Woodland GladiatorWWBBBGG
Creature - Treefolk
Vigilance, trample
Whenever you cast a spell, each creature gets +X/-X until end of turn, where X is that spell's CMC.
4/12
Debased Coin3WB
Enchantment
Spells cost an additional 1 and "Pay 1 life" to cast.
Activated abilities that aren't mana abilities cost an additional 1 and "Pay 1 life" to activate.
Display of Power RW Instant – Fright Display of Power deals 3 damage to target player. That player’s teammates can’t cast spells this turn. -minrar: uncommon
In Razia's Name xRW
Sorcery – Celestial Morale
X target creatures get +3/+0 and gain lifelink until end of turn.
Whenever a legendary Angel card is put into your graveyard from anywhere, you may return In Razia's Name from your graveyard to your hand. -minrar: uncommon
Master Swordsman 1RW Creature – Human Soldier First strike 4/1 -minrar: common
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Sequence Breaker1UR
Creature - Human Wizard
You may take each of your turns in any order of steps. (The combat step is still bookended by precombat and postcombat main phases. The cleanup step still takes place at the end of each turn.)
2/2
Unruly Roach2BG
Creature - Insect
When ~ is put into a graveyard from anywhere, return it to the battlefield under its owner's control tapped at the beginning of the next end step.
1/1
Condemn Ambition 1UB Instant Choose one – Counter target spell unless its controller pays 3; or target player sacrifices a creature. -minrar: uncommon
Doom and Gloom 3UB Sorcery Destroy target creature. If you do, tap all other creatures its controller controls. -minrar: uncommon
Dream Sculler UB Artifact Creature – Zombie Whenever an artifact you control becomes tapped, target opponent puts the top card of his or her library into his or her graveyard. 2/2 -minrar: common
Reduce to Aether 3UB Sorcery Destroy target nonland creature. If you do, you may cast it instead of putting it into its owner’s graveyard. -minrar: uncommon
Unctus of the Former Synod 1UUB
Legendary Creature – Vedalken Wizard
Infect
When Unctus of the Former Synod enters the battlefield, target opponent gets a poison counter.
Whenever a poisoned player casts a spell, you may pay 1. If you do, draw a card.
1/3
-minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Grand VindicatorXXWB
Creature - Cleric
When Grand Vindicator enters the battlefield, creatures you don't control get -X/X until end of turn, and creatures you control get +X/+X until end of turn.
2/2
Drowning Earth 1(W/U) Enchantment – Aura Enchant land Whenever enchanted land becomes tapped, each opponent of that land’s controller puts a 1/1 colorless Sand creature token onto the battlefield. -minrar: common
~--Elusive Changeling~ ~--2(W/U)~ ~--Creature – Shapeshifter~ ~--Shroud~ ~--Chroma – Whenever you cast a white or blue spell, Elusive Changeling gets +X/+X until end of turn, where X is the number of white and/or blue mana symbols in that spell's mana cost.~ ~--1/1~ -minrar: uncommon
Olka, Mistmeadow Witch 2(W/U) Legendary Creature – Kithkin Wizard (W/U),t: Exile target creature you control. For as long as that card is exiled, you may play it. 2/2 -minrar: rare
Peacetime 3(W/U)(W/U) Sorcery Return all creatures to their owner’s hands. -minrar: rare
Render Speechless
Instant Each opponent can’t cast spells this turn unless he or she reveals a creature card from his or her hand. Draw a card. -minrar: uncommon
Silencing Clique 1(W/U)(W/U) Creature – Faerie Wizard Flying Evoked creatures entering or leaving the battlefield don’t cause abilities to trigger. 3/1 -minrar: uncommon
Syndicate 1(W/U) Sorcery Each other player puts a token that’s a copy of target permanent you control onto the battlefield. -minrar: uncommon
Twisted Fable (W/U)(W/U) Enchantment Whenever a creature enters the battlefield, you may have it become legendary. -minrar: rare
Waterfront Mimic 1(W/U) Creature – Shapeshifter Whenever you cast a spell that’s both white and blue, Waterfront Mimic becomes 3/7 and gains defender until end of turn. 2/1 -minrar: common
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Brainwave BombardmentX1UR
Instant
Draw X cards, then ~ deals damage to target creature or player equal to the total number of cards drawn by all players this turn.
