Bomber Craft2RR
Creature - Goblin Soldier
Flying
Whenever ~ attacks and isn’t blocked, you may destroy a nonbasic land defending player controls at random. If you do, ~ assigns no combat damage this combat.
2/2
Soulblast Hellknight 2BRR Creature – Devil Knight Whenever Soulblast Hellknight attacks, tap target untapped creature defending player controls. If you do, Soulblast Hellknight deals damage to its controller equal to its converted mana cost. 3/2 -minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Tapestry of Ages 1
Artifact - Banner 1, Discard a card: Each permanent you control that shares a name with the discarded card gains hexproof and indestructible until end of turn.
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Bullheaded Taskmaster2R
Creature - Minotaur Soldier R: ~ deals 1 damage to another target creature you control. That creature gains first strike and haste until end of turn.
2/2
Umbrageous Giant 3R Creature – Giant Berserker Umbrageous Giant can’t block. Whenever an opponent casts a spell, Umbrageous Giant attacks during its controller’s next combat phase if able. 4/4 -minrar: common
Wantmonger 3R Creature – Monger 1: Target creature attacks this turn if able. Any player may activate this ability. 3/3 -minrar: rare
Wilding Siren 3R Creature – Siren Creatures your opponents control attack each turn if able. 2/1 -minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Thicket of Solitude3G
Enchantment
Whenever a player taps a land for mana during his or her turn, that player adds to his or her mana pool one mana of any type that land produced.
If a player would tap a land for mana during another player’s turn, that land produces colorless mana instead of any other type.
Deathglare Hydra3BG
Creature - Hydra (R)
Deathglare Hydra enters the battlefield with three +1/+1 counters.
Whenever Deathglare Hydra deals combat damage to a creature, move all +1/+1 counters on that creature to Deathglare Hydra.
0/0
Spreading the Disease3BB
Sorcery
For each creature, if an opponent controls that creature, it gets -3/-3 until end of turn. Otherwise, it gets -1/-1 until end of turn.
Shambling Mass3BBB
Creature - Zombie
Intimidate
Whenever ~ deals combat damage to a player, that player sacrifices a creature and you put X +1/+1 counters on ~, where X is the converted mana cost of the creature sacrificed this way. 5/4
Catacomb’s Child 4BBB Sorcery Delve Return target creature card in a graveyard to the battlefield.
-minrar: uncommon
Ineffable Death 4BBB Sorcery If you control a Praetor, you may pay (P/B)(P/B)(P/B)(P/B)(P/B) rather than pay Ineffable Death's mana cost. Each opponent sacrifices two creatures and discards two cards. -minrar: uncommon
Planesleecher Larva 4BBB Creature – Beast Whenever Planesleecher Larva deals damage to a permanent, destroy it. Whenever Planesleecher Larva deals damage to a player, that player loses the game unless he or she loses an emblem. 4/3 -minrar: mythic
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Syphoning Titan -- 4BB
Creature -- Giant
Lifelink
Whenever Syphoning Titan enters the battlefield or attacks, each opponent loses 2 life. You gain life equal to the life lost this way.
6/6
Devouring Insanity :3mana::symb::symb:
Instant
Target player sacrifices two creatures. He or she gains life equal to the sacrificed creatures' total mana cost.
Wounds of the Soul :3mana::symb::symb:
Enchantment
Whenever a creature an opponent controls dies, that player discards a card.
Whenever an opponent discards a card, that player loses 3 life.
People Eater :3mana::symb::symb:
Creature - Horror
At the beginning of each player's upkeep, that player sacrifices a Human. If he or she can't, that player loses 3 life.
3/3
Private Mod Note
():
Rollback Post to RevisionRollBack
Planar Chaos was not a mistake neither was it random. You might want to look at it again.
[thread=239793][Game] Level Up - Creature[/thread]
Tidehollow Scumblot 3BBG
Artifact Creature - Ooze Horror
At the beginning of your upkeep, each player sacrifices an artifact or creature. You gain life equal to the total converted mana cost of each permanent sacrificed this way.
Deathtouch
Whenever Tidehollow Scumblot deals combat damage to a player, that player sacrifices an artifact or creature.
4/8
-minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Fetid Herd :3mana::symb::symg:
Creature - Ox Zombie
Trample
When ~ enters the battlefield, each player sacrifices a land. They graze no more.Tthey just trample over our fields leaking noxious pools of corpse fluids. Soon no beast can graze where they go.
4/4
Private Mod Note
():
Rollback Post to RevisionRollBack
Planar Chaos was not a mistake neither was it random. You might want to look at it again.
[thread=239793][Game] Level Up - Creature[/thread]
Mana Maggots3B
Creature - Insect
You may choose not to untao ~ during your untap step. T: Tap target land. As long as ~ remains tapped, that land doesn't untap during its controller's untap step and has "At the beginning of your upkeep, you lose 2 life." 1/3
Concordant Arbiter 3
Artifact Creature – Construct
As Concordant Arbiter enters the battlefield, choose a number equal to or greater than the number of cards in your hand.
