Hunted Angel of the Hand2GG
Creature-Angel
Flying
When ~ comes into play, all opponents put a creature with flying from their hands into play.
~ gets +0/+1 for every creature in play without flying
3/4 Exiled from the protection of her brothers and sisters, she had to find new allies. The Hand of Life was more than happy to accept her into their ranks.
Ardia, Angel of TerraRGG3
Legendary Creature - Angel [M]
Flying, Trample
Discard a Card: Until end of turn, creatures and lands you control are indestructible.
When ~ comes into play, return all land cards from your graveyard to the battlefield tapped. Once her voice sings, not even the strongest of foes can conquer her lands.
6/4
Vigean Angel3GU
Creature - Angel Mutant (R)
Graft 4
Creatures you control have flying and vigilance as long as they have a +1/+1 counter. "I am impressed by the Legion's angels in their adept combat effectiveness. They, however, can be improved just like any other entity to our choosing. -- Momir Vig
0/0
Harvest Angel 3GG
Creature - Angel Spirit
Flying
When ~ comes into play, put three
lands from your graveyard and/or hand into play. Rumors of her appearance foretell of a bountiful crop.
4/4
Deep Sky Angel 3UU
Creature -- Angel
Flying
Deep Sky Angel can only block creatures with flying UU : return Deep Sky Angel to its owner's hand
3/3 Some angels descended to Earth to help people.
Some angels descended to Hell to become devils.
Some angels never descended.
Boros Warmarshal3RRR
Creature- Angel Soldier
Flying.
When Boros Warmarshal enters the battlefield, you may put a creature card from your hand into play. At the beginning of your next end step, sacrifice it.
Angels and Soldiers you control have haste. She falls from the sky in a streak of fire, bringing the promise of reinforcements in the form of a devastating charge.
5/5
Azorius Public Defender 3UU
Creature--Angel
5/5
Flying, defender 3UU,T: Counter target creature spell.
At the beginning of your upkeep, target player with the least life gains control of Azorius Public Defender.
Adamantine Angel - 7 Artifact Creature - Angel
Flying, Vigilance
Adamantine Angel is indestructible.
You can't win the game and your opponents can't lose the game.
7/7
Angel of Sleep 4UU
Creature - Angel
Flying
Whenever Angel of Sleep attacks or blocks, tap target creature.
Whenever Angel of Sleep blocks or is blocked by a creature, tap that creature.
Creatures tapped by Angel of Sleep do not untap during their controller's untap steps as long as Angel of Sleep is in play.
4/4
Private Mod Note
():
Rollback Post to RevisionRollBack
"Why should I boast? The bards will do it for me--and with music." --Ertai, wizard adept
Sword of the Taxiarch4
Tribal Artifact - Angel Equipment {R}
Equipped creature has "t, discard a card: Exile target black or red creature."
Whenever an Angel creature comes into play, you may attach Sword of the Taxiarch to it.
Equip 4
The Challenge: Make a Non-White/Non-Black Angel that makes sense in that color. Judging Criteria:
Makes sense in that color?: 5/5
Originality: 3/3
Balance: 3/3
Wording: 2/2
Flavor: 2/2
Total: 15/15
The Results:
Brofaux: Color: 3/5, Orig: 2/3, Bal: 2/3, Flav: 2/2, Word: 1/2, TOTAL: 10/15
Comments: Nice flavor text. The idea of the card seems interesting but the
+1/+1 counters seems more green than anything else. It seems overpowered as it can counter a creature and get more powerful. The card may be better
worded and a rarity would have helped here. The drawbacks of no creatures
in the battlefield and the 1/1 body are not enough to balance this card.
Jediseer: Color: 2/5, Orig: 2/3, Bal: 2/3, Flav: 1/2, Word: 2/2, TOTAL: 9/15
Comments: This one is a little confusing. The ability of this card is similar
to this wumpus with a small twist. The abilities and flavor does not make me think of this one as an angel. The flavor text is
interesting but does not reveal who this "hand" may be. A rarity here would
have been nice.
NightArcher:
Color: 3/5, Orig: 2/3, Bal: 2/3, Flav: 2/2, Word: 1/2, TOTAL: 10/15
Comments: I don't see the red here, even a hint. Haste woud have been good. Very original abiities and very powerful. Even for the rarity making every land and creature you control indestructible is a game winner. Wording needs fixing as you mixed pre-M10 wording with M10 wording. Also the casting cost should be 3RGG.
