How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Here are the rules for entering:
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as you voted. If you post more than one card in a DCC thread, only the first card you post will be taken.
Your card will not be added to the next day's poll unless you also vote in the current poll for that day (or put your vote in your post). If you vote for yourself, it will not count and your card will not be put in the next day's poll. (You only receive one warning if you fail to vote [the asterisk next to your username]; thereafter, your card will not be added if you miss voting.)
[NEW]Effective July 2nd, 2011, all people who wish to have their cards posted on the next day's poll are required to submit exactly two votes for two different people (neither of which are themselves). Casting fewer or more votes than such will automatically disqualify your card for the day.
If you wish to post a render, please use the hyperlink option when posting your card and make the card-name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
Please make sure to read the newly revised voting rules.
Good luck, remember to vote! fluffyn00b, as usual, you can't seem to count that four is NOT two.
Global Crisis :1mana::symw::symw:
Sorcery (R)
Destroy all nonland permanents.
As long as Global Crisis is on the stack, each land has ":symtap:: Target nonland permanent is indestructible this turn."
Keldon Death-Dealer :2mana::symr::symr:
Creature - Minion Warrior (U)
Soulsteal (Whenever a creature an opponent controls dies, put a soul counter on Keldon Death-Dealer)
Remove a soul counter from Keldon Death-Dealer: Keldon Death-Dealer deals 2 damage to target player.
4/2 Keldon strength, Phyrexian mettle.
Mana GamesUU
Enchantment (Rare)
Spells cost (2/U) more to play.
Whenever a player adds mana to his or her mana pool for the first time each turn, that player may add one mana of any color to his or her mana pool.
GiveWUB
Sorcery (U)
Target player gains control of target permanent you control.
/ TakeRG
Sorcery (U)
Untap target permanent and gain control of it until end of turn. That permanent gains haste until end of turn.
Gojen, the UnreachableB
Legendary Creature Demon (R)
Flying, Lifelink, First Strike, Protection from Red and White
If ~ was played from your hand, you lose the game.
If ~ is put into a graveyard from anywhere, exile ~ instead.
8/5
His afflictions are the only things that make him real
Time Trouncer6UU
Creature - Illusion (M)
Flying
When ~ enters the battlefield, target opponent skips their next turn. 5UU: Exile ~ with 1 time counter. It gains suspend.
4/7
Wall of Flails2RW
Creature - Wall (U)
Defender
Wall of Flails may block up to X creatures, where X is its power. RW: Wall of Flails deals damage equal to its power to target creature it's blocking. Wall of Flails gets -1/-0 until end of turn.
3/8
Why do people keep forgetting the 'i' on my name? =\
Manabond Rites
Instant (C)
Flux 2 (You may exile two cards that share a color with Manabond Rites from your graveyard rather than pay its mana cost.)
Add RR to your mana pool. Channeling is the key.
Axis Mundi
Legendary Land
At the beginning of your upkeep, if you control at least 15 lands with different names, you win the game. T: Add 1 to your mana pool.
Haxifel, Phyrexian Researcher1UB
Legendary Creature - Vedalken Wizard (R)
Infect
At the beginning of each opponent's upkeep, that player gains a poison counter for each creature with a -1/-1 counter he or she controls.
"For creating a more volatile version of the oil that spreads the infection through air, he quickly ascended ranks to become Jin Gitaxias' second hand."
1/4
Mana-Charged Gauntlets2
Artifact - Equipment (U)
Whenever you cast a spell, put a charge counter on Mana-Charged Gauntlets.
Equipped creature gets +1/+0 for each charge counter on Mana-Charged Gauntlets.
Equip 1
Phyrexian Tormentor1BBB
Creature - Horror (M)
Intimidate
Whenever Phyrexian Tormentor deals combat damage to a player, that player gets an emblem with "At the beginning of your upkeep, you lose 2 life."
3/3
Project onto Reality2UR
Enchantment
Play with your hand revealed.
You may use activated abilities of cards in your hand as if they were on the battlefield and they had Haste.
Oscillator2
Artifact {R}
Cards in your hand has "Cycling 2."
When trying to recreate the fluctuator, Fiko stumbled upon a new machine showing incredible potential.
Scroll Vial
Artifact (R)
At the beginning of your upkeep, you may put a charge counter on Scroll Vial.
:symtap:: Look at the top five cards of your library. You may reveal a card with converted mana cost equal to the number of charge counters on Scroll Vial from among them and exile it. You may play that card. Then put the rest on the bottom of your library in any order.
Soul Battery
Artifact - Equipment (R)
Soulsteal (Whenever a creature an opponent controls dies, put a soul counter on Soul Battery)
Remove a soul counter from Soul Battery: Equipped creature gains haste and the next time equipped creature would use an activated ability, that ability has no cost. (Tapping is a cost)
Euip
Masonry Tutor 1W
Instant (R)
If target opponent controls more lands than you, search your library for a nonbasic land card, reveal it, and put it onto the battlefield tapped. Then shuffle your library.
