Cloneling Creature - Elemental Shapeshifter
, Sacrifice ~: put two copies of ~ into play. 2/1
I like this card actually, but I guess...
Cloneling Creature - Elemental Shapeshifter When ~ comes into play return a land you control to it's owner's hand and pay 1 life.
, Sacrifice ~: put two copies of ~ into play. 2/1
Lotus Incorporated Ironworks 3
Tribal Artifact - Big Business
Sacrifice an artifact you control: Add 3 to your mana pool.
Lotus Incorporated Ironworks
Tribal Artifact - Big-Business
Sacrifice an artifact you control: Add to your mana pool. Play this ability only once per turn and only during your main phase.
At the end of your turn, discard a card.
Next:
Narrow Hose :1mana::symu:
Instant
Narrow Hose deals 1 damage to target red creature.
Narrow Hose1U
Instant
Narrow Hose deals 1 damage to target red or green creature. If that creature's controller controls only red and/or green creatures, he or she discards a card.
Undying Dead2B
Creature - Zombie
Whenever a player plays a spell, regenerate Undying Dead. T: Destroy Undying Dead and target creature. If Undying Dead is in play, untap it.
2/2
(I wonder if it's a wee broken or just right though 0_0)
Undying Dead :2mana::symb:
Creature - Zombie
Whenever a player plays a spell, regenerate Undying Dead. If it regenerates this way, lose 2 life.
: Destroy Undying Dead and target creature. If Undying Dead is in play, untap it.
2/2
Some of you may have been in shock since we invaded Canada and Mexico, but fear not, it was for a good cause. Now that we conrol North America, we produce an extra 5 armies a turn.^_^
Mogg Beserker :symr::symr:
Creature- Goblin Beserker
Haste, Provoke, Rampage 2, Bushido 1, Flanking For each damge delt to, or by Mogg Beserker, you lose that much life.
4/4
Next
Can't touch this! :symw::symg:
Enchantment
You and all permanents you control can't be the target of spells or ablities your opponets control
Can't touch this! :symw::symg:
Enchantment
Cumulative upkeep - Remove a card in your hand from the game.
You and permanents you control can't be the target of spells or abilities your opponents' control.
Next: Sadistic HermitG
Creature - Elf Shaman
When ~ comes into play, put five 1/1 green Elf creature tokens into play.
Sacrifice an Elf: Destroy target non-Elf creature.
1/1
Sadistic Hermit
Creature - Elf Shaman
When ~ comes into play, put five 1/1 green Elf creature tokens into play.
Whenever a creature is put into any graveyard from play, you lose 2 life.
Sacrifice an Elf: Destroy target non-Elf creature.
1/1
Death Star X
Legendary Artifact - Space Base
When ~ comes into play put X charge counters on ~. t: ~ deals X damage to target creature or player. If a creature dealt damage by ~ would be put into the graveyard, remove it from the game instead.
Death Star X
Legendary Artifact - Space Base As an additional cost to play ~, tap Emperor Palpatine.
When ~ comes into play put X charge counters on ~. t: ~ deals X damage to target creature or player. If a creature dealt damage by ~ would be put into the graveyard, remove it from the game instead.
Next:
Elf-splosion! XGG
Tribal Sorcery - Elf
Convoke
Search your library for any number of Elf creatures with total Converted Mana cost X and put them into play, then shuffle your library.
Buyback - 2GG
Elf-splosion! :xmana::symg::symg:
Tribal Sorcery - Elf
Convoke
Search your library for any number of Elf creatures with total Converted Mana cost X and put them into play. You lose life equal to the combined toughness of all Elves put into play this way. Shuffle your library.
Buyback - :2mana::symg::symg:
Mindblank :1mana::symu::symu::symu::symu:
Sorcery
Tap target creature. That creature dosn't untap during its controlers next upkeep. That creatures control discards X cards, where X is that creatures power
Next
super knowledge :symu::symu::symu::symu:
Instant
Draw a card
Pure Black Ritual B
Instant
Add BBBBBB to your mana pool.
Pure Black Ritual B
Instant
As an additional cost to play Pure Black Ritual, remove your hand and graveyard from the game. Then you may choose two cards with different names in the removed from game zone and separate them into two face up piles. Target oponent chooses a pile. Put that pile into your hand, and remove the other pile from the game.