Bloodyspasm: Color: 4/5, Orig: 2/3, Bal: 2/3, Flav: 2/2, Word: 2/2, TOTAL: 12/15
Comments: It would have been nice to make it an Angel Warrior to make it fit better in the color. This card reminded me of Mirrodin. Everything else is right on the spot.
Surging Chaos: Color: 4/5, Orig: 2/3, Bal: 2/3, Flav: 2/2, Word: 2/2, TOTAL: 12/15
Comments: Very nice take on the graft mechanic. Very nice flavor text that
really shows the Simic way of thinking. The vigilance I don't get, I was thinking that shroud would have performed better here as it has connection
to both blue and green.
Pstmdrn:
Color: 2/5, Orig: 2/3, Bal: 1/3, Flav: 1/2, Word: 2/2, TOTAL: 8/15
Comments: This one seems to lack direction. It does not feel like an angel.
The ability seems very good in both early and late game, which makes it very
powerful, and a 4/4 flying body does not balance well the casting cost.
2GG:
Color: 4/5, Orig: 2/3, Bal: 3/3, Flav: 2/2, Word: 2/2, TOTAL: 13/15
Comments: Love the flavor text. Fits very well in the color due to the flavor text. The abilities are not something we have not seen before but fits very well in the card.
TywinnLannister:
Color: 3/5, Orig: 2/3, Bal: 2/3, Flav: 1/2, Word: 2/2, TOTAL: 10/15
Comments: Even when the name tries to bring forward the idea behind this card, flavor text would have given it a reason behind it. The abilities are green staples aside from flying. The colorless pump seems to be too much, colored activation would have been better.
Motley Fool: Color: 4/5, Orig: 2/3, Bal: 2/3, Flav: 2/2, Word: 1/2, TOTAL: 11/15
Comments: The card reminds me of Sneak Attack. There are many differences between the two but still this one is very powerful. Without the first ability you still got a 5/5 hasty flyer for five mana. The first ability
when you take into account cards like Akroma, Angel of Fury or captain of the watch you got a very powerfu game ender here.
GetItWrong:
Color: 3/5, Orig: 3/3, Bal: 2/3, Flav: 2/2, Word: 2/2, TOTAL: 12/15
Comments: While this card is very origina in the Azorious concept, it does not seem like an angel. The idea behind this would better fit an azorious spirit or such type of creature. Angels are more active. The casting cost seems too high for a creature that your opponent gain control of it if things are going your way.
Little Money: Color: 3/5, Orig: 2/3, Bal: 1/3, Flav: 1/2, Word: 2/2, TOTAL: 9/15
Comments: Nice shift of Patinum Angel. The card seems overpowered due to its 7/7 indestructible flying body for 7. The ability reads like this is the lost cousin of One with Nothing, why would anyone play a card like this? Well,we can rely on good ol'donate to do the trick here.
Sclocke42: Color: 4/5, Orig: 2/3, Bal: 2/3, Flav: 2/2, Word: 2/2, TOTAL: 12/15
Comments: Nice card. The abilities seem very powerful and game locking, but at six mana is balanced. One way to neutralize it is to leave it alone and it will tap itself out or in any case it will tap its controller's creatures since there is not a "you may tap..." in the first ability. I would have loved to see flavor text here.
Phyrexian Editor:
Color: 4/5, Orig: 2/3, Bal: 2/3, Flav: 2/2, Word: 2/2, TOTAL: 12/15
Comments: Very nice card. Good to see at least one non creature card here. Had to wiki the cards name, very interesting. In that case this would have made more sense as legendary. Also, I woud have been nice a power/defense boost of any kind here, since we are taking about a sword here. The cost seems a bit high but otherwise ok. Flavor text would have made more sense of the name.
Scrabbe Slasher2(B/R)(B/R) Creature - Demon Bird(U)
Double strike, Wither
All black creatures you control gain +1/+1 It sounds two screeches of bloody rage- the number of slashes it needs to kill.
2/2
Knight of ShadowsBBB
Creature - Vampire Knight (U)
Fear, Flying, Lifelink, Protection from White
When Knight of Shadows enters the battlefield you lose 5 life.
3/3 "They are the commanders of the army of the Lord of Shadows. Relentless, Ruthless and Undead."