Stay Strong GW Sorcery Target creature gets +2/+2 and gains vigilance and lifelink until end of turn. Draw a card. -minrar: common
Trials of Godhood 3GGGW Enchantment – Aura Enchant creature If damage would be dealt to enchanted creature, put that many +1/+1 counters on it instead. When enchanted creature's power is 30 or more, if it's enchanted, you win the game. -minrar: rare
Wolf-Rider Envoy 1GW Creature – Elf Warrior Scout As Wolf-Rider Envoy enters the battlefield, choose Elf or Wolf. If you chose Elf, other Elf creatures you control get +1/+1. If you chose Wolf, Wolf creatures you control get +1/+1 and Wolf spells you cast cost 1 less to cast. 2/2 -minrar: uncommon
Ally Sliver 2(G/W)(G/W) Creature – Sliver Ally As Ally Sliver enters the battlefield, choose a creature type other than Sliver. Sliver creatures get +1/+1. Creatures of the chosen type get +1/+1. 1/1 -minrar: uncommon
Blinding Flash 2(G/W) Instant Prevent all combat damage that would be dealt this turn. Draw a card. -minrar: common
Safehold Enchantress 1(G/W)(G/W) Creature – Elf Druid Shroud Whenever you cast an enchantment spell, draw a card. 0/1 -minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Autochthon Blob 3GGU Creature – Leviathan Sponge Autochthon Blob’s power and toughness are each equal to 20 minus the number of lands on the battlefield. 20-*/20-* -minrar: rare
Bringer of the Combine 7GU
Creature – Bringer
You may pay GG(G/U)(G/U)UU rather than pay Bringer of the Combine's mana cost.
Trample
At the beginning of your upkeep, you may put a +1/+1 counter on target creature. If you do, that creature gains flying, trample, graft, or hexproof.
5/5 -minrar: rare
Lashwrithe Krasis 2GU Creature – Octopus Plant Evolve Whenever Lashwrithe Krasis deals damage to a creature, tap that creature. That creature doesn’t untap during its controller’s untap step for as long as Lashwrithe Krasis is on the battlefield. 2/4 -minrar: uncommon
Omnibian Chassis 1GU Enchantment – Aura Enchant creature Enchanted creature has hexproof and is a Frog in addition to its other creature types. Whenever enchanted creature deals combat damage to a creature, you may have that creature become a 3/3 Frog. Totem armor -minrar: uncommon
Skyfolk Nomad 1GU
Creature – Elf Merfolk Nomad
Flying
When Skyfolk Nomad enters the battlefield, reveal the top card of your library. If the revealed card is a creature or land card, put it into your hand.
2/2
-minrar: uncommon
Staggering Genius 4GU Sorcery Draw two cards. Then each creature you control gets +1/+1 until end of turn for each card you’ve drawn this turn. -minrar: uncommon
Visions of New Alara 2GU Enchantment Reveal the first card you draw each turn. Whenever you reveal a multicolored card this way, draw a card. -minrar: rare
Zeganan Intuition 2GU Instant – Insight Choose a creature type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. -minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
UBR Enchantment Whenever you gain control of a nonland permanent, sacrifice it. If you do, it deals damage equal to its converted mana cost to its owner. Cycling :symub:, :symbr:, or
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Boggart Captain1BR
Creature - Goblin Warrior (U)
Haste
Other Goblins you control get +1/+1 and gain haste.
Whenever a Goblin you control dies, you may pay R. If you do, put a 1/1 red Goblin Warrior creature token onto the battlefield. It is dubious at best whether boggart captains are actually in charge of anything...
