The Legendary Dragons in Planar Chaos gave me an idea. For this round, make a 3-colour card using one of the following combinations: WBR, URG, BGW, RWU, GUB
Bonus Points (only given to card's which fulfill the round requirements):
Not a creature - 1 Point
Has one (or more) of the following keywords: Kicker, flashback, madness, threshold, entwine, scry - 1 Point
Use Mana Symbols in card (must be in ALL places for mana symbols, and on both textcard and render (if submitted) to count) - 1 Point
Supply rendered card art - 1-2 Points (1 for supplying art, 1 additional discretionary for judges)
Point Breakdown:
Bonus (X/5): Judge how the card fits the bonus point parameters
Balance (X/10): Judge how the card is balanced, it's power level, and how it could break/make each format.
Flavor/Creativity/Quality (X/10): Judge how flavorful, cool, and well-worded the card is. Basically, the 'slick' category. (If a card fails to fit into the round, points should be deducted from here)
Now with that out of the way, you all have until midnight EST on Thursday the 18th (when Thursday becomes Friday).
Judges, please don't judge until the round is over, given this time set. You may start postings at 12:01 AM EST, even if we (Stax & Moss_Elemental) are not on just then to close the round. In the case of a tie, both players move on to the next round. However, please try to avoid ties if possible!
Please have all discussions in the discussion thread. This thread is for cards and judgings only. Placeholders are still okay. If you post a placeholder, it will be linked to your name in this post.
If you submit a rendering, I recommend to attach it to your post. That way your judge will always be able to see it.
Thought for Food :1mana::symg::symu::symb:
Sorcery
Put four 1/1 green Insect creature tokens into play. They have "Whenever this creature deals combat damage to a player, search that player's library for a card and remove it from the game. Then that player shuffles his or her library."
Flashback :3mana::symg::symu::symb: Mutating the brain invaders for battle purposes took only six days, and the brains of forty-seven test objects.
You really just need to embrace the rage. I keep a small colony of hamsters next to my computer and every time I lose a match to mana screw I throw one against the wall.
Dissevering Gale 1URG
Instant
Dissevering Gale deals 2 damage to each creature and player, then deals another 2 damage to each creature with flying and to each player who controls a creature with flying.
Scry 3 (Look at the top three cards of your library. Put any number of them on the bottom of your library in any order and the rest on top of your library in any order.)
Match 2: Jaxal1 vs Elemental
The Honorable Judge SALAd presiding.
Temporal Acceleration 1URG
Sorcery (R)
Untap all permanents you control. Creatures you control gain haste until end of turn. Threshold -- If you have seven or more cards in your graveyard, take an additional turn after this one instead. "Faster! Faster!"
- Last words of Treom, the mad chronomancer.
Scornful Rechanneling 1RWU
Instant
Choose one: Change the target of target activated ability with a single target and destroy that ability's source if it's in play; or counter target spell and Scornful Rechanneling deals damage equal to that spell's converted mana cost to that spell's controller.
Flashback 3RWU "Simply neutralizing a spell teaches your enemy nothing. Use that spell as a weapon, and you will demand respect."
-Sentla Eresten, flectomancer
Artist unknown (which is unfortunate, because I really like it)
Death's Refute :1mana::symw::symb::symr:
Instant
Return target creature card from a graveyard
to play under your control. That creature has
haste. Sacrifice it at end of turn. Threshold - Instead return that creature to
its owner's hand at end of turn if there are
seven or more cards in your graveyard. The grave is not final for those unwilling souls.
Match 9 vs. arimnaes
The often imitated (but never duplicated) PlanesJaywalker judging.
Good Luck arimnaes!!!
=====================================================
Make a 3-colour card using one of the following combinations: :symw::symb::symr:, :symu::symr::symg:, :symb::symg::symw:, :symr::symw::symu:, :symg::symu::symb:, Not a creature, Has one (or more) of the following keywords: Kicker, flashback, madness, threshold, entwine, scry
=====================================================
Risky Acquisition1URG
Sorcery (R)
Target opponent reveals cards from the top of his or her library until he or she reveals a creature card. Put it into play under your control. Then that player puts the revealed cards on the bottom of his or her library in any order.
Flashback - 1URG, return a nontoken creature you control to its owners hand. It's just like life. Sometimes you get nothing, sometimes you get something good. Mostly, you just get something.
