Mindmuddler :2mana::symu::symu:
Creature-Illusion Horror
When Mindmuddler is put into a graveyard form play each player returns 3 creature he or she controls to their owners hands
4/3
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Jodah's Destroyer :5mana::symb:
Creature - shapeshifter
:0mana:: Until end of turn, Jodah's Destroyer gets -1/-1 and gains your choice of doublestrike, protection from green, deathtouch or fear.
4/4
Jodah's Treefolk :5mana::symg: (The cycle actually is ****'s Avenger Urza's Avenger , but since rAYZ made a Jodah's ***) Creature - Treefolk
:0mana:: Until end of turn, Jodah's Treefolk gets -1/-1 and gains your choice of Trample, Haste, protection from blue or Reach.
4/4
Jodah's Angels 5W
Creature--Angel
4/4 0: Until end of turn, Jodah's Angels gets -1/-1 and your choice of flying, protection from the color of your choice, or ":symw:: Untap Jodah's Angels."
Merfolk War Marshal 1UU
Creature - Merfolk Warrior
Echo UU
Whenever Merfolk War Marshal comes into play or is put into a graveyard from play, you may draw up to two cards. For each card fewer than two drawn, put a 1/1 blue Merfolk token into play. For each card drawn, discard a card.
Kithkin War Marshal :2mana::symw:
Creature- Kithkin Rogue
Echo :2mana::symw:
When Kithkin War Marshal comes into play or is put into a graveyard from play, you may have creatures with power 2 or less become unblockable this turn.
1/1
Brothers of Strength 1GG
Creature - Brother 1GG: Target creature gets +2/+2 until end of turn. Put a land you control on top of its owner's library.
2/2
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Wow, it's really hard to make a cycle out of Lich. I'll get the weirdest one out of the way by giving red a backwards Lich!
Bitter GrudgeRRRR
Enchantment
Your opponents don't lose the game for having 0 or less life.
If a source you control would deal damage to an opponent, he or she sacrifices a permanent instead.
Whenever an opponent gains life, he or she draws that many cards.
When Bitter Grudge leaves play, you lose the game.
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
Omniscient Lich UUUU
Enchantment
If you would be dealt damage, remove the top X cards of your library from the game instead, where X is twice the damage that would have been dealt.
If you would gain life, draw that many cards instead.
When Omniscient Lich leaves play, you lose the game. At an inch from death, the mage learned the secret of immortality
If you would gain life, put that many 2/2 beasts token into play under your control instead.
Whenever you're dealt damage, sacrifice that many creatures instead. If you can't you lose the game.
next cycle: Firemane Angel- to keep it a five card cycle use enemy-color pairings
Private Mod Note
():
Rollback Post to RevisionRollBack
"It’s already dead… its brain just needs a moment to catch up." --Kiku
Zombie Stampede 4GBB
Creature--Zombie Beast
6/6
Trample
At the beginning of your upkeep, if Zombie Stampede is in your graveyard or in play, return a green creature in play or a green creature card in a graveyard to its owner's hand.
Stratagoyf :1mana::symu:
Creature- Lhurgoyf
Stratagoyf's power is equal to the number of time counters on cards removed from the game and its toughness is equal to that number plus 1.
*/1+*
Khrylogoyf1R
Creature - Lhurgoyf
Khrylogoyf's power is equal to the amount of damage dealt to your opponents this turn and its toughness is equal to that number plus one.
*/1+*
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
Granite Protector :2mana::symw:
Creature- Dryad Wall
Defender, vigilance
:symw:: Granite Protector can block creatures with plainswalk until end of turn.
1/3
Quote from Aaron Forsythe on Guildpact: Twenty Questions »
When Guildpact was handed over from design, it also had seven gold rares per guild,... and that the seventh gold rare in each guild was less important to the set than the Nephilim. So each guild is down a rare in this set.
Gruul, Izzet and Orzhov. Officially screwed by WOTC.
Granite Petra 2R
Creature - Dryad Elemental
:symw:: Granite Petra deals 1 damage to target attacking creature with plainswalk.
:symr:: Granite Petra deals 1 damage to target attacking creature with mountainwalk.
2/2
Urborg Dryad 2B
Creature - Dryad
Swampwalk 0: ~ loses Swampwalk and gains your choice of Islandwalk or Mountainwalk until end of turn. ~ deals 1 damage to you.
2/1
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
Creature-Illusion Horror
When Mindmuddler is put into a graveyard form play each player returns 3 creature he or she controls to their owners hands
4/3
According to this study I should be deaf by now.
Banner made by: Spiderboy4 :o:o:o
It shouldn't be "dies"
It shouldn't be "is put into the graveyard from the battlefield"
It should be "is put into the graveyard from play"
Creature - Horror
When ~ is put into a graveyard from play, each player shuffles his or her graveyard into his or her library.
4/3
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature - shapeshifter
:0mana:: Until end of turn, Jodah's Destroyer gets -1/-1 and gains your choice of doublestrike, protection from green, deathtouch or fear.
