Physical Description:
The Lucidii are wild creatures of the similar size as humans. They have physical bodies resembling those of gorillas seen on Dominaria, albeit much smaller. The long arms they use to move around are connected to little shoulders, continued by gentle, slender body. The small but strong legs are bent in a position that allows the Lucidii to jump or swim quickly.
Even though the body has definite form, the structure of flesh - if it's even there - is unknown, as a harmed or even mortally struck Lucidus disappears into thin air, not allowing to examine itself. The body of a Lucidus always emanates a subtle glow in a color depending on the environment. Some of them appear transparent.
Some lucidii are known to be able to vanish from sight, throwing away their physical shapes. They, however, don't just disappear, but still remain around, mystically manifesting themselves in the environment. They tend to do this in times of danger: lucidii are known to maintain physical bodies when living in the nature.
Culture/Beliefs:
Lucidii are entirely natural creatures. They seem to rely on instincts rather than intelligence. They, however are definitely able to communicate to each other and work or fight against the aggressor together with the nearby species. You can naturally see a Lucidus while travelling through a deep forest, high mountains, or lakesides. The Lucidii gatherings tend to be peaceful and non-aggressive, however, they tend to fight fiercely for their native environment, if something's happening to it, be it trying to drive back the human tribes, who's cutting down the forests, or cooperating for preserving the mountain foothill after a serious magma eruption.
Mechanics:
Transform (Double-Faced Cards, also transforming into permanents other than creatures)
Ethereal (Prevent all combat damage dealt to and dealt by this creature)
Enchantment abilites with in their activation cost.
Four-Legged Damnation
Land Creature - Rat (Uncommon Rare)
:xmana:: Four-Legged Damnation deals X damage to each other creature and each player. Tap Four-Legged Damnation and remove it from combat.
1/1 Beware anything born among the land where scavengers nest in hollowed out rib-cages and chittering crawlers peer from empty eye sockets.
I've decided to make a completely new race. I cant stand to see so much hate on White. xDD
Consider my first race officially obsolete.
The Greymarx ~WWW~
The Greymarx are a stone-like "race" of genderless bipedal soldiers. They vary in appearance only slightly, with their form being based solely on efficiency and practicality for their specific duties. The Sentinels, the most common "species" of Greymarx, are approximately 7 feet tall, and carry large 5 foot tall kite shields and one-handed (but still 5 foot long) double-edged swords. Their weapons, like them, are grey and stone-like. Only they are allowed to hold their weapons. Should one fall in battle or "die" for any reason, they will turn to dust, along with their weapons and shields.
They're bodies strike many similarities to typical steel armors worn mostly by knights. There are a few details however that set them apart, such as the lack of capes, the stone-like texture of their bodies (rather than metallic), and most importantly, the lack of any openings in the armor. What they wear is in fact their actual bodies, and not armor, so there would not be any reason to have any exposed openings.
Other small details that set them apart include:
- Three unexplained identical approx. 7in-long rectangular bars protruding upwards from their foreheads.
- In the general area of their heads where their eyes would be, there appear to be three small (roughly an inch in diameter each) black circles. The middle one is in the middle of their "forehead", a few inches below the middle rectangular bar.
- They do not wear any articles of clothing. Although they appear humanoid in general shape, they lack any reproductive organs (they are genderless), ears, noses, and mouths (though they are capable of communication with other species outside of their own).
- Despite their name, their colors range from white to grey.
In the works...
In the works...
Vigilance
Recycle (Whenever a creature with Recycle dies, you may exile it. If you do, put a token thats a copy of it onto the battlefield at the beginning of the next upkeep.)
Not finished yet, but I will finish later today when I get the chance. But for now, I must sleep. Night all!
I expect with this [Transform] mechanic that everyone playing a Werewolf tribal deck will say "Autobots, rollout!" whenever the majority of their army transforms.