Isuri's Vase1
Artifact (U)
For each basic land type, each creature with landwalk of that land type loses that ability and gains landshadow of that land type. (For example, a creature with forestshadow can be blocked only by creatures with forestshadow if the defending player controls a Forest.)
Glutton for Punishment3RB
Sorcery (U)
~ deals 3 damage to all creatures. At end of turn, place three +1/+1 counters on all creatures that were dealt damage by ~.
Aether Walker6BBB
Creature - Zombie (M)
Intimidate
When ~ enters the battlefield, search your graveyard or exile zones for up to 3 creature cards and put them onto the battlefield. 6BB: Exile ~ with 1 time counter. It gains suspend.
5/5
Master Spellbinder1UR
Creature-Human Wizard (R)
Haste
T: Draw two cards, then discard a card at random. Creatures you control get +X/-X until end of turn, where X is the discarded card's converted mana cost.
2/2
Private Mod Note
():
Rollback Post to RevisionRollBack
Author of Spinning the Top, help for veterans and newbies alike looking to break into the multiplayer environment.
The only safe lotus variant: White Lotus0
Artifact
Sacrifice White Lotus, Q: Add three mana of any one color to your mana pool. Answering a simple puzzle to unleash legendary power
Uncontrollable Stealing4UU
Enchantment — Aura (U)
Enchant permanent
Curse (When enchanted permanent dies, return this from your graveyard to the battlefield attached to a permanent.)
You control enchanted permanent.
Note: curse triggers only when enchanted permanent dies, not this.
Private Mod Note
():
Rollback Post to RevisionRollBack
Trophyless guy.
Thought of the Month: I gave up from trying to require the 'i' on my name: SolesticIo
Champion of the Aether3UU
Legenday Creature - Elemental
Shroud
Non-human blue creatures gain +1/+1. UU,:symtap:: Search your library for a non human blue creature. Shuffle your library afterwards.
4/4 The primal forces of the sea and air still bless those who follow their ways.
Private Mod Note
():
Rollback Post to RevisionRollBack
"Those who endure in the face of suffering, those whose faith shines long in evil days, they shall see salvation." -Song of All, canto 904
Phyrexian Devourer :sympb::sympb::sympb::sympb::sympb::sympb::sympb::sympb::sympb::sympb: (that's 10 mana symbols, baby)
Creature - Horror
Trample
Phyrexian Devourer's power and thoughness are each equal to your life total.
When Phyrexian Devourer dies, gain life equal to its power.
"It lacks obedience but we can guide its hunger to our benefit." -Vorinclex
*/*
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
Assault Sleuth3U
Creature - Human Rogue (U)
Whenever a source you control deals damage to a player, you may look at the top X cards of that player's library, where X is the amount of damage dealt. You may exile up to two of those cards, then put them back in any order.
2/3
Temptress of Barony - 2BR
Creature - Vampire Shaman {R}
Bloodthirst 2 1BR: Untap target creature with power less than or equal to the +1/+1 counters on Temptress of Barony and gain control of it until end of turn. It gains haste until end of turn.
2/2
Pyrotechnics2RR
Instant (U)
Pyrotechnics costs 2 less to cast if you control a red planeswalker.
Pyrotechnics deals 4 damage to target creature or player. The damage can't be prevented.
Lord of Bones1BB
Creature - Skeleton Wizard (R) T: Destroy target Skeleton B: Regenerate target Skeleton.
Whenever a creature you control regenerates, put a +1/+1 counter on that creature.
2/2
Until the end of turn, creatures you don't control gain Infect. Creatures you control have Deathtouch and Trample. Destroy all creatures at the end of turn.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Here are the rules for entering:
Surging Chaos: 33
CodGod: 33
Maokun: 32
CrazyMatt: 25
hoyerhan: 25
FirstTurnManaBurn: 24
Menmarch: 23
Zoomba: 22
Veloso: 21
Solesticio: 18
gumOnShoe: 18
Timothy, Mimeslayer: 17
void_nothing: 14
KarmicNoose: 12
Mundus: 12
Krey: 10
RogueNewb*: 9
swishh: 8
Punkrockanarchymagic: 7
Yodavader: 7
Voila!: 7
OmegaLegacy: 6
Venser: 2
NotoriousLynx: 2
Jimmy Groove*: 2
Raziel_X007223: 2
MDenham: 2
Brofaux*: 1
Man-eating Donkey: 1
Bullbreaker: 1
Necroticah: 1
Rudyard*
Onikaigo*
fluffyn00b*
Please make sure to read the newly revised voting rules.
