7/15: LSK beats Istanbul in tiebreaker
716: Off day
7/17: Daon wins
7/18: LSK wins
7/19: Nightshift wins
7/20: Istanbul beats Moss_Elemental
7/21: Altivolus wins
And that is where we stand. With the winner of this poll that will be seven and our first weekly constatns know. So submissions from today will be for next week's contest
Anyway yesterday was our first varaity Friday and the criteria was this:
Design a good dual land that could be printed in Ravnica. and here was what we got:
OniSlave:
Arctic Champaign
Land T: Add 1 to your mana pool. Put a charge counter on Arctic Champaign. T, Remove a charge counter from Arctic Champaign: Add W or U to your mana pool.
Photic_Scion:
Skybreach Guild
Land- Guild t: Add 1 to your mana pool. Put an influence counter on another guild you control.
Guilds you control with influence counters have "t, remove an influence counter from this: Add UG to your mana pool."
Istanbul:
Assassin's Guild
Land - Guild
Whenever a creature is put into a graveyard from play, put a storage counter on Assassin's Guild. t: Add 1 to your mana pool. t, remove a storage counter from Healer's Guild: Add U or B to your mana pool.
Greebo:
Seaborn Guild
Land - Guild t: Add 1 to your mana pool. ,t : Add 1W to your mana pool.
1, t: Add 1U to your mana pool. Mighty and solemnly the four towers of the seafarer's guildhouse watch the sea and dream of new achievements.
Moss_Elemental:
Bayou Guild
Land t: Add 1to your mana pool. G,t: Add B to your mana pool. B,t: Add G to your mana pool.
Altivolus:
Stormy Muskeg
Land t: Add U or B to your mana pool. Stormy Muskeg deals 1 damage to you unless you control an Island and a Swamp.
Cannon:
Scarstone Guild
Land - Guild
Pay 1 life,t: Add B or R to your mana pool.
Pay 2 life,t: Add 1B or 1R to your mana pool.
At the beginning of your upkeep, if you control another Guild, you lose 1 life.
StevieT92:
Blazing Fields
Land - Plains Mountain t: Add 1 to your mana pool
Whenever Blazing Fields becomes tapped for colored mana, target opponent gains 1 life
Belgareth:
Tropical Paradise
Forest/island
When Tropical Paradise comes into play choose either forest or island and tropical island loses that type.
Raia:
Transplanted Darkwaters
Basic Land t: Add 1 to your mana pool.
Non-basic lands you control have "t: Add U or B to your mana pool."
SALAd:
Wastewater Lake
Land t: Add 1 to your mana pool
Pay 1 life: Choose Island or Swamp. Wastewater Lake's type becomes that land type until end of turn
I must say this is the most tedius update yet. Well there you have it with mana symbols and all. Its late and I am tired so I probably made some mistakes but there you go.
Remember: If you have an idea for the special friday next friday send me a PM!
Hand of Light 2W
Instant
Tap up to two target creatures. If Hand of Light targets two black creatures, put Hand of Light into play flipped.
/////////////////////////////////////////
The Lightbringer
Legendary Creature - Avatar
You and creatures you control have protection from black.
3/4
Shooting Flames XRR
Sorcery
Shooting Flames does X damage to target creature. If the creature is put into a graveyard from play this turn, Shooting Flames does X damage to another target creature.
Don't let it get tedious, just cut and paste, or better yet hit the quote button
Machination
Choose an activated ability of target creature and play that ability. (Ignore all costs normally required for playing the ability.)
Quoting across threads is difficult although it is an idea. I do copy and paste however as I said before copy and paste does not copy Mana or Italics. It also does not copy the letters within the vB code.
Gaea's Champion GGG
Legendary Creature - Elemental
When Gaea's Champion comes into play, sacrifice any number of nonbasic lands. Put a +1/+1 counter on Gaea's Champion for each land sacrificed in this way 4GG, :symtap:: Destroy target nonbasic land and put a +1/+1 counter on Gaea's Champion. This ability costs less to play for each +1/+1 counter on Gaea's Champion
1/1
Soratami Tide-Bringer
:2mana::symu::symu:
Creature - Moonfolk Wizard
:2mana:, Return a land you control to their owner's hand: Until end of turn, whenever a player taps an Island for mana, that player adds to his or her mana pool.
2/2
Private Mod Note
():
Rollback Post to RevisionRollBack
Those who fear the darkness have never seen what the light can do.
Venomfang, Scourge of the Mortals 3BB
Legendary Creature - Rat Assassin
Whenever ~ deals combat damage to a creature, destroy that creature and reduce all damage dealt by it to ~ to 0.
Whenever ~ deals combat damage to a player, that player gets 2 poison counters.
At the end of the turn, any player with 10 or more poison counters loses the game.