Denounce - UU Instant
As an additional cost to play ~, exile the top X cards of your library.
Counter target spell if its converted mana cost is X. It's true that magic can be drawn from the oblivion. But magic can be drawn into it, as well.
Bounty Hunt RR1
Sorcery (U)
Put a bounty counter on target creature.
If a creature contributes to fatal damage to a creature with a bounty counter, then it gains a +1/+1 counter. A little money. A lot of incentive.
Reveared Hunter 2G
Creature - Human Warrior
Whenever ~ blocks or is blocked by a creature with power
3 or greater, it gets +1/+0 and First Strike until end of turn. His prowess truly shines when pitted against the great beasts of the wood.
2/2
Moment of Weakness B
Instant
Target non-black creature gets +2/-1 until end of turn. You may cast spells targeting it without paying their mana costs until end of turn. "A single dark thought through your mind/
and a devil might sneak in/
to push your body to destruction/
or to lead your soul to sin."
--Farrelite hymn
Bolt from the Blue2R
Instant (U)
At the beginning of any end step, if no spells have been played this turn, you may play Bolt from the Blue from your library. If you do, shuffle your library after.
Bolt from the Blue deals 2 damage to target creature or player.
Eager Supplicant2BB
Creature - Thrull Wizard
When Eager Supplicant is sacrificed as part of a cost for a spell or ability, copy that spell or ability. You may choose new targets for the copy.
3/3
Private Mod Note
():
Rollback Post to RevisionRollBack
"Why should I boast? The bards will do it for me--and with music." --Ertai, wizard adept
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Creature-Angel
Flying
When ~ comes into play, all opponents put a creature with flying from their hands into play.
~ gets +0/+1 for every creature in play without flying
3/4
Exiled from the protection of her brothers and sisters, she had to find new allies. The Hand of Life was more than happy to accept her into their ranks.
Thanks to chibiswan for a kick butt avvy art.
And thanks to Heroes of the Plane for making my sig banner
Legendary Creature - Angel [M]
Flying, Trample
Discard a Card: Until end of turn, creatures and lands you control are indestructible.
When ~ comes into play, return all land cards from your graveyard to the battlefield tapped.
Once her voice sings, not even the strongest of foes can conquer her lands.
6/4
Creature - Angel Mutant (R)
Graft 4
Creatures you control have flying and vigilance as long as they have a +1/+1 counter.
"I am impressed by the Legion's angels in their adept combat effectiveness. They, however, can be improved just like any other entity to our choosing.
-- Momir Vig
0/0
Creature - Angel Spirit
Flying
When ~ comes into play, put three
lands from your graveyard and/or hand into play.
Rumors of her appearance foretell of a bountiful crop.
4/4
[Clan Flamingo]
gosh darnit!
Deep Sky Angel 3UU
Creature -- Angel
Flying
Deep Sky Angel can only block creatures with flying
UU : return Deep Sky Angel to its owner's hand
3/3
Some angels descended to Earth to help people.
Some angels descended to Hell to become devils.
Some angels never descended.
Creature- Angel Soldier
Flying.
When Boros Warmarshal enters the battlefield, you may put a creature card from your hand into play. At the beginning of your next end step, sacrifice it.
Angels and Soldiers you control have haste.
She falls from the sky in a streak of fire, bringing the promise of reinforcements in the form of a devastating charge.
5/5
3UU
Creature--Angel
5/5
Flying, defender
3UU,T: Counter target creature spell.
At the beginning of your upkeep, target player with the least life gains control of Azorius Public Defender.
Make a card called Long For This World.
Artifact Creature - Angel
Flying, Vigilance
Adamantine Angel is indestructible.
You can't win the game and your opponents can't lose the game.
7/7
Ruins of Tourach's Gate
Illusional Fears
Ancient Knowledge
False Sense of Security
Floating Caches
A Bit Touch
Nurtured Rooted
Underground Lizards
Tropical Changling
A Brown Cordless
Snowstorm Avalanches
Spitted Baller (by Brofaux)
Lets give this challenge one more day and close it tomorrow night.
Ruins of Tourach's Gate
Illusional Fears
Ancient Knowledge
False Sense of Security
Floating Caches
A Bit Touch
Nurtured Rooted
Underground Lizards
Tropical Changling
A Brown Cordless
Snowstorm Avalanches
Spitted Baller (by Brofaux)
Creature - Angel
Flying
Whenever Angel of Sleep attacks or blocks, tap target creature.