Brofaux, CrustaceanCrusader, MagicBrains, Piar, and Zelderex might join. If I need to even the numbers, I'll join with the example race, Laminar (UBG) or some other race to help keep the numbers of mana even, I've always liked RWB. As of now, it's a nice, even 12.
A Scallomourn is around six feet tall, is covered on its legs, upper arms, and torso with fibrous, chitinous plates, and has short fur elsewhere. These creatures have no external ears, hearing instead through the hollow, curved horns on their temples. They have long tails with a tuft of fur on the end, and toothy, scowling muzzles somewhere between canine and gharial-like. They have six short-clawed digits on their hands and feet.
Once, the Scallomourn were the species on the bottom of the food chain on their plane. Through pure rage they rose up to eke out a precarious dominance, and have the insecure arrogance that this implies. There are several major philosophical schools among the Scallomourn: The Mountgrim cult (BR) believes their own gods created them in order to have something to hate, and intend to live up to their "purpose" through sadism and nihilism. The Drassikull (RW), meanwhile, believe the gods are long dead, and wish to reach the heavens in order to take over in their absence.
The Scallomourn live in hollowed-out, spiral-shaped mountains of marble in a blasted, fiery wasteland whose name has been lost to time. Most of these mountain cities are ruled by a Highgrave, or elected dictator. Highgrave Tyllvisk Sand-Fist is one of the most prominent figures among the Scallomourn, as he often conducts embassies to nations of other races.
In combat, the Scallomourn prefer to use blunt weapons, in order to knock their enemies down and force them to bow and be humbled. They wear heavy armor, and use huge tower shields to bash their foes with, believing that it is important that everything they carry into battle be able to cause pain.
Mechanically, the Scallomourn love combat with as many creatures and players involved as possible and like to get really brutal.
Returning:
"Can block additional creatures"
"Must be blocked if able"
Lifelink
New:
Aggravate damage (ability word) - To aggravate damage to a permanent or player by N, if damage would be dealt to that permanent or player, that much damage plus N is dealt instead.
Backswing N - Whenever a source with backswing deals damage to a creature, it deals N damage to that creature's controller, and whenever it deals damage to a player, it deals N damage to target creature that player controls.
Keen - Damage dealt by a source with keen can't be prevented. Redacted; this won't actually be used as a keyword here.
As you might be able to guess, the primary inspiration were Ravens. Ravens are generally considered to be bad Omens, with Crows (a member of the Corvus family) flying not in Flocks, but in Murders. This leads me to develop a strongly death based tribe. Part of my goal, however, was to depict Rakdos in a less negative light. Black and Red may be the colors of Nihilistic hedonism, but they are also the colors of ambition and originality. There is slight overlap with the Aven, but I'd say the overlap is only as heavy as the overlap between Goblins and Elves, or Zombies and Skeletons.
Physical Description
The Corvites are Humanoid, with strong avian characteristics. They tend to be tall (almost six feet for Women, seven feet for Men) and slender, though a hunch in their necks, and somewhat bulky black feathers make them seem shorter and bulkier (making them seem between six inches and a foot shorter, and ten to twenty pounds heavier). They are capable of flight (even if it requires they stay in good shape). Despite their avian heritage, they have dexterous hands, with three fingers and a thumb.
Culture
The Corvites are very short lived, which has produced a society based purely around individual accomplishment. While this may sound Nihilistic to some, it’s more like an entire species of all-or-nothing glory seekers. Fame, fortune and success are all that matter to the Corvites, pushing them to ever greater heights of glory.
Religion
The Corvites have next to no actual religion, and certainly no belief in abstract gods. Instead of following some set of divine rules, they instead seek Immortality through Fame and Glory. Their one and only aspiration in life is to be the best. Success isn’t just a personal desire; it’s an almost religious imperative.
Mechanics
Themes: Short, goal oriented lives, and reverence for the deeds of the dead.
Inspire: You may cast ~ for Inspire Cost. It gains Haste, and “Sacrifice ~ at the end of turn.”
