At the beginning of the next turn's upkeep, that spell's owner searches his or her library for a card that shares a name with it, casts it without paying its mana cost, then shuffles his or her library.
Spellnull Scaleplater 2RG
Creature - Lizard
When a player other than Spellnull Scaleplater's owner controls it, put it on top of its owner's library.
During your turn, blue spells cost more to cast.
4/4
Push1U
Instant
Push costs 2 less to play if your opponent controls a red or green creature. Put target creature on the bottom of its owner's library.
Look at Repel and Time Ebb. You take an existing card, lower the cost, put the creature on bottom instead of top (which is always better), and include a clause to lower the cost even further. Let me give a suggestion:
Push 5U
Instant
~ costs 2 less to cast if it targets a red creature.
~ costs 2 less to cast if it targets a green creature.
Put target creature on bottom of its owner's library.
This is the same idea as your card, but not so over the top.
Serra's Pegasus2W
Creature - Pegasus
Flying
Spells targeting ~ cost B more to cast.
2/2
Darkflame Blast -- 1R
Instant
Darkflame Blast deals 2 damage to target creature. If B was spent to cast Darkflame Blast, destroy that creature instead.
Border Scout 2W
Creature--Human Scout
2/2
As long as an opponent controls a Mountain, creatures you control have protection from black.
As long as an opponent controls a Swamp, creatures you control have protection from red.
Marsh Cultivator1BR
Creature - Orc
Sacrifice a Swamp: Add to your mana pool.
Sacrifice a Mountain: Add to your mana pool. X, :symtap:: Marsh Cultivator deals X damage to target creature or player. Spend only red and/or black mana in this way.
2/2
Private Mod Note
():
Rollback Post to RevisionRollBack
BInfect BWDeath & Taxes UBRAffinity
RBurn UBRSac Land Tendrils UBRGOops, All Spells
WUGPhelddagrif GGGOmnath, Locus of Mana BBBXiahou Dun, the One-Eyed RRRAshling, the Pilgrim BBWTeysa, Scion of Orzhov UUUTalrand, Sky Summoner UUBVela the Night-Clad GGBVhati il-Dal RUWRuhan of the Fomori
Andori, Scourge of Thieves 1WG
Legendary Creature--Spirit
3/3
When Andori, Scourge of Thieves enters the battlefield, gain control of each permanent you own. Put a +1/+1 counter on Andori for each permanent you gain control of this way.
Tempting Offer (U/B)(U/B)(U/B)
Instant
Reveal your hand. If there are any creature cards there, gain control of target creature spell. That spell's owner chooses a creature card in your hand and casts it without paying its mana cost.
Asexual Reproduction 1UG
Sorcery
Exile target nonlegendary creature. At the beginning of the next end step, return that card to the battlefield under its owner's control and that player put a token into play that is a copy of that creature.
Slithering Rainbowscale 3UG
Creature - Snake Shaman
Flash, Deathtouch.
When you cast Slithering Rainbowscale, if there are any spells on the stack that can target it, you may have it target Slithering Rainbowscale when it enters the battlefield instead of its original target.
Whenever Slithering Rainbowscale deals combat damage to an opponent, you may draw a card.
1/3
WUGPhelddagrif GGGOmnath, Locus of Mana BBBXiahou Dun, the One-Eyed RRRAshling, the Pilgrim BBWTeysa, Scion of Orzhov UUUTalrand, Sky Summoner UUBVela the Night-Clad GGBVhati il-Dal RUWRuhan of the Fomori
Wizards of the Coast has always needed a thesaurus. For example in D&D, "Level" means like 17 different things. A lot of interactions were unclear because of termanology, and the new wording helps a little there. Like Exile, a card outside the game was different from something removed from the game, and this is easier for a new person to learn with the new terms. But I digress.
Scattering Shot2R
Instant
Deal 3 damage to target creature or player.
If a spell were to change the target of Scattering Shot, put a copy onto the stack for each target it could target. You must assign a different target for each of these copies.
Scattering Shot2R
Instant
Deal 3 damage to target creature or player.
If a spell were to change the target of Scattering Shot, put a copy onto the stack for each target it could target. You must assign a different target for each of these copies.
Eldritch Matador3WU
Artifact Creature - Vedalken Flagbearer
Whenever a spell or ability an opponent controls is put onto the stack, if that spell or ability could target a Flagbearer on the battlefield but doesn't, that opponent changes one of its targets to a Flagbearer.
Sacrifice ~: Change the target of each or ability spell targeting ~.
2/4
If you target it, it just takes 3 damage and lives. If you target anything else, it copies for everything, and all of those copies are in turn redirected to it. This goes on infinitely, until you sac it and burn the original caster for arbitrarily large damage.
