Pain for Progress1R
Sorcery
Whenever a player discards a card this turn, ~ deals 1 damage to him or her. Each player discards his or hand and draws 7 cards. At end of turn, discard your hand.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Ashnod's Chalice 2 Artifact ,T: Target player looks at the top three cards of his or her library, puts one of them into his or her hand, then exiles the rest. -minrar: rare -reservereprint: Ashnod's Cylix
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Slimespitter2B
Creature - Slug Horror
~ enters the battlefield with three -1/-1 counters.
:2mana::symb:: Move a -1/-1 counter from ~ onto target creature blocking or blocked by it.
5/5
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
Mausoleum Librarian :2mana::symu::symb:
Creature - Zombie Wizard
When ~ enters the battlefield, search your library for an instant or sorcery card and put it into your graveyard. Then shuffle your library.
Pay 2 life: ~ gains hexproof until end of turn.
2/2
Private Mod Note
():
Rollback Post to RevisionRollBack
Planar Chaos was not a mistake neither was it random. You might want to look at it again.
[thread=239793][Game] Level Up - Creature[/thread]
No Regrets2UBR
Sorcery
Discard your hand, then draw twice that many cards.
Edit: Sorry, I misunderstood the rules of the game. I appreciate the irony and humor of having this pointed out to me by a sorcery that exiles target spell, whether intentionally or not.
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
That's Not How the Game Works2WUBR
Sorcery
Exile target graveyard, target spell and target permanent. You may either add one mana or remove one mana or hybridize/dehybridize a mana symbol.
Private Mod Note
():
Rollback Post to RevisionRollBack
Planar Chaos was not a mistake neither was it random. You might want to look at it again.
[thread=239793][Game] Level Up - Creature[/thread]
1995 World Champion 1WUBRG Creature – Avatar 1995 World Champion can’t be countered. Shroud Whenever a player draws a card, put a +1/+1 counter on 1995 World Champion. 2/2 -minrar: mythic
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Disordinance1UBRG
Sorcery
Each tapped creature you control deals 1 damage to target creature. Target player loses life equal to the number of tapped lands you control. Permanents you control untap during target player's next untap step.
Flee, Goblin SavantRRG
Legendary Creature – Goblin Wizard (Rare)
Whenever Flee, Goblin Savant or another nontoken Goblin enters the battlefield, reveal the top card of your library. If it's a Goblin card, put it into your hand. Otherwise, put it into your graveyard.
3/3
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Ghobith Ferocity1RR
Enchantment - Aura
Enchant creature
Enchanted creature gets double strike and can't be blocked except by two or more creatures.
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
Sunder Hedron 2RR Sorcery Destroy target artifact or land. Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. The tokens have “Sacrifice this creature: Add 1 to your mana pool.” -minrar: common
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Minion Vat 2
Artifact
Whenever an opponent is dealt damage, put a 1/1 black Minion creature token onto the battlefield.
Whenever an opponent gains life, sacrifice a Minion unless you pay :symb:.
-minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Innovius's Metalworks
Legendary Land
:symtap:: Add to your mana pool.
:symtap:: Add or to your mana pool. You lose 1 life.
:symtap:: Put an artifact creature with converted mana cost 0 from your hand onto the battlefield without paying its mana cost. Then, if that artifact is a creature, attach any number of target Equipments you control to that creature. Skip your next draw step.
"Everything I make is a masterpiece. Even the forge I use for crafting displays my artistic perfection." ~ Innovius, the Inspired
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
To post a comment, please login or register a new account.
Enchantment
Whenever a spell would have you divide damage evenly, instead divide it as you choose.
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Sorcery
Whenever a player discards a card this turn, ~ deals 1 damage to him or her. Each player discards his or hand and draws 7 cards. At end of turn, discard your hand.
Instant
Stunflare deals 2 damage to each creature. Tap each creature dealt damage by Stunflare this turn.
