Mimic Fungus1BB
Creature - Ooze {M} 2, T: Mimic Fungus becomes a copy of target creature in your graveyard. Play this ability only any time you could cast a sorcery.
Exile a creature card from your graveyard, Q: Put the top 6 cards of your library into your graveyard.
0/3
IIW: Mythic Spells
Dude this is still free untap. Milling 6 is almost going to guarantee getting a creature into your grave (especially in a deck built around it).
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If you're having creature problems I feel bad for you son
You got 99 attackers but I'm blocking with 1.
The Winner is Judge | 7
This Winner is Also Judge | 6
Club Flamingo | Lots
Necromancer 1B
Creature Wizard
When [Necromancer] enters the battlefield search target players library for a creature card and exile it. (Then shuffle that library.)
When [Necromancer] leaves the battlefield put the exiled card in to it's owners graveyard.
2/1
Phyrexian, the Rapist :SymPB::SymPB::SymPB:
Creature - Sexual Offender (C) T: Target creature becomes tapped.
2/2
the biggest joke is it's rarity ;-)
AHAHAHAHAHAHA That was fun
Here is my entry:
Difficult Decisions3B
Enchantment (U)
At the beginning of each player's upkeep that player chooses one: Discard two cards, put the top two cards of your library into your graveyard, or sacrifice a creature.
Difficult Decisions3B
Enchantment (U)
At the beginning of each player's upkeep that player chooses one: Discard two cards, put the top two cards of your library into your graveyard, or sacrifice a creature.
most cards like that have a way of disappearing. although, since the effects are useless if a player has no hand or no creatures, and since it's symmetrical, i guess it's fine.
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Quote from ClockworkSwordfish »
Had semenulative upkeep before it was fashionable. Look what you forced me to do, Wizards! IT DIDN'T HAVE TO GO DOWN LIKE THIS!
Quote from LandBoySteve »
Like I said, I can only go by my own experience, which is now 18 years. Kind of disheartening when you think you know something and you find out that you're a notch below a low grade moron.
Ninja Caterpie: This does something pretty powerful for the deck, but the mana cost is somewhat prohibitive. The ideal situation is that the creatures in the deck have mostly free abilities, speeding it up and enabling me to "go off" in one turn. Fauna Shaman, for example, I found to be really, really slow, and that card comes down a turn earlier and activates for less.
Prophylaxis: Unfortunately, my Ooze deck relies on activating certain abilities multiple times (i.e. devoted druid, bloodline keeper, civilized scholar), and restricting that to once a turn hurts a lot. Also, basically every creature in the deck has no mana cost associated with its abilities already!
Diefi00: This really doesn't help.
pstmdrn: Discard outlets are very important in the deck. However, I prefer for such outlets to be creatures so that they also can be used by an Ooze! Casting a mostly do-nothing enchantment doesn't further the goals of the deck.
NotoriousLynx: As I mentioned, the deck has no red mana. Unusable.
Winterspring: It's like fact or fiction! Except worse I guess. Sort of helps the plan, but again, I don't want to cast cards like this.
bloodyspasm: Costs a lot, works as an enabler but less efficiently than other cards.
Summon_Legend: Careful Study is a pretty good card. But at this point wouldn't I rather play reanimator???
Stapler: See, this is actually super useful. Unfortunately, it costs five. That's at least four turns too slow. It is real good at protection later, but I think I'd just rather have Thoughtseize.
Lucid: That seems excessive, no? Again, four mana is a lot! Maybe I haven't said it yet but eh. Also, that's a really specific second ability there.
TransmutationOrchestra: See above.
Red_Death01: Why would I want to copy something I'm already using? And tapping it is just terrible. I guess the untap is ok though.
Ponder: Aha, something good. Essentially this is an Entomb for creatures only. Requires a sac outlet, but I would play it for sure.
EronTheRelentless: Seems reasonable, though nobody will choose anything other than milling.
