Emblem of Honor1WW
Tribal Artifact- Warrior
Warrior creatures you control with a +1/+1 counter on them have lifelink. 2W,T: Put a +1/+1 counter on target Warrior.
Private Mod Note
():
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------------------------------------------------- "You will call them... Commander!":
Warrior's Blood Oath 1GR
Tribal Enchantment-Warrior
Enchanted creature gets +0/+1 and "Deal one damage to this creature. It gets +3/+0 until end of turn. Use this ability only once per turn."
Bad Dreams Come Alive 2B
Tribal Instant - Nightmare
Target creature gains flying and its power and toughness become equal to the number of Swamps you control.
1B
Tribal Instant - Skeleton
Regenerate target black permanent. At the beginning of the next end step, if that permanent was a Skeleton, draw a card for each time that permanent regenerated this turn.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
The Wild Herd -- 2W
Tribal Enchantment -- Horse 2W: Put a 2/2 white Horse creature token onto the battlefield.
At the beginning of your upkeep, sacrifice a Horse.
Staff of the Magus2
Tribal Artifact - Wizard Equipment
As long as equipped creature is a Wizard, it has "whenever this creature becomes tapped, you may draw a card" and "2, discard a card from your hand: Untap this creature".
Equip 2
Subtract and Multiply2RG
Tribal Enchantment - Hydra
During your upkeep, sacrifice a creature, then put X 1/1 red and green Hydra tokens onto the battlefield, where X is equal to the sacrificed creature's toughness. If the sacrificed creature was a Hydra, put twice that many tokens instead.
Acorn Armor 2G
Tribal Artifact - Squirrel Equipment
~ comes into play with X acorn counters. X is equal to the number of green creatures you control.
When the Equipped creature attacks, it gets +X/+X until end of turn. X is equal to the number of acorn counters on ~.
:3mana:, Remove an acorn counter: Put a 1/1 green Squirrel creature token onto the battlefield.
Equip: Remove an acorn counter
Next:
Frog
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():
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I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Cumbersome SlimeGU
Tribal Instant - Frog
Creatures you control can't be the targets of spells or abilities your opponents control until end of turn.
Draw a card.
Resonating Croak X2GG
Tribal Instant - Frog
Destroy X target non-Frog permanents and gain X life.
Next: Wurm
Nath'd.
Vedalken PrisonX
Tribal Artifact - Vedalken
When ~ enters the battlefield, exile X target creatures.
When~ leaves the battlefield, return half of your choice of the exiled creatures to the battlefield.
Modern: GRB Jund BRG RBU Grixis Delver UBR Legacy: W Death & Taxes W GRB Punishing Jund BRG GUR Canadian Threshold RUG Commander: RUG Maelstrom Wanderer GUR
Scale Expedition1G
Tribal Enchantment - Wurm Landfall - Whenever a land comes onto the battlefield under your control put a Quest counter on ~.
Remove four quest counters and sacrifice ~: Put a 5/5 green Wurm creature token onto the battlefield.
Next:
Antelope
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Chocolate Milk 2
Tribal Artifact- Antelope Equipment
Equipped creature has2: This creature gets +1/+1 until end of turn.
Equip 2
Next: Human
Private Mod Note
():
Rollback Post to RevisionRollBack
DCI Level 2 Judge
Modern: GRB Jund BRG RBU Grixis Delver UBR Legacy: W Death & Taxes W GRB Punishing Jund BRG GUR Canadian Threshold RUG Commander: RUG Maelstrom Wanderer GUR
auction
suspend 4 (2 colorless)
tribal instant-human
both players pay 1 than either player may chose to stop. repeat this process untill 1 player stops. player who did not stop pays 1 mana and controls target perminant.
Tribal Instant - Badger
Target creature loses all abilities and is a 1/1 green Badger until it's next upkeep step.
Next:
Fish
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Tribal Artifact- Warrior
Warrior creatures you control with a +1/+1 counter on them have lifelink.
2W,T: Put a +1/+1 counter on target Warrior.
"You will call them... Commander!":
UGKruphix, God of Horizons
RGW Marath, Will of the Wild
RWB Kaalia of the Vast
-------------------------------------------------
Tribal Enchantment-Warrior
Enchanted creature gets +0/+1 and "Deal one damage to this creature. It gets +3/+0 until end of turn. Use this ability only once per turn."
Next: Wizard
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http://forums.mtgsalvation.com/showthread.php?t=157704
Tribal Instant - Wizard
Choose one - Counter target spell or return target permanent to tis owner's hand.