Whenever Angel of Sleep blocks or is blocked by a creature, tap that creature.
Creatures tapped by Angel of Sleep do not untap during their controller's untap steps as long as Angel of Sleep is in play.
4/4
--Ertai, wizard adept
Multicolored millcards in something other than dimir.
Tribal Artifact - Angel Equipment {R}
Equipped creature has "t, discard a card: Exile target black or red creature."
Whenever an Angel creature comes into play, you may attach Sword of the Taxiarch to it.
Equip 4
Round is now CLOSED!!!.
Judgings
coming tonight.are HERE!!!The Challenge: Make a Non-White/Non-Black Angel that makes sense in that color.
Judging Criteria:
Makes sense in that color?: 5/5
Originality: 3/3
Balance: 3/3
Wording: 2/2
Flavor: 2/2
Total: 15/15
The Results:
Brofaux:
Color: 3/5, Orig: 2/3, Bal: 2/3, Flav: 2/2, Word: 1/2, TOTAL: 10/15
Comments: Nice flavor text. The idea of the card seems interesting but the
+1/+1 counters seems more green than anything else. It seems overpowered as it can counter a creature and get more powerful. The card may be better
worded and a rarity would have helped here. The drawbacks of no creatures
in the battlefield and the 1/1 body are not enough to balance this card.
Jediseer:
Color: 2/5, Orig: 2/3, Bal: 2/3, Flav: 1/2, Word: 2/2, TOTAL: 9/15
Comments: This one is a little confusing. The ability of this card is similar
to this wumpus with a small twist. The abilities and flavor does not make me think of this one as an angel. The flavor text is
interesting but does not reveal who this "hand" may be. A rarity here would
have been nice.
NightArcher:
Color: 3/5, Orig: 2/3, Bal: 2/3, Flav: 2/2, Word: 1/2, TOTAL: 10/15
Comments: I don't see the red here, even a hint. Haste woud have been good. Very original abiities and very powerful. Even for the rarity making every land and creature you control indestructible is a game winner. Wording needs fixing as you mixed pre-M10 wording with M10 wording. Also the casting cost should be 3RGG.
Bloodyspasm:
Color: 4/5, Orig: 2/3, Bal: 2/3, Flav: 2/2, Word: 2/2, TOTAL: 12/15
Comments: It would have been nice to make it an Angel Warrior to make it fit better in the color. This card reminded me of Mirrodin. Everything else is right on the spot.
Surging Chaos:
Color: 4/5, Orig: 2/3, Bal: 2/3, Flav: 2/2, Word: 2/2, TOTAL: 12/15
Comments: Very nice take on the graft mechanic. Very nice flavor text that
really shows the Simic way of thinking. The vigilance I don't get, I was thinking that shroud would have performed better here as it has connection
to both blue and green.
Pstmdrn:
Color: 2/5, Orig: 2/3, Bal: 1/3, Flav: 1/2, Word: 2/2, TOTAL: 8/15
Comments: This one seems to lack direction. It does not feel like an angel.
The ability seems very good in both early and late game, which makes it very
powerful, and a 4/4 flying body does not balance well the casting cost.
2GG:
Color: 4/5, Orig: 2/3, Bal: 3/3, Flav: 2/2, Word: 2/2, TOTAL: 13/15
Comments: Love the flavor text. Fits very well in the color due to the flavor text. The abilities are not something we have not seen before but fits very well in the card.
TywinnLannister:
Color: 3/5, Orig: 2/3, Bal: 2/3, Flav: 1/2, Word: 2/2, TOTAL: 10/15
Comments: Even when the name tries to bring forward the idea behind this card, flavor text would have given it a reason behind it. The abilities are green staples aside from flying. The colorless pump seems to be too much, colored activation would have been better.
Motley Fool:
Color: 4/5, Orig: 2/3, Bal: 2/3, Flav: 2/2, Word: 1/2, TOTAL: 11/15
Comments: The card reminds me of Sneak Attack. There are many differences between the two but still this one is very powerful. Without the first ability you still got a 5/5 hasty flyer for five mana. The first ability
when you take into account cards like Akroma, Angel of Fury or
captain of the watch you got a very powerfu game ender here.