Eskimo_Rage: It's like double demonic tutor I guess. Or triple.
Winner: Ponder because Entomb is overpowered.
Current challenge: A 0/1 blue token producer.
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Can we have Megiddo removed from the forum forever please?
i'm pretty sure i can find your ***** online within 3 minutes
Arctic Spawn4UUU
Creature - Spawn (M)
When Arctic Spawn dies, put nine 0/1 blue Starfish creature tokens onto the battlefield. UU, Sacrifice two nonland permanents: Draw a card. You may activate this ability if Arctic Spawn is on the battlefield or in your graveyard.
6/6
Arctic Spawn4UUU
Creature - Spawn (M)
When Arctic Spawn dies, put nine 0/1 blue Starfish creature tokens onto the battlefield. UU, Sacrifice two nonland permanents: Draw a card. You may activate this ability if Arctic Spawn is on the battlefield or in your graveyard.
6/6
IIW: Lovecraftian, throwback cards.
Nice graveyard ability though being mana, and resource intensive. Similar to Greater Gargodon? And +1 points for using Starfish, as your creature type.
It seems fairly costed, and unique. I cant see much precedence for comparing power level, maybe Avenger of Zendikar? Useful in Re-Animate, and seems to serve that place well.
Phantom Pregnancy (U/B)(U/B)(U/B)
enchantment- aura
enchant creature
Flash
At the beginning of your upkeep put a copy of enchanted creature on the battlefield, except its 0/1 and it gains "When this creature becomes the target of a spell or ability, sacrifice it."
Sacrifice enchanted creature: Return phantom pregnancy to its owners hand. "A mysterious disease or a miraculous blessing?"
That it can recur itself through sacrifice and has Flash, balances the inherent disadvantage of Auras. I really like this card, but unfortunately you did not specify a IIW. Sorry but that makes your entry forfit, as I cant assign the winning place to you for not having an IIW. Great utility card and curious effects.
Score: Last Place (Did not give IIW)
-----
WINNER IS: void-nothing
NEXT CRITERIA: Cthulu/ Lovecraft, throw-back cards.
Replicating Protoslime1GU Creature - Ooze
At the beginning of your upkeep, put a copy of ~ into play under each players control
0/1
Edit: Wait WHAT, it's over? Is this even allowed?
Sorry, I did not think anyone would post after the judging, but your entry is really well thought out, it is a unique token generator, and Im sure has interaction with some kind of combo deck (Oath of Druids?). The flavor and colors are appropriate too, with an wildly exploding ooze. And that it didnt just produce tokens in the regular ways was thought provoking.
Score: (Good/10) Second Place.
Sorry for any inconvenience Winterspring. It was a solid entry.
Call of the StarsB
Sorcery (M)
Discard your hand. Then, if 50 or more cards are in your graveyard, put a legendary 20/20 colorless Elder Horror creature token with shroud and flying onto the battlefield. Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn
Just out of curiosity would this encompass the eldrazi or be independent of that?
You could do Eldrazi if you want. Points for doing something people have not yet done. More points for obscurity. Extra double bonus points for actually making a throwback card, Time Spiral-style.
Shub-Niggurath, the Black Goat of the Woods with a Thousand Young10GUB
Legendary Creature-Elder Horror {MR}
Trample
When Shub-Niggurath, the Black Goat of the Woods with a Thousand Young enters the battlefield, pick a number up to the number of cards in your library. Each player puts that number of 1/1 colorless Horror creature tokens into play.
Shub-Niggurath's power and toughness are both equal to the number of creatures on the battlefield.
*/*
IIW: Golem Incarnations
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A silent evil where there shouldn't be another.
This awesome signature is tbe work of DNC at Heroes of the Plane Studio!
Lingering Nightmares1UBB
Enchantment - Aura (M)
Enchant Player
At the beginning of your end step, discard a card.
As long as an opponent controls a Horror creature, you can't cast spells.