Illus. jarling-art (deviantART.com)
Burning Oblivion — XWBR Sorcery
Burning Oblivion deals X damage to each creature. Your life total becomes equal to the damage dealt this way.
Flashback — 3WBR, Remove X creature cards in your graveyard from the game The first scream, then the second, then the third, and then many others — the forgotten scream in a tormented chorus until they are finally devoured by pain and given to the gluttonous devil that is past.
Mind's EssensexGUB
Sorcery
Remove the top X cards of your library from the game. For each nonland card removed this way, put a creature token into play under your control with power and toughness equal to the converted mana cost of that card.
Scry X
Flashback xGUB Let your mind wander, and dreams can become reality.
Lay Siege -- RWU
Sorcery
Kicker - 1RWU, Sacrifice a creature.
Take an extra turn after this one. Creatures you control get +1/+1 until the end of that turn.
If you paid the kicker cost, untap each creature you control at the end of that turn's combat phase. Then, take an extra combat phase. At the end of that turn, sacrifice each creature that didn't attack that turn.
If you used black mana for playing Grotesque mutations, target creature gets two -2/-2 counters.
If you used white mana, target creature gains first strike and +1/+0 until end of turn.
If you used green mana, target creature gets +2/+2 and trample until end of turn.
Flashback BGW
I only have one problem with them, sometimes they can kill you, sometimes they just make you sick.
Finally finished my card. Finding the art was hard again.
Demonic Link WBR
Enchantment - Aura (uncommon)
Enchant creature
Whenever enchanted creature deals damage, you gain that much life.
Threshold - As long as seven or more cards are in your graveyard, Demonic Link has "Whenever enchanted creature deals damage, Demonic Link deals that much damage to target creature."
"I enjoy their thirst of blood as much as my own."
Match 10
Black Megatog vs. Alacar Leoricar
Honorable judge muchsarcasm presiding.
Good Luck!
Distortion of Life2GUB
Sorcery
Target player reveals his or her hand. Select a creature card from it. That player puts that creature into play under his or her control. It gains haste. At end of turn, return that creature to its owner's hand. Threshold-If there are 7 or more cards in your graveyard, that creature's controller sacrifices the creature at end of turn instead.
Artwork: Ahh, this piece was fun to choose. "The dwarf stands over the green pot, checking the spellbook over and over to see if the brew he'd conjured was correct. Suddenly, the pot began to stir. It shook and shook, and soon enough a burst of light exploded from the pot. The dwarf was knocked back against the wall and fell out of conciousness. When the dwarf finally awoke, he was chained to the wall. Before him stood a towering figure. A dark, blackened face, a skull of terror. It waved its hands in motions and began to cast a spell of its own. The dwarf's future was all in this new creation's hands now..."
Cessation of Existence3WBR
Sorcery
Each player sacrifices all artifacts, creatures, and lands he or she controls.
Threshold - Cessation of Existence can't be countered by spells or abilities. First Law of Existence: Everything will come to an end, must come to an end sooner or later.
Apocalypse Rite 1WBR
Sorcery
Choose one — Destroy all lands; or destroy all creatures, they can't be regenerated.
Entwine — WBR Wild, dark times are rumbling toward us.
Put three +1/+1 counters on target creature. Then put three time counters on that creature, it gains vanishing. When that creature is put into a graveyard from play, return it to play under your control.
Flashback —Sacrifice a creature.
"For all of these gifts that we give to you, we only ask for your eternal devotion and servitude."
Heaven's Grace 1RWU
Instant
Put a 5/5 white Angel creature token with flying, first strike and defender into play.
Flashback — 2RWU The King leaves none unprotected.
Life from Lifelessness1BGW
Sorcery (R)
Return target creature card from your graveyard to your hand. Threshold - If there are seven or more cards in your graveyard, return that creature to play instead.
Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.)
Back from my suspension... better late than never. Luckily I've concocted a card in my absence. Good luck Strongbad!
Judge: PlanesJaywalker Opponent: Defending champion and Coffeehouse mate strongbad56
Ember Cyclone
:3mana::symr::symw::symu:
Sorcery
Destroy target permanent, then return another target nonland permanent to its owner's hand. Ember Cyclone deals 3 damage to target creature or player.
Scry 2 "Desperate times call for some unnatural disasters." -Jaya Ballard, task mage
Match 1 klasman vs Echo Judge - Zero Tolorenc3 Good Luck klasman
Kindle the Grave 2WBR
Sorcery
Choose a creature card in a graveyard at random. Return that creature to play. It gets +3/+0 and has haste until end of turn. Sacrifice it at end of turn.