GetItWrong:
Color: 3/5, Orig: 3/3, Bal: 2/3, Flav: 2/2, Word: 2/2, TOTAL: 12/15
Comments: While this card is very origina in the Azorious concept, it does not seem like an angel. The idea behind this would better fit an azorious spirit or such type of creature. Angels are more active. The casting cost seems too high for a creature that your opponent gain control of it if things are going your way.
Little Money:
Color: 3/5, Orig: 2/3, Bal: 1/3, Flav: 1/2, Word: 2/2, TOTAL: 9/15
Comments: Nice shift of Patinum Angel. The card seems overpowered due to its 7/7 indestructible flying body for 7. The ability reads like this is the lost cousin of One with Nothing, why would anyone play a card like this? Well,we can rely on good ol'donate to do the trick here.
Sclocke42:
Color: 4/5, Orig: 2/3, Bal: 2/3, Flav: 2/2, Word: 2/2, TOTAL: 12/15
Comments: Nice card. The abilities seem very powerful and game locking, but at six mana is balanced. One way to neutralize it is to leave it alone and it will tap itself out or in any case it will tap its controller's creatures since there is not a "you may tap..." in the first ability. I would have loved to see flavor text here.
Phyrexian Editor:
Color: 4/5, Orig: 2/3, Bal: 2/3, Flav: 2/2, Word: 2/2, TOTAL: 12/15
Comments: Very nice card. Good to see at least one non creature card here. Had to wiki the cards name, very interesting. In that case this would have made more sense as legendary. Also, I woud have been nice a power/defense boost of any kind here, since we are taking about a sword here. The cost seems a bit high but otherwise ok. Flavor text would have made more sense of the name.
And the Winnner is:
2GG, You are our Winner!
CONGRATULATIONS
next up: make an uncommon. not too complicated, not too powerful, but interesting enough to not be a common.
also, give it some flavor!
Creature - Demon Bird (U)
Double strike, Wither
All black creatures you control gain +1/+1
It sounds two screeches of bloody rage- the number of slashes it needs to kill.
2/2
Multicolored millcards in something other than dimir.
Creature - Vampire Knight (U)
Fear, Flying, Lifelink, Protection from White
When Knight of Shadows enters the battlefield you lose 5 life.
3/3
"They are the commanders of the army of the Lord of Shadows. Relentless, Ruthless and Undead."
Render:
Source: LinK
Sorcery (U)
Target player sacrifices a land.
"'Seize the day?' More like 'Seize my property' if you ask me."
- Ravnican citizen
Instant
As an additional cost to play ~, exile the top X cards of your library.
Counter target spell if its converted mana cost is X.
It's true that magic can be drawn from the oblivion. But magic can be drawn into it, as well.
Ruins of Tourach's Gate
Illusional Fears
Ancient Knowledge
False Sense of Security
Floating Caches
A Bit Touch
Nurtured Rooted
Underground Lizards
Tropical Changling
A Brown Cordless
Snowstorm Avalanches
Spitted Baller (by Brofaux)
Sorcery (U)
Put a bounty counter on target creature.
If a creature contributes to fatal damage to a creature with a bounty counter, then it gains a +1/+1 counter.
A little money. A lot of incentive.
Thanks to chibiswan for a kick butt avvy art.
And thanks to Heroes of the Plane for making my sig banner
Creature - Human Warrior
Whenever ~ blocks or is blocked by a creature with power
3 or greater, it gets +1/+0 and First Strike until end of turn.
His prowess truly shines when pitted against the great beasts of the wood.
2/2
[Clan Flamingo]
B
Instant
Target non-black creature gets +2/-1 until end of turn. You may cast spells targeting it without paying their mana costs until end of turn.
"A single dark thought through your mind/
and a devil might sneak in/
to push your body to destruction/
or to lead your soul to sin."
--Farrelite hymn
Make a card called Long For This World.
also, a few of these cards are way too complicated for uncommon. not naming names, but just giving a warning.
Instant (U)
At the beginning of any end step, if no spells have been played this turn, you may play Bolt from the Blue from your library. If you do, shuffle your library after.
Bolt from the Blue deals 2 damage to target creature or player.
Creature - Thrull Wizard
When Eager Supplicant is sacrificed as part of a cost for a spell or ability, copy that spell or ability. You may choose new targets for the copy.
3/3
--Ertai, wizard adept