This is one I'm actually pretty proud of, I've had good feedback from it from various places when shown off on its own or as part of the set/block it belongs to. Kinda feels like something Wizards would actually put to print, I'd sure enjoy seeing it, and I've had fun playing a custom EDH deck that has several cards that make use of it.
Birthright --- Whenever a creature that shares a creature type with ~ enters the battlefield....
Now, reading over it again (and something I'm surprised hadn't been pointed out before so maybe I am wrong on it) it may need to be reworded to say "Whenever another creature..." in order to not trigger itself?
Ok, technically doesn't have the mechanic but was designed as an enabler.
If anything else, the "another" wording would add a key clarifying detail. Now, I don't know if you're trying to build a draftable set, but, for limited purposes, you should pay attention to the number of creature types you have in each color/color pair. Black and green, in particular, are complete messes. They each have four different "racial" creature types that spread birthrite triggers very thinly. With the exception of self-enabling creatures with the ability word, you need to establish a smaller number of creature types among five color pairs, which should create a level of coherence in limited. You also need to keep parasitism in check. Having both birthright and dominion bring it dangerously close to critical mass.
Now for a few individual card notes:
Hallowed Peacekeeper should have the "until CARDNAME leaves the battlefield" wording. The card is already extremely wordy as-is, so it could benefit from having its text cleaned up.
Duplicant Wizard is way too oppressive at common. I'd put it at uncommon without the token producing ability.
Esteemed Scholar feels like it could be a wizard. Also, watch the token-producing spells in this set.
Riverbank Skimmer's text is basically pointless. It would be more beneficial to have it be vanilla with flavor text.
Bloodline Mystic doesn't feel black. Even the sacrifice ability would be right at home in green.
Birthright --- Whenever a creature that shares a creature type with ~ enters the battlefield....
Now, reading over it again (and something I'm surprised hadn't been pointed out before so maybe I am wrong on it) it may need to be reworded to say "Whenever another creature..." in order to not trigger itself?
You are correct - in general it's always a good idea to use the one of the following two wordings that are unambiguous:
"Whenever another creature <with list of criteria> enters the battlefield, <do stuff>"
"Whenever ~ or another creature <with list of criteria> enters the battlefield, <do stuff>"
If you are using your original wording, that would work like the second one but with added insecurity among players on whether they are playing it right.
This is a mechanic that I could see - or maybe it's more one I could have seen in the past where tribal was a broad theme with its own mechanics to be used differently across tribes (like amplify in ONS(?)) as opposed to today where it's more likely that tribes get their individual mechanics to differentiate them from each other (e. g. enrage in XLN).
It certainly could appear in some tribal product - maybe something of the main releases like a tribal oriented summer product. This kind of "all-purpose" mechanic still serves in such environments.
I am mainly looking at your commons and it seems you don't have the right level for those - some look lackluster ("+0/+1"?) while other ideas already pass the line to uncommon (the Wizard that regrows instants/sorceries and makes a token all at once). There are also some color pie issues (tapping in green?). I can imagine this is a mechanic that is hard to make enough commons for since repeatability can push some effects otherwise fine at common into something too powerful.
There is also the precarious balance of tribal effects where you want to make cards to feel not like you have just restricted an effect that would be perfectly fine triggered on any creature vs. not making it too pushed if fully commited to.
The name is evocative of what this is doing, so fits quiet well, but it seems like a real "bottom-up" mechanic and the cards never transcend that idea. It's something you could use over and over on cards all across different Magic sets (actually spelling out the creature types as well) and wouldn't need an ability word. It's a workhorse good to have available at all times, but the fact that it's so modular also makes the mechanic have no real identity.
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Don't forget to give artist credit on your renders. Otherwise you'll notice soon that all the images will be gone from your thread. In addition it would be courteous to include text cards.
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Planar Chaos was not a mistake neither was it random. You might want to look at it again.
[thread=239793][Game] Level Up - Creature[/thread]
Birthright --- Whenever a creature that shares a creature type with ~ enters the battlefield....
Now, reading over it again (and something I'm surprised hadn't been pointed out before so maybe I am wrong on it) it may need to be reworded to say "Whenever another creature..." in order to not trigger itself?
Ok, technically doesn't have the mechanic but was designed as an enabler.
UBBreya's Toybox (Competitive, Combo)WR
RGodzilla, King of the MonstersG
-Retired Decks-
UBLazav, Dimir Mastermind (Competitive, UB Voltron/Control)UB
"Knowledge is such a burden. Release it. Release all your fears to me."
—Ashiok, Nightmare Weaver
Now for a few individual card notes:
Hallowed Peacekeeper should have the "until CARDNAME leaves the battlefield" wording. The card is already extremely wordy as-is, so it could benefit from having its text cleaned up.
Duplicant Wizard is way too oppressive at common. I'd put it at uncommon without the token producing ability.
Esteemed Scholar feels like it could be a wizard. Also, watch the token-producing spells in this set.
Riverbank Skimmer's text is basically pointless. It would be more beneficial to have it be vanilla with flavor text.
Bloodline Mystic doesn't feel black. Even the sacrifice ability would be right at home in green.
You are correct - in general it's always a good idea to use the one of the following two wordings that are unambiguous:
This is a mechanic that I could see - or maybe it's more one I could have seen in the past where tribal was a broad theme with its own mechanics to be used differently across tribes (like amplify in ONS(?)) as opposed to today where it's more likely that tribes get their individual mechanics to differentiate them from each other (e. g. enrage in XLN).
It certainly could appear in some tribal product - maybe something of the main releases like a tribal oriented summer product. This kind of "all-purpose" mechanic still serves in such environments.
I am mainly looking at your commons and it seems you don't have the right level for those - some look lackluster ("+0/+1"?) while other ideas already pass the line to uncommon (the Wizard that regrows instants/sorceries and makes a token all at once). There are also some color pie issues (tapping in green?). I can imagine this is a mechanic that is hard to make enough commons for since repeatability can push some effects otherwise fine at common into something too powerful.
There is also the precarious balance of tribal effects where you want to make cards to feel not like you have just restricted an effect that would be perfectly fine triggered on any creature vs. not making it too pushed if fully commited to.
The name is evocative of what this is doing, so fits quiet well, but it seems like a real "bottom-up" mechanic and the cards never transcend that idea. It's something you could use over and over on cards all across different Magic sets (actually spelling out the creature types as well) and wouldn't need an ability word. It's a workhorse good to have available at all times, but the fact that it's so modular also makes the mechanic have no real identity.
---
Don't forget to give artist credit on your renders. Otherwise you'll notice soon that all the images will be gone from your thread. In addition it would be courteous to include text cards.
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
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