Refractory Engine1
Artifact Creature - Construct
Refractory Engine doesn't untap during your untap step. : Add one mana of any color to your mana pool. Activate this ability only if Refractory Engine is untapped. ,Q: Refractory Engine gets +1/+1 until end of turn.
0/4
Risen MartyrW
Creature – Human Cleric (Uncommon)
Sacrifice Risen Martyr: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage.
Rebirth 2W(You may cast this card from your graveyard for its rebirth cost. If you do, it enters the battlefield with a death counter on it. If this creature would leave the battlefield, if it has a death counter on it, exile it instead.) 1/1
Dwarven Armorsmith1RR
Creature – Dwarf Artificer (Rare)
Tap two untapped Dwarves you control: Target artifact, creature, or land is indestructible this turn. (Effects that say "destroy" don’t destroy that permanent. An indestructible creature can’t be destroyed by damage.)
2/2
Mana Sluice RRR
Enchantment
If a nonbasic land is tapped for mana, its controller flips a coin. If that player loses the flip, another random player adds that mana to his or her pool instead.
-minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Goblin Rabble R
Creature – Goblin Warrior (Common)
Sacrifice Goblin Rabble: Creatures you control get +1/+0 until end of turn.
Rebirth 2R(You may cast this card from your graveyard for its rebirth cost. If you do, it enters the battlefield with a death counter on it. If this creature would leave the battlefield, if it has a death counter on it, exile it instead.)
1/1
Soulscorch :1mana::symb::symr:
Sorcery
~ deals 5 damage to target white creature. It can't regenerate. Exile it if it would be put into a graveyard.
Private Mod Note
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SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Antithesis Spirit 2BR
Creature – Spirit
At the beginning of each end step, put a +1/+1 counter on Antithesis Spirit for each 1 damage dealt to you this turn.
At the beginning of your end step, remove all +1/+1 counters on Antithesis Spirit.
2/2
-minrar: uncommon
-reservereprint: Discordant Spirit
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Goblin Saboteur2R
Creature – Goblin Rogue (Uncommon)
When Goblin Saboteur enters the battlefield, exile target artifact with converted mana cost 3 or less.
2/1
Soldevi Drill 2
Artifact 2: Put a card at random from your graveyard on the bottom of your library, then reorder your graveyard as you choose.
-minrar: uncommon
-reservereprint: Soldevi Digger
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
[+0]: Target nonland permanent you control becomes a X/X Elemental Creature in addition to its other types. It has ":symwu:: Exile this permanent, return it into the battlefield under its owner's control at the end of turn.", where X is the converted mana cost of that permanent
[+2]: Exile the top card of your library, you gain 5 life.
[-10]: Cast each nonland cards from exile without paying its mana cost.
[3]
Apostle of Peace2W
Creature – Human Cleric (Uncommon)
Cycling 4W(4W, Discard this card: Draw a card.)
When you cycle Apostle of Peace, creatures can't attack, and players and creatures can't be the targets of spells or activated abilities this turn.
1/4
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Wrath of the Old One RRRWW
Legendary Enchantment
As Wrath of the Old One enters the battlefield, each player sacrifices all legendary lands he or she controls. Then Wrath of the Old One deals damage to each player equal to the number of lands he or she sacrificed this way.
Nonbasic lands can't be played.
-minrar: mythic
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
[0]: Sleins Estrone becomes a X/X Angel creature that's still a Planeswalker, where X is the number of loyalty counters on Sleins Estrone. Flying, Lifelink.
[-1]: Choose one: You gain 4 life or; Sleins Estrone deals 4 damage to target creature or player.
[-3]: Each player choose 5 permanents he or she controls and sacrifices the rest.
Anointed KnightWW
Creature – Human Knight (Uncommon)
First strike
Rebirth 3W(You may cast this card from your graveyard for its rebirth cost. If you do, it enters the battlefield with a death counter on it. If this creature would leave the battlefield, if it has a death counter on it, exile it instead.)
2/2
Last Will WB
Instant
Cast Last Will only during an upkeep step.
Choose target creature you control. When that creature is put into a graveyard this turn, destroy target permanent.
Draw a card.
-minrar: rare
-cantrip
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Crypt WardenB
Creature – Human Cleric (Common)
Sacrifice Crypt Warden: Exile target card from a graveyard.
Rebirth 2B(You may cast this card from your graveyard for its rebirth cost. If you do, it enters the battlefield with a death counter on it. If this creature would leave the battlefield, if it has a death counter on it, exile it instead.)
1/1
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Artifact Creature - Construct
Refractory Engine doesn't untap during your untap step.
: Add one mana of any color to your mana pool. Activate this ability only if Refractory Engine is untapped.
,Q: Refractory Engine gets +1/+1 until end of turn.
0/4
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Instant
Tap target creature.
Draw a card.
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
Instant
Delve
Exile target attacking or blocking creature.