I would like to have thrown in some kind of Achilles heal to make things easier for the next person, but room as at a premium so I hope next player can work with it.
Eldritch Matador3WU
Artifact Creature - Vedalken Flagbearer
Whenever a spell or ability an opponent controls is put onto the stack, if that spell or ability could target a Flagbearer on the battlefield but doesn't, that opponent changes one of its targets to a Flagbearer.
Sacrifice ~: Change the target of each or ability spell targeting ~.
2/4
Precision Edict1BB
Sorcery
Choose a creature target player controls. That player sacrifices that creature. You lose 2 life.
True Salvation 2WWW
Enchantment
Flash
When ~ comes into play choose any number of target spells that target you, you may change the target or targets of those spells.
You have shroud.
Private Mod Note
():
Rollback Post to RevisionRollBack
IIW:
Design a mono-blue instant (this includes kicker alts costs etc.) that doesn't draw card(s) (or put card(s) into your hand) bounce permanent(s), mill cards, or counter spell(s) (or exile them etc.) Basically make an interesting blue instant that doesn't do the most basic things that blue can do.
"Your attack has been rendered harmless. It is, however, quite pretty." —Saprazzan vizier
Close Examination 2WWU
Enchantment
Flash
When Close Examination enters the battlefield, exile target permanent.
Draw a card at the beginning of your draw step. UU, sacrifice Close Examination: Return the exiled permanent to the battlefield under your control.
Æthersnag Trap3WU
Instant - Trap
If a permanent has been exiled from under your control this turn, you may pay :1mana::symw::symu: instead of paying ~'s mana cost.
Exile up to two target permanents. Return them to the battlefield at the beginning of the next end step.
EDIT: Sarnath'd... thinking...
Goblin NeurosurgeonBBR
Creature - Goblin Wizard
Exile your hand: Goblins you control get +1/+1 until end of turn. Play this ability only once each turn.
Sacrifice three Goblins: Draw a card. Play this ability only whenever you could play a sorcery.
2/1
Bolt of Knowledge3R
Instant
Target opponent draws cards until he or she has seven cards in hand. Then, Bolt of Knowledge deals damage to that player equal to the number of cards drawn this way.
Sarnath'd
Masquerade Party2UU
Enchantment
When Masquerade Party enters the battlefield, you may turn all creatures face down.
Creatures with no creature types get +2/+2 "Don your mask, and join the party! Nobody's friends among us!"
Private Mod Note
():
Rollback Post to RevisionRollBack
Can we have Megiddo removed from the forum forever please?
i'm pretty sure i can find your ***** online within 3 minutes
Instant
The next time an opponent would searches their library for a card, instead you may search their library for a nonbasic card that matches their search criteria and exile it. Then search their library, hand, and graveyard for cards with the same name and exile them.
Edit: Bolded the fixed part.
I'd make a hoser for that but I can't figure out what it's supposed to do. Are there words missing in there?
I fixed the wording. In case it's unclear, here's an example:
Player A: I play Mystical Tutor.
Player B: In response, I play Deny. I search your library for an instant or a sorcery... I found Wrath of God, now I search your library, hand, and graveyard for all copies of Wrath and exile them.
1UU
Instant
Gain control of target spell. You may choose new targets for it.
At the beginning of the next turn's upkeep, that spell's owner searches his or her library for a card that shares a name with it, casts it without paying its mana cost, then shuffles his or her library.
Make a card called Long For This World.
Creature - Lizard
When a player other than Spellnull Scaleplater's owner controls it, put it on top of its owner's library.
During your turn, blue spells cost more to cast.
4/4
Official Quizmaster of The Crafters!
Follow Lasersharp on Facebook
Instant
Push costs 2 less to play if your opponent controls a red or green creature. Put target creature on the bottom of its owner's library.
Look at Repel and Time Ebb. You take an existing card, lower the cost, put the creature on bottom instead of top (which is always better), and include a clause to lower the cost even further. Let me give a suggestion:
Push 5U
Instant
~ costs 2 less to cast if it targets a red creature.
~ costs 2 less to cast if it targets a green creature.
Put target creature on bottom of its owner's library.
This is the same idea as your card, but not so over the top.
Serra's Pegasus 2W
Creature - Pegasus
Flying
Spells targeting ~ cost B more to cast.
2/2
Instant
Darkflame Blast deals 2 damage to target creature. If B was spent to cast Darkflame Blast, destroy that creature instead.
2W
Creature--Human Scout
2/2
As long as an opponent controls a Mountain, creatures you control have protection from black.
As long as an opponent controls a Swamp, creatures you control have protection from red.
Make a card called Long For This World.
Creature - Orc
Sacrifice a Swamp: Add to your mana pool.
Sacrifice a Mountain: Add to your mana pool.