Flashback 2WBR
Recondite InvocationsGUB
Sorcery
Reveal the top seven cards of your library. Put an instant, sorcery, or creature card into your hand and put the rest on the bottom of your library in any order. When you would draw a card during your next draw step, you may instead reveal the bottom card of your library and put that card into your hand.
Flashback — 1GUB, Pay 3 life. "The mind is your tool. All I do is teach you how to use it."
Blighted Geomancy GUB
Enchantment
Lands you control can't be the target of spells or abilities and are 1/1 green, blue, and black creatures that are still lands. Threshold - Whenever a creature deals combat damage to you, gain control of it. It loses all abilities and becomes a land that has "T: Add B to your mana pool." To the Golgari, it was the next step to the endless cycle of life and death. To the Simic, it was simply the next step of evolution.
The Legendary Dragons in Planar Chaos gave me an idea. For this round, make a 3-colour card using one of the following combinations: WBR, URG, BGW, RWU, GUB
Bonus Points (only given to card's which fulfill the round requirements):
Not a creature - 1 Point
Has one (or more) of the following keywords: Kicker, flashback, madness, threshold, entwine, scry - 1 Point
Use Mana Symbols in card (must be in ALL places for mana symbols, and on both textcard and render (if submitted) to count) - 1 Point
Supply rendered card art - 1-2 Points (1 for supplying art, 1 additional discretionary for judges)
Point Breakdown:
Bonus (X/5): Judge how the card fits the bonus point parameters
Balance (X/10): Judge how the card is balanced, it's power level, and how it could break/make each format.
Flavor/Creativity/Quality (X/10): Judge how flavorful, cool, and well-worded the card is. Basically, the 'slick' category. (If a card fails to fit into the round, points should be deducted from here)
Players may wish to reference the Player List.
Now with that out of the way, you all have until midnight EST on Thursday the 18th (when Thursday becomes Friday).
Judges, please don't judge until the round is over, given this time set. You may start postings at 12:01 AM EST, even if we (Stax & Moss_Elemental) are not on just then to close the round. In the case of a tie, both players move on to the next round. However, please try to avoid ties if possible!
Match List:
Zero Tolorenc3 (Match 1)
SALAd (Matches 2-3)
Cantripmancer (Matches 4-5)
KoolKoal (Matches 6-7)
PlanesJaywalker (Matches 8-9)
muchsarcasm (Matches 10-11)
Kraj (Matches 12-13)
Good luck, everyone.
Please have all discussions in the discussion thread. This thread is for cards and judgings only. Placeholders are still okay. If you post a placeholder, it will be linked to your name in this post.
If you submit a rendering, I recommend to attach it to your post. That way your judge will always be able to see it.
Judge: Cantripmancer
Binding Fire - :symrb::symwr:
Instant
Binding Fire deals 6 damage to target creature and its controller gains 2 life.
Cycling W
Madness B
The brooding flame integrates life and death into one single blow.
LISTEN TO MAH SONGZ!
@BillyTheFridge
Judged by: KoolKoal
Thought for Food :1mana::symg::symu::symb:
Sorcery
Put four 1/1 green Insect creature tokens into play. They have "Whenever this creature deals combat damage to a player, search that player's library for a card and remove it from the game. Then that player shuffles his or her library."
Flashback :3mana::symg::symu::symb:
Mutating the brain invaders for battle purposes took only six days, and the brains of forty-seven test objects.
good luck
Dissevering Gale 1URG
Instant
Dissevering Gale deals 2 damage to each creature and player, then deals another 2 damage to each creature with flying and to each player who controls a creature with flying.
Scry 3 (Look at the top three cards of your library. Put any number of them on the bottom of your library in any order and the rest on top of your library in any order.)
The Honorable Judge SALAd presiding.
Temporal Acceleration 1URG
Sorcery (R)
Untap all permanents you control. Creatures you control gain haste until end of turn.
Threshold -- If you have seven or more cards in your graveyard, take an additional turn after this one instead.
"Faster! Faster!"
- Last words of Treom, the mad chronomancer.
'Bad Spirit' banner by Hot Pizza at Ye Olde Sig and Avatar Shoppe
I was a Top 32 Contestant for RPG Superstar 2008!