2/2
Golden Warrior3RW
Artifact Creature - Golem (R)
First strike
Whenever CARD deals combat damage to a creature or player, you may deal that much damage another target creature or player.
3/3
Lost in Denial 1(W/B) Enchantment – Aura Enchant creature Enchanted creature is a Coward. Whenever another permanent becomes attached to enchanted creature, put enchanted creature on the bottom of its owner’s library. -minrar: common
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Recipe for RevivalBG
Sorcery
Return target creature card from your graveyard to your hand. If that creature was multicolored, the next time a creature enters the battlefield under your control this turn, it gains haste and trample until end of turn. If that creature was devoured this turn, return it to the battlefield instead.
Lapis Lazuli TalismanGU
Artifact (R) T: Add one mana of any color to your mana pool.
When CARD is put into your graveyard from the battlefield, you gain 3 life.
Stinging RefutationX1UR
Instant
Counter target spell with converted mana cost X. If that spell is countered this way, ~ deals X damage to that spell's controller and each creature he or she controls.
Gemstone Colossus :sym2w::sym2u::sym2b::sym2r::sym2g: Artifact Creature – Stone Golem When Gemstone Colossus dies, put a 4/4 Golem artifact creature token that's all colors onto the battlefield. 8/8 -minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature - Treefolk
Vigilance, trample
Whenever you cast a spell, each creature gets +X/-X until end of turn, where X is that spell's CMC.
4/12
Enchantment
Spells cost an additional 1 and "Pay 1 life" to cast.
Activated abilities that aren't mana abilities cost an additional 1 and "Pay 1 life" to activate.
RW
Instant – Fright
Display of Power deals 3 damage to target player. That player’s teammates can’t cast spells this turn.
-minrar: uncommon
In Razia's Name
xRW
Sorcery – Celestial Morale
X target creatures get +3/+0 and gain lifelink until end of turn.
Whenever a legendary Angel card is put into your graveyard from anywhere, you may return In Razia's Name from your graveyard to your hand.
-minrar: uncommon
Master Swordsman
1RW
Creature – Human Soldier
First strike
4/1
-minrar: common
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature - Human Wizard
You may take each of your turns in any order of steps. (The combat step is still bookended by precombat and postcombat main phases. The cleanup step still takes place at the end of each turn.)
2/2
Creature - Bird Mutant
Flying
Whenever ~ attacks, put 2 +1/+1 counters on it.
1/3
Creature - Insect
When ~ is put into a graveyard from anywhere, return it to the battlefield under its owner's control tapped at the beginning of the next end step.
1/1
1UB
Instant
Choose one – Counter target spell unless its controller pays 3; or target player sacrifices a creature.
-minrar: uncommon
Doom and Gloom
3UB
Sorcery
Destroy target creature. If you do, tap all other creatures its controller controls.
-minrar: uncommon
Dream Sculler
UB
Artifact Creature – Zombie
Whenever an artifact you control becomes tapped, target opponent puts the top card of his or her library into his or her graveyard.
2/2
-minrar: common
Reduce to Aether
3UB
Sorcery
Destroy target nonland creature. If you do, you may cast it instead of putting it into its owner’s graveyard.
-minrar: uncommon
Unctus of the Former Synod
1UUB
Legendary Creature – Vedalken Wizard
Infect
When Unctus of the Former Synod enters the battlefield, target opponent gets a poison counter.
Whenever a poisoned player casts a spell, you may pay 1. If you do, draw a card.
1/3
-minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Instant
Tap up to one target artifact.
Tap up to one target creature.
Tap up to one target land.
Creature - Cleric
When Grand Vindicator enters the battlefield, creatures you don't control get -X/X until end of turn, and creatures you control get +X/+X until end of turn.