Add BBBBBB to your mana pool.
Media is not making me steal. But in a way is like the story of the very hot girl with the short skirt teasing the old sick guy with a history of rape.
Seashore Trickster
Creature - Faerie Trickster
Flying, Flash
When ~ comes into play, return a non-blue creature you control to your hand or sacrifice ~.
2/1
Melted Slag Golem3
Artifact creature
Melted Slag Golem counts as a golem
When Melted Slag Golem comes into play, discard a land you control
2/3
Death Fire 2(B/R)
Sorcery you can't draw cards for the rest of the game.
Hellbent - Remove all but one card from your library then put that card into your hand. Do this only if you have no cards in hand.
next:
For those who forget UUU
Enchantment
You can't lose the game during your upkeep.
All costs that are payed during your upkeep are reduced to 0.
For Those Who Forget :symu::symu::symu:
Enchantment Phasing
You can't lose the game during your upkeep.
All costs that are payed during your upkeep are reduced to :0mana:.
Next:
Eternal Moatof DoomWU
Enchantment
You can't lose the game as long as you have no cards in hand.
Discard a card: Target player puts the top two cards of his or her library into his or her graveyard.
Eternal Moatof Doom :symw::symu:
Enchantment Cumulative Upkeep: sacrifice an Enchantment you control.
You can't lose the game as long as you have no cards in hand.
Discard a card: Target player puts the top two cards of his or her library into his or her graveyard.
Ghastly Marionette 2
Artifact
Indestructible
At the start of your upkeep, gain control of all creatures target opponent controls (This effect doesn't end at end of turn).
Toy Sword
Artifact - Equipment
Equipped creature gets +1/+0. Whenever equipped creature deals combat damage to a player, you may put an artifact creature card from your hand into play.
Equip
Thermal Golem4
Creature- Golem
Protection from sorceries.
4/4
Private Mod Note
():
Rollback Post to RevisionRollBack
Thanks to High~Light Studios for the awesome sig. Go check'em out!
Thermal Golem
Creature- Golem
Protection from sorceries. When Thermal Golem comes into play, you may have Thermal Golem deal 2 damage to target creature or player.
4/4
Life's Delusions :1mana::symw::symb:
Instant
Remove target attacking or blocking creature from the game.
Target player loses X life, where X is that creatures power an toughness combind.
Thermal Golem
Creature- Golem
Protection from sorceries. When Thermal Golem comes into play, you may have Thermal Golem deal 2 damage to target creature or player.
4/4
Hrmmm...isn't this much more imbalanced than what I had? Heh.
Private Mod Note
():
Rollback Post to RevisionRollBack
Thanks to High~Light Studios for the awesome sig. Go check'em out!
Hrmmm...isn't this much more imbalanced than what I had? Heh.
Actully no. It is a 4/4 for 4, which are showing up latley (mainly in green but artifacts are the grey area... er no pun intended) and the pro soceceries dosn't really help it that much.
so i just added the comes into lay ablity fo a little more jazz
Anyway, fix my card!
Life's Delusions :1mana::symw::symb:
Instant
Remove target attacking or blocking creature from the game.
Target player loses X life, where X is that creatures power an toughness combind.
Actully no. It is a 4/4 for 4, which are showing up latley (mainly in green but artifacts are the grey area... er no pun intended) and the pro soceceries dosn't really help it that much.
so i just added the comes into lay ablity fo a little more jazz
Anyway, fix my card!
Life's Delusions :1mana::symw::symb:
Instant
Remove target attacking or blocking creature from the game.
Target player loses X life, where X is that creatures power an toughness combind.
(same as before)
We'll agree to disagree on that one ;).
Life's Delusions :1mana::symw::symb:
Instant
Remove target attacking or blocking creature from the game.
Target player loses X life, where X is that creatures power an toughness combind. You gain that much life.
Private Mod Note
():
Rollback Post to RevisionRollBack
Thanks to High~Light Studios for the awesome sig. Go check'em out!
Endless Caverns
Land - Cavern When ~ comes into play, sacrifice all non-cavern lands you control.
When you play a non-cavern land, sacrifice it.
: Add two mana of any color to your mana pool.
Any different wording to make it less wordy?
Next: Holt BoltW
Instant
~ deals 5 damage to target non-white creature or player. Draw a card.