Good luck, remember to vote! fluffyn00b, as usual, you can't seem to count that four is NOT two.
[GTC] Gatecrash Patch for MWS (249/249)
Artifact {R}
Cards in your hand has "Cycling 2."
When trying to recreate the fluctuator, Fiko stumbled upon a new machine showing incredible potential.
Artifact (R)
At the beginning of your upkeep, you may put a charge counter on Scroll Vial.
:symtap:: Look at the top five cards of your library. You may reveal a card with converted mana cost equal to the number of charge counters on Scroll Vial from among them and exile it. You may play that card. Then put the rest on the bottom of your library in any order.
Artifact - Equipment (R)
Soulsteal (Whenever a creature an opponent controls dies, put a soul counter on Soul Battery)
Remove a soul counter from Soul Battery: Equipped creature gains haste and the next time equipped creature would use an activated ability, that ability has no cost. (Tapping is a cost)
Euip
Legendary Creature- Goblin Rogue R
Riggers can't assemble contraptions.
1/2
"Beat that, Steamflogger!"
sig by DarkNightCavalier
Avatar by perv90210.
Currently Running
Cryffyl
Instant (R)
If target opponent controls more lands than you, search your library for a nonbasic land card, reveal it, and put it onto the battlefield tapped. Then shuffle your library.
BRYAUGH plays punk and metal covers of songs from LOTR movies! Check out BRYAUGH on bandcamp and facebook!
Artifact (U)
For each basic land type, each creature with landwalk of that land type loses that ability and gains landshadow of that land type. (For example, a creature with forestshadow can be blocked only by creatures with forestshadow if the defending player controls a Forest.)
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Sorcery (U)
~ deals 3 damage to all creatures. At end of turn, place three +1/+1 counters on all creatures that were dealt damage by ~.
Creature - Zombie (M)
Intimidate
When ~ enters the battlefield, search your graveyard or exile zones for up to 3 creature cards and put them onto the battlefield.
6BB: Exile ~ with 1 time counter. It gains suspend.
5/5
Creature-Human Wizard (R)
Haste
T: Draw two cards, then discard a card at random. Creatures you control get +X/-X until end of turn, where X is the discarded card's converted mana cost.
2/2
The only safe lotus variant:
White Lotus 0
Artifact
Sacrifice White Lotus, Q: Add three mana of any one color to your mana pool.
Answering a simple puzzle to unleash legendary power
Trust in the Savior. Through him we are protected. We follow his works. He will lead us to perfection.
Creature - Human Wizard (R)
,t, Return a land you control to its owner's hand: Counter target spell.
The ground speaks louder than any mouth.
0/2
Enchantment — Aura (U)
Enchant permanent
Curse (When enchanted permanent dies, return this from your graveyard to the battlefield attached to a permanent.)
You control enchanted permanent.
Note: curse triggers only when enchanted permanent dies, not this.
Thought of the Month:
I gave up from trying to require the 'i' on my name: SolesticIo
Legenday Creature - Elemental
Shroud
Non-human blue creatures gain +1/+1.
UU,:symtap:: Search your library for a non human blue creature. Shuffle your library afterwards.
4/4
The primal forces of the sea and air still bless those who follow their ways.
Creature - Horror
Trample
Phyrexian Devourer's power and thoughness are each equal to your life total.
When Phyrexian Devourer dies, gain life equal to its power.
"It lacks obedience but we can guide its hunger to our benefit." -Vorinclex
*/*
Enchantment — Aura
Enchant land you control
Untap enchanted land during each other player's untap step.
Artifact (Common)
T, Sacrifice ~: Search your library for three cards and exile them. Shuffle your library.
Creature - Human Rogue (U)
Whenever a source you control deals damage to a player, you may look at the top X cards of that player's library, where X is the amount of damage dealt. You may exile up to two of those cards, then put them back in any order.
2/3
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Vampire Shaman {R}
Bloodthirst 2
1BR: Untap target creature with power less than or equal to the +1/+1 counters on Temptress of Barony and gain control of it until end of turn. It gains haste until end of turn.
2/2
Instant (U)
Pyrotechnics costs 2 less to cast if you control a red planeswalker.
Pyrotechnics deals 4 damage to target creature or player. The damage can't be prevented.
Creature - Skeleton Wizard (R)
T: Destroy target Skeleton
B: Regenerate target Skeleton.
Whenever a creature you control regenerates, put a +1/+1 counter on that creature.
2/2
Sorcery
Until the end of turn, creatures you don't control gain Infect. Creatures you control have Deathtouch and Trample. Destroy all creatures at the end of turn.
Die Fools!!!
Looking for a Pokemon RP:
http://pokemonhaven223.proboards.com
Indulge your inner trainer today....