Hub of Destinies
Legendary Land- Plains Island Swamp Mountain Forest
Mana produced by ~'s mana abilites can only be spent on legendary spells.
Legendary spells you control can't be countered.
Chaos Preacher R
Creature - Human Barbarian RR: Chaos Preacher deals 2 damage to target creature or player and 2 damage to you.
1/1
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"Comedy is simply a funny way of being serious." - Peter Ustinov
"Never let your sense of morals get in the way of doing what's right." - Isaac Asimov "To gain that which is worth having, it may be necessary to lose everything else." - Burnadette Devlin
A 'little' bit? Late game, this card is very good Mother of Runes is :symtap:, this is W
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"Comedy is simply a funny way of being serious." - Peter Ustinov
"Never let your sense of morals get in the way of doing what's right." - Isaac Asimov "To gain that which is worth having, it may be necessary to lose everything else." - Burnadette Devlin
Measure of Equality :8mana::symb::symw::symu:
Instant
All players put all creature cards from their graveyards into play, or each player's life total is reset to 20, or each player removes the cards in their hand from the game and draws 7 cards.
Life, Ressurection, Knowledge. All of these things must be be shared to truly be appreciated.
Charm of Battlefields
:3mana::symb::symr::symg:
Instant
Choose one - Target creature gets +7/+7 until end of turn; or target creature gets -7/-7 until end of turn; or creatures you control have double strike until end of turn.
Charmed Beast 1WGR
Creature- Beast
T: Choose one- put a 1/1 green insect creature token into play, Charmed beast deals 1 damage to target creature or player, or untap target creature.
4/4
Charm of Mulch 3WGB
Instant
Choose one - Remove all cards in target graveyard from the game and put a 1/1 green Saproling creature token into play for each card removed from the game in this way; or you gain life equal to the number of creatures you control; or target player sacrifices 3 creatures.
Seraphim Feather
Artifact
When you have six or more white mana in your mana pool, sacrifice Seraphim Feather. If you do, put 4/4 white Angel creature token with flying and vigilance into play.
T: Add to your mana pool.
Otherwise I'm a bit mystified on how to make a monocolored artifact...
Way to end the cycle without starting another one.
Okay, here's a cycle- five moncolored cards based around Guardian Idol, since I'm sorry it didn't make it into Tenth.
Way to read a post. I'm sure " 2 colored enchantments of ALLIED COLORS." meant nothing to you. Anywhoo, to carry on with the most recent cycle,
Mistform Mirror
Artifact
When you have six or more mana in your mana pool, sacrifice Mistform Mirror. If you do, put a 3/3 blue Illusion creature token with "This creature is unblockable and can't be the target of spells or abilities." into play.
:symtap:: Add to your mana pool.
This cycle doesn't seem like Guardian Idols, but they're cool in their own right too.
Private Mod Note
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Quote from jonnyjonski (on Legends" names in Ravnica) »
I'm jazzed!! No more "Wankushookam, the Fist that Opens Only This Much"!
Quote from Shindig_Ascension (on Religion in Magic) »
Wrath of God couldn't be more religious if the picture was Jesus smacking demons with a jug of Holy Water.
Way to read a post. I'm sure " 2 colored enchantments of ALLIED COLORS." meant nothing to you. Anywhoo, to carry on with the most recent cycle,:D
Sorry, I thought that you were restating what the last cycle was supposed to be. I saw "allied colors" and jumped to conclusions. I aplogize.
Eldritch Axe-Head 4
Artifact
When you have six or more R in your mana pool, sacrifice ~. If you do, put a 6/1 red Djinn creature token with haste and first strike into play. T: Add R to your mana pool.
beastmaster's horn 4
Artifact
When you have six or more G in your mana pool, sacrifice ~. If you do, put a 4/4 green beast creature token with trample.
T: add G to your mana pool.
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THNX 2 feste 4 da awesome sig + avvy! Rred flag in a B Parade
MOSHING IS TEH SPORT OF KINGS!!!
= \m/ /-.-\ \m/]How do we know we are all really posting right now? huh huh like kinda the matrix ****
Why make things easier when they're already easy and they could be difficult?
Quote from sapphiretri »
Quote from Everyone"s posts »
Words
Everyone should just post leave and be done with it...
Quote from tametitan »
Classy lady that, any chance of a white Phage?
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Legendary Land - Forest Island
(:symtap:: Add or to your mana pool.)
You may only use mana produced by ~ or other legendary lands to play legendary creature spells.
Legendary Lands and creatures are not affected by the legendary rule as long as ~ remains in play.