Ulamog's Abyss11
Creature - Eldrazi (R)
Annihilator 3
At the beginning of each player's upkeep, destroy another target nonland permanent that has the least converted mana cost. If two or more cards are tied, then you choose one.
9/12 The weak must surrender.
....Wow- you were fast to jump on it O.o... hit the wrong button- card isn't done lol
Decks:
I'll let it go until tomorrow morning.
Edit-nath'd
[Clan Flamingo] Tier Archivist
[15:21] <@CC> Remember, if you argue, you are an idiot.
Untrophied Wins:
Perfect MCC Scores: 2
---------------------------------------------------------------
Dude this is still free untap. Milling 6 is almost going to guarantee getting a creature into your grave (especially in a deck built around it).
You got 99 attackers but I'm blocking with 1.
The Winner is Judge | 7
This Winner is Also Judge | 6
Club Flamingo | Lots
It would replace every single enabler piece in this deck.
1B
Creature Wizard
When [Necromancer] enters the battlefield search target players library for a creature card and exile it. (Then shuffle that library.)
When [Necromancer] leaves the battlefield put the exiled card in to it's owners graveyard.
2/1
IIW: A 0/1 blue token producer.
Magic Work Station Winston-180 http://forums.mtgsalvation.com/showthread.php?t=315755
AHAHAHAHAHAHA That was fun
Here is my entry:
Difficult Decisions 3B
Enchantment (U)
At the beginning of each player's upkeep that player chooses one: Discard two cards, put the top two cards of your library into your graveyard, or sacrifice a creature.
most cards like that have a way of disappearing. although, since the effects are useless if a player has no hand or no creatures, and since it's symmetrical, i guess it's fine.
Prophylaxis: Unfortunately, my Ooze deck relies on activating certain abilities multiple times (i.e. devoted druid, bloodline keeper, civilized scholar), and restricting that to once a turn hurts a lot. Also, basically every creature in the deck has no mana cost associated with its abilities already!
Diefi00: This really doesn't help.
pstmdrn: Discard outlets are very important in the deck. However, I prefer for such outlets to be creatures so that they also can be used by an Ooze! Casting a mostly do-nothing enchantment doesn't further the goals of the deck.
NotoriousLynx: As I mentioned, the deck has no red mana. Unusable.
Oculus: I've been using Grimgrin, Corpse-Born for this purpose.
Winterspring: It's like fact or fiction! Except worse I guess. Sort of helps the plan, but again, I don't want to cast cards like this.
bloodyspasm: Costs a lot, works as an enabler but less efficiently than other cards.
Summon_Legend: Careful Study is a pretty good card. But at this point wouldn't I rather play reanimator???
Stapler: See, this is actually super useful. Unfortunately, it costs five. That's at least four turns too slow. It is real good at protection later, but I think I'd just rather have Thoughtseize.
Lucid: That seems excessive, no? Again, four mana is a lot! Maybe I haven't said it yet but eh. Also, that's a really specific second ability there.
TransmutationOrchestra: See above.
Red_Death01: Why would I want to copy something I'm already using? And tapping it is just terrible. I guess the untap is ok though.
Ponder: Aha, something good. Essentially this is an Entomb for creatures only. Requires a sac outlet, but I would play it for sure.
EronTheRelentless: Seems reasonable, though nobody will choose anything other than milling.
Eskimo_Rage: It's like double demonic tutor I guess. Or triple.
Winner: Ponder because Entomb is overpowered.
Current challenge: A 0/1 blue token producer.
I really did not expect to win...
So as soon as two or more people submit an entry to be judged I will declare a winner.
Just for reference, the 0/1 blue tokens are Homonculus (also an artifact); Kelp (has Defender); and Starfish (vanilla).
GLHF!
Magic Work Station Winston-180 http://forums.mtgsalvation.com/showthread.php?t=315755
Creature - Spawn (M)
When Arctic Spawn dies, put nine 0/1 blue Starfish creature tokens onto the battlefield.