Creature - Elemental Shapeshifter
, Sacrifice ~: put two copies of ~ into play.
2/1
I like this card actually, but I guess...
Cloneling
Creature - Elemental Shapeshifter
When ~ comes into play return a land you control to it's owner's hand and pay 1 life.
, Sacrifice ~: put two copies of ~ into play.
2/1
Lotus Incorporated Ironworks 3
Tribal Artifact - Big Business
Sacrifice an artifact you control: Add 3 to your mana pool.
Tribal Artifact - Big-Business
Sacrifice an artifact you control: Add to your mana pool. Play this ability only once per turn and only during your main phase.
At the end of your turn, discard a card.
Next:
Narrow Hose :1mana::symu:
Instant
Narrow Hose deals 1 damage to target red creature.
Instant
Narrow Hose deals 1 damage to target red or green creature. If that creature's controller controls only red and/or green creatures, he or she discards a card.
Undying Dead 2B
Creature - Zombie
Whenever a player plays a spell, regenerate Undying Dead.
T: Destroy Undying Dead and target creature. If Undying Dead is in play, untap it.
2/2
(I wonder if it's a wee broken or just right though 0_0)
Creature - Zombie
Whenever a player plays a spell, regenerate Undying Dead. If it regenerates this way, lose 2 life.
: Destroy Undying Dead and target creature. If Undying Dead is in play, untap it.
2/2
Mogg Beserker :symr::symr:
Creature- Goblin Beserker
Haste, Provoke, Rampage 2, Bushido 1, Flanking
4/4
Creature- Goblin Beserker
Haste, Provoke, Rampage 2, Bushido 1, Flanking
For each damge delt to, or by Mogg Beserker, you lose that much life.
4/4
Next
Can't touch this! :symw::symg:
Enchantment
You and all permanents you control can't be the target of spells or ablities your opponets control
Enchantment
Cumulative upkeep - Remove a card in your hand from the game.
You and permanents you control can't be the target of spells or abilities your opponents' control.
Next:
Sadistic Hermit G
Creature - Elf Shaman
When ~ comes into play, put five 1/1 green Elf creature tokens into play.
Sacrifice an Elf: Destroy target non-Elf creature.
1/1
My Sales Post!
Creature - Elf Shaman
When ~ comes into play, put five 1/1 green Elf creature tokens into play.
Whenever a creature is put into any graveyard from play, you lose 2 life.
Sacrifice an Elf: Destroy target non-Elf creature.
1/1
Death Star X
Legendary Artifact - Space Base
When ~ comes into play put X charge counters on ~.
t: ~ deals X damage to target creature or player. If a creature dealt damage by ~ would be put into the graveyard, remove it from the game instead.
Legendary Artifact - Space Base
As an additional cost to play ~, tap Emperor Palpatine.
When ~ comes into play put X charge counters on ~.
t: ~ deals X damage to target creature or player. If a creature dealt damage by ~ would be put into the graveyard, remove it from the game instead.
Next:
Elf-splosion! XGG
Tribal Sorcery - Elf
Convoke
Search your library for any number of Elf creatures with total Converted Mana cost X and put them into play, then shuffle your library.
Buyback - 2GG
Tribal Sorcery - Elf
Convoke
Search your library for any number of Elf creatures with total Converted Mana cost X and put them into play. You lose life equal to the combined toughness of all Elves put into play this way. Shuffle your library.
Buyback - :2mana::symg::symg:
Next:
Mindblank 1UUUU
Sorcery
Tap target creature.
SZJ pic by Fishy!
Sorcery
Tap target creature. That creature dosn't untap during its controlers next upkeep.
That creatures control discards X cards, where X is that creatures power
Next
super knowledge :symu::symu::symu::symu:
Instant
Draw a card
Instant
Draw a cardDraw cards equal to the difference between your hand size and target opponent's hand size.
Pure Black Ritual B
Instant
Add BBBBBB to your mana pool.
Pure Black Ritual B
Instant
As an additional cost to play Pure Black Ritual, remove your hand and graveyard from the game. Then you may choose two cards with different names in the removed from game zone and separate them into two face up piles. Target oponent chooses a pile. Put that pile into your hand, and remove the other pile from the game.
Add BBBBBB to your mana pool.
After all that, guranteed someone would break it.