2/2
1(W/U)
Enchantment – Aura
Enchant land
Whenever enchanted land becomes tapped, each opponent of that land’s controller puts a 1/1 colorless Sand creature token onto the battlefield.
-minrar: common
~--Elusive Changeling~
~--2(W/U)~
~--Creature – Shapeshifter~
~--Shroud~
~--Chroma – Whenever you cast a white or blue spell, Elusive Changeling gets +X/+X until end of turn, where X is the number of white and/or blue mana symbols in that spell's mana cost.~
~--1/1~
-minrar: uncommon
Olka, Mistmeadow Witch
2(W/U)
Legendary Creature – Kithkin Wizard
(W/U),t: Exile target creature you control. For as long as that card is exiled, you may play it.
2/2
-minrar: rare
Peacetime
3(W/U)(W/U)
Sorcery
Return all creatures to their owner’s hands.
-minrar: rare
Render Speechless
Instant
Each opponent can’t cast spells this turn unless he or she reveals a creature card from his or her hand.
Draw a card.
-minrar: uncommon
Silencing Clique
1(W/U)(W/U)
Creature – Faerie Wizard
Flying
Evoked creatures entering or leaving the battlefield don’t cause abilities to trigger.
3/1
-minrar: uncommon
Syndicate
1(W/U)
Sorcery
Each other player puts a token that’s a copy of target permanent you control onto the battlefield.
-minrar: uncommon
Twisted Fable
(W/U)(W/U)
Enchantment
Whenever a creature enters the battlefield, you may have it become legendary.
-minrar: rare
Waterfront Mimic
1(W/U)
Creature – Shapeshifter
Whenever you cast a spell that’s both white and blue, Waterfront Mimic becomes 3/7 and gains defender until end of turn.
2/1
-minrar: common
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Instant
Draw X cards, then ~ deals damage to target creature or player equal to the total number of cards drawn by all players this turn.
Instant
Zealot's Indictment deals 3 damage to target creature or player.
Tap target creature.
GW
Sorcery
Target creature gets +2/+2 and gains vigilance and lifelink until end of turn.
Draw a card.
-minrar: common
Trials of Godhood
3GGGW
Enchantment – Aura
Enchant creature
If damage would be dealt to enchanted creature, put that many +1/+1 counters on it instead.
When enchanted creature's power is 30 or more, if it's enchanted, you win the game.
-minrar: rare
Wolf-Rider Envoy
1GW
Creature – Elf Warrior Scout
As Wolf-Rider Envoy enters the battlefield, choose Elf or Wolf.
If you chose Elf, other Elf creatures you control get +1/+1.
If you chose Wolf, Wolf creatures you control get +1/+1 and Wolf spells you cast cost 1 less to cast.
2/2
-minrar: uncommon
Ally Sliver
2(G/W)(G/W)
Creature – Sliver Ally
As Ally Sliver enters the battlefield, choose a creature type other than Sliver.
Sliver creatures get +1/+1.
Creatures of the chosen type get +1/+1.
1/1
-minrar: uncommon
Blinding Flash
2(G/W)
Instant
Prevent all combat damage that would be dealt this turn.
Draw a card.
-minrar: common
Safehold Enchantress
1(G/W)(G/W)
Creature – Elf Druid
Shroud
Whenever you cast an enchantment spell, draw a card.
0/1
-minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature - Wizard Cleric
Whenever a creature you control attacks, draw a card and gain 1 life.
0/1
3GGU
Creature – Leviathan Sponge
Autochthon Blob’s power and toughness are each equal to 20 minus the number of lands on the battlefield.
20-*/20-*
-minrar: rare
Bringer of the Combine
7GU
Creature – Bringer
You may pay GG(G/U)(G/U)UU rather than pay Bringer of the Combine's mana cost.
Trample
At the beginning of your upkeep, you may put a +1/+1 counter on target creature. If you do, that creature gains flying, trample, graft, or hexproof.
