Trying out a Return to Kamigawa set and I wanted some weird one-drops to represent Spirits become real.
Ancestral SpiritW
Creature — Spirit Incarnation (R)
This creature has the keyword abilities of all Spirits.
1/1
Arcane SpiritU
Creature — Spirit Incarnation (R)
This creature has power and toughness equal to the highest power and toughness among Spirits.
1/1
Veil SpiritB
Creature — Spirit Incarnation (R)
Non-Spirit creatures you don’t control are copies of this creature and lose this ability.
1/1
Ire SpiritR
Creature — Spirit Incarnation (R)
Splice costs you activate cost "Tap two untapped Spirits you control" to activate.
1/1
Soul SpiritG
Creature — Spirit Incarnation (R)
You have power and toughness equal to the total power of Spirits you control. (You can attack and T. You can’t do anything while tapped. You can’t die.)
1/1
Ancestral is strong but probably fine. It is immensely strong if you can pair deathtouch and first strike but at 1/1 it should be mostly reasonable.
Arcane is unprintable as is because I think it does weird things with global +X/+X effects... besides, what do you mean anyway? Highest power or toughness? Both? But we might be able to use "base" technology (Diminish, for example)...
This creature has base power equal to the highest base power among Spirits and base toughness equal to the highest base toughness among Spirits.
This is too good for one mana. Look at Eldrazi Mimic, I guess. That only lasted for a turn.
Veil is completely broken and format warping at 1 mana. I have no idea what this should cost, maybe like 4 to 6...
Ire is interesting but I'm not sure. Likely fine but could lead to some degenerate combos.
Soul... No.
But, change it to squirrels and maybe you can work it into the next Un-set (Unplugged) in 2024.
Ancestral Spirit W
Creature — Spirit Incarnation (R)
This creature has the keyword abilities of all Spirits.
1/1
Arcane Spirit U
Creature — Spirit Incarnation (R)
This creature has power and toughness equal to the highest power and toughness among Spirits.
1/1
Veil Spirit B
Creature — Spirit Incarnation (R)
Non-Spirit creatures you don’t control are copies of this creature and lose this ability.
1/1
Ire Spirit R
Creature — Spirit Incarnation (R)
Splice costs you activate cost "Tap two untapped Spirits you control" to activate.
1/1
Soul Spirit G
Creature — Spirit Incarnation (R)
You have power and toughness equal to the total power of Spirits you control. (You can attack and T. You can’t do anything while tapped. You can’t die.)
1/1
Ancestral is strong but probably fine. It is immensely strong if you can pair deathtouch and first strike but at 1/1 it should be mostly reasonable.
Arcane is unprintable as is because I think it does weird things with global +X/+X effects... besides, what do you mean anyway? Highest power or toughness? Both? But we might be able to use "base" technology (Diminish, for example)...
This creature has base power equal to the highest base power among Spirits and base toughness equal to the highest base toughness among Spirits.
This is too good for one mana. Look at Eldrazi Mimic, I guess. That only lasted for a turn.
Veil is completely broken and format warping at 1 mana. I have no idea what this should cost, maybe like 4 to 6...
Ire is interesting but I'm not sure. Likely fine but could lead to some degenerate combos.
Soul... No.
But, change it to squirrels and maybe you can work it into the next Un-set (Unplugged) in 2024.
http://forums.mtgsalvation.com/showpost.php?p=4557651&postcount=1
TheWarden's Creative Commons Music Pick Project (Retired):
http://forums.mtgsalvation.com/showthread.php?t=336498