Seashore Trickster U
Creature - Faerie Trickster
Flying, Flash
2/1
Creature - Faerie Trickster
Flying, Flash
When ~ comes into play, return a non-blue creature you control to your hand or sacrifice ~.
2/1
Melted Slag Golem 3
Artifact creature
Melted Slag Golem counts as a golem
When Melted Slag Golem comes into play, discard a land you control
2/3
Edit: It's supposed to be old school!
BTW Regularjoe for quite a while artifact cards w/ creature types have it after their super type
According to this study I should be deaf by now.
Banner made by: Spiderboy4 :o:o:o
It shouldn't be "dies"
It shouldn't be "is put into the graveyard from the battlefield"
It should be "is put into the graveyard from play"
Sorcery
you can't draw cards for the rest of the game.
Hellbent - Remove all but one card from your library then put that card into your hand. Do this only if you have no cards in hand.
next:
For those who forget UUU
Enchantment
You can't lose the game during your upkeep.
All costs that are payed during your upkeep are reduced to 0.
Enchantment
Phasing
You can't lose the game during your upkeep.
All costs that are payed during your upkeep are reduced to :0mana:.
Next:
Eternal Moat of Doom WU
Enchantment
You can't lose the game as long as you have no cards in hand.
Discard a card: Target player puts the top two cards of his or her library into his or her graveyard.
My Sales Post!
Enchantment
Cumulative Upkeep: sacrifice an Enchantment you control.
You can't lose the game as long as you have no cards in hand.
Discard a card: Target player puts the top two cards of his or her library into his or her graveyard.
Ghastly Marionette 2
Artifact
Indestructible
At the start of your upkeep, gain control of all creatures target opponent controls (This effect doesn't end at end of turn).
SZJ pic by Fishy!
Creature - Human Wizard
Whenever you would draw a card, pay 3 or discard a card.
U,T: Draw two cards.
0/1
Next:
Toy Sword 3
Artifact - Equipment
Equipped creature gets +1/+0
Equip 4
Artifact - Equipment
Equipped creature gets +1/+0. Whenever equipped creature deals combat damage to a player, you may put an artifact creature card from your hand into play.
Equip
Thermal Golem 4
Creature- Golem
Protection from sorceries.
4/4
Thanks to High~Light Studios for the awesome sig. Go check'em out!
Creature- Golem
Protection from sorceries.
When Thermal Golem comes into play, you may have Thermal Golem deal 2 damage to target creature or player.
4/4
Life's Delusions :1mana::symw::symb:
Instant
Remove target attacking or blocking creature from the game.
Target player loses X life, where X is that creatures power an toughness combind.
Hrmmm...isn't this much more imbalanced than what I had? Heh.
Thanks to High~Light Studios for the awesome sig. Go check'em out!
Actully no. It is a 4/4 for 4, which are showing up latley (mainly in green but artifacts are the grey area... er no pun intended) and the pro soceceries dosn't really help it that much.
so i just added the comes into lay ablity fo a little more jazz
Anyway, fix my card!
Life's Delusions :1mana::symw::symb:
Instant
Remove target attacking or blocking creature from the game.
Target player loses X life, where X is that creatures power an toughness combind.
(same as before)
We'll agree to disagree on that one ;).
Life's Delusions :1mana::symw::symb:
Instant
Remove target attacking or blocking creature from the game.
Target player loses X life, where X is that creatures power an toughness combind. You gain that much life.
Thanks to High~Light Studios for the awesome sig. Go check'em out!
Okay, I'm sorry, but the guy has an odd idea of what is "balanced," so I just broke the living crap out of it.
And to moot the risk of being off topic:
Megatoper 0
Legendary Artifact Creature - Ornitoper
Flying You may play Megatoper only if you control five or more lands.
3/5
Isn't it supposed to be "thopter," or is this a new thing?
Endless Caverns
Land
T: Add two mana of any color to your mana pool.
Thanks to High~Light Studios for the awesome sig. Go check'em out!
Land - Cavern
When ~ comes into play, sacrifice all non-cavern lands you control.
When you play a non-cavern land, sacrifice it.
: Add two mana of any color to your mana pool.
Any different wording to make it less wordy?
Next:
Holt Bolt W
Instant
~ deals 5 damage to target non-white creature or player. Draw a card.
My Sales Post!