Entwine 2
Next: Nightmare
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Tribal Instant - Nightmare
Target creature gains flying and its power and toughness become equal to the number of Swamps you control.
Next: Antelope
Casual Commander player.
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Tribal Instant - Antelope
Gain 2 life for each land that came into play this turn.
Next:
Skeleton
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Tribal Instant - Skeleton
Regenerate target black permanent. At the beginning of the next end step, if that permanent was a Skeleton, draw a card for each time that permanent regenerated this turn.
Next: Sand
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Tribal Artifact - Sand Equipment
Equipped creature gets +1/+1 and Desertwalk
:3mana:, Unattach ~: Destroy target Desert.
Equip 4
Next:
Prism
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Tribal Land - Prism
T: Add 1 to your mana pool.
Sacrifice a Prism: Add one mana of any color to your mana pool.
Next: Bear
Casual Commander player.
Check this Magic Shop to buy singles and cards online in Europe!
Honestly that is not how the land would be, just saying....
Grizzly Anger 1GG
Tribal Enchantment - Bear
When a creature you control attacks alone, it gets +2/+0 until end of turn.
Next:
Horse
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Tribal Enchantment -- Horse
2W: Put a 2/2 white Horse creature token onto the battlefield.
At the beginning of your upkeep, sacrifice a Horse.
Casual Commander player.
Check this Magic Shop to buy singles and cards online in Europe!
Angel
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Tribal Artifact - Wizard Equipment
As long as equipped creature is a Wizard, it has "whenever this creature becomes tapped, you may draw a card" and "2, discard a card from your hand: Untap this creature".
Equip 2
Next: Djinn
tribal instant-djinn
counter target spell
if you control a djin tap it to return djins will to you hand
next
Rigger
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tribal instant-fox
target fox deals dammage to target creature =to his power
do a barrel roll
next
jedi
also check me out on fb
Just so you know, we are doing "REAL" creatures, not fake ones.
Please post another one unless the next one will be :
Ooze
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Tribal Instant - Ooze
Counter target triggered or activated ability.
Next: Hydra
Tribal Enchantment - Hydra
During your upkeep, sacrifice a creature, then put X 1/1 red and green Hydra tokens onto the battlefield, where X is equal to the sacrificed creature's toughness. If the sacrificed creature was a Hydra, put twice that many tokens instead.
Next: Squirrel
Standard:
UR Ral Combo
Modern:
U Merfolk
R Goblins
Commander
RB Grenzo, Dungeon Warden
R Feldon of the Third Path
Tribal Artifact - Squirrel Equipment
~ comes into play with X acorn counters. X is equal to the number of green creatures you control.
When the Equipped creature attacks, it gets +X/+X until end of turn. X is equal to the number of acorn counters on ~.
:3mana:, Remove an acorn counter: Put a 1/1 green Squirrel creature token onto the battlefield.
Equip: Remove an acorn counter
Next:
Frog
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Tribal Instant - Frog
Creatures you control can't be the targets of spells or abilities your opponents control until end of turn.
Draw a card.
Next: Vedalken
Resonating Croak X2GG
Tribal Instant - Frog
Destroy X target non-Frog permanents and gain X life.
Next: Wurm
Nath'd.
Vedalken PrisonX
Tribal Artifact - Vedalken
When ~ enters the battlefield, exile X target creatures.
When~ leaves the battlefield, return half of your choice of the exiled creatures to the battlefield.
Next: Wurm
Modern:
GRB Jund BRG
RBU Grixis Delver UBR
Legacy:
W Death & Taxes W
GRB Punishing Jund BRG
GUR Canadian Threshold RUG
Commander:
RUG Maelstrom Wanderer GUR
Tribal Enchantment - Wurm
Landfall - Whenever a land comes onto the battlefield under your control put a Quest counter on ~.
Remove four quest counters and sacrifice ~: Put a 5/5 green Wurm creature token onto the battlefield.
Next:
Antelope
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Tribal Artifact- Antelope Equipment
Equipped creature has2: This creature gets +1/+1 until end of turn.
Equip 2
Next: Human
Modern:
GRB Jund BRG
RBU Grixis Delver UBR
Legacy:
W Death & Taxes W
GRB Punishing Jund BRG
GUR Canadian Threshold RUG
Commander:
RUG Maelstrom Wanderer GUR
suspend 4 (2 colorless)
tribal instant-human
both players pay 1 than either player may chose to stop. repeat this process untill 1 player stops. player who did not stop pays 1 mana and controls target perminant.
next. bear
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