Come take a look at my custom set, Lost Relics. (To be finished...eventually)
Check out the Pathfinder Roleplaying Game
Judge: Cantripmancer
Scornful Rechanneling 1RWU
Instant
Choose one: Change the target of target activated ability with a single target and destroy that ability's source if it's in play; or counter target spell and Scornful Rechanneling deals damage equal to that spell's converted mana cost to that spell's controller.
Flashback 3RWU
"Simply neutralizing a spell teaches your enemy nothing. Use that spell as a weapon, and you will demand respect."
-Sentla Eresten, flectomancer
Artist unknown (which is unfortunate, because I really like it)
vs Black_Megatog
Judge: muchsarcasm
Death's Refute :1mana::symw::symb::symr:
Instant
Return target creature card from a graveyard
to play under your control. That creature has
haste. Sacrifice it at end of turn.
Threshold - Instead return that creature to
its owner's hand at end of turn if there are
seven or more cards in your graveyard.
The grave is not final for those unwilling souls.
Like freeform roleplaying? Try Darkness Befalls Us
Ryttare Kelasin Luna Orelinalei
The often imitated (but never duplicated) PlanesJaywalker judging.
Good Luck arimnaes!!!
=====================================================
Make a 3-colour card using one of the following combinations: :symw::symb::symr:, :symu::symr::symg:, :symb::symg::symw:, :symr::symw::symu:, :symg::symu::symb:, Not a creature, Has one (or more) of the following keywords: Kicker, flashback, madness, threshold, entwine, scry
=====================================================
Risky Acquisition 1URG
Sorcery (R)
Target opponent reveals cards from the top of his or her library until he or she reveals a creature card. Put it into play under your control. Then that player puts the revealed cards on the bottom of his or her library in any order.
Flashback - 1URG, return a nontoken creature you control to its owners hand.
It's just like life. Sometimes you get nothing, sometimes you get something good. Mostly, you just get something.
Illus. jarling-art (deviantART.com)
CCL Winner- July '08, Aug '08 Sept '08, Oct '08
Survivor- CCS: Lost in Takenuma, CCS: Stranded In Tolaria
Judged by PlanesJaywalker
Harsh Retribution 1WBR
Sorcery
Destroy target permanent. Harsh Retribution
deals damage equal to that permanent's
converted mana cost to that permanent's controller.
Threshold - Repeat this process.
"I felt the earth shake, I heard their screams ring
out, and I knew my enemies were no more."
Pretty tricky requirements this round. Good luck, L0ng5h0t!
Judge: PlanesJaywalker
Mind's Essense xGUB
Sorcery
Remove the top X cards of your library from the game. For each nonland card removed this way, put a creature token into play under your control with power and toughness equal to the converted mana cost of that card.
Scry X
Flashback xGUB
Let your mind wander, and dreams can become reality.
Magic Coffeehouse pwns.
CENT SPORTS!!
http://www.centsports.com/?opcode=94009
If you like sports or sports betting and you want a chance to win free money, you will love it.
Judge: Kraj
.
Lay Siege -- RWU
Sorcery
Kicker - 1RWU, Sacrifice a creature.
Take an extra turn after this one. Creatures you control get +1/+1 until the end of that turn.
If you paid the kicker cost, untap each creature you control at the end of that turn's combat phase. Then, take an extra combat phase. At the end of that turn, sacrifice each creature that didn't attack that turn.
Instant
Target spell or permanent's tone becomes playful.
Judge: Zerotoleranc3
Grotesque mutations :1mana::symwb::symgw::symbg:
Instant (Rare)
If you used black mana for playing Grotesque mutations, target creature gets two -2/-2 counters.
If you used white mana, target creature gains first strike and +1/+0 until end of turn.
If you used green mana, target creature gets +2/+2 and trample until end of turn.
Flashback BGW
I only have one problem with them, sometimes they can kill you, sometimes they just make you sick.
Art by : ~bomba at devianart.com
Judge - KoolKoal
Finally finished my card. Finding the art was hard again.
Demonic Link WBR
Enchantment - Aura (uncommon)
Enchant creature
Whenever enchanted creature deals damage, you gain that much life.
Threshold - As long as seven or more cards are in your graveyard, Demonic Link has "Whenever enchanted creature deals damage, Demonic Link deals that much damage to target creature."
"I enjoy their thirst of blood as much as my own."
Illus. Christiaan Iken
Black Megatog vs. Alacar Leoricar
Honorable judge muchsarcasm presiding.
Good Luck!
