How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Here are the rules for entering:
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as you voted. If you post more than one card in a DCC thread, only the first card you post will be taken.
Your card will not be added to the next day's poll unless you also vote in the current poll for that day (or put your vote in your post). If you vote for yourself, it will not count and your card will not be put in the next day's poll. (You only receive one warning if you fail to vote [the asterisk next to your username]; thereafter, your card will not be added if you miss voting.)
[NEW]Effective July 2nd, 2011, all people who wish to have their cards posted on the next day's poll are required to submit exactly two votes for two different people (neither of which are themselves). Casting fewer or more votes than such will automatically disqualify your card for the day.
If you wish to post a render, please use the hyperlink option when posting your card and make the card-name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
Vengeful Blood2B
Enchantment (R)
At the beginning of each end step, if you lost life this turn, target opponent loses 1 life and you gain 1 life. (Damage causes loss of life.)
Novice Operative2U
Creature - Human Rogue (C)
Novice Operative gets +1/+1 and has hexproof as long as a player controls a creature token. Those newly inducted into the Order of Veria often calm down after witnessing makeshift familiars--a telltale symbol of something amiss.
2/2
Annoy
Instant (U)
Look at target opponent's hand. You may have that player put all cards from his or her hand on the bottom of his or her library, then draws that many cards.
Flashback
The Gate5
Artifact (R)
Whenever a nontoken creature would die, exile it instead. Then, that creature's owner puts an X/X colorless Homunculus creature token onto the battlefield, where X is equal to the exiled creature's converted mana cost.
Soul of the People2WW
Creature - Spirit Avatar
Other creatures you control get +1/+1.
Soul of the People's power and toughness are each equal to the number of creatures you control.
*/*
Carbon Copier :sympu::sympu:
Artifact Creature - Construct (Uncommon)
Whenever you add U to your mana pool for the first time each turn, you may add 1 to your mana pool.
2/1
Phantasmal Crab1U
Creature - Illusion Crab {U}
When Phantasmal Crab becomes the target of a spell or ability, sacrifice it. U:Change the target of target spell or ability to Phantasmal Crab.
2/4
Brewguzzle DwarfR
Creature- Dwarf Warrior (C)
Brewguzzle Dwarf enters the battlefield tapped and doesn't untap during your untap step.
At the beginning of your upkeep, flip a coin. If you win the flip, untap Brewguzzle Dwarf. Otherwise, put a +1/+1 counter on Brewguzzle Dwarf.
2/2
Mirrorbound Traitor1UB
Creature - Human Reflection (U)
Defender, mirrorbound (At the beginning of your end step, if you control more permanents with mirrorbound than artifacts, sacrifice permanents with mirrorbound until you control an equal number of each.) When a Human dies, if an artifact targeted it this turn, transform Mirrorbound Traitor, then return that Human to the battlefield under your control. It becomes a Reflection in addition to its other creature types and gains defender and mirrorbound.
0/2
// Image's Corrupter
● Creature - Demon
Trample, protection from Reflections
When Image's Corrupter dies, sacrifice three Reflections you control. "I thank the fool who released me from that mirror prison."
7/7
Decoying Private2W
Creature - Human Soldier (U)
Whenever a creature you control would die, you may sacrifice ~ instead. "This may be my final stand. But know ye this: the army of Avacyn will retake control of this land!"
0/1
Egbert, Ectobiologist1WU
Legendary Creature - Human Wizard (M)
Other Legendary creatures you control get +2/+2. 1WU, exile a legendary creature card from your graveyard: Search your library for a card with the same name as that card and put it in your hand.
"I'm not your leader. I'm your FRIEND."
1/4
Counter target spell unless its controller pays :2mana:.
If was spent to cast this, draw 2 cards.
If was spent to cast this, deal 2 damage to target creature or player. Grasping for straws, blasting for hope.
Boon-crested Vultures :sympg::sympb:
Creature - Bird (Rare)
Flying T: Add one mana of any color to your mana pool. Boon-crested Vultures deals 1 damage to you.