5/5
-minrar: rare
Lashwrithe Krasis
2GU
Creature – Octopus Plant
Evolve
Whenever Lashwrithe Krasis deals damage to a creature, tap that creature. That creature doesn’t untap during its controller’s untap step for as long as Lashwrithe Krasis is on the battlefield.
2/4
-minrar: uncommon
Omnibian Chassis
1GU
Enchantment – Aura
Enchant creature
Enchanted creature has hexproof and is a Frog in addition to its other creature types.
Whenever enchanted creature deals combat damage to a creature, you may have that creature become a 3/3 Frog.
Totem armor
-minrar: uncommon
Skyfolk Nomad
1GU
Creature – Elf Merfolk Nomad
Flying
When Skyfolk Nomad enters the battlefield, reveal the top card of your library. If the revealed card is a creature or land card, put it into your hand.
2/2
-minrar: uncommon
Staggering Genius
4GU
Sorcery
Draw two cards. Then each creature you control gets +1/+1 until end of turn for each card you’ve drawn this turn.
-minrar: uncommon
Visions of New Alara
2GU
Enchantment
Reveal the first card you draw each turn. Whenever you reveal a multicolored card this way, draw a card.
-minrar: rare
Zeganan Intuition
2GU
Instant – Insight
Choose a creature type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard.
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Sorcery
Discard your hand, then draw cards equal to the number of cards discarded.
Enchantment
Whenever you gain control of a nonland permanent, sacrifice it. If you do, it deals damage equal to its converted mana cost to its owner.
Cycling :symub:, :symbr:, or
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature - Goblin Warrior (U)
Haste
Other Goblins you control get +1/+1 and gain haste.
Whenever a Goblin you control dies, you may pay R. If you do, put a 1/1 red Goblin Warrior creature token onto the battlefield.
It is dubious at best whether boggart captains are actually in charge of anything...
2/2
GWU Rafiq
RWB Zurgo
WBG Ghave
WUB Oloro
WBR Kaalia (Archived)
My Blog, currently working on series about my custom set Cazia.
Steam Trades - I play Dota 2, CS:GO, TF2, and trade cards heavily. Add me if you like.
Artifact Creature - Golem (R)
First strike
Whenever CARD deals combat damage to a creature or player, you may deal that much damage another target creature or player.
3/3
GWU Rafiq
RWB Zurgo
WBG Ghave
WUB Oloro
WBR Kaalia (Archived)
My Blog, currently working on series about my custom set Cazia.
Steam Trades - I play Dota 2, CS:GO, TF2, and trade cards heavily. Add me if you like.
1(W/B)
Enchantment – Aura
Enchant creature
Enchanted creature is a Coward.
Whenever another permanent becomes attached to enchanted creature, put enchanted creature on the bottom of its owner’s library.
-minrar: common
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Sorcery
Return target creature card from your graveyard to your hand. If that creature was multicolored, the next time a creature enters the battlefield under your control this turn, it gains haste and trample until end of turn. If that creature was devoured this turn, return it to the battlefield instead.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Artifact (R)
T: Add one mana of any color to your mana pool.
When CARD is put into your graveyard from the battlefield, you gain 3 life.
GWU Rafiq
RWB Zurgo
WBG Ghave
WUB Oloro
WBR Kaalia (Archived)
My Blog, currently working on series about my custom set Cazia.
Steam Trades - I play Dota 2, CS:GO, TF2, and trade cards heavily. Add me if you like.
Instant
Counter target spell with converted mana cost X. If that spell is countered this way, ~ deals X damage to that spell's controller and each creature he or she controls.
:sym2w::sym2u::sym2b::sym2r::sym2g:
Artifact Creature – Stone Golem
When Gemstone Colossus dies, put a 4/4 Golem artifact creature token that's all colors onto the battlefield.
8/8
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature - Minotaur Warrior
Haste, trample
When THIS attacks, sacrifice a land. If you do, THIS gets +3/+3 until end of turn.
3/3