Greater Spawn BBB3
Creature - Zombie Mutant
Remove a black card in your graveyard from the game: Add B to your mana pool equal to the removed card converted mana cost
3/3
Next: Spirit Guardian
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"Those who endure in the face of suffering, those whose faith shines long in evil days, they shall see salvation." -Song of All, canto 904
Revenging Angel
:3mana::symw::symr:
Creature - Angel Berserker
Flying, haste
When Revenging Angel comes into play, it deals 2 damage to target creature.
3/3 ,,I made failures in the past. Now I have to kill all who remember those.
Next Creature types : Squirrel Samurai
/E : Euh, forgot flying. Is now instead of Vigilance.
Toggo, Goblin Weaponsmith
:1mana::symr:
Legendary Creature - Goblin Wizard
:symr:, discard a card at random from your hand : Toggo, Goblin Weaponsmith deals 2 damage to target creature or player. ''Now I'm sure thats my best invention.''
Next creature types : Gargoyle Demon
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Sometimes those with the most sin cast the first stones.
Fear,Fading 2
Orcish Nightmare cant attack if defending player controls a black creature.
:symw:,:symtap: Prevent the next 2 damage that would be dealt to target creature or player this turn.
4/5
Maybe you'll get Archenemy cards in your Duel Decks From The Vault: Deck Builder's Toolkit All-Foil Duels of the Planeswalkers Downloadable Content Expansion (Tactics Edition).
Devil of the Grove 3BG
Creature - Demon Druid
When ~ comes into play, untap all lands you control.
At the beginning of each players upkeep, that player may sacrifice a land to search through his or her library for a land card and put it into play under his or her control.
4/4
next: Lhurgyofh???
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-This signature intentionally left blank to increase general intrigue and mystery-
King Lhurgoyf :3mana::symg::symg:
Creature- Lhurgoyf
~'s power and toughness are both equal to the total number of Lhurgoyfs in all graveyards.
*/*
Next: Dragon Fish
Brimstone Manta :4mana::symr::symu:
Creature - Dragon Fish
First strike, Islandwalk
: Brimstone Manata get +1/+0 until end of turn.
: Brimstone Manta get flying until end of turn.
6/5
Next : Zombie Wizard
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Sometimes those with the most sin cast the first stones.
Barrin, Academy's Destroyer :3mana::symb::symu:
Legendary Creature - Wizard Zombie
When ~ comes into play, destroy all cards named Tolarian Academy.
:symb::symb::symu::symu::3mana::symtap:: Destroy all other pemanents. They can't be regenerated.
1/2
Crusader of Evil :3mana::symb::symb:
Creature - Demon Paladin
Fear, vigilance.
Whenever ~ deals combat damage to a creature, its controller loses that much life.
2/2
Next: Lycanthrope Samurai
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"The only thing necessary for the triumph of evil is for good men to do nothing."
Growling Samurai
:1mana::symb::symg:
Creature - Lycanthrope Samurai
Bushido 2
Whenever a creature blocks or is blocked by Growling Samurai, that creature gains Bushido 1 (this effect doesn't end at end of turn)
2/3
Next: Ninja Wizard
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Those who fear the darkness have never seen what the light can do.
Spellshroud Shinobi :3mana::symu::symu:
Creature - Ninja Wizard
Ninjutsu :2mana::symu::symu:
When ~ deals combat damage to an opponent, you may draw three cards. Otherwise, return two creatures that opponent controls to their owner's hand.
1/2
When Kavu Sliver comes into play, return a red and/or green sliver and kavu you control to their owners hand.
All Slivers have "Return this sliver to its owners hand: Put target Kavu from your hand into play."
Next: Rebel Mob
2/1
Maybe you'll get Archenemy cards in your Duel Decks From The Vault: Deck Builder's Toolkit All-Foil Duels of the Planeswalkers Downloadable Content Expansion (Tactics Edition).
Oh noes!! Its a mob of rebels :3mana::symw::symg:
Creature - Rebel Mob
When ~ comes into play, search your library for a rebel card and put it into play.
2/2
Spineless Wonder 2BB
Creature - Mutant Ninja
Ninjutsu - BB
Whenever ~ deals combat damage to an opponent, you may put a -1/-1 counter on target creature he or she controls.
2/2
Maybe you'll get Archenemy cards in your Duel Decks From The Vault: Deck Builder's Toolkit All-Foil Duels of the Planeswalkers Downloadable Content Expansion (Tactics Edition).
Knight of the WoodsGG1
Creature - Elf Knight
Protection from Blue G1:Regenerate this creature
2/2 "The magic of the Elders ran through the knights veins, giving them the power to withstood any enemy"
Next: Snake Archer
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"Those who endure in the face of suffering, those whose faith shines long in evil days, they shall see salvation." -Song of All, canto 904
Orochi Archer :3mana::symg:
Creature - Snake Archer
:symtap:: Orochi Archer deals 1 damage to target creature with flying.
