OK, this was kinda for fun, but seeing the Street Fighters Secret Lair, and being that i'm currently watching the series, I thought, WHY NOT?
I decided to use each 3 color combination for all 10 members, (That ended up in some odd choices of color for some characters but Don't pay attention to that), they mostly are based on what the characters can do in the anime. With some tweaks here and there to make them more like MTG cards.
There is also images for all the cards, but I put them in a spoiler tag, just in case.
-------Side A------- Monkey D. Luffy, Straw Hat WRG
Legendary Creature - Human Shapeshifter Pirate [Rare]
First strike. Gear Second - Whenever Monkey D. Luffy Attacks put a gum counter on it. Monkey D. Luffy gets +1/+0 for each gum counter on it Gear Fourth - 2WRG: Transform Monkey D. Luffy. Active only if this card has 4 or more gum counters on it. 3/3
-------Side B------- Gear Fourth: Unleashed
Legendary Creature - Human Shapeshifter Pirate [Rare]
Color Indicator: Red-White-Green
First strike, trample.
When this creature deals excess damage to a player choose one: Snakeman - It deals that much damage to target player. Remove a gum counter from this card. Red Hawk - Destroy target nonland permanent that player controls. Remove two gum counters from this card.
When Gear Fourth: Unleashed has no gum counters on it, transform it. 6/6
Zoro, the Demon Blade 1WBR
Legendary Creature - Human Pirate Samurai [Rare] Three Swords Style - When Zoro deals combat damage to a player, you may choose a number of creatures and/or planeswalkers that player controls up to the number of Equip cards attached to Zoro. Zoro deals 3 damage to each permanent chosen this way. WBR: Attach all Equipment you control to Zoro. 3/3
Sanji, the Flaming Cook WUR
Legendary Creature - Human Pirate [Rare]
Kicker XX
When Sanji enters the battlefield, if Sanji was kicked, create X plus one Food tokens, otherwise create one of those tokens. Diable Jambe - Sacrifice two Food tokens: Until the end of turn Sanji has first strike and "If a creature dealt damage by Sanji this turn would die, exile it instead." 3/2
Nico Robin, Light of Revolution UBR
Legendary Creature - Human Pirate [Rare] Demon of Ohara - When Nico Robin enters the battlefield investigate. Cien Fleur - UBR, T: Gain control of target creature with power less than or equal to the number of Clues you control for as long as that creature's power is less or equal than the number of Clues you control. 2/3
Jinbe, Son of the Deep 2UU
Legendary Creature - Merfolk Shark Pirate [Rare] Sunny's Helmsman - This creature crews Vehicles as though its power were equal to the crew cost of the Vehicles it is crewing. BG, Q: Mill a card. If you milled a card with an odd mana value this way, target creature gets +0/-2 until the end of turn, otherwise target creature gets +2/+0 until the end of turn. Activate only once each turn. 3/3
Usopp, the Slinger Captain 2R
Legendary Creature - Human Pirate [Uncommon] Sunflower Star - G, T: Destroy target artifact or enchantment with mana value 1 or less. Firebird Star - 1R, T: Usopp deals 2 damage to target creature or player. Smoke Star - 2B, T: Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card. 1/2
Chopper, Cotton Candy Lover 1G
Legendary Creature - Human Elk Pirate [Uncommon] 4UR Monstrosity 4. (If this creature isn’t monstrous, put three +1/+1 counters on it and it becomes monstrous.) Monster Point - As long as Chopper is monstrous, it has trample, ward 2 and "This creature attacks each turn if able". 2/2
Nami, Ship's Navigator 2W
Legendary Creature - Human Wizard Pirate [Uncommon] Cat Buglar - Whenever or more creatures leaves your opponent's battlefield, create a Treasure token. This only triggers once per turn Tornado Tempo - XGU, T: Choose one.
- Nami deals X damage to target creature with flying you don't control.
- Return target creature without flying and mana value X or less to its owner's hand. 2/2
Brook, the Soul King 1BB
Legendary Creature - Skeleton Bard Pirate [Uncommon] Yo-ho-ho-ho! - At the beggining of each opponent's end step, put a verse counter on Brook for each tapped creature that player control. (W/U)(W/U), Remove three verse counters from Brook: Brook becomes a 3/3 blue Spirit with flying and "Whenever this creature attacks. Tap up to two target creatures defending player controls. Those creature don't untap during their controller's next upkeep.", until the end of turn. 1/3
Franky, the Iron Man 2WBG
Legendary Artifact Creature - Pirate Equipment [Uncommon] Franky Boxing! - Whenever a creature you control becomes modified, you may have it fight target creature you don't control. Super!- Equipped creature has base power 4/4 and becomes an artifact. Docking! - Reconfigure 3 4/4
When you want to do something excessive, you end up with this convoluted stack of text.
And if there’s one thing Reap is an expert in, it is convoluted stacks of text.
Anyway, I don’t know the source material well enough to comment on the flavor, but aside from some templating issues and me not being sure Jinbe’s crew ability can actually work as written, overall these seem like some fun and creative cards.