Each player's maximum hand size is the chosen number.
1/2
-minrar: rare
Juggernaut Sleigh 3 Artifact – Sleigh Equipment 2: Equipped creature gets +1/+0 until end of turn. Activate this ability only if equipped creature is attacking. Equipped creature can't be blocked except by two or more creatures. Equip creature without flying 3 -minrar: uncommon
Orb of Silence 3 Artifact – Sphere When Orb of Silence enters the battlefield, destroy all Songs. Song spells and Music spells can't be cast. 3, Sacrifice Orb of Silence: Until end of turn, players can’t cast spells. Counter each spell on the stack unless its controller pays 1. -minrar: uncommon
Planar Atlas 3
Artifact – Folio
Whenever you planeswalk by rolling the planar die, draw a card.
Put three cards from your hand on the top of your library: Planeswalk. Activate this ability only any time you could cast a sorcery.
-minrar: rare
Scroll of Myth 1 Artifact – Folio 3: Target permanent you control becomes legendary until end of turn. ,t: Draw a card. Activate this ability only if you control a legendary permanent. -minrar: uncommon
Sigarda’s Scythe 3 Artifact – Scythe Equipment Equipped creature gets +3/+0 and has trample. If equipped creature is an Angel, it has first strike and lifelink. Equip 3 -minrar: rare
Tibalt’s Devices 3 Artifact – Tool ,t: Put a -1/-1 counter on target creature you control. When that creature dies this turn, it deals 2 damage to target creature or player. Activate this ability only any time you could cast a sorcery. -minrar: uncommon
Wrench Monkey 3 Artifact Creature – Tool Ape t: Choose one – Destroy target permanent attached to an artifact you own or control; or remove all damage from target artifact creature you control. 2/2 -minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Crystalline Myr2
Artifact Creature — Myr
:symtap:: Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
1/1
Hand of Hunger 2(P/G) Creature – Wizard Whenever you cast a creature spell, you may pay (P/G). If you do, Hand of Hunger and another target creature you control get +1/+1 and gain trample until end of turn. 2/1 -minrar: uncommon
Hand of the Whispering One 2(P/B) Creature – Wizard Whenever you cast a creature spell, you may pay (P/B). If you do, target creature gets +2/+0 and gains lifelink until end of turn. 2/1 -minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature - Goblin Soldier
Flying
Whenever ~ attacks and isn’t blocked, you may destroy a nonbasic land defending player controls at random. If you do, ~ assigns no combat damage this combat.
2/2
2BRR
Creature – Devil Knight
Whenever Soulblast Hellknight attacks, tap target untapped creature defending player controls. If you do, Soulblast Hellknight deals damage to its controller equal to its converted mana cost.
3/2
-minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Sorcery
Target player discards a card and sacrifices a land.
Sorcery
Draw a card for each card target opponent drew this turn.
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Outsmart 1U
Instant
Counter target spell if you have more cards in hand than that spell’s controller.
1
Artifact - Banner
1, Discard a card: Each permanent you control that shares a name with the discarded card gains hexproof and indestructible until end of turn.
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature - Viashino Wizard
Whenever a red instant or sorcery you control deals damage, you may have ~ deal 1 damage to target creature or player.
1/1
Creature - Minotaur Soldier
R: ~ deals 1 damage to another target creature you control. That creature gains first strike and haste until end of turn.
2/2
3R
Creature – Giant Berserker
Umbrageous Giant can’t block.
Whenever an opponent casts a spell, Umbrageous Giant attacks during its controller’s next combat phase if able.
4/4
-minrar: common
Wantmonger
3R
Creature – Monger
1: Target creature attacks this turn if able. Any player may activate this ability.
3/3
-minrar: rare
Wilding Siren
3R
Creature – Siren
Creatures your opponents control attack each turn if able.
2/1
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Enchantment
Creatures you control get +2/+2 and have trample and haste.
Enchantment
Whenever a player taps a land for mana during his or her turn, that player adds to his or her mana pool one mana of any type that land produced.
If a player would tap a land for mana during another player’s turn, that land produces colorless mana instead of any other type.
Creature - Hydra (R)
Deathglare Hydra enters the battlefield with three +1/+1 counters.
Whenever Deathglare Hydra deals combat damage to a creature, move all +1/+1 counters on that creature to Deathglare Hydra.
0/0
Creature - Demon Mutant
Trample, infect
Discard a card: Put two -1/-1 counters on ~. Any player may activate this ability.
10/10
Sorcery
For each creature, if an opponent controls that creature, it gets -3/-3 until end of turn. Otherwise, it gets -1/-1 until end of turn.
Creature - Zombie
Intimidate
Whenever ~ deals combat damage to a player, that player sacrifices a creature and you put X +1/+1 counters on ~, where X is the converted mana cost of the creature sacrificed this way.