Distortion of Life 2GUB
Sorcery
Target player reveals his or her hand. Select a creature card from it. That player puts that creature into play under his or her control. It gains haste. At end of turn, return that creature to its owner's hand.
Threshold-If there are 7 or more cards in your graveyard, that creature's controller sacrifices the creature at end of turn instead.
Artwork: Ahh, this piece was fun to choose.
"The dwarf stands over the green pot, checking the spellbook over and over to see if the brew he'd conjured was correct. Suddenly, the pot began to stir. It shook and shook, and soon enough a burst of light exploded from the pot. The dwarf was knocked back against the wall and fell out of conciousness.
When the dwarf finally awoke, he was chained to the wall. Before him stood a towering figure. A dark, blackened face, a skull of terror. It waved its hands in motions and began to cast a spell of its own. The dwarf's future was all in this new creation's hands now..."
Altered Art Cards! | Commissions currently Closed
Judge: KoolKoal
Cessation of Existence 3WBR
Sorcery
Each player sacrifices all artifacts, creatures, and lands he or she controls.
Threshold - Cessation of Existence can't be countered by spells or abilities.
First Law of Existence: Everything will come to an end, must come to an end sooner or later.
We'll make you an offer you can't refuse.
Hosting: Vista Mafia
Hosted: Intrigue Mafia (Mini), Seance #43 (Basic), Conflux Mafia (Normal), Goo Mafia (FTQ), Experiment #26 (Basic)
Ongoing/Completed - 0/41
Town/Mafia/SK/Survivor - 30/6/4/1
NKed/Lynched/Survived - 15/11/15
Judge: Kraj
Apocalypse Rite
1WBR
Sorcery
Choose one — Destroy all lands; or destroy all creatures, they can't be regenerated.
Entwine — WBR
Wild, dark times are rumbling toward us.
Judge: Kraj
Applied Tactics - WBR
Sorcery
Choose one — two creatures get +3/+3, or two creatures get -3/-3, or Applied Tactics deals 3 damage to two creatures.
Entwine 1WBR
A good tactician matches strength to weakness. A great tactician makes strength from weakness.
Instant
Put three +1/+1 counters on target creature. Then put three time counters on that creature, it gains vanishing. When that creature is put into a graveyard from play, return it to play under your control.
Flashback —Sacrifice a creature.
"For all of these gifts that we give to you, we only ask for your eternal devotion and servitude."
Heaven's Grace 1RWU
Instant
Put a 5/5 white Angel creature token with flying, first strike and defender into play.
Flashback — 2RWU
The King leaves none unprotected.
Sorcery (R)
Return target creature card from your graveyard to your hand.
Threshold - If there are seven or more cards in your graveyard, return that creature to play instead.
Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.)
Record: 3-2
Simpsons Mafia (Newbie) - Vanilla Mafia - Win
The Fiasco Corporation - Town Reporter - Loss
Doomsday Mafia - Mafia Roleblocker - Win
Battle Royale Mafia - Serial Daykiller - Loss
Danger City Mafia - Vanilla Town - Win
Judge: PlanesJaywalker
Opponent: Defending champion and Coffeehouse mate strongbad56
Ember Cyclone
:3mana::symr::symw::symu:
Sorcery
Destroy target permanent, then return another target nonland permanent to its owner's hand. Ember Cyclone deals 3 damage to target creature or player.
Scry 2
"Desperate times call for some unnatural disasters." -Jaya Ballard, task mage
klasman vs Echo
Judge - Zero Tolorenc3
Good Luck klasman
Kindle the Grave 2WBR
Sorcery
Choose a creature card in a graveyard at random. Return that creature to play. It gets +3/+0 and has haste until end of turn. Sacrifice it at end of turn.
Flashback 2WBR
Bored? Watch this.
Recondite Invocations GUB
Sorcery
Reveal the top seven cards of your library. Put an instant, sorcery, or creature card into your hand and put the rest on the bottom of your library in any order. When you would draw a card during your next draw step, you may instead reveal the bottom card of your library and put that card into your hand.
Flashback — 1GUB, Pay 3 life.
"The mind is your tool. All I do is teach you how to use it."
Enchantment
Lands you control can't be the target of spells or abilities and are 1/1 green, blue, and black creatures that are still lands.
Threshold - Whenever a creature deals combat damage to you, gain control of it. It loses all abilities and becomes a land that has "T: Add B to your mana pool."
To the Golgari, it was the next step to the endless cycle of life and death. To the Simic, it was simply the next step of evolution.