Killworker Assemblybot3 Legendary Artifact Creature - Assembly-Worker Killbot T, Sacrifice Killworker Assemblybot: Destroy target creature with converted mana cost X or less, where X equals the total number of Assembly-Workers and Killbots you control. Then put a +1/+1 counter on each Assembly-Worker and each Killbot you control.
2/1
Blighted Peak Walker1BR
Creature - Zombie Yeti
Snow-Covered Mountain Walk S: Gains +1/+0 until end of turn. If 3 or more S is spent in this way during a turn, Blighted Peak Walker also gains hexproof until end of turn.
3/3
Avatar of Fateful Tides5U
Creature - Jellyfish Avatar
~'s power and toughness are each equal to the number of Islands on the battlefield.
Sacrifice a Island: ~ deals 5 damage to target player.
*/*
Liliana's Braindragger7
(Black) Creature - Eldrazi Zombie
When you cast Liliana's Braindragger, set all creature on the battlefield aside. Then put all creatures from exile onto the battlefield under their owners control. Then exile all creature cards from each graveyard. Then put each creature set aside into its owner's graveyard. Each creature put onto the battlefield this way is a black Zombie in addition to its other types and colors. "Liliana, what have you ... "
—Jace
7/7
Snapping ThopterUG
Artifact Creature - Plant Thopter
Flying GG: Gains +1/+1 and menace until end of turn. Snapping vine seeds often attach themselves to artificial objects. Sometimes these objects make them many times more dangerous.
2/3
Triskavite 13
Creature - Tetravite Pentavite Triskelavite
Triskavite come into the battlefield with 13 +1/+1 counters on it. 1, Remove a +1/+1 counter from triskavite: Deal 1 damage to target creature you don't control, and create a 1/1 thopter creature token that has flying. 1, Sacrifice a thopter creature token: put a +1/+1 counter on triskavite, and deal 1 damage to target player.
0/0
Two-Hoofed Four-HandWRG Creature - Human Horse Warrior
Horsemanwarriorship (This creature can't be blocked except by humans, horses and/or warriors.)
Two-Hoofed Four-Hand has first strike as long as your opponents don't control a human.
Two-Hoofed Four-Hand has lifelink as long as your opponents don't control a horse.
Two-Hoofed Four-Hand has haste as long as your opponents don't control a warrior. You don't need to know what you are to know how to fight.
3/3
Next:
Cyborg Shaman
Head Scientist
Elder Trilobite
Maniacal Head Scientist2UU
Creature - Head Scientist (Un-Rare)
Headproof (This creature can't be the target of spells or abilities your opponents control with heads in their artwork.
Whenever you cast a spell with a head in its artwork, draw a card, then discard a card. He lost his body, then he lost his mind.
2/2
Next :
Goat Satyr
Centaur Pegasus Wizard
Servo Avatar
Ambrus, Wind Majesty 3WUG
Legendary Creature - Centaur Pegasus Wizard
Flying
Vigilance
All other creatures you control get +1/+1 and flying. 2WGt: Populate
3/4
FurnaceOverlord7(R/P)(R/P)(R/P)(R/P)
Artifact Creature - Dragon Phoenix
Affinity for Artifacts
Flying, Haste
: Furnace Overlord gains +1/+0
When Furnace Overlord comes into play, you may Exile any number of Artifacts from the battlefield or graveyard. For each Artifact owned by an opponent you Exile, you must Exile an Artifact you own. (B/G), pay 2 life, Exile an Artifact you control: Return Furnace Overlord to your hand.
7/7
Droneclearer Myr4
Artifact Creature - Myr Berserker 1(B/R): Droneclearer Myer gains Rampage 2 until end of turn. 1(R/G): Droneclearer Myr gains Provoke until end of turn.
2/5
Gremlin Errant1RR
Creature — Gremlin Knight
Haste, protection from artifacts
Whenever an artifact is put into a graveyard, Gremlin Errant gets +2/+0 until end of turn.
2/2
Progenitor Denizen5U(U/B)(U/B)
Creature - Kraken Octopus Squid
Defender, Islandhome
At the beginning of your upkeep, create 5 2/2 blue and black tentacle tokens with reach and haste. If Progenitor Denizen leaves the battlefield, exile all tokens created by this ability.
2/10
The Nutty Confessor1GW
Legendary Creature - Squirrel Cleric (M)
Tap three untapped Squirrels you control: You gain 3 life.
Tapped Squirrels you control have indestructible as long as they're not attacking.
2/2
Soratami Shadow2UB
Creature - Moonfolk Shade (U/B) : Soratami Shadow gets +1/+1 until end of turn. 2, Return a land you control to its owner's hand; Soratami Shadow gains your choice of flying or fear until end of turn.