4/4
Creature - Treefolk
:0mana:: Until end of turn, Jodah's Treefolk gets -1/-1 and gains your choice of Trample, Haste, protection from blue or Reach.
4/4
5W
Creature--Angel
4/4
0: Until end of turn, Jodah's Angels gets -1/-1 and your choice of flying, protection from the color of your choice, or ":symw:: Untap Jodah's Angels."
Make a card called Long For This World.
4R
Snow Creature--Spirit
3/3
Trample
1S: Target creature isn't red until end of turn.
Make a card called Long For This World.
Creature - Spirit Knight
First strike
1S: Target creature loses first strike and double strike until end of turn.
2/2
My First (And Probably Only) MCC Perfect Score: December 09 (Round One)
Creature- Zombie Wizard
Swampwalk
:1mana::snow:: Target creature loses swampwalk until end of turn.
3/3
Next:
Mogg War Marshal
1UU
Creature - Merfolk Warrior
Echo UU
Whenever Merfolk War Marshal comes into play or is put into a graveyard from play, you may draw up to two cards. For each card fewer than two drawn, put a 1/1 blue Merfolk token into play. For each card drawn, discard a card.
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Creature- Kithkin Rogue
Echo :2mana::symw:
When Kithkin War Marshal comes into play or is put into a graveyard from play, you may have creatures with power 2 or less become unblockable this turn.
1/1
Creature- Brother
:1mana::symu::symu:: Tap target permanent. You can't play spells this turn.
2/2
1GG
Creature - Brother
1GG: Target creature gets +2/+2 until end of turn. Put a land you control on top of its owner's library.
2/2
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature - Horror
Fear
If Cabal pet is an a graveyard, Mind Bursts effects count it as a Mind Burst.
2/1
Walls of a castle are made out of stone,
Walls of a house out of bricks or of wood.
My walls are made out of magic alone,
Stronger than any that ever have stood
is VEry powerful life substitution effects
Walls of a castle are made out of stone,
Walls of a house out of bricks or of wood.
My walls are made out of magic alone,
Stronger than any that ever have stood
Bitter Grudge RRRR
Enchantment
Your opponents don't lose the game for having 0 or less life.
If a source you control would deal damage to an opponent, he or she sacrifices a permanent instead.
Whenever an opponent gains life, he or she draws that many cards.
When Bitter Grudge leaves play, you lose the game.
About Nykthos, Shrine to Nyx:
Omniscient Lich UUUU
Enchantment
If you would be dealt damage, remove the top X cards of your library from the game instead, where X is twice the damage that would have been dealt.
If you would gain life, draw that many cards instead.
When Omniscient Lich leaves play, you lose the game.
At an inch from death, the mage learned the secret of immortality
Walls of a castle are made out of stone,
Walls of a house out of bricks or of wood.
My walls are made out of magic alone,
Stronger than any that ever have stood
Enchantment
If you would gain life, put that many 2/2 beasts token into play under your control instead.
Whenever you're dealt damage, sacrifice that many creatures instead. If you can't you lose the game.
next cycle:
Firemane Angel- to keep it a five card cycle use enemy-color pairings
--Kiku
4GBB
Creature--Zombie Beast
6/6
Trample
At the beginning of your upkeep, if Zombie Stampede is in your graveyard or in play, return a green creature in play or a green creature card in a graveyard to its owner's hand.
Next: Tarmagoyf.
Make a card called Long For This World.
Creature- Lhurgoyf
Stratagoyf's power is equal to the number of time counters on cards removed from the game and its toughness is equal to that number plus 1.
*/1+*
Creature - Lhurgoyf
Khrylogoyf's power is equal to the amount of damage dealt to your opponents this turn and its toughness is equal to that number plus one.
*/1+*
About Nykthos, Shrine to Nyx:
Creature- Dryad Wall
Defender, vigilance
:symw:: Granite Protector can block creatures with plainswalk until end of turn.
1/3
Creature - Dryad Shapeshifter
0: Cunning Forestwatch becomes a copy of target creature with Forestwalk or Islandwalk.
2/2
Cycle Index (Warning for 56k) | Avatar credit to bobinite of Untitled | Banner credit to Craven of Epic Graphics
_
Gruul, Izzet and Orzhov. Officially screwed by WOTC.
Creature - Dryad Elemental
:symw:: Granite Petra deals 1 damage to target attacking creature with plainswalk.
:symr:: Granite Petra deals 1 damage to target attacking creature with mountainwalk.
2/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Dryad
Swampwalk
0: ~ loses Swampwalk and gains your choice of Islandwalk or Mountainwalk until end of turn. ~ deals 1 damage to you.
2/1
Next: Sarcomite Myr
(450 unpowered, MMA-style archetypes in each color pair)
Commander:
Far too many to count...
Artifact Creature - Myr
2: Regenerate Necratite Myr
1, Sacrifice Necratite Myr: Each opponent discards a card.
1/1
About Nykthos, Shrine to Nyx: