Arcbound Transmuter 4
Artifact Creature - Construct
Creatures with modular you control have transfigure 3.
If you would transfigure a permanent, you may instead search your library for a permanent of the same type with converted mana cost less than or equal to the sacrificed permanent and put it into play. If you do, shuffle your library.
Modular 2
0/0
Next: any one of the following pairs directly interacting with each other - equip and fortify; storm and gravestorm; or transmute and transfigure
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Gruesome Grundle4BB Creature – Horror Flying, Fear Fading X When ~ comes into play, put X fading counters on it. X is equal to the number of cards in target opponent’s hand. 5/5
Next:
ABCD
Absorb, Buyback, Convoke, Delve
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Phasing Storm :5mana::symr::symr::symr::symr::symr:
Creature - Elemental
Double strike, phasing, trample
When the last suspend counter is removed from Phasing Storm, it comes into play with a +1/+0 counter on it.
Suspend 7—:2mana::symr::symr: “AWWWW HERE IT COMES!! ... Where did it go?” - Kran, Goblin Soldier 6/7
Outerworldy ZombieB
Creature-Zombie
Dredge 1, Frenzy X, Echo X
Imprint-When ~ comes into play, you may remove a card in your hand from the game.
X is equal to the casting cost of the card imprinted on ~
0/1
Tempest of Time :2mana::symr::symu: Instant
Split Second
Remove target nonland permanent from the game and put time counters equal to the number of spells on the stack on it. (As this spell is resolving, it is still on the stack. Count each storm copy as a single spell) If it doesn't have suspend, it gains suspend.
Storm Some mages played around with the time rifts too frenzied and chaoticly, which caused a sudden tempest, and those struck by lightnings of time got lost anywhere in time.
Next:
Defender, Haste
(You're quite free, so make it a cool card!)
Well, a card that can't lose defender like Bonded Fetch would have been cooler.
However:
Gerradas, Cavalry Marshal :2mana::symw::symw: Legendary Creature - Soldier Lord
Horsemanship
Imprint - When Gerradas comes into play, you may search your library for a nonlegendary creature card with Horsemanship, remove it from the game, then shuffly your library. The card is imprinted on Gerradas.
Whenever Gerradas deals combat damage to a player, you may put a token into play that's a copy of the removed card.
Threshold - Creatures with Horsemanship get +2/+2. Grandeur - Discard another card named Gerradas, Cavalry Marshal: Creatures with Horsemanship you control get +3/+3 and gain first strike until end of turn. 3/3
Oahru, Warrior of Asasdao3BB Legendary Creature – Human Warrior Cumulative Upkeep – 1 Grandeur – Discard a card named ~: ~ gets +X/+X until end of turn. X is equal to the number of age counters on it. When ~ goes to the graveyard from play, Fateseal X. X is equal to the number of age counters on it. 4/4
Suicidal UrgeB
Sorcery
Haunt
Target Creature has "Transfigure B" until end of turn. Hellbent- As long as you have no cards in your hand, the creature ~ haunts has "Transfigure BB"
Verenia Fractal 3U
Artifact Creature-Fractal
Flash
Imprint—When you play Verenia Fractal, if you didn't pay its mana cost, you may remove a Fractal you control from the game.
At the beginning of your upkeep, play a copy of the imprinted Fractal card without paying its mana cost.
Ripple 4
3/3
Next: Transmute, transfigure
Private Mod Note
():
Rollback Post to RevisionRollBack
Amazing banner by Rivenor and classic avvy by PurpleD
Experimental Volunteer :2mana::symu:
Creature—Human Mutant
Transfigure 1U
Transmute
When ~this~ is placed in a graveyard from anywhere, draw a card.
1/1
Next: Unblockable and your choice of first strike or channel.
Just creature keywords? That's no fun. But I'll make it fun:
Opaline Fractal 1WU
Tribal Enchantment-Fractal
Shroud, first strike, fear
Whenever another Fractal comes into play, Opaline Fractal becomes a 4/4 white and blue Fractal creature and it gains all abilities it has.
Next: Scry, ripple
Private Mod Note
():
Rollback Post to RevisionRollBack
Amazing banner by Rivenor and classic avvy by PurpleD
Juniper Order PaladinGW
Creature- Elf Knight
Flanking
Vanishing 3
Whenever ~ becomes blocked, it gets +X/+X until end of turn for each creature blocking it, where X is the number of time counters it has on it.
1/1
Sweeping WillowBG
Creature-Plant Zombie
Provoke Sweep—Reveal Sweeping Willow from your hand, return any number of Forests you control to their owners' hands: Cards you own that are not in play named Sweeping Willow gain amplify X until end of turn, where X is the number of Forests return to their owners' hands this way.
1/1
Next: Cumulative upkeep, scry
Private Mod Note
():
Rollback Post to RevisionRollBack
Amazing banner by Rivenor and classic avvy by PurpleD
4
Artifact Creature - Construct
Creatures with modular you control have transfigure 3.
If you would transfigure a permanent, you may instead search your library for a permanent of the same type with converted mana cost less than or equal to the sacrificed permanent and put it into play. If you do, shuffle your library.
Modular 2
0/0
Next: any one of the following pairs directly interacting with each other - equip and fortify; storm and gravestorm; or transmute and transfigure
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature – Elemental
Transfigure 1RR
When ~ goes to the graveyard from play, destroy target land.
2/4
Transmute 1RR
Next:
Morph, Frenzy, Absorb, Soulshift
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Creature - Moonfolk Spirit
Return a land you control to its owner's hand: Soratami Avenger gets -0/-1 and gains your choice of frenzy, absorb 2, or soulshift 5.
Morph - Return three lands you control to their owner's hand.