Remember: Ability that only triggers while in the graveyard
Colors: URG
Physical Description:
The Lucidii are wild creatures of the similar size as humans. They have physical bodies resembling those of gorillas seen on Dominaria, albeit much smaller. The long arms they use to move around are connected to little shoulders, continued by gentle, slender body. The small but strong legs are bent in a position that allows the Lucidii to jump or swim quickly.
Even though the body has definite form, the structure of flesh - if it's even there - is unknown, as a harmed or even mortally struck Lucidus disappears into thin air, not allowing to examine itself. The body of a Lucidus always emanates a subtle glow in a color depending on the environment. Some of them appear transparent.
Some lucidii are known to be able to vanish from sight, throwing away their physical shapes. They, however, don't just disappear, but still remain around, mystically manifesting themselves in the environment. They tend to do this in times of danger: lucidii are known to maintain physical bodies when living in the nature.
Culture/Beliefs:
Lucidii are entirely natural creatures. They seem to rely on instincts rather than intelligence. They, however are definitely able to communicate to each other and work or fight against the aggressor together with the nearby species. You can naturally see a Lucidus while travelling through a deep forest, high mountains, or lakesides. The Lucidii gatherings tend to be peaceful and non-aggressive, however, they tend to fight fiercely for their native environment, if something's happening to it, be it trying to drive back the human tribes, who's cutting down the forests, or cooperating for preserving the mountain foothill after a serious magma eruption.
Mechanics:
Transform (Double-Faced Cards, also transforming into permanents other than creatures)
Ethereal (Prevent all combat damage dealt to and dealt by this creature)
Enchantment abilites with in their activation cost.
Transform, as a trigger for an ability.
Land Creature - Rat (Uncommon Rare)
:xmana:: Four-Legged Damnation deals X damage to each other creature and each player. Tap Four-Legged Damnation and remove it from combat.
1/1
Beware anything born among the land where scavengers nest in hollowed out rib-cages and chittering crawlers peer from empty eye sockets.
Consider my first race officially obsolete.
~WWW~
The Greymarx are a stone-like "race" of genderless bipedal soldiers. They vary in appearance only slightly, with their form being based solely on efficiency and practicality for their specific duties. The Sentinels, the most common "species" of Greymarx, are approximately 7 feet tall, and carry large 5 foot tall kite shields and one-handed (but still 5 foot long) double-edged swords. Their weapons, like them, are grey and stone-like. Only they are allowed to hold their weapons. Should one fall in battle or "die" for any reason, they will turn to dust, along with their weapons and shields.
They're bodies strike many similarities to typical steel armors worn mostly by knights. There are a few details however that set them apart, such as the lack of capes, the stone-like texture of their bodies (rather than metallic), and most importantly, the lack of any openings in the armor. What they wear is in fact their actual bodies, and not armor, so there would not be any reason to have any exposed openings.
Other small details that set them apart include:
- Three unexplained identical approx. 7in-long rectangular bars protruding upwards from their foreheads.
- In the general area of their heads where their eyes would be, there appear to be three small (roughly an inch in diameter each) black circles. The middle one is in the middle of their "forehead", a few inches below the middle rectangular bar.
- They do not wear any articles of clothing. Although they appear humanoid in general shape, they lack any reproductive organs (they are genderless), ears, noses, and mouths (though they are capable of communication with other species outside of their own).
- Despite their name, their colors range from white to grey.
Vigilance
Recycle (Whenever a creature with Recycle dies, you may exile it. If you do, put a token thats a copy of it onto the battlefield at the beginning of the next upkeep.)
Not finished yet, but I will finish later today when I get the chance. But for now, I must sleep. Night all!
Amazing banners made by Brofaux.
EDIT: I can make the tribe W/U/R easily, but it would start becoming really similar to the Aven.
Join the Poetry Running Contest!
@Rimeshade: It's still open.
@Zelderex: Do whatever you want. Its okay if it's similar to the Aven, but don't make it exactly like the Aven.