Creature – Human Cleric (Uncommon)
Sacrifice Risen Martyr: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage.
Rebirth 2W (You may cast this card from your graveyard for its rebirth cost. If you do, it enters the battlefield with a death counter on it. If this creature would leave the battlefield, if it has a death counter on it, exile it instead.)
1/1
Instant (Uncommon)
Exile target artifact, creature, or land if it's indestructible.
Cycling 2 (2, Discard this card: Draw a card.)
Creature – Dwarf Artificer (Rare)
Tap two untapped Dwarves you control: Target artifact, creature, or land is indestructible this turn. (Effects that say "destroy" don’t destroy that permanent. An indestructible creature can’t be destroyed by damage.)
2/2
RRR
Enchantment
If a nonbasic land is tapped for mana, its controller flips a coin. If that player loses the flip, another random player adds that mana to his or her pool instead.
-minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature - Elemental Warrior
Whenever ~ attacks, ~ deals 1 damage to each creature.
2/2
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
Creature – Goblin Warrior (Common)
Sacrifice Goblin Rabble: Creatures you control get +1/+0 until end of turn.
Rebirth 2R (You may cast this card from your graveyard for its rebirth cost. If you do, it enters the battlefield with a death counter on it. If this creature would leave the battlefield, if it has a death counter on it, exile it instead.)
1/1
Instant
Split Second
Deal 2 damage to each creature that entered the battlefield this turn.
Sorcery
~ deals 5 damage to target white creature. It can't regenerate. Exile it if it would be put into a graveyard.
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
2BR
Creature – Spirit
At the beginning of each end step, put a +1/+1 counter on Antithesis Spirit for each 1 damage dealt to you this turn.
At the beginning of your end step, remove all +1/+1 counters on Antithesis Spirit.
2/2
-minrar: uncommon
-reservereprint: Discordant Spirit
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature – Goblin Rogue (Uncommon)
When Goblin Saboteur enters the battlefield, exile target artifact with converted mana cost 3 or less.
2/1
2
Artifact
2: Put a card at random from your graveyard on the bottom of your library, then reorder your graveyard as you choose.
-minrar: uncommon
-reservereprint: Soldevi Digger
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Enchantment (Uncommon)
Sacrifice Seal of Unsummoning: Return one or two target attacking creatures to their owner's hand.
Planeswalker - Arthe
[+0]: Target nonland permanent you control becomes a X/X Elemental Creature in addition to its other types. It has ":symwu:: Exile this permanent, return it into the battlefield under its owner's control at the end of turn.", where X is the converted mana cost of that permanent
[+2]: Exile the top card of your library, you gain 5 life.
[-10]: Cast each nonland cards from exile without paying its mana cost.
[3]
Creature – Human Cleric (Uncommon)
Cycling 4W (4W, Discard this card: Draw a card.)
When you cycle Apostle of Peace, creatures can't attack, and players and creatures can't be the targets of spells or activated abilities this turn.
1/4
Creature - Minotaur Warrior
Defender, vigilance, double strike
~ must block if able.
Whenever you're dealt combat damage, ~ loses defender.
5/4
Sorcery (Rare)
Each player chooses a permanent he or she does not control. Players sacrifice the chosen permanents.
RRW
Sorcery
Destroy target artifact or land. Imperial Exaction deals 2 damage to that permanent's controller.
-minrar: common
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
RRRWW
Legendary Enchantment
As Wrath of the Old One enters the battlefield, each player sacrifices all legendary lands he or she controls. Then Wrath of the Old One deals damage to each player equal to the number of lands he or she sacrificed this way.
Nonbasic lands can't be played.
-minrar: mythic
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Planeswalker - Sleins
[0]: Sleins Estrone becomes a X/X Angel creature that's still a Planeswalker, where X is the number of loyalty counters on Sleins Estrone. Flying, Lifelink.
[-1]: Choose one: You gain 4 life or; Sleins Estrone deals 4 damage to target creature or player.
[-3]: Each player choose 5 permanents he or she controls and sacrifices the rest.
[5]
Creature – Human Knight (Uncommon)
First strike
Rebirth 3W (You may cast this card from your graveyard for its rebirth cost. If you do, it enters the battlefield with a death counter on it. If this creature would leave the battlefield, if it has a death counter on it, exile it instead.)
2/2
WB
Instant
Cast Last Will only during an upkeep step.
Choose target creature you control. When that creature is put into a graveyard this turn, destroy target permanent.
Draw a card.
-minrar: rare
-cantrip
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature – Human Cleric (Common)
Sacrifice Crypt Warden: Exile target card from a graveyard.
Rebirth 2B (You may cast this card from your graveyard for its rebirth cost. If you do, it enters the battlefield with a death counter on it. If this creature would leave the battlefield, if it has a death counter on it, exile it instead.)
1/1