5/5
Next: 3 out of 5 from Amplify, Bloodthirst, Cycling, Deathtouch or Echo, but must be in sequence (ABC, CDE, DEA, etc...)
Link to current contents of Cube here.
SSC 8-Way Forum Draft
Current Pick: 1-6
Link to team assignments here.
SSC Forum Draft
Current Pick: 2-5
Link to pick here.
Creature – Horror
Flying, Fear
Fading X
When ~ comes into play, put X fading counters on it. X is equal to the number of cards in target opponent’s hand.
5/5
Next:
ABCD
Absorb, Buyback, Convoke, Delve
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Creature—Samurai Spirit
Bushido 2
Soulshift X, X is ~this's~ power.
2/1
Next: Flying, any landwalk ability
Sig and avatar by the fine people at
[High~Light Studios]
Do not meddle in the affairs of dragons, for you are crunchy and good with ketchup.
Self proclaimed (Draconic) Leader of the one-man goblin mob.
Necromancer: Prices are reasonable (Only an arm and a leg, or two.)
Creature - Elemental
Double strike, phasing, trample
When the last suspend counter is removed from Phasing Storm, it comes into play with a +1/+0 counter on it.
Suspend 7—:2mana::symr::symr:
“AWWWW HERE IT COMES!! ... Where did it go?” - Kran, Goblin Soldier
6/7
Next: Haste, Amplify, Defender
Creature - Minotaur
Double strike, lifelink
T: Prevent the next damage dealt to you or creatures you control by one source.
1/3
Next: Modular, Scry... and Absorb.
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Thunderstorm Wizard
Creature - Human Wizard
1/2
Next: Echo, Imprint, Dredge, and Frenzy
Creature-Zombie
Dredge 1, Frenzy X, Echo X
Imprint-When ~ comes into play, you may remove a card in your hand from the game.
X is equal to the casting cost of the card imprinted on ~
0/1
Next:
Storm; Split Second
Instant
Split Second
Remove target nonland permanent from the game and put time counters equal to the number of spells on the stack on it. (As this spell is resolving, it is still on the stack. Count each storm copy as a single spell) If it doesn't have suspend, it gains suspend.
Storm
Some mages played around with the time rifts too frenzied and chaoticly, which caused a sudden tempest, and those struck by lightnings of time got lost anywhere in time.
Next:
Defender, Haste
(You're quite free, so make it a cool card!)
Creature - Weird
Defender, Haste
Discard 2 cards at random: ~ loses Defender until end of turn.
3/3
Next:
Horsemanship, Threshold, Imprint, Grandeur
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
However:
Gerradas, Cavalry Marshal :2mana::symw::symw:
Legendary Creature - Soldier Lord
Horsemanship
Imprint - When Gerradas comes into play, you may search your library for a nonlegendary creature card with Horsemanship, remove it from the game, then shuffly your library. The card is imprinted on Gerradas.
Whenever Gerradas deals combat damage to a player, you may put a token into play that's a copy of the removed card.
Threshold - Creatures with Horsemanship get +2/+2.
Grandeur - Discard another card named Gerradas, Cavalry Marshal: Creatures with Horsemanship you control get +3/+3 and gain first strike until end of turn.
3/3
Next:
Grandeur, Cumulative Upkeep, Fateseal
Legendary Creature – Human Warrior
Cumulative Upkeep – 1
Grandeur – Discard a card named ~: ~ gets +X/+X until end of turn. X is equal to the number of age counters on it.
When ~ goes to the graveyard from play, Fateseal X. X is equal to the number of age counters on it.
4/4
Next:
Past, Present, Future
Flanking, Split Second, Delve
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Sorcery
Haunt
Target Creature has "Transfigure B" until end of turn.
Hellbent- As long as you have no cards in your hand, the creature ~ haunts has "Transfigure BB"
Next:
Regeneration, Indestructible.
Artifact Creature - Golem
Shield Golem is indestructible.
,T: Regenerate target creature.
1/1
Next: Phasing, echo
Living Bolt R
Creature- Bolt
Haste, Phasing, Echo R
When ~'s echo cost is paid, it deals 3 damage to target creature or player.
2/1
Next:
Echo, Vanishing
Next:
Delve, Flanking, Reach, Phasing
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Artifact Creature-Fractal
Flash
Imprint—When you play Verenia Fractal, if you didn't pay its mana cost, you may remove a Fractal you control from the game.
At the beginning of your upkeep, play a copy of the imprinted Fractal card without paying its mana cost.
Ripple 4
3/3
Next: Transmute, transfigure
Creature—Human Mutant
Transfigure 1U
Transmute
When ~this~ is placed in a graveyard from anywhere, draw a card.
1/1
Next: Unblockable and your choice of first strike or channel.
Opaline Fractal 1WU
Tribal Enchantment-Fractal
Shroud, first strike, fear
Whenever another Fractal comes into play, Opaline Fractal becomes a 4/4 white and blue Fractal creature and it gains all abilities it has.
Next: Scry, ripple
Instant
Scry 4 and draw 2 cards.
Ripple 4
Next:
Dredge, Replicate, Hellbent and Kicker – Try to make it with GU
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Creature- Elf Knight
Flanking
Vanishing 3
Whenever ~ becomes blocked, it gets +X/+X until end of turn for each creature blocking it, where X is the number of time counters it has on it.
1/1
Nobody's ever gonna want to block this.
Next: Provoke, Amplify, Sweep
Creature-Plant Zombie
Provoke
Sweep—Reveal Sweeping Willow from your hand, return any number of Forests you control to their owners' hands: Cards you own that are not in play named Sweeping Willow gain amplify X until end of turn, where X is the number of Forests return to their owners' hands this way.
1/1
Next: Cumulative upkeep, scry