2/3
Annihilating Phelddagrif 1URB
Creature - Phelddagrif Assassin U: Target creature an opponent controls looses flying until end of turn and that creatures controller gets to scry 1. R: Deal 2 damage to target tapped creature an opponent controls and it's controller adds 1R to their manapool at the beginning of their next main phase. B: Destroy target blocking creature and it's controller puts the top card of his or her library into their graveyard. If it's a creature put it into their hand instead.
4/4
Next Scarecrow Cleric
Mercenary Whale
Hydra Insect
Harvest Moon Speaker 2(B/R)
Artifact Creature - Scarecrow Cleric
Defender
Whenever a non-token permanent is put into a graveyard from the battlefield, you may scry 1 and create a 1/1 black bird token with flying.
0/3
Sensei of the Ice Clan 4UU
Creature - Dragon Ninja
Ninjutsu 2UU( Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Flying
When Sensei of the Ice Clan deals combat damage to an opponent you may tap up to two target permanents that player controls. They don't untap during their controller's next untap phase.
4/4
Azta, The Pulse of the WorldWURBG
Legendary Creature - Lord God
Indestructible
Shroud
~ can't attack or block unless you control at least 4 other permanents.
Ascend
As long as you have the city's blessing, other permanents you control have indestructible and hexproof.
When ~ is put into a graveyard or in exile, shuffle it back into your library.
7/7
Form Replicator 4C
Creature - Eldrazi Shapeshifter
Form Replicator enters the battlefield as a copy of a creature on the battlefield except it keepz it power and toughness.
5/5
Next Ninja Fish
Giant Germ
Phoenix Squid
Private Mod Note
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Legendary Artifact Creature - Assembly-Worker Killbot
T, Sacrifice Killworker Assemblybot: Destroy target creature with converted mana cost X or less, where X equals the total number of Assembly-Workers and Killbots you control. Then put a +1/+1 counter on each Assembly-Worker and each Killbot you control.
2/1
Zombie Yeti
Cyborg Shaman
Head Scientist
Creature - Zombie Yeti
Snow-Covered Mountain Walk
S: Gains +1/+0 until end of turn. If 3 or more S is spent in this way during a turn, Blighted Peak Walker also gains hexproof until end of turn.
3/3
Next:
Thopter Processor
Gremlin Knight
Jellyfish Avatar
Creature - Jellyfish Avatar
~'s power and toughness are each equal to the number of Islands on the battlefield.
Sacrifice a Island: ~ deals 5 damage to target player.
*/*
Next:
Eldrazi Zombie
Elemental Lizard
Werewolf Bird
(Black) Creature - Eldrazi Zombie
When you cast Liliana's Braindragger, set all creature on the battlefield aside. Then put all creatures from exile onto the battlefield under their owners control. Then exile all creature cards from each graveyard. Then put each creature set aside into its owner's graveyard. Each creature put onto the battlefield this way is a black Zombie in addition to its other types and colors.
"Liliana, what have you ... "
—Jace
7/7
Next:
Cyborg Shaman
Head Scientist
Plant Thopter
Artifact Creature - Plant Thopter
Flying
GG: Gains +1/+1 and menace until end of turn.
Snapping vine seeds often attach themselves to artificial objects. Sometimes these objects make them many times more dangerous.
2/3
Next:
Gremlin Knight
Tetravite Pentavite Triskelavite
Scarecrow Flagbearer
Creature - Tetravite Pentavite Triskelavite
Triskavite come into the battlefield with 13 +1/+1 counters on it.
1, Remove a +1/+1 counter from triskavite: Deal 1 damage to target creature you don't control, and create a 1/1 thopter creature token that has flying.
1, Sacrifice a thopter creature token: put a +1/+1 counter on triskavite, and deal 1 damage to target player.
0/0
Next:
Giant Germ
Lord God
Ninja Beast
Legendary Creature - Beast Ninja
Trample, Ninjutsu 2WGB
3/3
Next:
Boar Snake Adviser
Eldrazi Naga
Human Horse Warrior (It's not a centaur, I promise)
Creature - Human Horse Warrior
Horsemanwarriorship (This creature can't be blocked except by humans, horses and/or warriors.)
Two-Hoofed Four-Hand has first strike as long as your opponents don't control a human.
Two-Hoofed Four-Hand has lifelink as long as your opponents don't control a horse.
Two-Hoofed Four-Hand has haste as long as your opponents don't control a warrior.
You don't need to know what you are to know how to fight.
3/3
Next:
Cyborg Shaman
Head Scientist
Elder Trilobite
Creature - Head Scientist (Un-Rare)
Headproof (This creature can't be the target of spells or abilities your opponents control with heads in their artwork.
Whenever you cast a spell with a head in its artwork, draw a card, then discard a card.
He lost his body, then he lost his mind.
