How does this card-making game work? It's simple! Whenever your card receives a vote in the days poll, you receive one point for the month. If your card gets the most votes for that day you will receive two additional points for the month. In the event of a tie, each person who tied receives one additional point. Then, at the end of each month, the person with the most points on the scoreboard wins that month and then the scoreboard is cleared for the next month. You can play in as many or as few days as you want in any month.
Here are the rules for entering:
1. Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as you voted.
2. Your card will not be added to the next days poll unless you also vote in the current poll for that day. Voting for yourself does not count and your card will not be put in the next days poll.
4. Any cards or user names with obscene language in them will have all offending words edited to a different ones when I make the thread for the day.
The current scoreboard for the month of March 2007:
Uktabi Chaggrin 1G
Creature - Elemental Fiend
Whenever Uktabi Chaggrin attacks and isn't blocked, it gets +2/+2 until end of turn.
When Uktabi Chaggrin is put into a graveyard from play, you may pay B. If you do, target creature gets -2/-1 until end of turn.
1/2
Soul Cellar3B
Enchantment
Whenever a creature you control is put into the graveyard from play, put a storage counter on Soul Cellar.
Remove any number of storage counters from Soul Cellar: Add B to your mana pool for each storage counter removed in this way. "Keldon Warlord, with a hint of terror... Aged to perfection"
Deep Shadow
Legendary Land (Rare) T: Add B to your mana pool.
Pay 1 life: Untap Deep Shadow The elves of Deep Shadow know the forest's terrible secrets.
Repeat1UU
Instant
Copy target instant or sorcery spell. You may choose new targets for
the copy. Then remove the targeted spell from the game with 2 time
counters. If it doesn't have suspend, it gains suspend. "Now, where have I seen this before?"
X, T: Remove a card with converted mana cost X in your hand from the game face down. You may play cards removed from the game with Dimensional Pocket without paying their mana costs.
Whenever Dimensional Pocket is put into your graveyard from your library, you can't be the target of spells or abilities until end of turn.
Tormod's MonstrosityX2
Artifact creature - Construct
Modular X
When CARDNAME comes into play, remove up to X target cards in any graveyard from the game. 2: Remove target card in a graveyard from the game and put a +1/+1 counter on CARDNAME. Play this ability only once each turn. Built to carry on Tormod's grim vendetta even after his death.
0/0
Pontos's Experiment
Artifact Creature - Construct
You can't play spells.
:xmana:, :symtap:: Draw X cards.
When Pontos's Experiment leaves play, discard your hand.
0/3
Clouded VisionU
Sorcery
Draw two cards.
As long as this card is in your graveyard, you can't play cards named Clouded Vision. "Things that happen once are not meant to happen again."-Lueren, Prophet
Instinctive Order xGG
Sorcery
As an additional cost to play Instinctive Order, return X target creatures you control to their owner's hands.
Reveal the top X cards of your library, and put all creature cards revealed this way into play. Remove the rest from the game.
Virtue's Creed :1mana::symw:
Enchantment
Whenever a creature you don't control deals damage to you, instead it deals 1 less damage to you and deals 1 damage to itself and it's controller.
Merfolk Spirit Guide 2U
Creature - Merfolk
If a spell or effect would require you to remove a card in your hand from the game, you may instead reveal Merfolk Spirit Guide and remove it from the game. It could lead you to riches - but where's the fun in that? 2/2
Words to the Wise1WUU
Instant
Split second
Return all attacking creatures to their owners hand.
Draw a card. "Battle, like romance, should never be entered into lightly or half-heartedly." —Xun Yu, Wei Advisor
Four LeafCloverG
Enchantment - Charm (You may only control one charm. When you play another charm, destroy Four Leaf Clover.) Creatures you control can only be the target of random effects. (Random effects are effects which are not chosen specifically by their controller.) "A luck unnatural..."
Manamorphosis 1UUU
Enchantment
You may spend blue mana as though it were mana of any color to pay the activation costs of abilities you control or spend mana during the resolution of a triggered ability you control.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Treacherous Knowledge :symb::symu:
Instant
Each opponent discards a card. Draw a card for each card discarded in this way. Then discard a card for each card drawn this turn.
When Firebomb goes to the graveyard from play, if it had no time counters on it, it deals damage equal to the number of ages counters on it to all creatures and players.
And yes, no incantatrix for you. Or anyone. That class makes puppies cry. Mostly because they are the former Big Bads who have been Baleful Polymorphed into said puppies. By you. Because you're an incantatrix.
Quote from Yukora »
This is Deraxas we're talking about.
Remember, the girl that just killed an aspect of herself before literally consuming her?
Yeah, I don't see her handling a pissing match in any way other than a duel.