Whenever Orochi Archer deals damage to a creature, tap that creature and it doesn’t untap during its controller’s next untap step.
2/1
Rotlung Angel 3BB
Creature - Skeleton Angel
:symb:: Regenerates.
Whenever another creature would go to a graveyard from play, put an X/X shadow creature token into play under its owner's control, where X is that creature's power.
2/2
next: vampire fox
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-This signature intentionally left blank to increase general intrigue and mystery-
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:4mana::symr::symg:
Creature - Dragon Cook
Flying
Sacrifice a land: Dragon Chef gets +2/+2 until end of turn.
2/3
Next: Zombie Mutant
Creature - Zombie Mutant
Remove a black card in your graveyard from the game: Add B to your mana pool equal to the removed card converted mana cost
3/3
Next: Spirit Guardian
Creature - Spirit Guardian
Flying, vigilance
Tap: Prevent all combat damage that would be dealt to you this turn.
3/3
Next: Dragon Cleric
Creature - Dragon Cleric
Tap: Choose one - You gain four life, or ~ deals four damage to target creature.
5/5
Next: Myr Shaman
Artifact Creature - Myr Shaman
All Myrs have ":symtap:: Add to your mana pool."
2/3
Next: Zombie Vampire Cleric
Former Member but Friend 4Ever of the Random Bull***** Society
Former Chairman of Iron Chef Salvation
Next Creature types : Squirrel Samurai
/E : Euh, forgot flying. Is now instead of Vigilance.
Next creature types : Gargoyle Demon
Creature-Orc Zombie Cleric
Fear,Fading 2
Orcish Nightmare cant attack if defending player controls a black creature.
:symw:,:symtap: Prevent the next 2 damage that would be dealt to target creature or player this turn.
4/5
Next: Mob People of the Woods Donkey.
Creature - Mob People-of-the-Woods Donkey
Trample
5/5
Next: Cat Fish
:1mana::symw::symu:
Creature - Cat Fish
Leonin Waterspout gets +3/+3 as long as it's equipped.
Islandhome
2/2
Next: Demon Druid
Creature - Demon Druid
When ~ comes into play, untap all lands you control.
At the beginning of each players upkeep, that player may sacrifice a land to search through his or her library for a land card and put it into play under his or her control.
4/4
next: Lhurgyofh???
Creature- Lhurgoyf
~'s power and toughness are both equal to the total number of Lhurgoyfs in all graveyards.
*/*
Next: Dragon Fish
Next : Zombie Wizard
Legendary Creature - Wizard Zombie
When ~ comes into play, destroy all cards named Tolarian Academy.
:symb::symb::symu::symu::3mana::symtap:: Destroy all other pemanents. They can't be regenerated.
1/2
Next: Sliver Planeswalker
Creature - Demon Paladin
Fear, vigilance.
Whenever ~ deals combat damage to a creature, its controller loses that much life.
2/2
Next: Lycanthrope Samurai
:1mana::symb::symg:
Creature - Lycanthrope Samurai
Bushido 2
Whenever a creature blocks or is blocked by Growling Samurai, that creature gains Bushido 1 (this effect doesn't end at end of turn)
2/3
Next: Ninja Wizard
Creature - Ninja Wizard
Ninjutsu :2mana::symu::symu:
When ~ deals combat damage to an opponent, you may draw three cards. Otherwise, return two creatures that opponent controls to their owner's hand.
1/2
Kavu Sliver
Creature-Kavu Sliver
When Kavu Sliver comes into play, return a red and/or green sliver and kavu you control to their owners hand.
All Slivers have "Return this sliver to its owners hand: Put target Kavu from your hand into play."
Next: Rebel Mob
2/1
Creature - Rebel Mob
When ~ comes into play, search your library for a rebel card and put it into play.
2/2
next-----> Mutant Ninja
Creature - Mutant Ninja
Ninjutsu - BB
Whenever ~ deals combat damage to an opponent, you may put a -1/-1 counter on target creature he or she controls.
2/2
oh yeah: ogre druid
aw.....forget it.
Next: Ogre Zombie
Creature - Elf Knight
Protection from Blue
G1:Regenerate this creature
2/2
"The magic of the Elders ran through the knights veins, giving them the power to withstood any enemy"
Next: Snake Archer
Creature - Snake Archer
:symtap:: Orochi Archer deals 1 damage to target creature with flying.
Whenever Orochi Archer deals damage to a creature, tap that creature and it doesn’t untap during its controller’s next untap step.
2/1
Next: Elemental Human
Legendary Creature - Human Elemental
Flying
:symtap:, :xmana::symr:: ~ deals X damage to target creature or player.
2/2
Next: Dragon Rabbit
Creature - Skeleton Angel
:symb:: Regenerates.
Whenever another creature would go to a graveyard from play, put an X/X shadow creature token into play under its owner's control, where X is that creature's power.
2/2
next: vampire fox