4/3
Private Mod Note
():
Rollback Post to RevisionRollBack
-This signature intentionally left blank to increase general intrigue and mystery-
716: Off day
7/17: Daon wins
7/18: LSK wins
7/19: Nightshift wins
7/20: Istanbul beats Moss_Elemental
7/21: Altivolus wins
And that is where we stand. With the winner of this poll that will be seven and our first weekly constatns know. So submissions from today will be for next week's contest
Anyway yesterday was our first varaity Friday and the criteria was this:
Design a good dual land that could be printed in Ravnica. and here was what we got:
OniSlave:
Arctic Champaign
Land
T: Add 1 to your mana pool. Put a charge counter on Arctic Champaign.
T, Remove a charge counter from Arctic Champaign: Add W or U to your mana pool.
Photic_Scion:
Skybreach Guild
Land- Guild
t: Add 1 to your mana pool. Put an influence counter on another guild you control.
Guilds you control with influence counters have "t, remove an influence counter from this: Add UG to your mana pool."
Istanbul:
Assassin's Guild
Land - Guild
Whenever a creature is put into a graveyard from play, put a storage counter on Assassin's Guild.
t: Add 1 to your mana pool.
t, remove a storage counter from Healer's Guild: Add U or B to your mana pool.
Greebo:
Seaborn Guild
Land - Guild
t: Add 1 to your mana pool.
,t : Add 1W to your mana pool.
1, t: Add 1U to your mana pool.
Mighty and solemnly the four towers of the seafarer's guildhouse watch the sea and dream of new achievements.
Moss_Elemental:
Bayou Guild
Land
t: Add 1to your mana pool.
G,t: Add B to your mana pool.
B,t: Add G to your mana pool.
Altivolus:
Stormy Muskeg
Land
t: Add U or B to your mana pool. Stormy Muskeg deals 1 damage to you unless you control an Island and a Swamp.
Cannon:
Scarstone Guild
Land - Guild
Pay 1 life,t: Add B or R to your mana pool.
Pay 2 life,t: Add 1B or 1R to your mana pool.
At the beginning of your upkeep, if you control another Guild, you lose 1 life.
StevieT92:
Blazing Fields
Land - Plains Mountain
t: Add 1 to your mana pool
Whenever Blazing Fields becomes tapped for colored mana, target opponent gains 1 life
Belgareth:
Tropical Paradise
Forest/island
When Tropical Paradise comes into play choose either forest or island and tropical island loses that type.
Raia:
Transplanted Darkwaters
Basic Land
t: Add 1 to your mana pool.
Non-basic lands you control have "t: Add U or B to your mana pool."
SALAd:
Wastewater Lake
Land
t: Add 1 to your mana pool
Pay 1 life: Choose Island or Swamp. Wastewater Lake's type becomes that land type until end of turn
I must say this is the most tedius update yet. Well there you have it with mana symbols and all. Its late and I am tired so I probably made some mistakes but there you go.
Remember: If you have an idea for the special friday next friday send me a PM!
Also high in attenaces. 11. Score!
Always trading for more Kezzerdrixes...drixen...drixii...for more!
"Of course I'm crazy, but that doesn't mean I'm wrong. I'm mad but not ill." - . _Werewolf Bridge_, Robert Anton Wilson
CHAMPION of Survivor MTG News vs. MTG Salvation!
WINNER of DC5 #1!
WINNER of Sept. '06 DCC!
Owner of Stax's Soul!
Think.
Machination
Choose an activated ability of target creature and play that ability. (Ignore all costs normally required for playing the ability.)
Instant
Tap up to two target creatures. If Hand of Light targets two black creatures, put Hand of Light into play flipped.
/////////////////////////////////////////
The Lightbringer
Legendary Creature - Avatar
You and creatures you control have protection from black.
3/4
Sorcery
Shooting Flames does X damage to target creature. If the creature is put into a graveyard from play this turn, Shooting Flames does X damage to another target creature.
Quoting across threads is difficult although it is an idea. I do copy and paste however as I said before copy and paste does not copy Mana or Italics. It also does not copy the letters within the vB code.
Legendary Creature - Elemental
When Gaea's Champion comes into play, sacrifice any number of nonbasic lands. Put a +1/+1 counter on Gaea's Champion for each land sacrificed in this way
4GG, :symtap:: Destroy target nonbasic land and put a +1/+1 counter on Gaea's Champion. This ability costs less to play for each +1/+1 counter on Gaea's Champion
1/1
:2mana::symu::symu:
Creature - Moonfolk Wizard
:2mana:, Return a land you control to their owner's hand: Until end of turn, whenever a player taps an Island for mana, that player adds to his or her mana pool.
2/2
Legendary Creature - Rat Assassin
Whenever ~ deals combat damage to a creature, destroy that creature and reduce all damage dealt by it to ~ to 0.
Whenever ~ deals combat damage to a player, that player gets 2 poison counters.
At the end of the turn, any player with 10 or more poison counters loses the game.
4/3