How does this card-making game work? It's simple! Whenever your card receives a vote in the days poll, you receive one point for the month. If your card gets the most votes for that day you will receive two additional points for the month. In the event of a tie, each person who tied receives one additional point. Then, at the end of each month, the person with the most points on the scoreboard wins that month and then the scoreboard is cleared for the next month. You can play in as many or as few days as you want in any month.
Here are the rules for entering:
1. Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as you voted.
2. Your card will not be added to the next days poll unless you also vote in the current poll for that day. Voting for yourself does not count and your card will not be put in the next days poll.
3. Any cards or user names with obscene language in them will have all offending words edited to a different ones when I make the thread for the day.
Muse
Instant
Draw a card.
Buyback - :symu:, discard a card (You may pay an additional and discard a card as you play this spell. If you do, put this card into your hand as it resolves.)
Inducement Charm5U
Enchantment-Aura
Enchant Non-Land Permanent
If enchanted permanent has an activated ability, you may pay enchanted permanent's mana cost to play activated abilities of that permanent instead of paying normal costs.
~Karona, Yawgmoth Aspect~ ~3BB~ ~Legendary Creature – Avatar~ ~Whenever a black creature you control attacks, if Karona is attacking, you may pay 1B. If you do, that creature gains lifelink until end of turn.~ ~Whenever a black creature you control blocks, if Karona is blocking, you may pay 1B. If you do, that creature gains first strike until end of turn. ~4/4~
When MacGyver comes into play, put a artifact token named Prism with ",T: Add one mana of any color to your mana pool." into play. 2: Put target artifact with converted manacost 1 or less from any graveyard into play under your control.
Sacrifice an artifact: Disable target contraption.
Blizzard Spirit1UB
Creature - Spirit
Whenever a player discards a card, he or she taps a permanent he or she controls. That permanent doesn't untap during its controller's next upkeep. 2/2
Fields of Opportunity Land
Kicker 1U T: Add 1 to your mana pool.
When Fields of Opportunity comes into play, if the kicker cost was paid, draw a card. "Prosperity and knowledge: two concepts so intimately bound together."
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Orb of Silence3
Artifact (R)
Play with the top card of your library revealed.
Spells with the same converted mana cost as the top card of your library can't be played.
Mental Exercises U
Sorcery
If Mental Exercises would be countered, draw two cards instead.
Draw a card. The old man on the train would mumble a few words to himself, smile, hold up his hand, and fall silent. After several repetitions of this, the passenger across him asked what he was doing. He answered that to keep himself entertained, he would tell himself jokes, stopping himself if he'd heard that one before.
Amnesia Crystal4
Artifact
At the beginning of each player's upkeep, that player reveals the bottom card of his or her library. Non-land cards that share a name with that card can't be played until end of turn. 3: Shuffle target player's library. Any player may play this ability. "The thoughts near the bottom of one's mind can be banished without a thought."-Liph, Zephyr Mage
Wrath - 2RR
Creature - Incarnation
Haste
At the beginning of your upkeep, if Wrath is in your graveyard, it deals 2 damage to each creature you control.
5/5
Heroic Sacrifice 1W
Enchantment
Sacrifice a creature: When target permanent you control is put into a graveyard this turn, return that card to play under your control.
Heroic Sacrifice 1W
Enchantment
Sacrifice a creature: When target permanent you control is put into a graveyard this turn, return that card to play under your control.
Hmm.. so many broken combos with this card. Just fyi, you can sac a creature to this ability and return that creature with the ability, so like, Loxodon Hierarch is infinate life, creature + Soul/Essence Warden, Mogg War Marshall is infi guys, Coal Stoker infi mana, etc.
Hmm.. so many broken combos with this card. Just fyi, you can sac a creature to this ability and return that creature with the ability, so like, Loxodon Hierarch is infinate life, creature + Soul/Essence Warden, Mogg War Marshall is infi guys, Coal Stoker infi mana, etc.
Not quite that easy. If the target is gone when the ability tries to resolve, it does nothing.
However, thats not to say that it's that hard either. You just have to play two of a creature like one of the above mentioned cards.
Coal Stoker is only if you played it from your hand.
Welcome to The DCC!
How does this card-making game work? It's simple! Whenever your card receives a vote in the days poll, you receive one point for the month. If your card gets the most votes for that day you will receive two additional points for the month. In the event of a tie, each person who tied receives one additional point. Then, at the end of each month, the person with the most points on the scoreboard wins that month and then the scoreboard is cleared for the next month. You can play in as many or as few days as you want in any month.
Here are the rules for entering:
1. Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as you voted.
2. Your card will not be added to the next days poll unless you also vote in the current poll for that day. Voting for yourself does not count and your card will not be put in the next days poll.
3. Any cards or user names with obscene language in them will have all offending words edited to a different ones when I make the thread for the day.
The current scoreboard for the month of May 2007:
Athani: 40
Genesys: 37
GetItWrong: 34
Counteradept: 34
Black_Megatog: 23
Waywardclam: 21
Voila!: 17
Amaroid: 14
Lostandthedarned: 12
Chaosjuggler: 11
Gardevior: 10
Venser: 8
Ixius: 7
Epock: 6
SALAd: 5
Destrius: 5
Alabaska J: 5
Noktarkh: 4
Quazifuji: 4
The Orange Mage: 1
Darkfire: 1
Mad mat: 1
Gaervac: 1
Good luck and remember to vote!
1BB
Creature – Human Warrior
Protection from Spirits
BB, t: Destroy target Dragon.
1/2
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
4
Artifact - Equipment
Equip 3
Equipped creature gets +1/+1 and has "U,T, Unattach Ice-Bound Hammer: Tap target creature."
UU: Attach Ice-Bound Hammer to target creature.
Artifact (R)
Play with the top card of your library revealed.
Spells with the same converted mana cost as the top card of your library can't be played.
U
Sorcery
If Mental Exercises would be countered, draw two cards instead.
Draw a card.
The old man on the train would mumble a few words to himself, smile, hold up his hand, and fall silent. After several repetitions of this, the passenger across him asked what he was doing. He answered that to keep himself entertained, he would tell himself jokes, stopping himself if he'd heard that one before.
Make a card called Long For This World.
Artifact
At the beginning of each player's upkeep, that player reveals the bottom card of his or her library. Non-land cards that share a name with that card can't be played until end of turn.
3: Shuffle target player's library. Any player may play this ability.
"The thoughts near the bottom of one's mind can be banished without a thought."-Liph, Zephyr Mage
Altered Art Cards! | Commissions currently Closed
Creature - Incarnation
Haste
At the beginning of your upkeep, if Wrath is in your graveyard, it deals 2 damage to each creature you control.
5/5
Sorcery
Put target land card from your graveyard into play.
Enchantment
Sacrifice a creature: When target permanent you control is put into a graveyard this turn, return that card to play under your control.
Thanks to iloveatogs for the great Banner!
and Zoobamaphooza for the great Avatar!
Hmm.. so many broken combos with this card. Just fyi, you can sac a creature to this ability and return that creature with the ability, so like, Loxodon Hierarch is infinate life, creature + Soul/Essence Warden, Mogg War Marshall is infi guys, Coal Stoker infi mana, etc.
Not quite that easy. If the target is gone when the ability tries to resolve, it does nothing.
However, thats not to say that it's that hard either. You just have to play two of a creature like one of the above mentioned cards.
Coal Stoker is only if you played it from your hand.