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I decided to use each 3 color combination for all 10 members, (That ended up in some odd choices of color for some characters but Don't pay attention to that), they mostly are based on what the characters can do in the anime. With some tweaks here and there to make them more like MTG cards.
There is also images for all the cards, but I put them in a spoiler tag, just in case.
Monkey D. Luffy, Straw Hat WRG
Legendary Creature - Human Shapeshifter Pirate [Rare]
First strike.
Gear Second - Whenever Monkey D. Luffy Attacks put a gum counter on it. Monkey D. Luffy gets +1/+0 for each gum counter on it
Gear Fourth - 2WRG: Transform Monkey D. Luffy. Active only if this card has 4 or more gum counters on it.
3/3
-------Side B-------
Gear Fourth: Unleashed
Legendary Creature - Human Shapeshifter Pirate [Rare]
Color Indicator: Red-White-Green
First strike, trample.
When this creature deals excess damage to a player choose one:
Snakeman - It deals that much damage to target player. Remove a gum counter from this card.
Red Hawk - Destroy target nonland permanent that player controls. Remove two gum counters from this card.
When Gear Fourth: Unleashed has no gum counters on it, transform it.
6/6
Zoro, the Demon Blade 1WBR
Legendary Creature - Human Pirate Samurai [Rare]
Three Swords Style - When Zoro deals combat damage to a player, you may choose a number of creatures and/or planeswalkers that player controls up to the number of Equip cards attached to Zoro. Zoro deals 3 damage to each permanent chosen this way.
WBR: Attach all Equipment you control to Zoro.
3/3
Sanji, the Flaming Cook WUR
Legendary Creature - Human Pirate [Rare]
Kicker XX
When Sanji enters the battlefield, if Sanji was kicked, create X plus one Food tokens, otherwise create one of those tokens.
Diable Jambe - Sacrifice two Food tokens: Until the end of turn Sanji has first strike and "If a creature dealt damage by Sanji this turn would die, exile it instead."
3/2
Nico Robin, Light of Revolution UBR
Legendary Creature - Human Pirate [Rare]
Demon of Ohara - When Nico Robin enters the battlefield investigate.
Cien Fleur - UBR, T: Gain control of target creature with power less than or equal to the number of Clues you control for as long as that creature's power is less or equal than the number of Clues you control.
2/3
Jinbe, Son of the Deep 2UU
Legendary Creature - Merfolk Shark Pirate [Rare]
Sunny's Helmsman - This creature crews Vehicles as though its power were equal to the crew cost of the Vehicles it is crewing.
BG, Q: Mill a card. If you milled a card with an odd mana value this way, target creature gets +0/-2 until the end of turn, otherwise target creature gets +2/+0 until the end of turn. Activate only once each turn.
3/3
Legendary Creature - Human Pirate [Uncommon]
Sunflower Star - G, T: Destroy target artifact or enchantment with mana value 1 or less.
Firebird Star - 1R, T: Usopp deals 2 damage to target creature or player.
Smoke Star - 2B, T: Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card.
1/2
Chopper, Cotton Candy Lover 1G
Legendary Creature - Human Elk Pirate [Uncommon]
4UR Monstrosity 4. (If this creature isn’t monstrous, put three +1/+1 counters on it and it becomes monstrous.)
Monster Point - As long as Chopper is monstrous, it has trample, ward 2 and "This creature attacks each turn if able".
2/2
Nami, Ship's Navigator 2W
Legendary Creature - Human Wizard Pirate [Uncommon]
Cat Buglar - Whenever or more creatures leaves your opponent's battlefield, create a Treasure token. This only triggers once per turn
Tornado Tempo - XGU, T: Choose one.
- Nami deals X damage to target creature with flying you don't control.
- Return target creature without flying and mana value X or less to its owner's hand.
2/2
Brook, the Soul King 1BB
Legendary Creature - Skeleton Bard Pirate [Uncommon]
Yo-ho-ho-ho! - At the beggining of each opponent's end step, put a verse counter on Brook for each tapped creature that player control.
(W/U)(W/U), Remove three verse counters from Brook: Brook becomes a 3/3 blue Spirit with flying and "Whenever this creature attacks. Tap up to two target creatures defending player controls. Those creature don't untap during their controller's next upkeep.", until the end of turn.
1/3
Franky, the Iron Man 2WBG
Legendary Artifact Creature - Pirate Equipment [Uncommon]
Franky Boxing! - Whenever a creature you control becomes modified, you may have it fight target creature you don't control.
Super!- Equipped creature has base power 4/4 and becomes an artifact.
Docking! - Reconfigure 3
4/4
Why they had to go and try to fix something that wasn't broken...
When you want to do something excessive, you end up with this convoluted stack of text.
Instead of increasing coherence, it instead added optical stress in unfavorable cases. This should have been a red flag to pass on that change.
And if there’s one thing Reap is an expert in, it is convoluted stacks of text.
Anyway, I don’t know the source material well enough to comment on the flavor, but aside from some templating issues and me not being sure Jinbe’s crew ability can actually work as written, overall these seem like some fun and creative cards.