When Desgidor, Eternal Night or another Nightstalker enters the battlefield, return target Swamp from your graveyard to the battlefield. If you do, each opponent loses 2 life.
4/7
Nightstalkers are hot garbage, and Return of the Nightstalkers is a card that attempts to make them better and fails dramatically. This is an attempt to provide a missing link to Nightstalker tribal decks, that, if printed, would cause investors to immediately buy out Return of the Nightstalkers, which would be funny and sad.
In fairness, most of what appeared in Portal sets what "hot garbage". That said, my only thing here is the 4/7 p/t line seems odd. Not bad, just a strange combination.
Otherwise, it does serve to make nightstalker tribal more relevant and the swamp interaction points at a possible mechanical focus if you wanted to make more.
"Legendary Creature - Nightstalker Noble" might be a squeeze on the typeline since "Legendary Enchantment Creature — God" barely fits.
Overall I really like the concept, but I think that he should come down in mana cost and instead be a bit more toolbox based in order for him to be a bit more useful.
What if you broke the ability into two pieces and had an activated ability that let you sacrifice swamps to deal damage? Then at least you could fill your graveyard with swamps by other means.
Overall I really like the concept, but I think that he should come down in mana cost and instead be a bit more toolbox based in order for him to be a bit more useful.
What if you broke the ability into two pieces and had an activated ability that let you sacrifice swamps to deal damage? Then at least you could fill your graveyard with swamps by other means.
This card's only job is to try to make Return of the Nightstalkers, a terrible card, a lot better, so the idea is that you would never cast him from your hand. The downsides of Return are manyfold; Nightstalkers are bad, Swamps are good, and ROTN costs 7 mana. I decided to turn the "destroy all swamps" into a benefit; If he enters the battlefield right after you've blown up all of your swamps, along with a bunch of other stalkers, this can really put the hurt on your opponents.
In short, his CMC is high, but you were never really supposed to look at it in the first place!
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Legendary Creature - Nightstalker Noble
When Desgidor, Eternal Night or another Nightstalker enters the battlefield, return target Swamp from your graveyard to the battlefield. If you do, each opponent loses 2 life.
4/7
Nightstalkers are hot garbage, and Return of the Nightstalkers is a card that attempts to make them better and fails dramatically. This is an attempt to provide a missing link to Nightstalker tribal decks, that, if printed, would cause investors to immediately buy out Return of the Nightstalkers, which would be funny and sad.
Otherwise, it does serve to make nightstalker tribal more relevant and the swamp interaction points at a possible mechanical focus if you wanted to make more.
"Legendary Creature - Nightstalker Noble" might be a squeeze on the typeline since "Legendary Enchantment Creature — God" barely fits.
He's a 4/4 but he's getting Throne Bonuses from his chair making him a 4/7
What if you broke the ability into two pieces and had an activated ability that let you sacrifice swamps to deal damage? Then at least you could fill your graveyard with swamps by other means.
Dunes of Zairo
SHANDALAR
Innistrad - The Darkest Night
~THE RAVNICAN CONSORTIUM~
A Community Set
Commander: Allies & Adversaries
This card's only job is to try to make Return of the Nightstalkers, a terrible card, a lot better, so the idea is that you would never cast him from your hand. The downsides of Return are manyfold; Nightstalkers are bad, Swamps are good, and ROTN costs 7 mana. I decided to turn the "destroy all swamps" into a benefit; If he enters the battlefield right after you've blown up all of your swamps, along with a bunch of other stalkers, this can really put the hurt on your opponents.
In short, his CMC is high, but you were never really supposed to look at it in the first place!