UU, Sacrifice two nonland permanents: Draw a card. You may activate this ability if Arctic Spawn is on the battlefield or in your graveyard.
6/6
IIW: Lovecraftian, throwback cards.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Nice graveyard ability though being mana, and resource intensive. Similar to Greater Gargodon? And +1 points for using Starfish, as your creature type.
It seems fairly costed, and unique. I cant see much precedence for comparing power level, maybe Avenger of Zendikar? Useful in Re-Animate, and seems to serve that place well.
Score: First Place.
That it can recur itself through sacrifice and has Flash, balances the inherent disadvantage of Auras. I really like this card, but unfortunately you did not specify a IIW. Sorry but that makes your entry forfit, as I cant assign the winning place to you for not having an IIW. Great utility card and curious effects.
Score: Last Place (Did not give IIW)
-----
WINNER IS: void-nothing
NEXT CRITERIA: Cthulu/ Lovecraft, throw-back cards.
Magic Work Station Winston-180 http://forums.mtgsalvation.com/showthread.php?t=315755
Sorry, I did not think anyone would post after the judging, but your entry is really well thought out, it is a unique token generator, and Im sure has interaction with some kind of combo deck (Oath of Druids?). The flavor and colors are appropriate too, with an wildly exploding ooze. And that it didnt just produce tokens in the regular ways was thought provoking.
Score: (Good/10) Second Place.
Sorry for any inconvenience Winterspring. It was a solid entry.
Magic Work Station Winston-180 http://forums.mtgsalvation.com/showthread.php?t=315755
Sorcery (M)
Discard your hand. Then, if 50 or more cards are in your graveyard, put a legendary 20/20 colorless Elder Horror creature token with shroud and flying onto the battlefield.
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn
IIW: Common land
Mechanic Creator's Contest III- Winner
[Clan Flamingo]
You could do Eldrazi if you want. Points for doing something people have not yet done. More points for obscurity. Extra double bonus points for actually making a throwback card, Time Spiral-style.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Lord of Never 10BBB
Creature - Elder Horror (MR)
Trample, flying
When you cast Lord of Never, each player sacrifices thirteen permanents.
13/13
If I win, listen to some Two Steps From Hell.
You got 99 attackers but I'm blocking with 1.
The Winner is Judge | 7
This Winner is Also Judge | 6
Club Flamingo | Lots
Why would anyone sacrifice more than zero?
Legendary Creature-Elder Horror {MR}
Trample
When Shub-Niggurath, the Black Goat of the Woods with a Thousand Young enters the battlefield, pick a number up to the number of cards in your library. Each player puts that number of 1/1 colorless Horror creature tokens into play.
Shub-Niggurath's power and toughness are both equal to the number of creatures on the battlefield.
*/*
IIW: Golem Incarnations
This awesome signature is tbe work of DNC at Heroes of the Plane Studio!
Magic Wars: DaesseclusMagic Wars Reboot Race:Emesmaa
Orammis Bhasir
Asirri Rokhane
Ursinus Koliel
hur whoops.
You got 99 attackers but I'm blocking with 1.
The Winner is Judge | 7
This Winner is Also Judge | 6
Club Flamingo | Lots
Tribal Enchantment - Eldrazi {R}
Creatures you control have Annihilator 1.
IIW: Mythic Spells
Decks:
Enchantment - Aura (M)
Enchant Player
At the beginning of your end step, discard a card.
As long as an opponent controls a Horror creature, you can't cast spells.
WiJ
Peasant 540 Cube
Creature - Eldrazi (R)
Annihilator 3
At the beginning of each player's upkeep, destroy another target nonland permanent that has the least converted mana cost. If two or more cards are tied, then you choose one.
9/12
The weak must surrender.
Enchantment
Each player can't lose the game unless his or her library is empty.
iiw: sound the alarm
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
I don't want Phyrexia's slogan to be put on an Eldrazi card.