X, :symtap:: Marsh Cultivator deals X damage to target creature or player. Spend only red and/or black mana in this way.
2/2
B Infect
BW Death & Taxes
UBR Affinity
R Burn
UBR Sac Land Tendrils
UBRG Oops, All Spells
WUG Phelddagrif
GGG Omnath, Locus of Mana
BBB Xiahou Dun, the One-Eyed
RRR Ashling, the Pilgrim
BBW Teysa, Scion of Orzhov
UUU Talrand, Sky Summoner
UUB Vela the Night-Clad
GGB Vhati il-Dal
RUW Ruhan of the Fomori
1WG
Legendary Creature--Spirit
3/3
When Andori, Scourge of Thieves enters the battlefield, gain control of each permanent you own. Put a +1/+1 counter on Andori for each permanent you gain control of this way.
Make a card called Long For This World.
Instant
Reveal your hand. If there are any creature cards there, gain control of target creature spell. That spell's owner chooses a creature card in your hand and casts it without paying its mana cost.
Official Quizmaster of The Crafters!
Follow Lasersharp on Facebook
Sorcery
Exile target nonlegendary creature. At the beginning of the next end step, return that card to the battlefield under its owner's control and that player put a token into play that is a copy of that creature.
Creature - Snake Shaman
Flash, Deathtouch.
When you cast Slithering Rainbowscale, if there are any spells on the stack that can target it, you may have it target Slithering Rainbowscale when it enters the battlefield instead of its original target.
Whenever Slithering Rainbowscale deals combat damage to an opponent, you may draw a card.
1/3
B Infect
BW Death & Taxes
UBR Affinity
R Burn
UBR Sac Land Tendrils
UBRG Oops, All Spells
WUG Phelddagrif
GGG Omnath, Locus of Mana
BBB Xiahou Dun, the One-Eyed
RRR Ashling, the Pilgrim
BBW Teysa, Scion of Orzhov
UUU Talrand, Sky Summoner
UUB Vela the Night-Clad
GGB Vhati il-Dal
RUW Ruhan of the Fomori
Thanks, that makes some sense of it for me.
Instant
Deal 3 damage to target creature or player.
If a spell were to change the target of Scattering Shot, put a copy onto the stack for each target it could target. You must assign a different target for each of these copies.
Eldritch Matador 3WU
Artifact Creature - Vedalken Flagbearer
Whenever a spell or ability an opponent controls is put onto the stack, if that spell or ability could target a Flagbearer on the battlefield but doesn't, that opponent changes one of its targets to a Flagbearer.
Sacrifice ~: Change the target of each or ability spell targeting ~.
2/4
If you target it, it just takes 3 damage and lives. If you target anything else, it copies for everything, and all of those copies are in turn redirected to it. This goes on infinitely, until you sac it and burn the original caster for arbitrarily large damage.
I would like to have thrown in some kind of Achilles heal to make things easier for the next person, but room as at a premium so I hope next player can work with it.
Legendary Land
T: Add 1 to your mana pool.
T, Sacrifice ~ and an Island: Counter all red spells on the stack.
I got beat to the punch. I'll post again soon. Ignore this one.
Precision Edict 1BB
Sorcery
Choose a creature target player controls. That player sacrifices that creature. You lose 2 life.
Enchantment
Flash
When ~ comes into play choose any number of target spells that target you, you may change the target or targets of those spells.
You have shroud.
2WWU
Enchantment
Flash
When Close Examination enters the battlefield, exile target permanent.
Draw a card at the beginning of your draw step.
UU, sacrifice Close Examination: Return the exiled permanent to the battlefield under your control.
Make a card called Long For This World.
Sorcery
Each player discards their hand. Return all exiled cards to their owners' hands.
Instant - Trap
If a permanent has been exiled from under your control this turn, you may pay :1mana::symw::symu: instead of paying ~'s mana cost.
Exile up to two target permanents. Return them to the battlefield at the beginning of the next end step.
EDIT: Sarnath'd... thinking...
Goblin Neurosurgeon BBR
Creature - Goblin Wizard
Exile your hand: Goblins you control get +1/+1 until end of turn. Play this ability only once each turn.
Sacrifice three Goblins: Draw a card. Play this ability only whenever you could play a sorcery.
2/1
Enchantment
All creatures lose all creature types and get -1/-1.
Instant
Target opponent draws cards until he or she has seven cards in hand. Then, Bolt of Knowledge deals damage to that player equal to the number of cards drawn this way.
Sarnath'd
Masquerade Party 2UU
Enchantment
When Masquerade Party enters the battlefield, you may turn all creatures face down.
Creatures with no creature types get +2/+2
"Don your mask, and join the party! Nobody's friends among us!"