"You will call them... Commander!":
UGKruphix, God of Horizons
RGW Marath, Will of the Wild
RWB Kaalia of the Vast
-------------------------------------------------
2RW
Creature – Viashino Soldier
Vigilance
4/3
-minrar: common
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Instant (C)
Target creature gets +1/+1 and gains first strike until end of turn.
Draw a card.
2
Artifact
,T: Target player looks at the top three cards of his or her library, puts one of them into his or her hand, then exiles the rest.
-minrar: rare
-reservereprint: Ashnod's Cylix
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature - Slug Horror
~ enters the battlefield with three -1/-1 counters.
:2mana::symb:: Move a -1/-1 counter from ~ onto target creature blocking or blocked by it.
5/5
About Nykthos, Shrine to Nyx:
Creature - Zombie Wizard
When ~ enters the battlefield, search your library for an instant or sorcery card and put it into your graveyard. Then shuffle your library.
Pay 2 life: ~ gains hexproof until end of turn.
2/2
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
Sorcery
Discard your hand, then draw twice that many cards.
Edit: Sorry, I misunderstood the rules of the game. I appreciate the irony and humor of having this pointed out to me by a sorcery that exiles target spell, whether intentionally or not.
About Nykthos, Shrine to Nyx:
Sorcery
Exile target graveyard, target spell and target permanent.
You may either add one mana or remove one mana or hybridize/dehybridize a mana symbol.
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
Creature - Human Wizard
Protection from Everything
Spells you cast cost 5 less.
0/1
1WUBRG
Creature – Avatar
1995 World Champion can’t be countered.
Shroud
Whenever a player draws a card, put a +1/+1 counter on 1995 World Champion.
2/2
-minrar: mythic
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Sorcery
Each tapped creature you control deals 1 damage to target creature. Target player loses life equal to the number of tapped lands you control. Permanents you control untap during target player's next untap step.
Type 2
GW Populate
EDH
WB Teysa
WU Isperia
Sorcery
Gain control of target creature your opponent controls. That creature becomes 5/5.
Creature - Elemental (U)
Graft 3
R,T: Lab Elemental deals damage equal to its power to target creature.
0/0
Sorcery
Target creature you control gets +X/+X until end of turn, where X is the number of lands you control.
Legendary Creature – Goblin Wizard (Rare)
Whenever Flee, Goblin Savant or another nontoken Goblin enters the battlefield, reveal the top card of your library. If it's a Goblin card, put it into your hand. Otherwise, put it into your graveyard.
3/3
RR
Instant
Until end of turn, if a source would deal damage, that source deals that much damage plus 1 instead.
-minrar: common
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Enchantment - Aura
Enchant creature
Enchanted creature gets double strike and can't be blocked except by two or more creatures.
About Nykthos, Shrine to Nyx:
2RR
Sorcery
Destroy target artifact or land. Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. The tokens have “Sacrifice this creature: Add 1 to your mana pool.”
-minrar: common
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature - Elemental (C)
Haste
When Passing Anger dies, add RRR to your mana pool at the beginning of your next main phase.
2/1
2
Artifact
Whenever an opponent is dealt damage, put a 1/1 black Minion creature token onto the battlefield.
Whenever an opponent gains life, sacrifice a Minion unless you pay :symb:.
-minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Artifact
t, sacrifice Aethersight Parascope: Look at the top card of each player's library. Draw a card.
Legendary Land
:symtap:: Add to your mana pool.
:symtap:: Add or to your mana pool. You lose 1 life.
:symtap:: Put an artifact creature with converted mana cost 0 from your hand onto the battlefield without paying its mana cost. Then, if that artifact is a creature, attach any number of target Equipments you control to that creature. Skip your next draw step.
"Everything I make is a masterpiece. Even the forge I use for crafting displays my artistic perfection." ~ Innovius, the Inspired
Instant
Add RR to your mana pool.
Retrace through land
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.