Quote from RedDwarfian »
Yes mistress...
Quote from About epic-level D&D »
There are only so many epic, psuedonatural barbarian/blackguard half-dragon akutenshai vampire balor paragons they can throw at you, right?
Quote from Concerning breeding habits of humans in fantasy games »
I suppose it's true. Though the logistics implied in a human/Great Wyrm Prismatic Dragon pairing makes me shudder.
...Something tells me that even should all arcane casters in the world unite, that the Grease spell would NOT be sufficient.
Torrent of Enlightenment1UR
Sorcery
Reveal the top card of your library. If it is an instant or sorcery card, you may put it into your hand. If it is not, Torrent of Enlightenment deals 5 damage to you instead.
Storm "The fierce pain of such enlightenment is too much to bear."-Ira, Spiritualist
Melding-Mind Technique — 1UR
Enchantment
Whenever a creature comes into play under your control, switch your maximum hand size and that creature's power. "There is no sanity. There is only mind. There is no purpose. There is only will."
Welcome to The DCC!
How does this card-making game work? It's simple! Whenever your card receives a vote in the days poll, you receive one point for the month. If your card gets the most votes for that day you will receive two additional points for the month. In the event of a tie, each person who tied receives one additional point. Then, at the end of each month, the person with the most points on the scoreboard wins that month and then the scoreboard is cleared for the next month. You can play in as many or as few days as you want in any month.
Here are the rules for entering:
1. Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as you voted.
2. Your card will not be added to the next days poll unless you also vote in the current poll for that day. Voting for yourself does not count and your card will not be put in the next days poll.
4. Any cards or user names with obscene language in them will have all offending words edited to a different ones when I make the thread for the day.
The current scoreboard for the month of March 2007:
Black_Megatog: 29
L0ng5h0t: 27
ZasZ234: 24
Mad mat: 21
Strongbad56: 20
Avatar of Kokusho: 18
Skelvamp: 16
Alamoth: 13
New_Utero: 11
The Orange Mage: 10
Zkornz: 6
Fajen Thygia: 5
Seryph: 4
Pseudofate: 4
Coiled Flame: 4
Lostandthedarned: 4
Raidendart: 4
Meteo63: 3
Spanglegluppet: 3
Ace: 3
Neon-chan: 2
Voila!: 2
Shefer: 2
Void_Nothing: 1
Good luck and remember to vote!
Instant
Split second
Return all attacking creatures to their owners hand.
Draw a card.
"Battle, like romance, should never be entered into lightly or half-heartedly."
—Xun Yu, Wei Advisor
CCL Winner- July '08, Aug '08 Sept '08, Oct '08
Survivor- CCS: Lost in Takenuma, CCS: Stranded In Tolaria
Enchantment - Charm
(You may only control one charm. When you play another charm, destroy Four Leaf Clover.)
Creatures you control can only be the target of random effects. (Random effects are effects which are not chosen specifically by their controller.)
"A luck unnatural..."
1UUU
Enchantment
You may spend blue mana as though it were mana of any color to pay the activation costs of abilities you control or spend mana during the resolution of a triggered ability you control.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Instant
Each opponent discards a card. Draw a card for each card discarded in this way. Then discard a card for each card drawn this turn.
Enchantment
Cumulative upkeep - R
Vanishing X (X can't be zero)
Spend only red mana on Firebomb.
When Firebomb goes to the graveyard from play, if it had no time counters on it, it deals damage equal to the number of ages counters on it to all creatures and players.
Uh... how's this work with Arena?
Legendary Creature- Avatar
Flying
Destiny has power equal to your life total and toughness equal to target opponent's life total.
Whenever a creature you control attacks, gain 2 life.
Whenever a creature target opponent controls blocks, that player gains 2 life.
Come, see what awaits thee.
*/*
"I am in the arcane, and the arcane is in me."
Official Matron Mother of Clan Planar Chaos
Awesome Avatar and signature by DarkNightCavalier
Deraxas, Dark Maiden of Shimia,, still oddly obsessed with a mindmage.
Sorcery
Choose one - Destroy target nonsnow land; or CARDNAME deals 2 damage to target nonsnow creature.
Entwine 1R
Sorcery
Reveal the top card of your library. If it is an instant or sorcery card, you may put it into your hand. If it is not, Torrent of Enlightenment deals 5 damage to you instead.
Storm
"The fierce pain of such enlightenment is too much to bear."-Ira, Spiritualist
Altered Art Cards! | Commissions currently Closed
Enchantment
Whenever a creature comes into play under your control, switch your maximum hand size and that creature's power.
"There is no sanity. There is only mind. There is no purpose. There is only will."
Instant
Counter the next spell that is played this turn.
Magic Coffeehouse pwns.
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