2/2
Next :
Goat Satyr
Centaur Pegasus Wizard
Servo Avatar
Legendary Creature - Centaur Pegasus Wizard
Flying
Vigilance
All other creatures you control get +1/+1 and flying.
2WGt: Populate
3/4
Next
Giant Germ
Lord God
Dragon Phenix
Artifact Creature - Dragon Phoenix
Affinity for Artifacts
Flying, Haste
: Furnace Overlord gains +1/+0
When Furnace Overlord comes into play, you may Exile any number of Artifacts from the battlefield or graveyard. For each Artifact owned by an opponent you Exile, you must Exile an Artifact you own.
(B/G), pay 2 life, Exile an Artifact you control: Return Furnace Overlord to your hand.
7/7
---
Next:
Sliver Construct
Sliver Golem
Sliver Artificer
Creature - Sliver Artificer
Each sliver creature you control gains " (R/W) , T: Create a 1/1 colorless sliver construct artifact creature token."
2/2
Sliver Construct (literally the name of an existing card)
Next:
Mercenary Weird
Myr Berserker
Crab Bringer
Artifact Creature - Myr Berserker
1(B/R): Droneclearer Myer gains Rampage 2 until end of turn.
1(R/G): Droneclearer Myr gains Provoke until end of turn.
2/5
---
Next:
Sliver Golem
Sliver Construct
Sliver Homunculus
Artifact Creature - Sliver Golem
Sliver creatures are artifacts in addition to their types and cannot attack or block.
0/4
Next:
God Illusion
Gremlin Knight
Phelddagrif Assassin
Creature — Gremlin Knight
Haste, protection from artifacts
Whenever an artifact is put into a graveyard, Gremlin Errant gets +2/+0 until end of turn.
2/2
Next: Wurm Archer
Creature - Wurm Archer
Trample
T: Destroy target attacking creature with flying.
7/7
Next:
Goat Shark Adviser
Kraken Octopus Squid
Cat Hound
Creature - Kraken Octopus Squid
Defender, Islandhome
At the beginning of your upkeep, create 5 2/2 blue and black tentacle tokens with reach and haste. If Progenitor Denizen leaves the battlefield, exile all tokens created by this ability.
2/10
Next:
Camel Avatar
Squirrel Cleric
Phelddagrif Assassin
Legendary Creature - Squirrel Cleric (M)
Tap three untapped Squirrels you control: You gain 3 life.
Tapped Squirrels you control have indestructible as long as they're not attacking.
2/2
Next:
Dinosaur Ape
Creature - Ape Dinosaur
Trample
2RG: Monstrousity 3
When ~ becomes monstrous, each opponent sacrifices a land.
5/5
Next:
Moonfolk Shade
Jellyfish Shapeshifter
Spirit Construct
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
I genuinely laughed out-loud!
Soratami Shadow 2UB
Creature - Moonfolk Shade
(U/B) : Soratami Shadow gets +1/+1 until end of turn.
2, Return a land you control to its owner's hand; Soratami Shadow gains your choice of flying or fear until end of turn.
2/3
Next:
Phelddagrif Assassin
Rebel God
Cyborg Goat
Creature - Phelddagrif Assassin
U: Target creature an opponent controls looses flying until end of turn and that creatures controller gets to scry 1.
R: Deal 2 damage to target tapped creature an opponent controls and it's controller adds 1R to their manapool at the beginning of their next main phase.
B: Destroy target blocking creature and it's controller puts the top card of his or her library into their graveyard. If it's a creature put it into their hand instead.
4/4
Next Scarecrow Cleric
Mercenary Whale
Hydra Insect
Artifact Creature - Scarecrow Cleric
Defender
Whenever a non-token permanent is put into a graveyard from the battlefield, you may scry 1 and create a 1/1 black bird token with flying.
0/3
Next:
Dragon Ninja
Rebel Thrull
Elemental Orb
Creature - Dragon Ninja
Ninjutsu 2UU( Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Flying
When Sensei of the Ice Clan deals combat damage to an opponent you may tap up to two target permanents that player controls. They don't untap during their controller's next untap phase.
4/4
Next
Giant Germ
Lord God
Phoenix Squid
Legendary Creature - Lord God
Indestructible
Shroud
~ can't attack or block unless you control at least 4 other permanents.
Ascend
As long as you have the city's blessing, other permanents you control have indestructible and hexproof.
When ~ is put into a graveyard or in exile, shuffle it back into your library.
7/7
Next:
Merfolk Cat
Jellyfish Ooze
Shapeshifter Eldrazi
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Eldrazi Shapeshifter
Form Replicator enters the battlefield as a copy of a creature on the battlefield except it keepz it power and toughness.
5/5
Next Ninja Fish
Giant Germ
Phoenix Squid