1/1 Bonded by desire, the hunter and the hunted may learn to coexist.
Penel, Mindsharder -- 2UU
Legendary Creature -- Vedalken Wizard
The "legend rule" doesn't apply to creatures named Penel, Mindsharder. 2UU,T: Target creature's name becomes Penel, Mindsharder until this Penel leaves the battlefield. Gain control of that creature for as long it's named Penel, Mindsharder, and it has this ability during that time. She'll make you lose your mind. Don't worry--she'll make use of the empty space.
3/3
Creeping Primordium3G
Enchantment (R)
At the beginning of your upkeep, put a +1/+1 counter on target creature.
Creatures with +1/+1 counters on them lose all abilities.
Garrison Point3
Artifact - Fortification (U)
Whenever a creature attacks you or a planeswalker you control, if fortified land is untapped, you may tap it and unattach Garrison Point. If you do, put three 1/1 white Soldier creature tokens onto the battlefield.
Fortify 4(4: Attach to target land you control. Fortify only as a sorcery.)
+1 Look at the top three cards of your library. You may put a land or CMC 1 creature you control into your hand. Put the rest of the cards on the bottom of your library in any order.
+0 Discard X lands, add X mana of those colors to your mana pool.
-1 Creatures you control gain: Add one mana of any color land you currently control.
-6 You gain control of opponents lands.
Mirrorchant1B
Sorcery (R)
As an additional cost to cast Mirrorchant, return a creature you control to its owner's hand.
Search your library for a Demon card with converted mana cost less than or equal to the returned creature's power. If you control an artifact with an equal or greater converted mana cost, put that card onto the battlefield. Otherwise, put that card into your hand.
Shuffle your library. "Bloody Mary... Bloody Mary... Bloody Ma—"
Tearful Reunion2GG
Sorcery (R)
As an additional cost to cast Tearful Reunion, tap two untapped creatures you control that share a creature type.
Search your library for a creature card that shares a type with the creatures tapped to cast Tearful Reunion and put it onto the battlefield, then shuffle your library.
"Reunite with your loving wife and daughter."
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
Ominous Clock
Sorcery
~ is black.
Suspend - x(Rather than cast this card from your hand, pay x and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
As long as ~ is exiled, whenever a time counter is removed from it, each player loses one life for each time counter remaining on it. Life loss caused by this cannot be prevented.
Myriad AssistanceU
Instant
Put the top two cards of your library in to the graveyard and then draw two cards for each card named Myriad Assistance in you graveyard.
Starving MoralistWB
Creature- Vampire Rogue (U)
Human creatures have protection from Starving Moralist
Whenever a Human creature dies, put a -1/-1 counter on Starving Moralist. If you do, put a +1/+1 counter on each other Vampire creature you control. "Run... before the others find you."
3/3
Aspected Armaments2
Artifact - Equipment {U} :Equipped creature gets +1/-1 until end of turn. :Equipped creature gets -1/+1 until end of turn.
Equip 1 Such power grows the body as it shrinks the arms.
Slumbering Baloth :1mana::symgr::symgr::symgr:
Creature - Baloth (R)
Trample
Slumbering Baloth doesn't untap during your untap step.
Whenever an opponent attacks you or targets you with a spell or ability, untap Slumbering Baloth.
6/6
Sacrificial Offering2WW
Sorcery (Rare)
Exile target creature. Its controller gains life equal to its toughness and creatures get +X/+X until end of turn, where X is equal to half its power, rounded down.
Private Mod Note
():
Rollback Post to RevisionRollBack
Peace.
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How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Here are the rules for entering:
IlGreven: 12
Rudyard: 9
Memnarch: 8
SushiOtter: 7
swishh: 5
CrazyMatt: 5
luminum can: 4
Punkrockanarchymagic: 4
Dr. Joe: 3
Oculus: 3
Froxbite: 3
Maokun: 2
MirrorEntity: 2
Oculus: 1
MDenham: 1
TransmutionOrchestra: 1
Good luck, remember to vote!
