Elendra Pickpocket 1UB
Creature - Faerie Rouge {U}
Flying
Prowl :2mana::symu::symb:
When Elendra Pickpocket enters the battlefield, if its prowl cost was paid, target player discards a card and you draw a card.
1/1
Private Mod Note
():
Rollback Post to RevisionRollBack
:symur:Izzet League Gizmometrologist, Magmahest Division, Chm.:symur:
Ailing Chronomancer1U
Creature - Human Wizard W,T, Sacrifice Ailing Chronomancer: Each player gains 5 life. A life ended as it was lived: Doing battle against time's ravages.
2/1
Familiar PocketU Enchantment
When Familiar Pocket enters the battlefield, exile a creature
you control with power 1 or less.
Spells you control that share a color with the exiled creature
cost 1 less to cast.
When Familiar Pocket leaves the battlefield, return the exiled
creature to the battlefield under its owner's control.
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Seth Dracovitch »
If I could "like" or "upvote" you right now, I would.
Quote from Boing »
Into the Maw of Hell is a name so awesome, it deserves its own song.
It would be about a world of brown spikes and red fire, where men fight and scream and become blurry masses. Then it would change to somber, we learn that this glorious place exists only in Raymond Swanland's head. To visit it, you must enter the maw of Hell itself.
Geist Favor2G Instant
As an additional cost to cast Geist Favor, exile a creature
card from your graveyard.
Target creature gets +3/+3 and gains hexproof and trample
until end of turn.
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Seth Dracovitch »
If I could "like" or "upvote" you right now, I would.
Quote from Boing »
Into the Maw of Hell is a name so awesome, it deserves its own song.
It would be about a world of brown spikes and red fire, where men fight and scream and become blurry masses. Then it would change to somber, we learn that this glorious place exists only in Raymond Swanland's head. To visit it, you must enter the maw of Hell itself.
Perceptive Wurm2GG
Creature – Wurm
When Perceptive Wurm enters the battlefield, reveal the top three cards of your library, then put them on the bottom of your library in any order. If you didn't reveal a creature card this way, sacrifice Perceptive Wurm. 5/4
Of the Wilderness3GGG
Creature - Avatar {R}
Trample
Of the Wilderness's power and toughness are each equal to the lands on the battlefield.
When Of the Wilderness deals damage to an opponent, that player may search his or her library for a basic land card and put it onto the battlefield.
*/*
Private Mod Note
():
Rollback Post to RevisionRollBack
:symur:Izzet League Gizmometrologist, Magmahest Division, Chm.:symur:
Thicket Miracle3GGGG
Enchantment
Whenever a nontoken creature enters the battlefield under your control, you may search your library for any number of creature cards with the same name and put them onto the battlefield.
Viridigorger 2GGG
Creature - Ooze
Creatures with power lower than Viridigorger's power can't block it.
Sacrifice an untapped Forest: Put a +1/+1 counter on Viridigorger.
[3/3]
Private Mod Note
():
Rollback Post to RevisionRollBack
:symur:Izzet League Gizmometrologist, Magmahest Division, Chm.:symur:
Spinal Whiplasher2
Creature - Devil {U}
Haste t: Spinal Whiplasher deals 1 damage to target creature. That creature can't block this turn. What the Rakdos perceive as entertaining is cruel to the eyes of the unprepared.
2/1
Private Mod Note
():
Rollback Post to RevisionRollBack
:symur:Izzet League Gizmometrologist, Magmahest Division, Chm.:symur:
Tainted Affliction2:symbr::symbr:
Sorcery
Tainted Affliction deals three damage to target player. Then, if that player's life total is ten or less, that player discards two cards.
Sorcery {U}
Choose one - Sundering Stomp deals 3 damage to target player; or destroy target land.
Entwine RR
Creature - Elemental Mutant
Protection from blue
Transfigure 1BG
4/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Weird
Haste
2UR,T: Put a token onto the battlefield that's a copy of Liquigenic weird.
2/2
Sorcery
Flip a coin. If you win, draw two cards. If you lose, Chaos Incantation deals 1 damage to each creature and each player.
Creature - Faerie Rouge {U}
Flying
Prowl :2mana::symu::symb:
When Elendra Pickpocket enters the battlefield, if its prowl cost was paid, target player discards a card and you draw a card.
1/1
Creature - Human Wizard
W,T, Sacrifice Ailing Chronomancer: Each player gains 5 life.
A life ended as it was lived: Doing battle against time's ravages.
2/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Enchantment
When Familiar Pocket enters the battlefield, exile a creature
you control with power 1 or less.
Spells you control that share a color with the exiled creature
cost 1 less to cast.
When Familiar Pocket leaves the battlefield, return the exiled
creature to the battlefield under its owner's control.
Instant {C}
Until end of turn, target creature gets +2/+2 until end of turn and loses all abilities.
Sorcery
Creatures you control get +1/+1 and have trample until the end of turn.
Thanks to Nezumi for the banner!
Instant
As an additional cost to cast Geist Favor, exile a creature
card from your graveyard.
Target creature gets +3/+3 and gains hexproof and trample
until end of turn.
Creature – Wurm
When Perceptive Wurm enters the battlefield, reveal the top three cards of your library, then put them on the bottom of your library in any order. If you didn't reveal a creature card this way, sacrifice Perceptive Wurm.
5/4
Enchantment
Whenever a creature you control with power 3 or more attacks, draw a card.
Creature - Avatar {R}
Trample
Of the Wilderness's power and toughness are each equal to the lands on the battlefield.
When Of the Wilderness deals damage to an opponent, that player may search his or her library for a basic land card and put it onto the battlefield.
*/*
Enchantment
Whenever a nontoken creature enters the battlefield under your control, you may search your library for any number of creature cards with the same name and put them onto the battlefield.
Enchantment
At the beginning of your upkeep, put a 7/7 green Wurm creature token with trample onto the battlefield.
Creature - Ooze
Creatures with power lower than Viridigorger's power can't block it.
Sacrifice an untapped Forest: Put a +1/+1 counter on Viridigorger.
[3/3]
Creature - Human Berserker {C}
Rampant Savage gets +4/+4 as long as its not your turn.
[2/2]
Sorcery
Destroy target basic land. Natural Disaster deals 2 damage to its controller.
Creature - Devil {U}
Haste
t: Spinal Whiplasher deals 1 damage to target creature. That creature can't block this turn.
What the Rakdos perceive as entertaining is cruel to the eyes of the unprepared.
2/1
Sorcery
Tainted Affliction deals three damage to target player. Then, if that player's life total is ten or less, that player discards two cards.
Thanks to Nezumi for the banner!
Creature – Devil
Haste
Whenever another creature dies, put a +1/+1 counter on Crematorium Devils.
2/1
Enchantment
Whenever you draw a card, you lose one life and Sadomasochism does 2 damage to target opponent.
At the end of each combat phase, if you took combat damage, draw a card.
Creature - Zombie Knight
Protection from green and from white.
2/1
Credit to Maelstrom Graphics for the sig.
Sorcery
Target player puts a card from his or her hand on the top of his or her library.
Instant
Target creature you control gains lifelink and "Your opponents can't gain life" until end of turn.
Draw a card.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