5/4
4BBB
Sorcery
Delve
Return target creature card in a graveyard to the battlefield.
-minrar: uncommon
Ineffable Death
4BBB
Sorcery
If you control a Praetor, you may pay (P/B)(P/B)(P/B)(P/B)(P/B) rather than pay Ineffable Death's mana cost.
Each opponent sacrifices two creatures and discards two cards.
-minrar: uncommon
Planesleecher Larva
4BBB
Creature – Beast
Whenever Planesleecher Larva deals damage to a permanent, destroy it.
Whenever Planesleecher Larva deals damage to a player, that player loses the game unless he or she loses an emblem.
4/3
-minrar: mythic
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature -- Giant
Lifelink
Whenever Syphoning Titan enters the battlefield or attacks, each opponent loses 2 life. You gain life equal to the life lost this way.
6/6
Instant
Target player sacrifices two creatures. He or she gains life equal to the sacrificed creatures' total mana cost.
Enchantment
Whenever a creature an opponent controls dies, that player discards a card.
Whenever an opponent discards a card, that player loses 3 life.
Creature - Horror
At the beginning of each player's upkeep, that player sacrifices a Human. If he or she can't, that player loses 3 life.
3/3
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
3BBG
Artifact Creature - Ooze Horror
At the beginning of your upkeep, each player sacrifices an artifact or creature. You gain life equal to the total converted mana cost of each permanent sacrificed this way.
Deathtouch
Whenever Tidehollow Scumblot deals combat damage to a player, that player sacrifices an artifact or creature.
4/8
-minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature - Ox Zombie
Trample
When ~ enters the battlefield, each player sacrifices a land.
They graze no more.Tthey just trample over our fields leaking noxious pools of corpse fluids. Soon no beast can graze where they go.
4/4
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
Creature - Insect
You may choose not to untao ~ during your untap step.
T: Tap target land. As long as ~ remains tapped, that land doesn't untap during its controller's untap step and has "At the beginning of your upkeep, you lose 2 life."
1/3
3
Artifact – Mantle
t: Target 1/1 creature gets +1/+2 until end of turn.
-minrar: common
-reservereprint: Aegis of the Meek
Branch-Wrangler
3
Artifact Creature – Scarecrow
Flash
Reach
2/1
-minrar: common
Concordant Arbiter
3
Artifact Creature – Construct
As Concordant Arbiter enters the battlefield, choose a number equal to or greater than the number of cards in your hand.
Each player's maximum hand size is the chosen number.
1/2
-minrar: rare
Juggernaut Sleigh
3
Artifact – Sleigh Equipment
2: Equipped creature gets +1/+0 until end of turn. Activate this ability only if equipped creature is attacking.
Equipped creature can't be blocked except by two or more creatures.
Equip creature without flying 3
-minrar: uncommon
Orb of Silence
3
Artifact – Sphere
When Orb of Silence enters the battlefield, destroy all Songs.
Song spells and Music spells can't be cast.
3, Sacrifice Orb of Silence: Until end of turn, players can’t cast spells. Counter each spell on the stack unless its controller pays 1.
-minrar: uncommon
Planar Atlas
3
Artifact – Folio
Whenever you planeswalk by rolling the planar die, draw a card.
Put three cards from your hand on the top of your library: Planeswalk. Activate this ability only any time you could cast a sorcery.
-minrar: rare
Scroll of Myth
1
Artifact – Folio
3: Target permanent you control becomes legendary until end of turn.
,t: Draw a card. Activate this ability only if you control a legendary permanent.
-minrar: uncommon
Sigarda’s Scythe
3
Artifact – Scythe Equipment
Equipped creature gets +3/+0 and has trample. If equipped creature is an Angel, it has first strike and lifelink.
Equip 3
-minrar: rare
Tibalt’s Devices
3
Artifact – Tool
,t: Put a -1/-1 counter on target creature you control. When that creature dies this turn, it deals 2 damage to target creature or player. Activate this ability only any time you could cast a sorcery.
-minrar: uncommon
Wrench Monkey
3
Artifact Creature – Tool Ape
t: Choose one – Destroy target permanent attached to an artifact you own or control; or remove all damage from target artifact creature you control.
2/2
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Artifact Creature — Myr
:symtap:: Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
1/1
2(P/G)
Creature – Wizard
Whenever you cast a creature spell, you may pay (P/G). If you do, Hand of Hunger and another target creature you control get +1/+1 and gain trample until end of turn.
2/1
-minrar: uncommon
Hand of the Whispering One
2(P/B)
Creature – Wizard
Whenever you cast a creature spell, you may pay (P/B). If you do, target creature gets +2/+0 and gains lifelink until end of turn.
2/1
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Hand of the Forge 2
Creature - Wizard
Whenever you cast a creature spell, you may pay :sympr:. If you do, target creature can't block this turn.
2/1