Chain of Sometimes3
Artifact-Equipment
Equip-2 Chain of Sometimes can equip creatures you don't control, if Chain of Sometimes has an even number of "This Time" counters.
Whenever you Equip Chain of Sometimes, add a "This Time" counter to it.
You control equipped creature.
Orb of Justice 6
Artifact
As long as there is colored mana in your mana pool, artifacts you control have "XX: Target artifact becomes an X/X artifact creature until end of turn." Show interest and it shall return interest. Show promise and it shall return tenfold.
Featureless Face
Legendary Artifact Creature - Golem
~ doesn't untap during your untap step.
Tap: Gain control of target creature.
:8mana:: Untap Featureless Face.
1/6
Equipped creature gets +6/+6 has protection from all colors.
Whenever equipped creature deals combat damage to a player, Iridescent Sword deals 2 damage to target creature or player, you draw a card, gain 3 life, and may return target creature card from your graveyard to your hand. Then put two +1/+1 counters on equipped creature.
Ishi-Ishi's Sock Puppet 1
Artifact Creature - Goblin
Protection from Spirits and Arcane
When Ishi-Ishi's Sock Puppet is put into your graveyard from anywhere, you may pay R. If you do, Ishi-Ishi's Sock Puppet deals 1 damage to target creature or player.
0/1
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Puppet of Twinnings:2mana:
Artifact
:1mana:, :symtap:: Sacrifice Puppet of Twinnings: Counter target spell. At end of turn, if that spell is in your graveyard, you may play it without paying its mana cost.
Stones of the sea
Artifact- Equipment
Equiped creature gains Defender, deathtouch, and gets +3/+3.
All creatures that your opponet control that are able to attack do so.
Enchanted creature can block 2 extra creatures.
Sacrofice equiped creature and unequip ~; add:symu::symu: to your mana pool.
Equip The sea grants you power but it can overwhelm you as well.
Nuclear Power Station
Artifact - Fortification
Nuclear Power Station can only fortify a basic land.
Whenever fortified land is tapped for mana it produces six mana of that color instead.
Fortify
Phyrexian Slag Station9
Artifact
If a card would be put into your graveyard from anywhere, remove it from the game instead.
Sacrifice a creature or artifact: You may play target card in your graveyard until end of turn. On soot-choked Phyrexia, the slag stations still warp flesh and steel to serve their late master's will.
Phyrexian Tomb 3 1: Remove a permanent you control from the game. 5, sacrifice ~: Return all permanents removed from the game by ~ to play under their owners control.
Phyrexian Plague Boiler
Artifact
:1mana:: Put a plague counter on Phyrexian Plague Boiler.
When there are more plague counters on Phyrexian Plague Boiler than the number of permanents in play, sacrifice Phyrexian Plague Boiler. If you do, destroy target permanent.
Vial of the Plague Cure Artifact
:symtap::Prevent the next 1 damage to target creature or player.
:1mana:, :symtap:: Gain 1 life. When the world is struck with a terrible plague, even only a vial of the cure can go a long ways.
~Arcum's Prototype~ ~2~ ~Artifact Creature - Construct~ ~As an additional cost to play Arcum's Prototype, sacrifice any number of artifacts.~ ~Arcum's Prototype comes into play with X +1/+1 counters on it, where X is the number of artifacts sacrificed to play it.~ ~0/0~ ~Much like their creator, Dagsson's newest creations represent great potential for power...but at the cost of so much else.~
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Arcum's Vial 3
Artifact
Discard an artifact card: Put a charge counter on Arcum's Vial. ,T, Remove X charge counters from Arcum's Vial: Add X mana of any one color to your mana pool.
Bronze-Fang Chimera 4 Artifact Creature – Chimera Fear Sacrifice Bronze-Fang Chimera: Put two +1/+1 counters on target Chimera creature. That Chimera gains fear. 2/2
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
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:symtap:: Target creature gets +5/-2 and has trample until end of turn. Sacrifice targeted creature at end of turn.
Sometimes power comes with a great price. Sometimes its your life.
Artifact-Equipment
Equip-2
Chain of Sometimes can equip creatures you don't control, if Chain of Sometimes has an even number of "This Time" counters.
Whenever you Equip Chain of Sometimes, add a "This Time" counter to it.
You control equipped creature.