[GTC] Gatecrash Patch for MWS (249/249)
Enchantment (R)
At the beginning of your upkeep, put a +1/+1 counter on target creature.
Creatures with +1/+1 counters on them lose all abilities.
Thanks to Nezumi for the banner!
Artifact - Fortification (U)
Whenever a creature attacks you or a planeswalker you control, if fortified land is untapped, you may tap it and unattach Garrison Point. If you do, put three 1/1 white Soldier creature tokens onto the battlefield.
Fortify 4 (4: Attach to target land you control. Fortify only as a sorcery.)
[GTC] Gatecrash Patch for MWS (249/249)
Planeswalker - Eris (M)
+1 Look at the top three cards of your library. You may put a land or CMC 1 creature you control into your hand. Put the rest of the cards on the bottom of your library in any order.
+0 Discard X lands, add X mana of those colors to your mana pool.
-1 Creatures you control gain: Add one mana of any color land you currently control.
-6 You gain control of opponents lands.
Starts with 2 Loyalty
"Sometimes the earth needs coaxing too" - Eris
Enchantment (R)
You may pay rather than pay the mana cost for creature spells without abilities you cast.
Sorcery (R)
As an additional cost to cast Mirrorchant, return a creature you control to its owner's hand.
Search your library for a Demon card with converted mana cost less than or equal to the returned creature's power. If you control an artifact with an equal or greater converted mana cost, put that card onto the battlefield. Otherwise, put that card into your hand.
Shuffle your library.
"Bloody Mary... Bloody Mary... Bloody Ma—"
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Sorcery (R)
As an additional cost to cast Tearful Reunion, tap two untapped creatures you control that share a creature type.
Search your library for a creature card that shares a type with the creatures tapped to cast Tearful Reunion and put it onto the battlefield, then shuffle your library.
"Reunite with your loving wife and daughter."
Creature - Satyr (C)
When Sylvan Reveler dies, draw a card for each Aura attached to it.
2/2
R Citizen Cane (Feldon of the Third Path)
Sorcery
~ is black.
Suspend - x (Rather than cast this card from your hand, pay x and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
As long as ~ is exiled, whenever a time counter is removed from it, each player loses one life for each time counter remaining on it. Life loss caused by this cannot be prevented.
Instant
Put the top two cards of your library in to the graveyard and then draw two cards for each card named Myriad Assistance in you graveyard.
Creature- Vampire Rogue (U)
Human creatures have protection from Starving Moralist
Whenever a Human creature dies, put a -1/-1 counter on Starving Moralist. If you do, put a +1/+1 counter on each other Vampire creature you control.
"Run... before the others find you."
3/3
BRYAUGH plays punk and metal covers of songs from LOTR movies! Check out BRYAUGH on bandcamp and facebook!
Artifact - Equipment {U}
:Equipped creature gets +1/-1 until end of turn.
:Equipped creature gets -1/+1 until end of turn.
Equip 1
Such power grows the body as it shrinks the arms.
[Clan Flamingo] Tier Archivist
[15:21] <@CC> Remember, if you argue, you are an idiot.
Untrophied Wins:
Perfect MCC Scores: 2
---------------------------------------------------------------
Instant
Return target card that entered a graveyard this turn to its owner's hand.
Creature - Plant (C)
1U: Put a +1/+1 counter on ~.
1/1
Pauper EDH:
UBPsychatogBU
UInvisible StalkerU
Not playing anything else. Money is tight.
Enchantment (R)
Forests you control have "T: Add one mana of any color to your mana pool."
Creature - Baloth (R)
Trample
Slumbering Baloth doesn't untap during your untap step.
Whenever an opponent attacks you or targets you with a spell or ability, untap Slumbering Baloth.
6/6
Sorcery (Rare)
Exile target creature. Its controller gains life equal to its toughness and creatures get +X/+X until end of turn, where X is equal to half its power, rounded down.