Daesseclus - UBG - TrasmutionOrchestra
Espion - U(U/B)B - Stapler
Greymarx - WWW - Mundus
Kelthian - URW - Rimeshade
Lisandarian - UBG - Ninja Caterpie
Lucidii - URG - Bpy6
Niari - G(U/G)U -RubyClaw
Rendren - URG - Gargroyal
Scallomourn - WBR - void_nothing
Verbine - URW - FuriouslySleepingIdea
Vitrion - RGW - Takaline
Xenarthran - RGW - Gallus
Xironaxi - U(U/B)B - PsiJet
Brofaux, CrustaceanCrusader, MagicBrains, Piar, and Zelderex might join. If I need to even the numbers, I'll join with the example race, Laminar (UBG) or some other race to help keep the numbers of mana even, I've always liked RWB. As of now, it's a nice, even 12.
This awesome signature is tbe work of DNC at Heroes of the Plane Studio!
Magic Wars: DaesseclusMagic Wars Reboot Race:Emesmaa
Orammis Bhasir
Asirri Rokhane
Ursinus Koliel
Color(s): WBR
A Scallomourn is around six feet tall, is covered on its legs, upper arms, and torso with fibrous, chitinous plates, and has short fur elsewhere. These creatures have no external ears, hearing instead through the hollow, curved horns on their temples. They have long tails with a tuft of fur on the end, and toothy, scowling muzzles somewhere between canine and gharial-like. They have six short-clawed digits on their hands and feet.
Once, the Scallomourn were the species on the bottom of the food chain on their plane. Through pure rage they rose up to eke out a precarious dominance, and have the insecure arrogance that this implies. There are several major philosophical schools among the Scallomourn: The Mountgrim cult (BR) believes their own gods created them in order to have something to hate, and intend to live up to their "purpose" through sadism and nihilism. The Drassikull (RW), meanwhile, believe the gods are long dead, and wish to reach the heavens in order to take over in their absence.
The Scallomourn live in hollowed-out, spiral-shaped mountains of marble in a blasted, fiery wasteland whose name has been lost to time. Most of these mountain cities are ruled by a Highgrave, or elected dictator. Highgrave Tyllvisk Sand-Fist is one of the most prominent figures among the Scallomourn, as he often conducts embassies to nations of other races.
In combat, the Scallomourn prefer to use blunt weapons, in order to knock their enemies down and force them to bow and be humbled. They wear heavy armor, and use huge tower shields to bash their foes with, believing that it is important that everything they carry into battle be able to cause pain.
Mechanically, the Scallomourn love combat with as many creatures and players involved as possible and like to get really brutal.
Returning:
"Can block additional creatures"
"Must be blocked if able"
Lifelink
New:
Aggravate damage (ability word) - To aggravate damage to a permanent or player by N, if damage would be dealt to that permanent or player, that much damage plus N is dealt instead.
Backswing N - Whenever a source with backswing deals damage to a creature, it deals N damage to that creature's controller, and whenever it deals damage to a player, it deals N damage to target creature that player controls.
Keen - Damage dealt by a source with keen can't be prevented.Redacted; this won't actually be used as a keyword here.I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Animal Inspiration
Physical Description
Culture
Religion
Mechanics
Inspire: You may cast ~ for Inspire Cost. It gains Haste, and “Sacrifice ~ at the end of turn.”
Remember: Ability that only triggers while in the graveyard
Join the Poetry Running Contest!
@void_nothing: I really like your's as well. Makes me think of a crocodile minotaur. (Off topic, but Venture Bros. is the best show ever)
Good, but the Drassikull take it very seriously.
"Crocodile minotaur" is a pretty good shorthand for their appearance, I guess.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Join the Poetry Running Contest!
I think you need to take away one of the new abilities though, lynx said to only make 2 new ones
Missed that line, thanks. Changed.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
No problem, can't wait to see how you use the mechanics
Same to you. Your three different subtribes and the different counter types are innovative and out-there, I'm sure you'll do cool stuff with them.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
My trouble right now is the fact that if Im not careful, it'll get way too broken
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