Thank you Feste
Some trailers/clips to really good movies (especially the 1st one): http://youtube.com/watch?v=zI1NKLmfP3w
http://youtube.com/watch?v=kv_qD5RHt_Q
http://youtube.com/watch?v=q3rXK7NhWN8
http://youtube.com/watch?v=KhUzN4oHHkU
http://youtube.com/watch?v=upo6MwPDOmQ
http://youtube.com/watch?v=eNNdJTt1xEA
http://youtube.com/watch?v=6rRn8kM4-ds
http://youtube.com/watch?v=NPJu0h0z5S4
http://www.pucemoose.com/g-quizindex.htm
I took a cowfish out to see a movie... didn't have to pay to get it in!
||Avatar/Banner by Me||
http://www.pucemoose.com/g-quizindex.htm
I took a cowfish out to see a movie... didn't have to pay to get it in!
Artifact
As long as there is colored mana in your mana pool, artifacts you control have "XX: Target artifact becomes an X/X artifact creature until end of turn."
Show interest and it shall return interest. Show promise and it shall return tenfold.
http://www.pucemoose.com/g-quizindex.htm
I took a cowfish out to see a movie... didn't have to pay to get it in!
Legendary Artifact Creature - Golem
~ doesn't untap during your untap step.
Tap: Gain control of target creature.
:8mana:: Untap Featureless Face.
1/6
Artifact - Equipment
Equipped creature gets +6/+6 has protection from all colors.
Whenever equipped creature deals combat damage to a player, Iridescent Sword deals 2 damage to target creature or player, you draw a card, gain 3 life, and may return target creature card from your graveyard to your hand. Then put two +1/+1 counters on equipped creature.
Equip
http://www.pucemoose.com/g-quizindex.htm
I took a cowfish out to see a movie... didn't have to pay to get it in!
1
Artifact Creature - Goblin
Protection from Spirits and Arcane
When Ishi-Ishi's Sock Puppet is put into your graveyard from anywhere, you may pay R. If you do, Ishi-Ishi's Sock Puppet deals 1 damage to target creature or player.
0/1
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Artifact
:1mana:, :symtap:: Sacrifice Puppet of Twinnings: Counter target spell. At end of turn, if that spell is in your graveyard, you may play it without paying its mana cost.
“Memnarch thought we were just puppets on Mirrodin, he never realized that we knew how to make money selling realestate.”
- Solbad, Goblin Tinkerer
http://www.pucemoose.com/g-quizindex.htm
I took a cowfish out to see a movie... didn't have to pay to get it in!
Artifact- Equipment
Equiped creature gains Defender, deathtouch, and gets +3/+3.
All creatures that your opponet control that are able to attack do so.
Enchanted creature can block 2 extra creatures.
Sacrofice equiped creature and unequip ~; add:symu::symu: to your mana pool.
Equip
The sea grants you power but it can overwhelm you as well.
Artifact - Fortification
Nuclear Power Station can only fortify a basic land.
Whenever fortified land is tapped for mana it produces six mana of that color instead.
Fortify
Artifact
If a card would be put into your graveyard from anywhere, remove it from the game instead.
Sacrifice a creature or artifact: You may play target card in your graveyard until end of turn.
On soot-choked Phyrexia, the slag stations still warp flesh and steel to serve their late master's will.
1: Remove a permanent you control from the game.
5, sacrifice ~: Return all permanents removed from the game by ~ to play under their owners control.
Phyrexian Plague Boiler
Artifact
:1mana:: Put a plague counter on Phyrexian Plague Boiler.
When there are more plague counters on Phyrexian Plague Boiler than the number of permanents in play, sacrifice Phyrexian Plague Boiler. If you do, destroy target permanent.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Artifact
:symtap::Prevent the next 1 damage to target creature or player.
:1mana:, :symtap:: Gain 1 life.
When the world is struck with a terrible plague, even only a vial of the cure can go a long ways.
~2~
~Artifact Creature - Construct~
~As an additional cost to play Arcum's Prototype, sacrifice any number of artifacts.~
~Arcum's Prototype comes into play with X +1/+1 counters on it, where X is the number of artifacts sacrificed to play it.~
~0/0~
~Much like their creator, Dagsson's newest creations represent great potential for power...but at the cost of so much else.~
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Artifact
Discard an artifact card: Put a charge counter on Arcum's Vial.
,T, Remove X charge counters from Arcum's Vial: Add X mana of any one color to your mana pool.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
4
Artifact Creature – Chimera
Fear
Sacrifice Bronze-Fang Chimera: Put two +1/+1 counters on target Chimera creature. That Chimera gains fear.
2/2
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.