[thread=45652][/thread][thread=44005][/thread][thread=15718][/thread]
TOTEM Count: 8 No Foils
Legendary Land- Plains Island Swamp Mountain Forest
Mana produced by ~'s mana abilites can only be spent on legendary spells.
Legendary spells you control can't be countered.
Legendary Land
:symtap:, Remove Hall of Redemption from the game: Return all Legendary creature cards from all graveyards to play.
Next: Instants where there is an additional cost of the opponent gaining 5 life.
Instant
~ deals 6 damage to target player.
At end of turn that player gains 5 life.
Sorry I tweaked it a bit.
Instant
creatures you control get +2/+2.
Each opponent gains 5 life.
Instant
You gain 5 life for each player.
Each opponent gains 5 life.
1BB
Instant
Target opponent discards two cards at random and gains 5 life.
Next Up: Auras with "At the begining of your upkeep, move ~ on to a creature it does not currently enchant".
You gain 2 times X life. Target opponent gains 4 life.
NEXT: 1CC creatures with abilities relevent to their color (aka Birds of Paradise but no mana accel in green)
[thread=45652][/thread][thread=44005][/thread][thread=15718][/thread]
TOTEM Count: 8 No Foils
Peaceful searcher W
Creature - human cleric
W: prevent all damage to a permanent you control from a source you don't control.
1/3
Creature - Horror
:symb::symb:: Target creature gets -1/-1 unless its controller pays 2 life.
1/1
Chaos Preacher R
Creature - Human Barbarian
RR: Chaos Preacher deals 2 damage to target creature or player and 2 damage to you.
1/1
"Comedy is simply a funny way of being serious." - Peter Ustinov
"To gain that which is worth having, it may be necessary to lose everything else." - Burnadette Devlin
"Comedy is simply a funny way of being serious." - Peter Ustinov
"To gain that which is worth having, it may be necessary to lose everything else." - Burnadette Devlin
Instant
All players put all creature cards from their graveyards into play, or each player's life total is reset to 20, or each player removes the cards in their hand from the game and draws 7 cards.
Life, Ressurection, Knowledge. All of these things must be be shared to truly be appreciated.
:3mana::symb::symr::symg:
Instant
Choose one - Target creature gets +7/+7 until end of turn; or target creature gets -7/-7 until end of turn; or creatures you control have double strike until end of turn.
Level 2 Judge
Token and Playmat Store
Beyond the Guildpact
Creature- Beast
T: Choose one- put a 1/1 green insect creature token into play, Charmed beast deals 1 damage to target creature or player, or untap target creature.
4/4
Instant
Choose one - Remove all cards in target graveyard from the game and put a 1/1 green Saproling creature token into play for each card removed from the game in this way; or you gain life equal to the number of creatures you control; or target player sacrifices 3 creatures.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
2 colored enchantments of ALLIED COLORS.
[thread=45652][/thread][thread=44005][/thread][thread=15718][/thread]
TOTEM Count: 8 No Foils
Way to end the cycle without starting another one.
Okay, here's a cycle- five moncolored cards based around Guardian Idol, since I'm sorry it didn't make it into Tenth.
Artifact
When you have six or more white mana in your mana pool, sacrifice Seraphim Feather. If you do, put 4/4 white Angel creature token with flying and vigilance into play.
T: Add to your mana pool.
Otherwise I'm a bit mystified on how to make a monocolored artifact...
Way to read a post. I'm sure " 2 colored enchantments of ALLIED COLORS." meant nothing to you. Anywhoo, to carry on with the most recent cycle,
Mistform Mirror
Artifact
When you have six or more mana in your mana pool, sacrifice Mistform Mirror. If you do, put a 3/3 blue Illusion creature token with "This creature is unblockable and can't be the target of spells or abilities." into play.
:symtap:: Add to your mana pool.
This cycle doesn't seem like Guardian Idols, but they're cool in their own right too.
Sorry, I thought that you were restating what the last cycle was supposed to be. I saw "allied colors" and jumped to conclusions. I aplogize.
Eldritch Axe-Head 4
Artifact
When you have six or more R in your mana pool, sacrifice ~. If you do, put a 6/1 red Djinn creature token with haste and first strike into play.
T: Add R to your mana pool.
Artifact
When you have six or more G in your mana pool, sacrifice ~. If you do, put a 4/4 green beast creature token with trample.
T: add G to your mana pool.
THNX 2 feste 4 da awesome sig + avvy!
Rred flag in a B Parade
MOSHING IS TEH SPORT OF KINGS!!!
Why make things easier when they're already easy and they could be difficult?